gallium: rename 'state tracker' to 'frontend'
[mesa.git] / src / gallium / drivers / r600 / Makefile.sources
index 17ea03b1d335ca46a486794faac3762112ba0a08..28f2319241ac572401346ab6ff379cb986bfb3c7 100644 (file)
+
 C_SOURCES = \
+       r600d_common.h \
+       compute_memory_pool.c \
+       compute_memory_pool.h \
+       eg_asm.c \
+       eg_debug.c \
+       eg_sq.h \
+       evergreen_compute.c \
+       evergreen_compute.h \
+       evergreen_compute_internal.h \
+       evergreend.h \
+       evergreen_hw_context.c \
+       evergreen_state.c \
        r600_asm.c \
+       r600_asm.h \
        r600_blit.c \
-       r600_buffer.c \
+       r600d.h \
+       r600_dump.c \
+       r600_dump.h \
+       r600_formats.h \
        r600_hw_context.c \
        r600_isa.c \
+       r600_isa.h \
+       r600_opcodes.h \
        r600_pipe.c \
-       r600_query.c \
-       r600_resource.c \
+       r600_pipe.h \
+       r600_public.h \
        r600_shader.c \
+       r600_shader.h \
+       r600_sq.h \
        r600_state.c \
-       r600_texture.c \
-       r700_asm.c \
-       evergreen_hw_context.c \
-       evergreen_state.c \
-       eg_asm.c \
        r600_state_common.c \
-       evergreen_compute.c \
-       evergreen_compute_internal.c \
-       compute_memory_pool.c \
-       r600_uvd.c
+       r600_uvd.c \
+       r700_asm.c \
+       r700_sq.h \
+       cayman_msaa.c \
+       r600_buffer_common.c \
+       r600_cs.h \
+       r600_gpu_load.c \
+       r600_perfcounter.c \
+       r600_pipe_common.c \
+       r600_pipe_common.h \
+       r600_query.c \
+       r600_query.h \
+       r600_streamout.c \
+       r600_test_dma.c \
+       r600_texture.c \
+       r600_viewport.c \
+       radeon_uvd.c \
+       radeon_uvd.h \
+       radeon_vce.c \
+       radeon_vce.h \
+       radeon_video.c \
+       radeon_video.h
+
+CXX_SOURCES = \
+       sb/sb_bc_builder.cpp \
+       sb/sb_bc_decoder.cpp \
+       sb/sb_bc_dump.cpp \
+       sb/sb_bc_finalize.cpp \
+       sb/sb_bc.h \
+       sb/sb_bc_parser.cpp \
+       sb/sb_context.cpp \
+       sb/sb_core.cpp \
+       sb/sb_dce_cleanup.cpp \
+       sb/sb_def_use.cpp \
+       sb/sb_dump.cpp \
+       sb/sb_expr.cpp \
+       sb/sb_expr.h \
+       sb/sb_gcm.cpp \
+       sb/sb_gvn.cpp \
+       sb/sb_if_conversion.cpp \
+       sb/sb_ir.cpp \
+       sb/sb_ir.h \
+       sb/sb_liveness.cpp \
+       sb/sb_pass.cpp \
+       sb/sb_pass.h \
+       sb/sb_peephole.cpp \
+       sb/sb_psi_ops.cpp \
+       sb/sb_public.h \
+       sb/sb_ra_checker.cpp \
+       sb/sb_ra_coalesce.cpp \
+       sb/sb_ra_init.cpp \
+       sb/sb_sched.cpp \
+       sb/sb_sched.h \
+       sb/sb_shader.cpp \
+       sb/sb_shader.h \
+       sb/sb_ssa_builder.cpp \
+       sb/sb_valtable.cpp \
+       sfn/sfn_alu_defines.cpp \
+       sfn/sfn_alu_defines.h \
+       sfn/sfn_callstack.cpp \
+       sfn/sfn_callstack.h \
+       sfn/sfn_conditionaljumptracker.cpp \
+       sfn/sfn_conditionaljumptracker.h \
+       sfn/sfn_defines.h \
+       sfn/sfn_debug.cpp \
+       sfn/sfn_debug.h \
+       sfn/sfn_emitaluinstruction.cpp \
+       sfn/sfn_emitaluinstruction.h \
+       sfn/sfn_emitinstruction.cpp \
+       sfn/sfn_emitinstruction.h \
+       sfn/sfn_emitssboinstruction.cpp \
+       sfn/sfn_emitssboinstruction.h \
+       sfn/sfn_emittexinstruction.cpp \
+       sfn/sfn_emittexinstruction.h \
+       sfn/sfn_emitinstruction.h \
+       sfn/sfn_instruction_alu.cpp \
+       sfn/sfn_instruction_alu.h \
+       sfn/sfn_instruction_base.cpp \
+       sfn/sfn_instruction_base.h \
+       sfn/sfn_instruction_block.cpp \
+       sfn/sfn_instruction_block.h \
+       sfn/sfn_instruction_cf.cpp \
+       sfn/sfn_instruction_cf.h \
+       sfn/sfn_instruction_export.cpp \
+       sfn/sfn_instruction_export.h \
+       sfn/sfn_instruction_fetch.cpp \
+       sfn/sfn_instruction_fetch.h \
+       sfn/sfn_instruction_lds.cpp \
+       sfn/sfn_instruction_lds.h \
+       sfn/sfn_instruction_gds.cpp \
+       sfn/sfn_instruction_gds.h \
+       sfn/sfn_instruction_misc.cpp \
+       sfn/sfn_instruction_misc.h \
+       sfn/sfn_instruction_tex.cpp \
+       sfn/sfn_instruction_tex.h \
+       sfn/sfn_ir_to_assembly.cpp \
+       sfn/sfn_ir_to_assembly.h \
+       sfn/sfn_liverange.cpp \
+       sfn/sfn_liverange.h \
+       sfn/sfn_nir.cpp \
+       sfn/sfn_nir.h \
+       sfn/sfn_nir_lower_fs_out_to_vector.cpp \
+       sfn/sfn_nir_lower_fs_out_to_vector.h \
+       sfn/sfn_nir_lower_tess_io.cpp \
+       sfn/sfn_nir_vectorize_vs_inputs.c \
+       sfn/sfn_shader_base.cpp \
+       sfn/sfn_shader_base.h \
+       sfn/sfn_shader_compute.cpp \
+       sfn/sfn_shader_compute.h \
+       sfn/sfn_shader_fragment.cpp \
+       sfn/sfn_shader_fragment.h \
+       sfn/sfn_shader_geometry.cpp \
+       sfn/sfn_shader_geometry.h \
+       sfn/sfn_shader_tcs.cpp \
+        sfn/sfn_shader_tcs.h \
+        sfn/sfn_shader_tess_eval.cpp \
+        sfn/sfn_shader_tess_eval.h \
+       sfn/sfn_shader_vertex.cpp \
+       sfn/sfn_shader_vertex.h \
+       sfn/sfn_shaderio.cpp \
+       sfn/sfn_shaderio.h \
+       sfn/sfn_value.cpp \
+       sfn/sfn_value.h \
+       sfn/sfn_value_gpr.cpp \
+       sfn/sfn_value_gpr.h \
+       sfn/sfn_valuepool.cpp \
+       sfn/sfn_valuepool.h \
+       sfn/sfn_vertexstageexport.cpp \
+        sfn/sfn_vertexstageexport.h
 
-LLVM_C_SOURCES = r600_llvm.c
+R600_GENERATED_FILES = \
+       egd_tables.h