#include "tgsi/tgsi_dump.h"
#include "tgsi/tgsi_parse.h"
+#include "tgsi/tgsi_ureg.h"
#include "radeon_compiler.h"
case TGSI_SEMANTIC_EDGEFLAG:
assert(index == 0);
- fprintf(stderr, "r300 VP: cannot handle edgeflag output\n");
- assert(0);
+ fprintf(stderr, "r300 VP: cannot handle edgeflag output.\n");
break;
+
default:
- assert(0);
+ fprintf(stderr, "r300 VP: unknown vertex output semantic: %i.\n",
+ info->output_semantic_name[i]);
}
}
/* Texture coordinates. */
gen_count = 0;
- for (i = 0; i < ATTR_GENERIC_COUNT; i++) {
+ for (i = 0; i < ATTR_GENERIC_COUNT && gen_count < 8; i++) {
if (vs_outputs->generic[i] != ATTR_UNUSED) {
vap_out->vap_vsm_vtx_assm |= (R300_INPUT_CNTL_TC0 << gen_count);
vap_out->vap_out_vtx_fmt[1] |= (4 << (3 * gen_count));
- assert(tabi < 16);
stream_loc[tabi++] = 6 + gen_count;
gen_count++;
}
}
/* Fog coordinates. */
- if (vs_outputs->fog != ATTR_UNUSED) {
+ if (gen_count < 8 && vs_outputs->fog != ATTR_UNUSED) {
vap_out->vap_vsm_vtx_assm |= (R300_INPUT_CNTL_TC0 << gen_count);
vap_out->vap_out_vtx_fmt[1] |= (4 << (3 * gen_count));
- assert(tabi < 16);
stream_loc[tabi++] = 6 + gen_count;
gen_count++;
}
- /* XXX magic */
- assert(gen_count <= 8);
-
/* WPOS. */
- vs->wpos_tex_output = gen_count;
-
- assert(tabi < 16);
- stream_loc[tabi++] = 6 + gen_count;
+ if (gen_count < 8) {
+ vs->wpos_tex_output = gen_count;
+ stream_loc[tabi++] = 6 + gen_count;
+ } else {
+ vs_outputs->wpos = ATTR_UNUSED;
+ }
for (; tabi < 16;) {
stream_loc[tabi++] = -1;
}
}
-void r300_vertex_shader_common_init(struct r300_vertex_shader *vs,
- const struct pipe_shader_state *shader)
+static void r300_dummy_vertex_shader(
+ struct r300_context* r300,
+ struct r300_vertex_shader* shader)
{
- /* Copy state directly into shader. */
- vs->state = *shader;
- vs->state.tokens = tgsi_dup_tokens(shader->tokens);
- tgsi_scan_shader(shader->tokens, &vs->info);
+ struct pipe_shader_state state;
+ struct ureg_program *ureg;
+ struct ureg_dst dst;
+ struct ureg_src imm;
- r300_shader_read_vs_outputs(&vs->info, &vs->outputs);
- r300_init_vs_output_mapping(vs);
+ /* Make a simple vertex shader which outputs (0, 0, 0, 1),
+ * effectively rendering nothing. */
+ ureg = ureg_create(TGSI_PROCESSOR_VERTEX);
+ dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_POSITION, 0);
+ imm = ureg_imm4f(ureg, 0, 0, 0, 1);
+
+ ureg_MOV(ureg, dst, imm);
+ ureg_END(ureg);
+
+ state.tokens = ureg_finalize(ureg);
+
+ shader->dummy = TRUE;
+ r300_translate_vertex_shader(r300, shader, state.tokens);
+
+ ureg_destroy(ureg);
}
void r300_translate_vertex_shader(struct r300_context* r300,
- struct r300_vertex_shader* vs)
+ struct r300_vertex_shader* vs,
+ const struct tgsi_token *tokens)
{
struct r300_vertex_program_compiler compiler;
struct tgsi_to_rc ttr;
+ tgsi_scan_shader(tokens, &vs->info);
+ r300_shader_read_vs_outputs(&vs->info, &vs->outputs);
+ r300_init_vs_output_mapping(vs);
+
/* Setup the compiler */
rc_init(&compiler.Base);
if (compiler.Base.Debug) {
debug_printf("r300: Initial vertex program\n");
- tgsi_dump(vs->state.tokens, 0);
+ tgsi_dump(tokens, 0);
}
/* Translate TGSI to our internal representation */
ttr.info = &vs->info;
ttr.use_half_swizzles = FALSE;
- r300_tgsi_to_rc(&ttr, vs->state.tokens);
+ r300_tgsi_to_rc(&ttr, tokens);
+
+ compiler.RequiredOutputs =
+ ~(~0 << (vs->info.num_outputs +
+ (vs->outputs.wpos != ATTR_UNUSED ? 1 : 0)));
- compiler.RequiredOutputs = ~(~0 << (vs->info.num_outputs+1));
compiler.SetHwInputOutput = &set_vertex_inputs_outputs;
/* Insert the WPOS output. */
- rc_copy_output(&compiler.Base, 0, vs->outputs.wpos);
+ if (vs->outputs.wpos != ATTR_UNUSED) {
+ rc_copy_output(&compiler.Base, 0, vs->outputs.wpos);
+ }
/* Invoke the compiler */
r3xx_compile_vertex_program(&compiler);
if (compiler.Base.Error) {
/* XXX We should fallback using Draw. */
- fprintf(stderr, "r300 VP: Compiler error\n");
- abort();
+ fprintf(stderr, "r300 VP: Compiler error:\n%sUsing a dummy shader"
+ " instead.\n", compiler.Base.ErrorMsg);
+
+ if (vs->dummy) {
+ fprintf(stderr, "r300 VP: Cannot compile the dummy shader! "
+ "Giving up...\n");
+ abort();
+ }
+
+ rc_destroy(&compiler.Base);
+ r300_dummy_vertex_shader(r300, vs);
+ return;
}
+ /* Initialize numbers of constants for each type. */
+ vs->externals_count = ttr.immediate_offset;
+ vs->immediates_count = vs->code.constants.Count - vs->externals_count;
+
/* And, finally... */
rc_destroy(&compiler.Base);
}
int tex_output = vs->wpos_tex_output;
uint32_t tex_fmt = R300_INPUT_CNTL_TC0 << tex_output;
- if (r300->fs->inputs.wpos != ATTR_UNUSED) {
+ if (vs->outputs.wpos == ATTR_UNUSED) {
+ return FALSE;
+ }
+
+ if (r300_fs(r300)->shader->inputs.wpos != ATTR_UNUSED) {
/* Enable WPOS in VAP. */
if (!(vap_out->vap_vsm_vtx_assm & tex_fmt)) {
vap_out->vap_vsm_vtx_assm |= tex_fmt;
vap_out->vap_out_vtx_fmt[1] |= (4 << (3 * tex_output));
-
- assert(tex_output < 8);
return TRUE;
}
} else {