/*
* Copyright 2009 Corbin Simpson <MostAwesomeDude@gmail.com>
+ * Copyright 2009 Marek Olšák <maraeo@gmail.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
#ifndef R300_VS_H
#define R300_VS_H
-#include "tgsi/tgsi_parse.h"
-#include "tgsi/tgsi_dump.h"
+#include "pipe/p_state.h"
+#include "tgsi/tgsi_scan.h"
+#include "radeon_code.h"
#include "r300_context.h"
-#include "r300_debug.h"
-#include "r300_reg.h"
-#include "r300_screen.h"
-#include "r300_shader_inlines.h"
+#include "r300_shader_semantics.h"
-/* XXX get these to r300_reg */
-#define R300_PVS_DST_OPCODE(x) ((x) << 0)
-# define R300_VE_DOT_PRODUCT 1
-# define R300_VE_MULTIPLY 2
-# define R300_VE_ADD 3
-# define R300_VE_MAXIMUM 7
-# define R300_VE_SET_LESS_THAN 10
-#define R300_PVS_DST_MATH_INST (1 << 6)
-# define R300_ME_RECIP_DX 6
-#define R300_PVS_DST_MACRO_INST (1 << 7)
-# define R300_PVS_MACRO_OP_2CLK_MADD 0
-#define R300_PVS_DST_REG_TYPE(x) ((x) << 8)
-# define R300_PVS_DST_REG_TEMPORARY 0
-# define R300_PVS_DST_REG_A0 1
-# define R300_PVS_DST_REG_OUT 2
-# define R300_PVS_DST_REG_OUT_REPL_X 3
-# define R300_PVS_DST_REG_ALT_TEMPORARY 4
-# define R300_PVS_DST_REG_INPUT 5
-#define R300_PVS_DST_OFFSET(x) ((x) << 13)
-#define R300_PVS_DST_WE(x) ((x) << 20)
-#define R300_PVS_DST_WE_XYZW (0xf << 20)
+struct r300_context;
-#define R300_PVS_SRC_REG_TYPE(x) ((x) << 0)
-# define R300_PVS_SRC_REG_TEMPORARY 0
-# define R300_PVS_SRC_REG_INPUT 1
-# define R300_PVS_SRC_REG_CONSTANT 2
-# define R300_PVS_SRC_REG_ALT_TEMPORARY 3
-#define R300_PVS_SRC_OFFSET(x) ((x) << 5)
-#define R300_PVS_SRC_SWIZZLE(x) ((x) << 13)
-# define R300_PVS_SRC_SELECT_X 0
-# define R300_PVS_SRC_SELECT_Y 1
-# define R300_PVS_SRC_SELECT_Z 2
-# define R300_PVS_SRC_SELECT_W 3
-# define R300_PVS_SRC_SELECT_FORCE_0 4
-# define R300_PVS_SRC_SELECT_FORCE_1 5
-# define R300_PVS_SRC_SWIZZLE_XYZW \
- ((R300_PVS_SRC_SELECT_X | (R300_PVS_SRC_SELECT_Y << 3) | \
- (R300_PVS_SRC_SELECT_Z << 6) | (R300_PVS_SRC_SELECT_W << 9)) << 13)
-# define R300_PVS_SRC_SWIZZLE_ZERO \
- ((R300_PVS_SRC_SELECT_FORCE_0 | (R300_PVS_SRC_SELECT_FORCE_0 << 3) | \
- (R300_PVS_SRC_SELECT_FORCE_0 << 6) | \
- (R300_PVS_SRC_SELECT_FORCE_0 << 9)) << 13)
-# define R300_PVS_SRC_SWIZZLE_ONE \
- ((R300_PVS_SRC_SELECT_FORCE_1 | (R300_PVS_SRC_SELECT_FORCE_1 << 3) | \
- (R300_PVS_SRC_SELECT_FORCE_1 << 6) | \
- (R300_PVS_SRC_SELECT_FORCE_1 << 9)) << 13)
-#define R300_PVS_MODIFIER_X (1 << 25)
-#define R300_PVS_MODIFIER_Y (1 << 26)
-#define R300_PVS_MODIFIER_Z (1 << 27)
-#define R300_PVS_MODIFIER_W (1 << 28)
-#define R300_PVS_NEGATE_XYZW \
- (R300_PVS_MODIFIER_X | R300_PVS_MODIFIER_Y | \
- R300_PVS_MODIFIER_Z | R300_PVS_MODIFIER_W)
+struct r300_vertex_shader {
+ /* Parent class */
+ struct pipe_shader_state state;
-/* Temporary struct used to hold assembly state while putting together
- * fragment programs. */
-struct r300_vs_asm {
- /* Pipe context. */
- struct r300_context* r300;
- /* Number of colors. */
- unsigned color_count;
- /* Number of texcoords. */
- unsigned tex_count;
- /* Number of requested temporary registers. */
- unsigned temp_count;
- /* Offset for immediate constants. Neither R300 nor R500 can do four
- * inline constants per source, so instead we copy immediates into the
- * constant buffer. */
- unsigned imm_offset;
- /* Number of immediate constants. */
- unsigned imm_count;
- /* Number of colors to write. */
- unsigned out_colors;
- /* Number of texcoords to write. */
- unsigned out_texcoords;
- /* Whether to emit point size. */
- boolean point_size;
- /* Tab of declared outputs to OVM outputs. */
- unsigned tab[16];
-};
+ struct tgsi_shader_info info;
+ struct r300_shader_semantics outputs;
+ struct r300_vap_output_state vap_out;
-static struct r300_vertex_shader r300_passthrough_vertex_shader = {
- /* XXX translate these back into normal instructions */
- .instruction_count = 2,
- .instructions[0].inst0 = R300_PVS_DST_OPCODE(R300_VE_ADD) |
- R300_PVS_DST_REG_TYPE(R300_PVS_DST_REG_OUT) |
- R300_PVS_DST_OFFSET(0) | R300_PVS_DST_WE_XYZW,
- .instructions[0].inst1 = R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
- R300_PVS_SRC_OFFSET(0) | R300_PVS_SRC_SWIZZLE_XYZW,
- .instructions[0].inst2 = R300_PVS_SRC_SWIZZLE_ZERO,
- .instructions[0].inst3 = 0x0,
- .instructions[1].inst0 = R300_PVS_DST_OPCODE(R300_VE_ADD) |
- R300_PVS_DST_REG_TYPE(R300_PVS_DST_REG_OUT) |
- R300_PVS_DST_OFFSET(1) | R300_PVS_DST_WE_XYZW,
- .instructions[1].inst1 = R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
- R300_PVS_SRC_OFFSET(1) | R300_PVS_SRC_SWIZZLE_XYZW,
- .instructions[1].inst2 = R300_PVS_SRC_SWIZZLE_ZERO,
- .instructions[1].inst3 = 0x0,
-};
+ /* Whether the shader was replaced by a dummy one due to a shader
+ * compilation failure. */
+ boolean dummy;
+
+ /* Numbers of constants for each type. */
+ unsigned externals_count;
+ unsigned immediates_count;
+
+ /* Stream locations for SWTCL or if TCL is bypassed. */
+ int stream_loc_notcl[16];
-static struct r300_vertex_shader r300_texture_vertex_shader = {
- /* XXX translate these back into normal instructions */
- .instruction_count = 2,
- .instructions[0].inst0 = R300_PVS_DST_OPCODE(R300_VE_ADD) |
- R300_PVS_DST_REG_TYPE(R300_PVS_DST_REG_OUT) |
- R300_PVS_DST_OFFSET(0) | R300_PVS_DST_WE_XYZW,
- .instructions[0].inst1 = R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
- R300_PVS_SRC_OFFSET(0) | R300_PVS_SRC_SWIZZLE_XYZW,
- .instructions[0].inst2 = R300_PVS_SRC_SWIZZLE_ZERO,
- .instructions[0].inst3 = 0x0,
- .instructions[1].inst0 = R300_PVS_DST_OPCODE(R300_VE_ADD) |
- R300_PVS_DST_REG_TYPE(R300_PVS_DST_REG_OUT) |
- R300_PVS_DST_OFFSET(1) | R300_PVS_DST_WE_XYZW,
- .instructions[1].inst1 = R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
- R300_PVS_SRC_OFFSET(1) | R300_PVS_SRC_SWIZZLE_XYZW,
- .instructions[1].inst2 = R300_PVS_SRC_SWIZZLE_ZERO,
- .instructions[1].inst3 = 0x0,
+ /* Output stream location for WPOS. */
+ int wpos_tex_output;
+
+ /* HWTCL-specific. */
+ /* Machine code (if translated) */
+ struct r300_vertex_program_code code;
+
+ /* SWTCL-specific. */
+ void *draw_vs;
};
void r300_translate_vertex_shader(struct r300_context* r300,
- struct r300_vertex_shader* vs);
+ struct r300_vertex_shader* vs,
+ const struct tgsi_token *tokens);
+
+/* Return TRUE if VAP (hwfmt) needs to be re-emitted. */
+boolean r300_vertex_shader_setup_wpos(struct r300_context* r300);
#endif /* R300_VS_H */