r300/compiler: generalize depth texture mode to support arbitrary swizzles
[mesa.git] / src / gallium / drivers / r300 / r300_texture.h
index 60c7fa83420239b8a1ee4c9d3c1ff9612b00b5ae..ba79ec068a13e7c3f2727e89a6da9a61d1014b8c 100644 (file)
 #ifndef R300_TEXTURE_H
 #define R300_TEXTURE_H
 
-#include "pipe/p_video_state.h"
 #include "util/u_format.h"
 
-#include "r300_reg.h"
-
 struct r300_texture;
 
-void r300_init_screen_texture_functions(struct pipe_screen* screen);
+uint32_t r300_translate_texformat(enum pipe_format format,
+                                  const unsigned char *swizzle_view);
+
+uint32_t r500_tx_format_msb_bit(enum pipe_format format);
 
 unsigned r300_texture_get_stride(struct r300_screen* screen,
                                  struct r300_texture* tex, unsigned level);
@@ -39,7 +39,7 @@ unsigned r300_texture_get_offset(struct r300_texture* tex, unsigned level,
                                  unsigned zslice, unsigned face);
 
 void r300_texture_reinterpret_format(struct pipe_screen *screen,
-                                     struct pipe_texture *tex,
+                                     struct pipe_resource *tex,
                                      enum pipe_format new_format);
 
 boolean r300_is_colorbuffer_format_supported(enum pipe_format format);
@@ -48,23 +48,24 @@ boolean r300_is_zs_format_supported(enum pipe_format format);
 
 boolean r300_is_sampler_format_supported(enum pipe_format format);
 
-struct r300_video_surface
-{
-    struct pipe_video_surface   base;
-    struct pipe_texture         *tex;
-};
-
-static INLINE struct r300_video_surface *
-r300_video_surface(struct pipe_video_surface *pvs)
-{
-    return (struct r300_video_surface *)pvs;
-}
-
-/* Used internally for texture_is_referenced()
- */
-boolean r300_get_texture_buffer(struct pipe_screen* screen,
-                                struct pipe_texture *texture,
-                                struct r300_winsys_buffer** buffer,
-                                unsigned* stride);
+
+struct pipe_resource*
+r300_texture_from_handle(struct pipe_screen* screen,
+                        const struct pipe_resource* base,
+                        struct winsys_handle *whandle);
+
+struct pipe_resource*
+r300_texture_create(struct pipe_screen* screen,
+                   const struct pipe_resource* templ);
+
+
+struct pipe_surface* r300_get_tex_surface(struct pipe_screen* screen,
+                                         struct pipe_resource* texture,
+                                         unsigned face,
+                                         unsigned level,
+                                         unsigned zslice,
+                                         unsigned flags);
+
+void r300_tex_surface_destroy(struct pipe_surface* s);
 
 #endif /* R300_TEXTURE_H */