#include "pipe/p_state.h"
#include "tgsi/tgsi_scan.h"
-#include "radeon_code.h"
+#include "compiler/radeon_code.h"
#include "r300_context.h"
#include "r300_shader_semantics.h"
void *draw_vs;
};
-void r300_init_vs_outputs(struct r300_vertex_shader *vs);
+void r300_init_vs_outputs(struct r300_context *r300,
+ struct r300_vertex_shader *vs);
void r300_translate_vertex_shader(struct r300_context *r300,
struct r300_vertex_shader *vs);
+
+void r300_draw_init_vertex_shader(struct r300_context *r300,
+ struct r300_vertex_shader *vs);
+
#endif /* R300_VS_H */