* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
-#include "r300_context.h"
#include "r300_transfer.h"
-#include "r300_texture.h"
-#include "r300_screen.h"
-
-#include "r300_winsys.h"
+#include "r300_texture_desc.h"
+#include "r300_screen_buffer.h"
#include "util/u_memory.h"
#include "util/u_format.h"
+#include "util/u_box.h"
struct r300_transfer {
/* Parent class */
struct pipe_transfer transfer;
- /* Pipe context. */
- struct pipe_context *ctx;
-
/* Offset from start of buffer. */
unsigned offset;
- /* Detiled texture. */
- struct r300_texture *detiled_texture;
-
- /* Transfer and format flags. */
- unsigned render_target_usage;
+ /* Linear texture. */
+ struct r300_resource *linear_texture;
};
/* Convenience cast wrapper. */
-static INLINE struct r300_transfer*
+static inline struct r300_transfer*
r300_transfer(struct pipe_transfer* transfer)
{
return (struct r300_transfer*)transfer;
static void r300_copy_from_tiled_texture(struct pipe_context *ctx,
struct r300_transfer *r300transfer)
{
- struct pipe_screen *screen = ctx->screen;
struct pipe_transfer *transfer = (struct pipe_transfer*)r300transfer;
- struct pipe_resource *tex = transfer->resource;
- struct pipe_surface *src, *dst;
-
- src = screen->get_tex_surface(screen, tex,
- transfer->sr.face,
- transfer->sr.level,
- transfer->box.z,
- PIPE_BIND_BLIT_SOURCE);
-
- dst = screen->get_tex_surface(screen, &r300transfer->detiled_texture->b.b,
- 0, 0, 0,
- PIPE_BIND_BLIT_DESTINATION);
+ struct pipe_resource *src = transfer->resource;
+ struct pipe_resource *dst = &r300transfer->linear_texture->b.b;
- ctx->surface_copy(ctx, dst, 0, 0, src,
- transfer->box.x, transfer->box.y,
- transfer->box.width, transfer->box.height);
-
- pipe_surface_reference(&src, NULL);
- pipe_surface_reference(&dst, NULL);
+ if (src->nr_samples <= 1) {
+ ctx->resource_copy_region(ctx, dst, 0, 0, 0, 0,
+ src, transfer->level, &transfer->box);
+ } else {
+ /* Resolve the resource. */
+ struct pipe_blit_info blit;
+
+ memset(&blit, 0, sizeof(blit));
+ blit.src.resource = src;
+ blit.src.format = src->format;
+ blit.src.level = transfer->level;
+ blit.src.box = transfer->box;
+ blit.dst.resource = dst;
+ blit.dst.format = dst->format;
+ blit.dst.box.width = transfer->box.width;
+ blit.dst.box.height = transfer->box.height;
+ blit.dst.box.depth = transfer->box.depth;
+ blit.mask = PIPE_MASK_RGBA;
+ blit.filter = PIPE_TEX_FILTER_NEAREST;
+
+ ctx->blit(ctx, &blit);
+ }
}
/* Copy a detiled texture to a tiled one. */
static void r300_copy_into_tiled_texture(struct pipe_context *ctx,
struct r300_transfer *r300transfer)
{
- struct pipe_screen *screen = ctx->screen;
struct pipe_transfer *transfer = (struct pipe_transfer*)r300transfer;
struct pipe_resource *tex = transfer->resource;
- struct pipe_surface *src, *dst;
-
- src = screen->get_tex_surface(screen, &r300transfer->detiled_texture->b.b,
- 0, 0, 0,
- PIPE_BIND_BLIT_SOURCE);
-
- dst = screen->get_tex_surface(screen, tex,
- transfer->sr.face,
- transfer->sr.level,
- transfer->box.z,
- PIPE_BIND_BLIT_DESTINATION);
-
- /* XXX this flush prevents the following DRM error from occuring:
- * [drm:radeon_cs_ioctl] *ERROR* Failed to parse relocation !
- * Reproducible with perf/copytex. */
- ctx->flush(ctx, 0, NULL);
+ struct pipe_box src_box;
- ctx->surface_copy(ctx, dst,
- transfer->box.x, transfer->box.y,
- src, 0, 0,
- transfer->box.width, transfer->box.height);
+ u_box_3d(0, 0, 0,
+ transfer->box.width, transfer->box.height, transfer->box.depth,
+ &src_box);
- /* XXX this flush fixes a few piglit tests (e.g. glean/pixelFormats). */
- ctx->flush(ctx, 0, NULL);
+ ctx->resource_copy_region(ctx, tex, transfer->level,
+ transfer->box.x, transfer->box.y, transfer->box.z,
+ &r300transfer->linear_texture->b.b, 0, &src_box);
- pipe_surface_reference(&src, NULL);
- pipe_surface_reference(&dst, NULL);
+ /* XXX remove this. */
+ r300_flush(ctx, 0, NULL);
}
-struct pipe_transfer*
-r300_texture_get_transfer(struct pipe_context *ctx,
- struct pipe_resource *texture,
- struct pipe_subresource sr,
- unsigned usage,
- const struct pipe_box *box)
+void *
+r300_texture_transfer_map(struct pipe_context *ctx,
+ struct pipe_resource *texture,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box,
+ struct pipe_transfer **transfer)
{
- struct r300_texture *tex = r300_texture(texture);
- struct r300_screen *r300screen = r300_screen(ctx->screen);
+ struct r300_context *r300 = r300_context(ctx);
+ struct r300_resource *tex = r300_resource(texture);
struct r300_transfer *trans;
- struct pipe_resource base;
+ boolean referenced_cs, referenced_hw;
+ enum pipe_format format = tex->b.b.format;
+ char *map;
+
+ referenced_cs =
+ r300->rws->cs_is_buffer_referenced(r300->cs, tex->buf, RADEON_USAGE_READWRITE);
+ if (referenced_cs) {
+ referenced_hw = TRUE;
+ } else {
+ referenced_hw =
+ !r300->rws->buffer_wait(tex->buf, 0, RADEON_USAGE_READWRITE);
+ }
trans = CALLOC_STRUCT(r300_transfer);
if (trans) {
/* Initialize the transfer object. */
- pipe_resource_reference(&trans->transfer.resource, texture);
- trans->transfer.sr = sr;
+ trans->transfer.resource = texture;
+ trans->transfer.level = level;
trans->transfer.usage = usage;
trans->transfer.box = *box;
- trans->ctx = ctx;
/* If the texture is tiled, we must create a temporary detiled texture
- * for this transfer. */
- if (tex->microtile || tex->macrotile) {
- trans->render_target_usage =
- util_format_is_depth_or_stencil(texture->format) ?
- PIPE_BIND_DEPTH_STENCIL :
- PIPE_BIND_RENDER_TARGET;
+ * for this transfer.
+ * Also make write transfers pipelined. */
+ if (tex->tex.microtile || tex->tex.macrotile[level] ||
+ (referenced_hw && !(usage & PIPE_TRANSFER_READ) &&
+ r300_is_blit_supported(texture->format))) {
+ struct pipe_resource base;
+
+ if (r300->blitter->running) {
+ fprintf(stderr, "r300: ERROR: Blitter recursion in texture_get_transfer.\n");
+ os_break();
+ }
+ memset(&base, 0, sizeof(base));
base.target = PIPE_TEXTURE_2D;
base.format = texture->format;
base.width0 = box->width;
base.height0 = box->height;
- base.depth0 = 0;
- base.last_level = 0;
- base.nr_samples = 0;
- base._usage = PIPE_USAGE_DYNAMIC;
- base.bind = 0;
- base.flags = R300_RESOURCE_FLAG_TRANSFER;
-
- /* For texture reading, the temporary (detiled) texture is used as
- * a render target when blitting from a tiled texture. */
- if (usage & PIPE_TRANSFER_READ) {
- base.bind |= trans->render_target_usage;
- }
- /* For texture writing, the temporary texture is used as a sampler
- * when blitting into a tiled texture. */
- if (usage & PIPE_TRANSFER_WRITE) {
- base.bind |= PIPE_BIND_SAMPLER_VIEW;
+ base.depth0 = 1;
+ base.array_size = 1;
+ base.usage = PIPE_USAGE_STAGING;
+ base.flags = R300_RESOURCE_FLAG_TRANSFER;
+
+ /* We must set the correct texture target and dimensions if needed for a 3D transfer. */
+ if (box->depth > 1 && util_max_layer(texture, level) > 0) {
+ base.target = texture->target;
+
+ if (base.target == PIPE_TEXTURE_3D) {
+ base.depth0 = util_next_power_of_two(box->depth);
+ }
}
/* Create the temporary texture. */
- trans->detiled_texture = r300_texture(
+ trans->linear_texture = r300_resource(
ctx->screen->resource_create(ctx->screen,
&base));
- assert(!trans->detiled_texture->microtile &&
- !trans->detiled_texture->macrotile);
+ if (!trans->linear_texture) {
+ /* Oh crap, the thing can't create the texture.
+ * Let's flush and try again. */
+ r300_flush(ctx, 0, NULL);
+
+ trans->linear_texture = r300_resource(
+ ctx->screen->resource_create(ctx->screen,
+ &base));
+
+ if (!trans->linear_texture) {
+ fprintf(stderr,
+ "r300: Failed to create a transfer object.\n");
+ FREE(trans);
+ return NULL;
+ }
+ }
+
+ assert(!trans->linear_texture->tex.microtile &&
+ !trans->linear_texture->tex.macrotile[0]);
- /* Set the stride.
- *
- * Even though we are using an internal texture for this,
- * the transfer sr, box and usage parameters still reflect
- * the arguments received to get_transfer. We just do the
- * right thing internally.
- */
+ /* Set the stride. */
trans->transfer.stride =
- r300_texture_get_stride(r300screen, trans->detiled_texture, 0);
+ trans->linear_texture->tex.stride_in_bytes[0];
+ trans->transfer.layer_stride =
+ trans->linear_texture->tex.layer_size_in_bytes[0];
if (usage & PIPE_TRANSFER_READ) {
/* We cannot map a tiled texture directly because the data is
* in a different order, therefore we do detiling using a blit. */
r300_copy_from_tiled_texture(ctx, trans);
+
+ /* Always referenced in the blit. */
+ r300_flush(ctx, 0, NULL);
}
} else {
- trans->transfer.stride =
- r300_texture_get_stride(r300screen, tex, sr.level);
- trans->offset = r300_texture_get_offset(tex, sr.level, box->z, sr.face);
- }
- }
- return &trans->transfer;
-}
-
-void r300_texture_transfer_destroy(struct pipe_context *ctx,
- struct pipe_transfer *trans)
-{
- struct r300_transfer *r300transfer = r300_transfer(trans);
-
- if (r300transfer->detiled_texture) {
- if (trans->usage & PIPE_TRANSFER_WRITE) {
- r300_copy_into_tiled_texture(r300transfer->ctx, r300transfer);
+ /* Unpipelined transfer. */
+ trans->transfer.stride = tex->tex.stride_in_bytes[level];
+ trans->transfer.layer_stride = tex->tex.layer_size_in_bytes[level];
+ trans->offset = r300_texture_get_offset(tex, level, box->z);
+
+ if (referenced_cs &&
+ !(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
+ r300_flush(ctx, 0, NULL);
+ }
}
-
- pipe_resource_reference(
- (struct pipe_resource**)&r300transfer->detiled_texture, NULL);
}
- pipe_resource_reference(&trans->resource, NULL);
- FREE(trans);
-}
-void* r300_texture_transfer_map(struct pipe_context *ctx,
- struct pipe_transfer *transfer)
-{
- struct r300_winsys_screen *rws = (struct r300_winsys_screen *)ctx->winsys;
- struct r300_transfer *r300transfer = r300_transfer(transfer);
- struct r300_texture *tex = r300_texture(transfer->resource);
- char *map;
- enum pipe_format format = tex->b.b.format;
-
- if (r300transfer->detiled_texture) {
+ if (trans->linear_texture) {
/* The detiled texture is of the same size as the region being mapped
* (no offset needed). */
- return rws->buffer_map(rws,
- r300transfer->detiled_texture->buffer,
- transfer->usage);
+ map = r300->rws->buffer_map(trans->linear_texture->buf,
+ r300->cs, usage);
+ if (!map) {
+ pipe_resource_reference(
+ (struct pipe_resource**)&trans->linear_texture, NULL);
+ FREE(trans);
+ return NULL;
+ }
+ *transfer = &trans->transfer;
+ return map;
} else {
/* Tiling is disabled. */
- map = rws->buffer_map(rws, tex->buffer,
- transfer->usage);
-
+ map = r300->rws->buffer_map(tex->buf, r300->cs, usage);
if (!map) {
+ FREE(trans);
return NULL;
}
- return map + r300_transfer(transfer)->offset +
- transfer->box.y / util_format_get_blockheight(format) * transfer->stride +
- transfer->box.x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
+ *transfer = &trans->transfer;
+ return map + trans->offset +
+ box->y / util_format_get_blockheight(format) * trans->transfer.stride +
+ box->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
}
}
void r300_texture_transfer_unmap(struct pipe_context *ctx,
struct pipe_transfer *transfer)
{
- struct r300_winsys_screen *rws = (struct r300_winsys_screen *)ctx->winsys;
- struct r300_transfer *r300transfer = r300_transfer(transfer);
- struct r300_texture *tex = r300_texture(transfer->resource);
+ struct r300_transfer *trans = r300_transfer(transfer);
- if (r300transfer->detiled_texture) {
- rws->buffer_unmap(rws, r300transfer->detiled_texture->buffer);
- } else {
- rws->buffer_unmap(rws, tex->buffer);
+ if (trans->linear_texture) {
+ if (transfer->usage & PIPE_TRANSFER_WRITE) {
+ r300_copy_into_tiled_texture(ctx, trans);
+ }
+
+ pipe_resource_reference(
+ (struct pipe_resource**)&trans->linear_texture, NULL);
}
+ FREE(transfer);
}
-