/* Vertex shaders have no half swizzles, and no way to handle them, so
* until rc grows proper support, indicate if they're safe to use. */
boolean use_half_swizzles;
+
+ /* If an error occurred. */
+ boolean error;
};
void r300_tgsi_to_rc(struct tgsi_to_rc * ttr, const struct tgsi_token * tokens);