Added few more stubs so that control reaches to DestroyDevice().
[mesa.git] / src / gallium / drivers / r300 / r300_transfer.c
index 0dae9ef98b739473185edaa6034ae8dae17be9a5..95cea7265512fb53b3d95b57c6e92058443b23ec 100644 (file)
  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
  * USE OR OTHER DEALINGS IN THE SOFTWARE. */
 
-#include "r300_context.h"
 #include "r300_transfer.h"
-#include "r300_texture.h"
-#include "r300_screen.h"
-
-#include "r300_winsys.h"
+#include "r300_texture_desc.h"
+#include "r300_screen_buffer.h"
 
 #include "util/u_memory.h"
-#include "util/u_format.h"
+#include "util/format/u_format.h"
+#include "util/u_box.h"
 
 struct r300_transfer {
     /* Parent class */
@@ -38,15 +36,12 @@ struct r300_transfer {
     /* Offset from start of buffer. */
     unsigned offset;
 
-    /* Detiled texture. */
-    struct r300_texture *detiled_texture;
-
-    /* Transfer and format flags. */
-    unsigned render_target_usage;
+    /* Linear texture. */
+    struct r300_resource *linear_texture;
 };
 
 /* Convenience cast wrapper. */
-static INLINE struct r300_transfer*
+static inline struct r300_transfer*
 r300_transfer(struct pipe_transfer* transfer)
 {
     return (struct r300_transfer*)transfer;
@@ -56,205 +51,210 @@ r300_transfer(struct pipe_transfer* transfer)
 static void r300_copy_from_tiled_texture(struct pipe_context *ctx,
                                          struct r300_transfer *r300transfer)
 {
-    struct pipe_screen *screen = ctx->screen;
     struct pipe_transfer *transfer = (struct pipe_transfer*)r300transfer;
-    struct pipe_resource *tex = transfer->resource;
-    struct pipe_surface *src, *dst;
-
-    src = screen->get_tex_surface(screen, tex,
-                                 transfer->sr.face,
-                                  transfer->sr.level,
-                                 transfer->box.z,
-                                 PIPE_BIND_BLIT_SOURCE);
-
-    dst = screen->get_tex_surface(screen, &r300transfer->detiled_texture->b.b,
-                                  0, 0, 0,
-                                  PIPE_BIND_BLIT_DESTINATION);
-
-    ctx->surface_copy(ctx, dst, 0, 0, src, 
-                     transfer->box.x, transfer->box.y,
-                      transfer->box.width, transfer->box.height);
+    struct pipe_resource *src = transfer->resource;
+    struct pipe_resource *dst = &r300transfer->linear_texture->b.b;
 
-    pipe_surface_reference(&src, NULL);
-    pipe_surface_reference(&dst, NULL);
+    if (src->nr_samples <= 1) {
+        ctx->resource_copy_region(ctx, dst, 0, 0, 0, 0,
+                                  src, transfer->level, &transfer->box);
+    } else {
+        /* Resolve the resource. */
+        struct pipe_blit_info blit;
+
+        memset(&blit, 0, sizeof(blit));
+        blit.src.resource = src;
+        blit.src.format = src->format;
+        blit.src.level = transfer->level;
+        blit.src.box = transfer->box;
+        blit.dst.resource = dst;
+        blit.dst.format = dst->format;
+        blit.dst.box.width = transfer->box.width;
+        blit.dst.box.height = transfer->box.height;
+        blit.dst.box.depth = transfer->box.depth;
+        blit.mask = PIPE_MASK_RGBA;
+        blit.filter = PIPE_TEX_FILTER_NEAREST;
+
+        ctx->blit(ctx, &blit);
+    }
 }
 
 /* Copy a detiled texture to a tiled one. */
 static void r300_copy_into_tiled_texture(struct pipe_context *ctx,
                                          struct r300_transfer *r300transfer)
 {
-    struct pipe_screen *screen = ctx->screen;
     struct pipe_transfer *transfer = (struct pipe_transfer*)r300transfer;
     struct pipe_resource *tex = transfer->resource;
-    struct pipe_surface *src, *dst;
-
-    src = screen->get_tex_surface(screen, &r300transfer->detiled_texture->b.b,
-                                  0, 0, 0,
-                                  PIPE_BIND_BLIT_SOURCE);
+    struct pipe_box src_box;
 
-    dst = screen->get_tex_surface(screen, tex,
-                                 transfer->sr.face,
-                                  transfer->sr.level,
-                                 transfer->box.z,
-                                  PIPE_BIND_BLIT_DESTINATION);
+    u_box_3d(0, 0, 0,
+             transfer->box.width, transfer->box.height, transfer->box.depth,
+             &src_box);
 
-    /* XXX this flush prevents the following DRM error from occuring:
-     * [drm:radeon_cs_ioctl] *ERROR* Failed to parse relocation !
-     * Reproducible with perf/copytex. */
-    ctx->flush(ctx, 0, NULL);
+    ctx->resource_copy_region(ctx, tex, transfer->level,
+                              transfer->box.x, transfer->box.y, transfer->box.z,
+                              &r300transfer->linear_texture->b.b, 0, &src_box);
 
-    ctx->surface_copy(ctx, dst,
-                     transfer->box.x, transfer->box.y,
-                     src, 0, 0,
-                      transfer->box.width, transfer->box.height);
-
-    /* XXX this flush fixes a few piglit tests (e.g. glean/pixelFormats). */
-    ctx->flush(ctx, 0, NULL);
-
-    pipe_surface_reference(&src, NULL);
-    pipe_surface_reference(&dst, NULL);
+    /* XXX remove this. */
+    r300_flush(ctx, 0, NULL);
 }
 
-struct pipe_transfer*
-r300_texture_get_transfer(struct pipe_context *ctx,
-                         struct pipe_resource *texture,
-                         struct pipe_subresource sr,
-                         unsigned usage,
-                         const struct pipe_box *box)
+void *
+r300_texture_transfer_map(struct pipe_context *ctx,
+                          struct pipe_resource *texture,
+                          unsigned level,
+                          unsigned usage,
+                          const struct pipe_box *box,
+                          struct pipe_transfer **transfer)
 {
-    struct r300_texture *tex = r300_texture(texture);
-    struct r300_screen *r300screen = r300_screen(ctx->screen);
+    struct r300_context *r300 = r300_context(ctx);
+    struct r300_resource *tex = r300_resource(texture);
     struct r300_transfer *trans;
-    struct pipe_resource base;
+    boolean referenced_cs, referenced_hw;
+    enum pipe_format format = tex->b.b.format;
+    char *map;
+
+    referenced_cs =
+        r300->rws->cs_is_buffer_referenced(r300->cs, tex->buf, RADEON_USAGE_READWRITE);
+    if (referenced_cs) {
+        referenced_hw = TRUE;
+    } else {
+        referenced_hw =
+            !r300->rws->buffer_wait(tex->buf, 0, RADEON_USAGE_READWRITE);
+    }
 
     trans = CALLOC_STRUCT(r300_transfer);
     if (trans) {
         /* Initialize the transfer object. */
-        pipe_resource_reference(&trans->transfer.resource, texture);
-        trans->transfer.sr = sr;
+        trans->transfer.resource = texture;
+        trans->transfer.level = level;
         trans->transfer.usage = usage;
         trans->transfer.box = *box;
 
         /* If the texture is tiled, we must create a temporary detiled texture
-         * for this transfer. */
-        if (tex->microtile || tex->macrotile) {
-            trans->render_target_usage =
-                util_format_is_depth_or_stencil(texture->format) ?
-                PIPE_BIND_DEPTH_STENCIL :
-                PIPE_BIND_RENDER_TARGET;
+         * for this transfer.
+         * Also make write transfers pipelined. */
+        if (tex->tex.microtile || tex->tex.macrotile[level] ||
+            (referenced_hw && !(usage & PIPE_TRANSFER_READ) &&
+             r300_is_blit_supported(texture->format))) {
+            struct pipe_resource base;
+
+            if (r300->blitter->running) {
+                fprintf(stderr, "r300: ERROR: Blitter recursion in texture_get_transfer.\n");
+                os_break();
+            }
 
+            memset(&base, 0, sizeof(base));
             base.target = PIPE_TEXTURE_2D;
             base.format = texture->format;
             base.width0 = box->width;
             base.height0 = box->height;
-            base.depth0 = 0;
-            base.last_level = 0;
-            base.nr_samples = 0;
-            base.usage = PIPE_USAGE_DYNAMIC;
-            base.bind = 0;
-           base.flags = R300_RESOURCE_FLAG_TRANSFER;
-
-            /* For texture reading, the temporary (detiled) texture is used as
-             * a render target when blitting from a tiled texture. */
-            if (usage & PIPE_TRANSFER_READ) {
-                base.bind |= trans->render_target_usage;
-            }
-            /* For texture writing, the temporary texture is used as a sampler
-             * when blitting into a tiled texture. */
-            if (usage & PIPE_TRANSFER_WRITE) {
-                base.bind |= PIPE_BIND_SAMPLER_VIEW;
+            base.depth0 = 1;
+            base.array_size = 1;
+            base.usage = PIPE_USAGE_STAGING;
+            base.flags = R300_RESOURCE_FLAG_TRANSFER;
+
+            /* We must set the correct texture target and dimensions if needed for a 3D transfer. */
+            if (box->depth > 1 && util_max_layer(texture, level) > 0) {
+                base.target = texture->target;
+
+                if (base.target == PIPE_TEXTURE_3D) {
+                    base.depth0 = util_next_power_of_two(box->depth);
+                }
             }
 
             /* Create the temporary texture. */
-            trans->detiled_texture = r300_texture(
+            trans->linear_texture = r300_resource(
                ctx->screen->resource_create(ctx->screen,
                                             &base));
 
-            assert(!trans->detiled_texture->microtile &&
-                   !trans->detiled_texture->macrotile);
+            if (!trans->linear_texture) {
+                /* Oh crap, the thing can't create the texture.
+                 * Let's flush and try again. */
+                r300_flush(ctx, 0, NULL);
+
+                trans->linear_texture = r300_resource(
+                   ctx->screen->resource_create(ctx->screen,
+                                                &base));
+
+                if (!trans->linear_texture) {
+                    fprintf(stderr,
+                            "r300: Failed to create a transfer object.\n");
+                    FREE(trans);
+                    return NULL;
+                }
+            }
+
+            assert(!trans->linear_texture->tex.microtile &&
+                   !trans->linear_texture->tex.macrotile[0]);
 
-            /* Set the stride.
-            *
-            * Even though we are using an internal texture for this,
-            * the transfer sr, box and usage parameters still reflect
-            * the arguments received to get_transfer.  We just do the
-            * right thing internally.
-            */
+            /* Set the stride. */
             trans->transfer.stride =
-                r300_texture_get_stride(r300screen, trans->detiled_texture, 0);
+                    trans->linear_texture->tex.stride_in_bytes[0];
+            trans->transfer.layer_stride =
+                    trans->linear_texture->tex.layer_size_in_bytes[0];
 
             if (usage & PIPE_TRANSFER_READ) {
                 /* We cannot map a tiled texture directly because the data is
                  * in a different order, therefore we do detiling using a blit. */
                 r300_copy_from_tiled_texture(ctx, trans);
+
+                /* Always referenced in the blit. */
+                r300_flush(ctx, 0, NULL);
             }
         } else {
-            trans->transfer.stride =
-                r300_texture_get_stride(r300screen, tex, sr.level);
-            trans->offset = r300_texture_get_offset(tex, sr.level, box->z, sr.face);
-        }
-    }
-    return &trans->transfer;
-}
-
-void r300_texture_transfer_destroy(struct pipe_context *ctx,
-                                  struct pipe_transfer *trans)
-{
-    struct r300_transfer *r300transfer = r300_transfer(trans);
-
-    if (r300transfer->detiled_texture) {
-        if (trans->usage & PIPE_TRANSFER_WRITE) {
-            r300_copy_into_tiled_texture(ctx, r300transfer);
+            /* Unpipelined transfer. */
+            trans->transfer.stride = tex->tex.stride_in_bytes[level];
+            trans->transfer.layer_stride = tex->tex.layer_size_in_bytes[level];
+            trans->offset = r300_texture_get_offset(tex, level, box->z);
+
+            if (referenced_cs &&
+                !(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
+                r300_flush(ctx, 0, NULL);
+            }
         }
-
-        pipe_resource_reference(
-            (struct pipe_resource**)&r300transfer->detiled_texture, NULL);
     }
-    pipe_resource_reference(&trans->resource, NULL);
-    FREE(trans);
-}
 
-void* r300_texture_transfer_map(struct pipe_context *ctx,
-                               struct pipe_transfer *transfer)
-{
-    struct r300_winsys_screen *rws = (struct r300_winsys_screen *)ctx->winsys;
-    struct r300_transfer *r300transfer = r300_transfer(transfer);
-    struct r300_texture *tex = r300_texture(transfer->resource);
-    char *map;
-    enum pipe_format format = tex->b.b.format;
-
-    if (r300transfer->detiled_texture) {
+    if (trans->linear_texture) {
         /* The detiled texture is of the same size as the region being mapped
          * (no offset needed). */
-        return rws->buffer_map(rws,
-                               r300transfer->detiled_texture->buffer,
-                               transfer->usage);
+        map = r300->rws->buffer_map(trans->linear_texture->buf,
+                                    r300->cs, usage);
+        if (!map) {
+            pipe_resource_reference(
+                (struct pipe_resource**)&trans->linear_texture, NULL);
+            FREE(trans);
+            return NULL;
+        }
+       *transfer = &trans->transfer;
+        return map;
     } else {
         /* Tiling is disabled. */
-        map = rws->buffer_map(rws, tex->buffer,
-                              transfer->usage);
-
+        map = r300->rws->buffer_map(tex->buf, r300->cs, usage);
         if (!map) {
+            FREE(trans);
             return NULL;
         }
 
-        return map + r300_transfer(transfer)->offset +
-            transfer->box.y / util_format_get_blockheight(format) * transfer->stride +
-            transfer->box.x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
+       *transfer = &trans->transfer;
+        return map + trans->offset +
+            box->y / util_format_get_blockheight(format) * trans->transfer.stride +
+            box->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
     }
 }
 
 void r300_texture_transfer_unmap(struct pipe_context *ctx,
                                 struct pipe_transfer *transfer)
 {
-    struct r300_winsys_screen *rws = (struct r300_winsys_screen *)ctx->winsys;
-    struct r300_transfer *r300transfer = r300_transfer(transfer);
-    struct r300_texture *tex = r300_texture(transfer->resource);
+    struct r300_transfer *trans = r300_transfer(transfer);
 
-    if (r300transfer->detiled_texture) {
-       rws->buffer_unmap(rws, r300transfer->detiled_texture->buffer);
-    } else {
-        rws->buffer_unmap(rws, tex->buffer);
+    if (trans->linear_texture) {
+        if (transfer->usage & PIPE_TRANSFER_WRITE) {
+            r300_copy_into_tiled_texture(ctx, trans);
+        }
+
+        pipe_resource_reference(
+            (struct pipe_resource**)&trans->linear_texture, NULL);
     }
+    FREE(transfer);
 }
-