#include "pipe/p_compiler.h"
#include "pipe/p_format.h"
+#include "pipe/p_screen.h"
struct pipe_screen;
struct pipe_context;
boolean r300_resource_get_handle(struct pipe_screen* screen,
struct pipe_resource *texture,
- struct winsys_handle *whandle);
+ struct winsys_handle *whandle,
+ unsigned usage);
struct pipe_resource*
r300_texture_from_handle(struct pipe_screen* screen,
const struct pipe_resource* base,
- struct winsys_handle *whandle);
+ struct winsys_handle *whandle,
+ unsigned usage);
struct pipe_resource*
r300_texture_create(struct pipe_screen* screen,