#include "r300_context.h"
#include "r300_texture.h"
#include "r300_screen.h"
-#include "r300_state_inlines.h"
+#include "r300_winsys.h"
-#include "radeon_winsys.h"
+/* XXX Enable float textures here. */
+/*#define ENABLE_FLOAT_TEXTURES*/
#define TILE_WIDTH 0
#define TILE_HEIGHT 1
{{ 2, 1}, {0, 0}, {0, 0}} /* 128 bits per pixel */
};
+/* Return true for non-compressed and non-YUV formats. */
+static boolean r300_format_is_plain(enum pipe_format format)
+{
+ const struct util_format_description *desc = util_format_description(format);
+
+ if (!format) {
+ return FALSE;
+ }
+
+ return desc->layout == UTIL_FORMAT_LAYOUT_PLAIN;
+}
+
/* Translate a pipe_format into a useful texture format for sampling.
*
* Some special formats are translated directly using R300_EASY_TX_FORMAT,
{
uint32_t result = 0;
const struct util_format_description *desc;
- unsigned components = 0, i;
+ unsigned i;
boolean uniform = TRUE;
const uint32_t swizzle_shift[4] = {
R300_TX_FORMAT_R_SHIFT,
case PIPE_FORMAT_Z16_UNORM:
return R300_EASY_TX_FORMAT(X, X, X, X, X16);
case PIPE_FORMAT_X8Z24_UNORM:
- case PIPE_FORMAT_S8Z24_UNORM:
+ case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
return R300_EASY_TX_FORMAT(X, X, X, X, W24_FP);
default:
return ~0; /* Unsupported. */
}
}
- /* Compressed formats. */
- if (desc->layout == UTIL_FORMAT_LAYOUT_COMPRESSED) {
+ /* S3TC formats. */
+ if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
switch (format) {
case PIPE_FORMAT_DXT1_RGB:
case PIPE_FORMAT_DXT1_RGBA:
}
}
- /* Get the number of components. */
- for (i = 0; i < 4; i++) {
- if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
- ++components;
- }
- }
-
/* Add sign. */
- for (i = 0; i < components; i++) {
+ for (i = 0; i < desc->nr_channels; i++) {
if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
result |= sign_bit[i];
}
}
+ /* RGTC formats. */
+ if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
+ switch (format) {
+ case PIPE_FORMAT_RGTC1_UNORM:
+ case PIPE_FORMAT_RGTC1_SNORM:
+ return R500_TX_FORMAT_ATI1N | result;
+ case PIPE_FORMAT_RGTC2_UNORM:
+ case PIPE_FORMAT_RGTC2_SNORM:
+ return R400_TX_FORMAT_ATI2N | result;
+ default:
+ return ~0; /* Unsupported/unknown. */
+ }
+ }
+
/* See whether the components are of the same size. */
- for (i = 1; i < components; i++) {
+ for (i = 1; i < desc->nr_channels; i++) {
uniform = uniform && desc->channel[0].size == desc->channel[i].size;
}
/* Non-uniform formats. */
if (!uniform) {
- switch (components) {
+ switch (desc->nr_channels) {
case 3:
if (desc->channel[0].size == 5 &&
desc->channel[1].size == 6 &&
switch (desc->channel[0].size) {
case 4:
- switch (components) {
+ switch (desc->nr_channels) {
case 2:
return R300_TX_FORMAT_Y4X4 | result;
case 4:
return ~0;
case 8:
- switch (components) {
+ switch (desc->nr_channels) {
case 1:
return R300_TX_FORMAT_X8 | result;
case 2:
return ~0;
case 16:
- switch (components) {
+ switch (desc->nr_channels) {
case 1:
return R300_TX_FORMAT_X16 | result;
case 2:
}
return ~0;
-/* XXX Enable float textures here. */
-#if 0
+#if defined(ENABLE_FLOAT_TEXTURES)
case UTIL_FORMAT_TYPE_FLOAT:
switch (desc->channel[0].size) {
case 16:
- switch (components) {
+ switch (desc->nr_channels) {
case 1:
return R300_TX_FORMAT_16F | result;
case 2:
return ~0;
case 32:
- switch (components) {
+ switch (desc->nr_channels) {
case 1:
return R300_TX_FORMAT_32F | result;
case 2:
return ~0; /* Unsupported/unknown. */
}
+static uint32_t r500_tx_format_msb_bit(enum pipe_format format)
+{
+ switch (format) {
+ case PIPE_FORMAT_RGTC1_UNORM:
+ case PIPE_FORMAT_RGTC1_SNORM:
+ return R500_TXFORMAT_MSB;
+ default:
+ return 0;
+ }
+}
+
/* Buffer formats. */
/* Colorbuffer formats. This is the unswizzled format of the RB3D block's
case PIPE_FORMAT_A8_UNORM:
case PIPE_FORMAT_I8_UNORM:
case PIPE_FORMAT_L8_UNORM:
- case PIPE_FORMAT_L8_SRGB:
case PIPE_FORMAT_R8_UNORM:
case PIPE_FORMAT_R8_SNORM:
return R300_COLOR_FORMAT_I8;
case PIPE_FORMAT_B5G6R5_UNORM:
return R300_COLOR_FORMAT_RGB565;
case PIPE_FORMAT_B5G5R5A1_UNORM:
+ case PIPE_FORMAT_B5G5R5X1_UNORM:
return R300_COLOR_FORMAT_ARGB1555;
case PIPE_FORMAT_B4G4R4A4_UNORM:
return R300_COLOR_FORMAT_ARGB4444;
/* 32-bit buffers. */
case PIPE_FORMAT_B8G8R8A8_UNORM:
- case PIPE_FORMAT_B8G8R8A8_SRGB:
case PIPE_FORMAT_B8G8R8X8_UNORM:
- case PIPE_FORMAT_B8G8R8X8_SRGB:
case PIPE_FORMAT_A8R8G8B8_UNORM:
- case PIPE_FORMAT_A8R8G8B8_SRGB:
case PIPE_FORMAT_X8R8G8B8_UNORM:
- case PIPE_FORMAT_X8R8G8B8_SRGB:
case PIPE_FORMAT_A8B8G8R8_UNORM:
case PIPE_FORMAT_R8G8B8A8_SNORM:
- case PIPE_FORMAT_A8B8G8R8_SRGB:
case PIPE_FORMAT_X8B8G8R8_UNORM:
- case PIPE_FORMAT_X8B8G8R8_SRGB:
case PIPE_FORMAT_R8SG8SB8UX8U_NORM:
return R300_COLOR_FORMAT_ARGB8888;
case PIPE_FORMAT_R10G10B10A2_UNORM:
/* 64-bit buffers. */
case PIPE_FORMAT_R16G16B16A16_UNORM:
case PIPE_FORMAT_R16G16B16A16_SNORM:
- //case PIPE_FORMAT_R16G16B16A16_FLOAT: /* not in pipe_format */
+#if defined(ENABLE_FLOAT_TEXTURES)
+ case PIPE_FORMAT_R16G16B16A16_FLOAT:
+#endif
return R300_COLOR_FORMAT_ARGB16161616;
-/* XXX Enable float textures here. */
-#if 0
/* 128-bit buffers. */
+#if defined(ENABLE_FLOAT_TEXTURES)
case PIPE_FORMAT_R32G32B32A32_FLOAT:
return R300_COLOR_FORMAT_ARGB32323232;
#endif
/* 24-bit depth, ignored stencil */
case PIPE_FORMAT_X8Z24_UNORM:
/* 24-bit depth, 8-bit stencil */
- case PIPE_FORMAT_S8Z24_UNORM:
+ case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
return R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL;
default:
return ~0; /* Unsupported. */
desc = util_format_description(format);
/* Specifies how the shader output is written to the fog unit. */
- if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
- /* The gamma correction causes precision loss so we need
- * higher precision to maintain reasonable quality.
- * It has nothing to do with the colorbuffer format. */
- modifier |= R300_US_OUT_FMT_C4_10_GAMMA;
- } else if (desc->channel[0].type == UTIL_FORMAT_TYPE_FLOAT) {
+ if (desc->channel[0].type == UTIL_FORMAT_TYPE_FLOAT) {
if (desc->channel[0].size == 32) {
modifier |= R300_US_OUT_FMT_C4_32_FP;
} else {
return modifier | R300_C2_SEL_A;
case PIPE_FORMAT_I8_UNORM:
case PIPE_FORMAT_L8_UNORM:
- case PIPE_FORMAT_L8_SRGB:
case PIPE_FORMAT_R8_UNORM:
case PIPE_FORMAT_R8_SNORM:
return modifier | R300_C2_SEL_R;
- /* ARGB 32-bit outputs. */
+ /* BGRA outputs. */
case PIPE_FORMAT_B5G6R5_UNORM:
case PIPE_FORMAT_B5G5R5A1_UNORM:
+ case PIPE_FORMAT_B5G5R5X1_UNORM:
case PIPE_FORMAT_B4G4R4A4_UNORM:
case PIPE_FORMAT_B8G8R8A8_UNORM:
- case PIPE_FORMAT_B8G8R8A8_SRGB:
case PIPE_FORMAT_B8G8R8X8_UNORM:
- case PIPE_FORMAT_B8G8R8X8_SRGB:
return modifier |
R300_C0_SEL_B | R300_C1_SEL_G |
R300_C2_SEL_R | R300_C3_SEL_A;
- /* BGRA 32-bit outputs. */
+ /* ARGB outputs. */
case PIPE_FORMAT_A8R8G8B8_UNORM:
- case PIPE_FORMAT_A8R8G8B8_SRGB:
case PIPE_FORMAT_X8R8G8B8_UNORM:
- case PIPE_FORMAT_X8R8G8B8_SRGB:
return modifier |
R300_C0_SEL_A | R300_C1_SEL_R |
R300_C2_SEL_G | R300_C3_SEL_B;
- /* RGBA 32-bit outputs. */
+ /* ABGR outputs. */
case PIPE_FORMAT_A8B8G8R8_UNORM:
- case PIPE_FORMAT_R8G8B8A8_SNORM:
- case PIPE_FORMAT_A8B8G8R8_SRGB:
case PIPE_FORMAT_X8B8G8R8_UNORM:
- case PIPE_FORMAT_X8B8G8R8_SRGB:
return modifier |
R300_C0_SEL_A | R300_C1_SEL_B |
R300_C2_SEL_G | R300_C3_SEL_R;
- /* ABGR 32-bit outputs. */
+ /* RGBA outputs. */
+ case PIPE_FORMAT_R8G8B8A8_SNORM:
case PIPE_FORMAT_R8SG8SB8UX8U_NORM:
case PIPE_FORMAT_R10G10B10A2_UNORM:
- /* RGBA high precision outputs (same swizzles as ABGR low precision) */
case PIPE_FORMAT_R16G16B16A16_UNORM:
case PIPE_FORMAT_R16G16B16A16_SNORM:
//case PIPE_FORMAT_R16G16B16A16_FLOAT: /* not in pipe_format */
if (pt->height0 > 2048) {
state->format2 |= R500_TXHEIGHT_BIT11;
}
+ state->format2 |= r500_tx_format_msb_bit(pt->format);
}
SCREEN_DBG(screen, DBG_TEX, "r300: Set texture state (%dx%d, %d levels)\n",
/* Return true if macrotiling should be enabled on the miplevel. */
static boolean r300_texture_macro_switch(struct r300_texture *tex,
unsigned level,
- boolean rv350_mode)
+ boolean rv350_mode,
+ int dim)
{
- unsigned tile_width, width;
+ unsigned tile, texdim;
- tile_width = r300_texture_get_tile_size(tex, TILE_WIDTH, TRUE);
- width = u_minify(tex->tex.width0, level);
+ tile = r300_texture_get_tile_size(tex, dim, TRUE);
+ if (dim == TILE_WIDTH) {
+ texdim = u_minify(tex->tex.width0, level);
+ } else {
+ texdim = u_minify(tex->tex.height0, level);
+ }
/* See TX_FILTER1_n.MACRO_SWITCH. */
if (rv350_mode) {
- return width >= tile_width;
+ return texdim >= tile;
} else {
- return width > tile_width;
+ return texdim > tile;
}
}
width = u_minify(tex->tex.width0, level);
- if (!util_format_is_compressed(tex->tex.format)) {
+ if (r300_format_is_plain(tex->tex.format)) {
tile_width = r300_texture_get_tile_size(tex, TILE_WIDTH,
tex->mip_macrotile[level]);
width = align(width, tile_width);
height = u_minify(tex->tex.height0, level);
- if (!util_format_is_compressed(tex->tex.format)) {
+ if (r300_format_is_plain(tex->tex.format)) {
tile_height = r300_texture_get_tile_size(tex, TILE_HEIGHT,
tex->mip_macrotile[level]);
height = align(height, tile_height);
for (i = 0; i <= base->last_level; i++) {
/* Let's see if this miplevel can be macrotiled. */
- tex->mip_macrotile[i] = (tex->macrotile == R300_BUFFER_TILED &&
- r300_texture_macro_switch(tex, i, rv350_mode)) ?
- R300_BUFFER_TILED : R300_BUFFER_LINEAR;
+ tex->mip_macrotile[i] =
+ (tex->macrotile == R300_BUFFER_TILED &&
+ r300_texture_macro_switch(tex, i, rv350_mode, TILE_WIDTH) &&
+ r300_texture_macro_switch(tex, i, rv350_mode, TILE_HEIGHT)) ?
+ R300_BUFFER_TILED : R300_BUFFER_LINEAR;
stride = r300_texture_get_stride(screen, tex, i);
nblocksy = r300_texture_get_nblocksy(tex, i);
static void r300_setup_tiling(struct pipe_screen *screen,
struct r300_texture *tex)
{
+ struct r300_winsys_screen *rws = (struct r300_winsys_screen *)screen->winsys;
enum pipe_format format = tex->tex.format;
boolean rv350_mode = r300_screen(screen)->caps->family >= CHIP_FAMILY_RV350;
- if (util_format_is_compressed(format)) {
+ if (!r300_format_is_plain(format)) {
return;
}
tex->microtile = R300_BUFFER_TILED;
break;
- /* XXX Square-tiling doesn't work with kernel older than 2.6.34,
- * XXX need to check the DRM version */
- /*case 2:
+ case 2:
case 8:
- tex->microtile = R300_BUFFER_SQUARETILED;
- break;*/
+ if (rws->get_value(rws, R300_VID_SQUARE_TILING_SUPPORT)) {
+ tex->microtile = R300_BUFFER_SQUARETILED;
+ }
+ break;
}
/* Set macrotiling. */
- if (r300_texture_macro_switch(tex, 0, rv350_mode)) {
+ if (r300_texture_macro_switch(tex, 0, rv350_mode, TILE_WIDTH) &&
+ r300_texture_macro_switch(tex, 0, rv350_mode, TILE_HEIGHT)) {
tex->macrotile = R300_BUFFER_TILED;
}
}
{
struct r300_texture* tex = CALLOC_STRUCT(r300_texture);
struct r300_screen* rscreen = r300_screen(screen);
- struct radeon_winsys* winsys = (struct radeon_winsys*)screen->winsys;
+ struct r300_winsys_screen *rws = (struct r300_winsys_screen *)screen->winsys;
if (!tex) {
return NULL;
r300_setup_miptree(rscreen, tex);
r300_setup_texture_state(rscreen, tex);
- tex->buffer = screen->buffer_create(screen, 2048,
- PIPE_BUFFER_USAGE_PIXEL,
- tex->size);
- winsys->buffer_set_tiling(winsys, tex->buffer,
- tex->pitch[0],
- tex->microtile != R300_BUFFER_LINEAR,
- tex->macrotile != R300_BUFFER_LINEAR);
+ tex->buffer = rws->buffer_create(rws, 2048,
+ PIPE_BUFFER_USAGE_PIXEL,
+ tex->size);
+ rws->buffer_set_tiling(rws, tex->buffer,
+ tex->pitch[0],
+ tex->microtile,
+ tex->macrotile);
if (!tex->buffer) {
FREE(tex);
static void r300_texture_destroy(struct pipe_texture* texture)
{
struct r300_texture* tex = (struct r300_texture*)texture;
+ struct r300_winsys_screen *rws = (struct r300_winsys_screen *)texture->screen->winsys;
- pipe_buffer_reference(&tex->buffer, NULL);
-
+ rws->buffer_reference(rws, &tex->buffer, NULL);
FREE(tex);
}
FREE(s);
}
+
static struct pipe_texture*
- r300_texture_blanket(struct pipe_screen* screen,
- const struct pipe_texture* base,
- const unsigned* stride,
- struct pipe_buffer* buffer)
+ r300_texture_from_handle(struct pipe_screen* screen,
+ const struct pipe_texture* base,
+ struct winsys_handle *whandle)
{
- struct r300_texture* tex;
+ struct r300_winsys_screen *rws = (struct r300_winsys_screen*)screen->winsys;
struct r300_screen* rscreen = r300_screen(screen);
+ struct r300_winsys_buffer *buffer;
+ struct r300_texture* tex;
+ unsigned stride;
/* Support only 2D textures without mipmaps */
if (base->target != PIPE_TEXTURE_2D ||
return NULL;
}
+ buffer = rws->buffer_from_handle(rws, screen, whandle, &stride);
+ if (!buffer) {
+ return NULL;
+ }
+
tex = CALLOC_STRUCT(r300_texture);
if (!tex) {
return NULL;
pipe_reference_init(&tex->tex.reference, 1);
tex->tex.screen = screen;
- tex->stride_override = *stride;
- tex->pitch[0] = *stride / util_format_get_blocksize(base->format);
+ tex->stride_override = stride;
+ tex->pitch[0] = stride / util_format_get_blocksize(base->format);
r300_setup_flags(tex);
r300_setup_texture_state(rscreen, tex);
- pipe_buffer_reference(&tex->buffer, buffer);
+ /* one ref already taken */
+ tex->buffer = buffer;
return (struct pipe_texture*)tex;
}
+static boolean
+ r300_texture_get_handle(struct pipe_screen* screen,
+ struct pipe_texture *texture,
+ struct winsys_handle *whandle)
+{
+ struct r300_winsys_screen *rws = (struct r300_winsys_screen *)screen->winsys;
+ struct r300_texture* tex = (struct r300_texture*)texture;
+ unsigned stride;
+
+ if (!tex) {
+ return FALSE;
+ }
+
+ stride = r300_texture_get_stride(r300_screen(screen), tex, 0);
+
+ rws->buffer_get_handle(rws, tex->buffer, stride, whandle);
+
+ return TRUE;
+}
+
static struct pipe_video_surface *
r300_video_surface_create(struct pipe_screen *screen,
enum pipe_video_chroma_format chroma_format,
void r300_init_screen_texture_functions(struct pipe_screen* screen)
{
screen->texture_create = r300_texture_create;
+ screen->texture_from_handle = r300_texture_from_handle;
+ screen->texture_get_handle = r300_texture_get_handle;
screen->texture_destroy = r300_texture_destroy;
screen->get_tex_surface = r300_get_tex_surface;
screen->tex_surface_destroy = r300_tex_surface_destroy;
- screen->texture_blanket = r300_texture_blanket;
screen->video_surface_create = r300_video_surface_create;
screen->video_surface_destroy= r300_video_surface_destroy;
boolean r300_get_texture_buffer(struct pipe_screen* screen,
struct pipe_texture* texture,
- struct pipe_buffer** buffer,
+ struct r300_winsys_buffer** buffer,
unsigned* stride)
{
struct r300_texture* tex = (struct r300_texture*)texture;
+ struct r300_winsys_screen *rws = (struct r300_winsys_screen *)screen->winsys;
+ struct r300_winsys_buffer *buf;
+
if (!tex) {
return FALSE;
}
- pipe_buffer_reference(buffer, tex->buffer);
+ rws->buffer_reference(rws, &buf, tex->buffer);
if (stride) {
*stride = r300_texture_get_stride(r300_screen(screen), tex, 0);
}
+ *buffer = buf;
return TRUE;
}