r600g/sb: fix memory leaks
[mesa.git] / src / gallium / drivers / r600 / evergreen_compute.c
index caaa752b77bc0ddfe9f25f84350c426cf33a6bcc..5f67759889a3a2ae67b04bfe66c7da76de0ecc36 100644 (file)
 #include "util/u_inlines.h"
 #include "util/u_framebuffer.h"
 #include "pipebuffer/pb_buffer.h"
-#include "r600.h"
 #include "evergreend.h"
 #include "r600_resource.h"
 #include "r600_shader.h"
 #include "r600_pipe.h"
 #include "r600_formats.h"
 #include "evergreen_compute.h"
-#include "r600_hw_context_priv.h"
 #include "evergreen_compute_internal.h"
 #include "compute_memory_pool.h"
 #ifdef HAVE_OPENCL
-#include "llvm_wrapper.h"
+#include "radeon_llvm_util.h"
 #endif
 
 /**
@@ -83,6 +81,68 @@ writable images will consume TEX slots, VTX slots too because of linear indexing
 
 */
 
+struct r600_resource* r600_compute_buffer_alloc_vram(
+       struct r600_screen *screen,
+       unsigned size)
+{
+       struct pipe_resource * buffer = NULL;
+       assert(size);
+
+       buffer = pipe_buffer_create(
+               (struct pipe_screen*) screen,
+               PIPE_BIND_CUSTOM,
+               PIPE_USAGE_IMMUTABLE,
+               size);
+
+       return (struct r600_resource *)buffer;
+}
+
+
+static void evergreen_set_rat(
+       struct r600_pipe_compute *pipe,
+       int id,
+       struct r600_resource* bo,
+       int start,
+       int size)
+{
+       struct pipe_surface rat_templ;
+       struct r600_surface *surf = NULL;
+       struct r600_context *rctx = NULL;
+
+       assert(id < 12);
+       assert((size & 3) == 0);
+       assert((start & 0xFF) == 0);
+
+       rctx = pipe->ctx;
+
+       COMPUTE_DBG(rctx->screen, "bind rat: %i \n", id);
+
+       /* Create the RAT surface */
+       memset(&rat_templ, 0, sizeof(rat_templ));
+       rat_templ.format = PIPE_FORMAT_R32_UINT;
+       rat_templ.u.tex.level = 0;
+       rat_templ.u.tex.first_layer = 0;
+       rat_templ.u.tex.last_layer = 0;
+
+       /* Add the RAT the list of color buffers */
+       pipe->ctx->framebuffer.state.cbufs[id] = pipe->ctx->context.create_surface(
+               (struct pipe_context *)pipe->ctx,
+               (struct pipe_resource *)bo, &rat_templ);
+
+       /* Update the number of color buffers */
+       pipe->ctx->framebuffer.state.nr_cbufs =
+               MAX2(id + 1, pipe->ctx->framebuffer.state.nr_cbufs);
+
+       /* Update the cb_target_mask
+        * XXX: I think this is a potential spot for bugs once we start doing
+        * GL interop.  cb_target_mask may be modified in the 3D sections
+        * of this driver. */
+       pipe->ctx->compute_cb_target_mask |= (0xf << (id * 4));
+
+       surf = (struct r600_surface*)pipe->ctx->framebuffer.state.cbufs[id];
+       evergreen_init_color_surface_rat(rctx, surf);
+}
+
 static void evergreen_cs_set_vertex_buffer(
        struct r600_context * rctx,
        unsigned vb_index,
@@ -96,18 +156,34 @@ static void evergreen_cs_set_vertex_buffer(
        vb->buffer = buffer;
        vb->user_buffer = NULL;
 
-       r600_inval_vertex_cache(rctx);
+       /* The vertex instructions in the compute shaders use the texture cache,
+        * so we need to invalidate it. */
+       rctx->flags |= R600_CONTEXT_INVAL_READ_CACHES;
        state->enabled_mask |= 1 << vb_index;
        state->dirty_mask |= 1 << vb_index;
-       r600_atom_dirty(rctx, &state->atom);
+       state->atom.dirty = true;
 }
 
-const struct u_resource_vtbl r600_global_buffer_vtbl =
+static void evergreen_cs_set_constant_buffer(
+       struct r600_context * rctx,
+       unsigned cb_index,
+       unsigned offset,
+       unsigned size,
+       struct pipe_resource * buffer)
+{
+       struct pipe_constant_buffer cb;
+       cb.buffer_size = size;
+       cb.buffer_offset = offset;
+       cb.buffer = buffer;
+       cb.user_buffer = NULL;
+
+       rctx->context.set_constant_buffer(&rctx->context, PIPE_SHADER_COMPUTE, cb_index, &cb);
+}
+
+static const struct u_resource_vtbl r600_global_buffer_vtbl =
 {
        u_default_resource_get_handle, /* get_handle */
        r600_compute_global_buffer_destroy, /* resource_destroy */
-       r600_compute_global_get_transfer, /* get_transfer */
-       r600_compute_global_transfer_destroy, /* transfer_destroy */
        r600_compute_global_transfer_map, /* transfer_map */
        r600_compute_global_transfer_flush_region,/* transfer_flush_region */
        r600_compute_global_transfer_unmap, /* transfer_unmap */
@@ -120,36 +196,33 @@ void *evergreen_create_compute_state(
        const const struct pipe_compute_state *cso)
 {
        struct r600_context *ctx = (struct r600_context *)ctx_;
+       struct r600_pipe_compute *shader = CALLOC_STRUCT(r600_pipe_compute);
 
 #ifdef HAVE_OPENCL
        const struct pipe_llvm_program_header * header;
        const unsigned char * code;
+       unsigned i;
 
-       COMPUTE_DBG("*** evergreen_create_compute_state\n");
+       COMPUTE_DBG(ctx->screen, "*** evergreen_create_compute_state\n");
 
        header = cso->prog;
        code = cso->prog + sizeof(struct pipe_llvm_program_header);
 #endif
 
-       if (!ctx->screen->screen.get_param(&ctx->screen->screen,
-                                                       PIPE_CAP_COMPUTE)) {
-               fprintf(stderr, "Compute is not supported\n");
-               return NULL;
-       }
-       struct r600_pipe_compute *shader =      CALLOC_STRUCT(r600_pipe_compute);
-
        shader->ctx = (struct r600_context*)ctx;
-       shader->resources = (struct evergreen_compute_resource*)
-                       CALLOC(sizeof(struct evergreen_compute_resource),
-                       get_compute_resource_num());
        shader->local_size = cso->req_local_mem; ///TODO: assert it
        shader->private_size = cso->req_private_mem;
        shader->input_size = cso->req_input_mem;
 
 #ifdef HAVE_OPENCL 
-       shader->mod = llvm_parse_bitcode(code, header->num_bytes);
+       shader->num_kernels = radeon_llvm_get_num_kernels(code, header->num_bytes);
+       shader->kernels = CALLOC(sizeof(struct r600_kernel), shader->num_kernels);
 
-       r600_compute_shader_create(ctx_, shader->mod, &shader->bc);
+       for (i = 0; i < shader->num_kernels; i++) {
+               struct r600_kernel *kernel = &shader->kernels[i];
+               kernel->llvm_module = radeon_llvm_get_kernel_module(i, code,
+                                                       header->num_bytes);
+       }
 #endif
        return shader;
 }
@@ -158,7 +231,6 @@ void evergreen_delete_compute_state(struct pipe_context *ctx, void* state)
 {
        struct r600_pipe_compute *shader = (struct r600_pipe_compute *)state;
 
-       free(shader->resources);
        free(shader);
 }
 
@@ -166,51 +238,9 @@ static void evergreen_bind_compute_state(struct pipe_context *ctx_, void *state)
 {
        struct r600_context *ctx = (struct r600_context *)ctx_;
 
-       COMPUTE_DBG("*** evergreen_bind_compute_state\n");
-
-       ctx->cs_shader = (struct r600_pipe_compute *)state;
-
-       if (!ctx->cs_shader->shader_code_bo) {
-
-               ctx->cs_shader->shader_code_bo =
-                       r600_compute_buffer_alloc_vram(ctx->screen,
-                                       ctx->cs_shader->bc.ndw * 4);
-
-               void *p = ctx->ws->buffer_map(
-                                       ctx->cs_shader->shader_code_bo->cs_buf,
-                                       ctx->cs, PIPE_TRANSFER_WRITE);
-
-               memcpy(p, ctx->cs_shader->bc.bytecode, ctx->cs_shader->bc.ndw * 4);
-
-               ctx->ws->buffer_unmap(ctx->cs_shader->shader_code_bo->cs_buf);
-
-       }
-
-       struct evergreen_compute_resource* res = get_empty_res(ctx->cs_shader,
-                                               COMPUTE_RESOURCE_SHADER, 0);
-
-       if (ctx->chip_class < CAYMAN) {
-               evergreen_reg_set(res, R_008C0C_SQ_GPR_RESOURCE_MGMT_3,
-                       S_008C0C_NUM_LS_GPRS(ctx->cs_shader->bc.ngpr));
-       }
-
-       ///maybe we can use it later
-       evergreen_reg_set(res, R_0286C8_SPI_THREAD_GROUPING, 0);
-       ///maybe we can use it later
-       evergreen_reg_set(res, R_008C14_SQ_GLOBAL_GPR_RESOURCE_MGMT_2, 0);
-
-       evergreen_reg_set(res, R_0288D4_SQ_PGM_RESOURCES_LS,
-               S_0288D4_NUM_GPRS(ctx->cs_shader->bc.ngpr)
-               | S_0288D4_STACK_SIZE(ctx->cs_shader->bc.nstack));
-       evergreen_reg_set(res, R_0288D8_SQ_PGM_RESOURCES_LS_2, 0);
-
-       evergreen_reg_set(res, R_0288D0_SQ_PGM_START_LS, 0);
-       res->bo = ctx->cs_shader->shader_code_bo;
-       res->usage = RADEON_USAGE_READ;
-       res->coher_bo_size = ctx->cs_shader->bc.ndw*4;
-
-       r600_inval_shader_cache(ctx);
+       COMPUTE_DBG(ctx->screen, "*** evergreen_bind_compute_state\n");
 
+       ctx->cs_shader_state.shader = (struct r600_pipe_compute *)state;
 }
 
 /* The kernel parameters are stored a vtx buffer (ID=0), besides the explicit
@@ -231,30 +261,28 @@ void evergreen_compute_upload_input(
        const void *input)
 {
        struct r600_context *ctx = (struct r600_context *)ctx_;
+       struct r600_pipe_compute *shader = ctx->cs_shader_state.shader;
        int i;
-       unsigned kernel_parameters_offset_bytes = 36;
+       /* We need to reserve 9 dwords (36 bytes) for implicit kernel
+        * parameters.
+        */
+       unsigned input_size = shader->input_size + 36;
        uint32_t * num_work_groups_start;
        uint32_t * global_size_start;
        uint32_t * local_size_start;
        uint32_t * kernel_parameters_start;
 
-       if (ctx->cs_shader->input_size == 0) {
+       if (shader->input_size == 0) {
                return;
        }
 
-       if (!ctx->cs_shader->kernel_param) {
-               unsigned buffer_size = ctx->cs_shader->input_size;
-
+       if (!shader->kernel_param) {
                /* Add space for the grid dimensions */
-               buffer_size += kernel_parameters_offset_bytes * sizeof(uint);
-               ctx->cs_shader->kernel_param =
-                               r600_compute_buffer_alloc_vram(ctx->screen,
-                                               buffer_size);
+               shader->kernel_param = r600_compute_buffer_alloc_vram(
+                                               ctx->screen, input_size);
        }
 
-       num_work_groups_start = ctx->ws->buffer_map(
-                       ctx->cs_shader->kernel_param->cs_buf,
-                       ctx->cs, PIPE_TRANSFER_WRITE);
+       num_work_groups_start = r600_buffer_mmap_sync_with_rings(ctx, shader->kernel_param, PIPE_TRANSFER_WRITE);
        global_size_start = num_work_groups_start + (3 * (sizeof(uint) /4));
        local_size_start = global_size_start + (3 * (sizeof(uint)) / 4);
        kernel_parameters_start = local_size_start + (3 * (sizeof(uint)) / 4);
@@ -271,56 +299,35 @@ void evergreen_compute_upload_input(
        memcpy(local_size_start, block_layout, 3 * sizeof(uint));
 
        /* Copy the kernel inputs */
-       memcpy(kernel_parameters_start, input, ctx->cs_shader->input_size);
+       memcpy(kernel_parameters_start, input, shader->input_size);
 
-       for (i = 0; i < (kernel_parameters_offset_bytes / 4) +
-                                       (ctx->cs_shader->input_size / 4); i++) {
-               COMPUTE_DBG("input %i : %i\n", i,
+       for (i = 0; i < (input_size / 4); i++) {
+               COMPUTE_DBG(ctx->screen, "input %i : %i\n", i,
                        ((unsigned*)num_work_groups_start)[i]);
        }
 
-       ctx->ws->buffer_unmap(ctx->cs_shader->kernel_param->cs_buf);
+       ctx->ws->buffer_unmap(shader->kernel_param->cs_buf);
 
-       ///ID=0 is reserved for the parameters
-       evergreen_cs_set_vertex_buffer(ctx, 0, 0,
-                       (struct pipe_resource*)ctx->cs_shader->kernel_param);
-       ///ID=0 is reserved for parameters
-       evergreen_set_const_cache(ctx->cs_shader, 0,
-               ctx->cs_shader->kernel_param, ctx->cs_shader->input_size, 0);
+       /* ID=0 is reserved for the parameters */
+       evergreen_cs_set_constant_buffer(ctx, 0, 0, input_size,
+                       (struct pipe_resource*)shader->kernel_param);
 }
 
-void evergreen_direct_dispatch(
-               struct pipe_context *ctx_,
+static void evergreen_emit_direct_dispatch(
+               struct r600_context *rctx,
                const uint *block_layout, const uint *grid_layout)
 {
-       /* This struct r600_context* must be called rctx, because the
-        * r600_pipe_state_add_reg macro assumes there is a local variable
-        * of type struct r600_context* called rctx.
-        */
-       struct r600_context *rctx = (struct r600_context *)ctx_;
-
        int i;
-
-       struct evergreen_compute_resource* res = get_empty_res(rctx->cs_shader,
-               COMPUTE_RESOURCE_DISPATCH, 0);
-
-       /* Set CB_TARGET_MASK */
-       evergreen_reg_set(res, R_028238_CB_TARGET_MASK, rctx->compute_cb_target_mask);
-
-       evergreen_reg_set(res, R_008958_VGT_PRIMITIVE_TYPE, V_008958_DI_PT_POINTLIST);
-
-       evergreen_reg_set(res, R_00899C_VGT_COMPUTE_START_X, 0);
-       evergreen_reg_set(res, R_0089A0_VGT_COMPUTE_START_Y, 0);
-       evergreen_reg_set(res, R_0089A4_VGT_COMPUTE_START_Z, 0);
-
-       evergreen_reg_set(res, R_0286EC_SPI_COMPUTE_NUM_THREAD_X, block_layout[0]);
-       evergreen_reg_set(res, R_0286F0_SPI_COMPUTE_NUM_THREAD_Y, block_layout[1]);
-       evergreen_reg_set(res, R_0286F4_SPI_COMPUTE_NUM_THREAD_Z, block_layout[2]);
-
+       struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
+       unsigned num_waves;
+       unsigned num_pipes = rctx->screen->info.r600_max_pipes;
+       unsigned wave_divisor = (16 * num_pipes);
        int group_size = 1;
-
        int grid_size = 1;
+       /* XXX: Enable lds and get size from cs_shader_state */
+       unsigned lds_size = 0;
 
+       /* Calculate group_size/grid_size */
        for (i = 0; i < 3; i++) {
                group_size *= block_layout[i];
        }
@@ -329,114 +336,169 @@ void evergreen_direct_dispatch(
                grid_size *= grid_layout[i];
        }
 
-       evergreen_reg_set(res, R_008970_VGT_NUM_INDICES, group_size);
-       evergreen_reg_set(res, R_0089AC_VGT_COMPUTE_THREAD_GROUP_SIZE, group_size);
+       /* num_waves = ceil((tg_size.x * tg_size.y, tg_size.z) / (16 * num_pipes)) */
+       num_waves = (block_layout[0] * block_layout[1] * block_layout[2] +
+                       wave_divisor - 1) / wave_divisor;
+
+       COMPUTE_DBG(rctx->screen, "Using %u pipes, there are %u wavefronts per thread block\n",
+                                                       num_pipes, num_waves);
+
+       /* XXX: Partition the LDS between PS/CS.  By default half (4096 dwords
+        * on Evergreen) oes to Pixel Shaders and half goes to Compute Shaders.
+        * We may need to allocat the entire LDS space for Compute Shaders.
+        *
+        * EG: R_008E2C_SQ_LDS_RESOURCE_MGMT := S_008E2C_NUM_LS_LDS(lds_dwords)
+        * CM: CM_R_0286FC_SPI_LDS_MGMT :=  S_0286FC_NUM_LS_LDS(lds_dwords)
+        */
+
+       r600_write_config_reg(cs, R_008970_VGT_NUM_INDICES, group_size);
+
+       r600_write_config_reg_seq(cs, R_00899C_VGT_COMPUTE_START_X, 3);
+       r600_write_value(cs, 0); /* R_00899C_VGT_COMPUTE_START_X */
+       r600_write_value(cs, 0); /* R_0089A0_VGT_COMPUTE_START_Y */
+       r600_write_value(cs, 0); /* R_0089A4_VGT_COMPUTE_START_Z */
+
+       r600_write_config_reg(cs, R_0089AC_VGT_COMPUTE_THREAD_GROUP_SIZE,
+                                                               group_size);
+
+       r600_write_compute_context_reg_seq(cs, R_0286EC_SPI_COMPUTE_NUM_THREAD_X, 3);
+       r600_write_value(cs, block_layout[0]); /* R_0286EC_SPI_COMPUTE_NUM_THREAD_X */
+       r600_write_value(cs, block_layout[1]); /* R_0286F0_SPI_COMPUTE_NUM_THREAD_Y */
+       r600_write_value(cs, block_layout[2]); /* R_0286F4_SPI_COMPUTE_NUM_THREAD_Z */
+
+       r600_write_compute_context_reg(cs, CM_R_0288E8_SQ_LDS_ALLOC,
+                                       lds_size | (num_waves << 14));
 
-       evergreen_emit_raw_value(res, PKT3C(PKT3_DISPATCH_DIRECT, 3, 0));
-       evergreen_emit_raw_value(res, grid_layout[0]);
-       evergreen_emit_raw_value(res, grid_layout[1]);
-       evergreen_emit_raw_value(res, grid_layout[2]);
-       ///VGT_DISPATCH_INITIATOR = COMPUTE_SHADER_EN
-       evergreen_emit_raw_value(res, 1);
+       /* Dispatch packet */
+       r600_write_value(cs, PKT3C(PKT3_DISPATCH_DIRECT, 3, 0));
+       r600_write_value(cs, grid_layout[0]);
+       r600_write_value(cs, grid_layout[1]);
+       r600_write_value(cs, grid_layout[2]);
+       /* VGT_DISPATCH_INITIATOR = COMPUTE_SHADER_EN */
+       r600_write_value(cs, 1);
 }
 
-static void compute_emit_cs(struct r600_context *ctx)
+static void compute_emit_cs(struct r600_context *ctx, const uint *block_layout,
+               const uint *grid_layout)
 {
-       struct radeon_winsys_cs *cs = ctx->cs;
+       struct radeon_winsys_cs *cs = ctx->rings.gfx.cs;
+       unsigned flush_flags = 0;
        int i;
 
-       struct r600_resource *onebo = NULL;
-       struct r600_pipe_state *cb_state;
-
-       /* Initialize all the registers common to both 3D and compute.  Some
-        * 3D only register will be initialized by this atom as well, but
-        * this is OK for now.
-        *
-        * See evergreen_init_atom_start_cs() or cayman_init_atom_start_cs() in
-        * evergreen_state.c for the list of registers that are intialized by
-        * the start_cs_cmd atom.
-        */
-       r600_emit_atom(ctx, &ctx->start_cs_cmd.atom);
+       /* make sure that the gfx ring is only one active */
+       if (ctx->rings.dma.cs) {
+               ctx->rings.dma.flush(ctx, RADEON_FLUSH_ASYNC);
+       }
 
-       /* Initialize all the compute specific registers.
+       /* Initialize all the compute-related registers.
         *
         * See evergreen_init_atom_start_compute_cs() in this file for the list
-        * of registers initialized by the start_compuet_cs_cmd atom.
+        * of registers initialized by the start_compute_cs_cmd atom.
         */
-       r600_emit_atom(ctx, &ctx->start_compute_cs_cmd.atom);
+       r600_emit_command_buffer(cs, &ctx->start_compute_cs_cmd);
+
+       ctx->flags |= R600_CONTEXT_WAIT_3D_IDLE | R600_CONTEXT_FLUSH_AND_INV;
+       r600_flush_emit(ctx);
+
+       /* Emit colorbuffers. */
+       for (i = 0; i < ctx->framebuffer.state.nr_cbufs; i++) {
+               struct r600_surface *cb = (struct r600_surface*)ctx->framebuffer.state.cbufs[i];
+               unsigned reloc = r600_context_bo_reloc(ctx, &ctx->rings.gfx,
+                                                      (struct r600_resource*)cb->base.texture,
+                                                      RADEON_USAGE_READWRITE);
+
+               r600_write_compute_context_reg_seq(cs, R_028C60_CB_COLOR0_BASE + i * 0x3C, 7);
+               r600_write_value(cs, cb->cb_color_base);        /* R_028C60_CB_COLOR0_BASE */
+               r600_write_value(cs, cb->cb_color_pitch);       /* R_028C64_CB_COLOR0_PITCH */
+               r600_write_value(cs, cb->cb_color_slice);       /* R_028C68_CB_COLOR0_SLICE */
+               r600_write_value(cs, cb->cb_color_view);        /* R_028C6C_CB_COLOR0_VIEW */
+               r600_write_value(cs, cb->cb_color_info);        /* R_028C70_CB_COLOR0_INFO */
+               r600_write_value(cs, cb->cb_color_attrib);      /* R_028C74_CB_COLOR0_ATTRIB */
+               r600_write_value(cs, cb->cb_color_dim);         /* R_028C78_CB_COLOR0_DIM */
+
+               r600_write_value(cs, PKT3(PKT3_NOP, 0, 0)); /* R_028C60_CB_COLOR0_BASE */
+               r600_write_value(cs, reloc);
+
+               if (!ctx->keep_tiling_flags) {
+                       r600_write_value(cs, PKT3(PKT3_NOP, 0, 0)); /* R_028C70_CB_COLOR0_INFO */
+                       r600_write_value(cs, reloc);
+               }
+
+               r600_write_value(cs, PKT3(PKT3_NOP, 0, 0)); /* R_028C74_CB_COLOR0_ATTRIB */
+               r600_write_value(cs, reloc);
+       }
+
+       /* Set CB_TARGET_MASK  XXX: Use cb_misc_state */
+       r600_write_compute_context_reg(cs, R_028238_CB_TARGET_MASK,
+                                       ctx->compute_cb_target_mask);
 
-       /* Emit cb_state */
-        cb_state = ctx->states[R600_PIPE_STATE_FRAMEBUFFER];
-       r600_context_pipe_state_emit(ctx, cb_state, RADEON_CP_PACKET3_COMPUTE_MODE);
 
        /* Emit vertex buffer state */
        ctx->cs_vertex_buffer_state.atom.num_dw = 12 * util_bitcount(ctx->cs_vertex_buffer_state.dirty_mask);
        r600_emit_atom(ctx, &ctx->cs_vertex_buffer_state.atom);
 
-       for (i = 0; i < get_compute_resource_num(); i++) {
-               if (ctx->cs_shader->resources[i].enabled) {
-                       int j;
-                       COMPUTE_DBG("resnum: %i, cdw: %i\n", i, cs->cdw);
+       /* Emit constant buffer state */
+       r600_emit_atom(ctx, &ctx->constbuf_state[PIPE_SHADER_COMPUTE].atom);
 
-                       for (j = 0; j < ctx->cs_shader->resources[i].cs_end; j++) {
-                               if (ctx->cs_shader->resources[i].do_reloc[j]) {
-                                       assert(ctx->cs_shader->resources[i].bo);
-                                       evergreen_emit_ctx_reloc(ctx,
-                                               ctx->cs_shader->resources[i].bo,
-                                               ctx->cs_shader->resources[i].usage);
-                               }
-
-                               cs->buf[cs->cdw++] = ctx->cs_shader->resources[i].cs[j];
-                       }
+       /* Emit compute shader state */
+       r600_emit_atom(ctx, &ctx->cs_shader_state.atom);
 
-                       if (ctx->cs_shader->resources[i].bo) {
-                               onebo = ctx->cs_shader->resources[i].bo;
-                               evergreen_emit_ctx_reloc(ctx,
-                                       ctx->cs_shader->resources[i].bo,
-                                       ctx->cs_shader->resources[i].usage);
-
-                               ///special case for textures
-                               if (ctx->cs_shader->resources[i].do_reloc
-                                       [ctx->cs_shader->resources[i].cs_end] == 2) {
-                                       evergreen_emit_ctx_reloc(ctx,
-                                               ctx->cs_shader->resources[i].bo,
-                                               ctx->cs_shader->resources[i].usage);
-                               }
-                       }
-               }
-       }
+       /* Emit dispatch state and dispatch packet */
+       evergreen_emit_direct_dispatch(ctx, block_layout, grid_layout);
 
-       /* r600_flush_framebuffer() updates the cb_flush_flags and then
-        * calls r600_emit_atom() on the ctx->surface_sync_cmd.atom, which emits
-        * a SURFACE_SYNC packet via r600_emit_surface_sync().
-        *
-        * XXX r600_emit_surface_sync() hardcodes the CP_COHER_SIZE to
-        * 0xffffffff, so we will need to add a field to struct
-        * r600_surface_sync_cmd if we want to manually set this value.
+       /* XXX evergreen_flush_emit() hardcodes the CP_COHER_SIZE to 0xffffffff
         */
-       r600_flush_framebuffer(ctx, true /* Flush now */);
+       ctx->flags |= R600_CONTEXT_INVAL_READ_CACHES;
+       r600_flush_emit(ctx);
 
 #if 0
-       COMPUTE_DBG("cdw: %i\n", cs->cdw);
+       COMPUTE_DBG(ctx->screen, "cdw: %i\n", cs->cdw);
        for (i = 0; i < cs->cdw; i++) {
-               COMPUTE_DBG("%4i : 0x%08X\n", i, ctx->cs->buf[i]);
+               COMPUTE_DBG(ctx->screen, "%4i : 0x%08X\n", i, cs->buf[i]);
        }
 #endif
 
-       ctx->ws->cs_flush(ctx->cs, RADEON_FLUSH_ASYNC | RADEON_FLUSH_COMPUTE);
-
-       ctx->pm4_dirty_cdwords = 0;
-       ctx->flags = 0;
+       flush_flags = RADEON_FLUSH_ASYNC | RADEON_FLUSH_COMPUTE;
+       if (ctx->keep_tiling_flags) {
+               flush_flags |= RADEON_FLUSH_KEEP_TILING_FLAGS;
+       }
 
-       COMPUTE_DBG("shader started\n");
+       ctx->ws->cs_flush(ctx->rings.gfx.cs, flush_flags, ctx->screen->cs_count++);
 
-       ctx->ws->buffer_wait(onebo->buf, 0);
+       ctx->flags = 0;
 
-       COMPUTE_DBG("...\n");
+       COMPUTE_DBG(ctx->screen, "shader started\n");
+}
 
-       ctx->streamout_start = TRUE;
-       ctx->streamout_append_bitmask = ~0;
 
+/**
+ * Emit function for r600_cs_shader_state atom
+ */
+void evergreen_emit_cs_shader(
+               struct r600_context *rctx,
+               struct r600_atom *atom)
+{
+       struct r600_cs_shader_state *state =
+                                       (struct r600_cs_shader_state*)atom;
+       struct r600_pipe_compute *shader = state->shader;
+       struct r600_kernel *kernel = &shader->kernels[state->kernel_index];
+       struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
+       uint64_t va;
+
+       va = r600_resource_va(&rctx->screen->screen, &kernel->code_bo->b.b);
+
+       r600_write_compute_context_reg_seq(cs, R_0288D0_SQ_PGM_START_LS, 3);
+       r600_write_value(cs, va >> 8); /* R_0288D0_SQ_PGM_START_LS */
+       r600_write_value(cs,           /* R_0288D4_SQ_PGM_RESOURCES_LS */
+                       S_0288D4_NUM_GPRS(kernel->bc.ngpr)
+                       | S_0288D4_STACK_SIZE(kernel->bc.nstack));
+       r600_write_value(cs, 0);        /* R_0288D8_SQ_PGM_RESOURCES_LS_2 */
+
+       r600_write_value(cs, PKT3C(PKT3_NOP, 0, 0));
+       r600_write_value(cs, r600_context_bo_reloc(rctx, &rctx->rings.gfx,
+                                                       kernel->code_bo, RADEON_USAGE_READ));
+
+       rctx->flags |= R600_CONTEXT_INVAL_READ_CACHES;
 }
 
 static void evergreen_launch_grid(
@@ -444,24 +506,27 @@ static void evergreen_launch_grid(
                const uint *block_layout, const uint *grid_layout,
                uint32_t pc, const void *input)
 {
-       COMPUTE_DBG("PC: %i\n", pc);
-
        struct r600_context *ctx = (struct r600_context *)ctx_;
-       unsigned num_waves;
-       unsigned num_pipes = ctx->screen->info.r600_max_pipes;
-       unsigned wave_divisor = (16 * num_pipes);
 
-       /* num_waves = ceil((tg_size.x * tg_size.y, tg_size.z) / (16 * num_pipes)) */
-       num_waves = (block_layout[0] * block_layout[1] * block_layout[2] +
-                       wave_divisor - 1) / wave_divisor;
-
-       COMPUTE_DBG("Using %u pipes, there are %u wavefronts per thread block\n",
-                                                       num_pipes, num_waves);
+#ifdef HAVE_OPENCL 
+       COMPUTE_DBG(ctx->screen, "*** evergreen_launch_grid: pc = %u\n", pc);
+
+       struct r600_pipe_compute *shader = ctx->cs_shader_state.shader;
+       if (!shader->kernels[pc].code_bo) {
+               void *p;
+               struct r600_kernel *kernel = &shader->kernels[pc];
+               r600_compute_shader_create(ctx_, kernel->llvm_module, &kernel->bc);
+               kernel->code_bo = r600_compute_buffer_alloc_vram(ctx->screen,
+                                                       kernel->bc.ndw * 4);
+               p = r600_buffer_mmap_sync_with_rings(ctx, kernel->code_bo, PIPE_TRANSFER_WRITE);
+               memcpy(p, kernel->bc.bytecode, kernel->bc.ndw * 4);
+               ctx->ws->buffer_unmap(kernel->code_bo->cs_buf);
+       }
+#endif
 
-       evergreen_set_lds(ctx->cs_shader, 0, 0, num_waves);
+       ctx->cs_shader_state.kernel_index = pc;
        evergreen_compute_upload_input(ctx_, block_layout, grid_layout, input);
-       evergreen_direct_dispatch(ctx_, block_layout, grid_layout);
-       compute_emit_cs(ctx);
+       compute_emit_cs(ctx, block_layout, grid_layout);
 }
 
 static void evergreen_set_compute_resources(struct pipe_context * ctx_,
@@ -471,7 +536,7 @@ static void evergreen_set_compute_resources(struct pipe_context * ctx_,
        struct r600_context *ctx = (struct r600_context *)ctx_;
        struct r600_surface **resources = (struct r600_surface **)surfaces;
 
-       COMPUTE_DBG("*** evergreen_set_compute_resources: start = %u count = %u\n",
+       COMPUTE_DBG(ctx->screen, "*** evergreen_set_compute_resources: start = %u count = %u\n",
                        start, count);
 
        for (int i = 0; i < count; i++) {
@@ -485,7 +550,7 @@ static void evergreen_set_compute_resources(struct pipe_context * ctx_,
                        if (resources[i]->base.writable) {
                                assert(i+1 < 12);
 
-                               evergreen_set_rat(ctx->cs_shader, i+1,
+                               evergreen_set_rat(ctx->cs_shader_state.shader, i+1,
                                (struct r600_resource *)resources[i]->base.texture,
                                buffer->chunk->start_in_dw*4,
                                resources[i]->base.texture->width0);
@@ -502,16 +567,16 @@ static void evergreen_set_cs_sampler_view(struct pipe_context *ctx_,
                unsigned start_slot, unsigned count,
                struct pipe_sampler_view **views)
 {
-       struct r600_context *ctx = (struct r600_context *)ctx_;
        struct r600_pipe_sampler_view **resource =
                (struct r600_pipe_sampler_view **)views;
 
        for (int i = 0; i < count; i++) {
                if (resource[i]) {
                        assert(i+1 < 12);
+                       /* XXX: Implement */
+                       assert(!"Compute samplers not implemented.");
                        ///FETCH0 = VTX0 (param buffer),
                        //FETCH1 = VTX1 (global buffer pool), FETCH2... = TEX
-                       evergreen_set_tex_resource(ctx->cs_shader, resource[i], i+2);
                }
        }
 }
@@ -522,13 +587,13 @@ static void evergreen_bind_compute_sampler_states(
        unsigned num_samplers,
        void **samplers_)
 {
-       struct r600_context *ctx = (struct r600_context *)ctx_;
        struct compute_sampler_state ** samplers =
                (struct compute_sampler_state **)samplers_;
 
        for (int i = 0; i < num_samplers; i++) {
                if (samplers[i]) {
-                       evergreen_set_sampler_resource(ctx->cs_shader, samplers[i], i);
+                       /* XXX: Implement */
+                       assert(!"Compute samplers not implemented.");
                }
        }
 }
@@ -543,7 +608,7 @@ static void evergreen_set_global_binding(
        struct r600_resource_global **buffers =
                (struct r600_resource_global **)resources;
 
-       COMPUTE_DBG("*** evergreen_set_global_binding first = %u n = %u\n",
+       COMPUTE_DBG(ctx->screen, "*** evergreen_set_global_binding first = %u n = %u\n",
                        first, n);
 
        if (!resources) {
@@ -561,7 +626,7 @@ static void evergreen_set_global_binding(
                *(handles[i]) = buffers[i]->chunk->start_in_dw * 4;
        }
 
-       evergreen_set_rat(ctx->cs_shader, 0, pool->bo, 0, pool->size_in_dw * 4);
+       evergreen_set_rat(ctx->cs_shader_state.shader, 0, pool->bo, 0, pool->size_in_dw * 4);
        evergreen_cs_set_vertex_buffer(ctx, 1, 0,
                                (struct pipe_resource*)pool->bo);
 }
@@ -583,13 +648,21 @@ void evergreen_init_atom_start_compute_cs(struct r600_context *ctx)
        int num_threads;
        int num_stack_entries;
 
-       /* We aren't passing the EMIT_EARLY flag as the third argument
-        * because we will be emitting this atom manually in order to
-        * ensure it gets emitted after the start_cs_cmd atom.
+       /* since all required registers are initialised in the
+        * start_compute_cs_cmd atom, we can EMIT_EARLY here.
         */
-       r600_init_command_buffer(cb, 256, 0);
+       r600_init_command_buffer(cb, 256);
        cb->pkt_flags = RADEON_CP_PACKET3_COMPUTE_MODE;
 
+       /* This must be first. */
+       r600_store_value(cb, PKT3(PKT3_CONTEXT_CONTROL, 1, 0));
+       r600_store_value(cb, 0x80000000);
+       r600_store_value(cb, 0x80000000);
+
+       /* We're setting config registers here. */
+       r600_store_value(cb, PKT3(PKT3_EVENT_WRITE, 0, 0));
+       r600_store_value(cb, EVENT_TYPE(EVENT_TYPE_CS_PARTIAL_FLUSH) | EVENT_INDEX(4));
+
        switch (ctx->family) {
        case CHIP_CEDAR:
        default:
@@ -636,6 +709,17 @@ void evergreen_init_atom_start_compute_cs(struct r600_context *ctx)
        }
 
        /* Config Registers */
+       if (ctx->chip_class < CAYMAN)
+               evergreen_init_common_regs(cb, ctx->chip_class, ctx->family,
+                                          ctx->screen->info.drm_minor);
+       else
+               cayman_init_common_regs(cb, ctx->chip_class, ctx->family,
+                                       ctx->screen->info.drm_minor);
+
+       /* The primitive type always needs to be POINTLIST for compute. */
+       r600_store_config_reg(cb, R_008958_VGT_PRIMITIVE_TYPE,
+                                               V_008958_DI_PT_POINTLIST);
+
        if (ctx->chip_class < CAYMAN) {
 
                /* These registers control which simds can be used by each stage.
@@ -737,10 +821,9 @@ void evergreen_init_compute_state_functions(struct r600_context *ctx)
        ctx->context.set_global_binding = evergreen_set_global_binding;
        ctx->context.launch_grid = evergreen_launch_grid;
 
-       /* We always use at least two vertex buffers for compute, one for
-         * parameters and one for global memory */
+       /* We always use at least one vertex buffer for parameters (id = 1)*/
        ctx->cs_vertex_buffer_state.enabled_mask =
-       ctx->cs_vertex_buffer_state.dirty_mask = 1 | 2;
+       ctx->cs_vertex_buffer_state.dirty_mask = 0x2;
 }
 
 
@@ -748,18 +831,22 @@ struct pipe_resource *r600_compute_global_buffer_create(
        struct pipe_screen *screen,
        const struct pipe_resource *templ)
 {
+       struct r600_resource_global* result = NULL;
+       struct r600_screen* rscreen = NULL;
+       int size_in_dw = 0;
+
        assert(templ->target == PIPE_BUFFER);
        assert(templ->bind & PIPE_BIND_GLOBAL);
        assert(templ->array_size == 1 || templ->array_size == 0);
        assert(templ->depth0 == 1 || templ->depth0 == 0);
        assert(templ->height0 == 1 || templ->height0 == 0);
 
-       struct r600_resource_global* result = (struct r600_resource_global*)
-               CALLOC(sizeof(struct r600_resource_global), 1);
-       struct r600_screen* rscreen = (struct r600_screen*)screen;
+       result = (struct r600_resource_global*)
+       CALLOC(sizeof(struct r600_resource_global), 1);
+       rscreen = (struct r600_screen*)screen;
 
-       COMPUTE_DBG("*** r600_compute_global_buffer_create\n");
-       COMPUTE_DBG("width = %u array_size = %u\n", templ->width0,
+       COMPUTE_DBG(rscreen, "*** r600_compute_global_buffer_create\n");
+       COMPUTE_DBG(rscreen, "width = %u array_size = %u\n", templ->width0,
                        templ->array_size);
 
        result->base.b.vtbl = &r600_global_buffer_vtbl;
@@ -767,7 +854,7 @@ struct pipe_resource *r600_compute_global_buffer_create(
        result->base.b.b = *templ;
        pipe_reference_init(&result->base.b.b.reference, 1);
 
-       int size_in_dw = (templ->width0+3) / 4;
+       size_in_dw = (templ->width0+3) / 4;
 
        result->chunk = compute_memory_alloc(rscreen->global_pool, size_in_dw);
 
@@ -784,11 +871,14 @@ void r600_compute_global_buffer_destroy(
        struct pipe_screen *screen,
        struct pipe_resource *res)
 {
+       struct r600_resource_global* buffer = NULL;
+       struct r600_screen* rscreen = NULL;
+
        assert(res->target == PIPE_BUFFER);
        assert(res->bind & PIPE_BIND_GLOBAL);
 
-       struct r600_resource_global* buffer = (struct r600_resource_global*)res;
-       struct r600_screen* rscreen = (struct r600_screen*)screen;
+       buffer = (struct r600_resource_global*)res;
+       rscreen = (struct r600_screen*)screen;
 
        compute_memory_free(rscreen->global_pool, buffer->chunk->id);
 
@@ -796,29 +886,57 @@ void r600_compute_global_buffer_destroy(
        free(res);
 }
 
-voidr600_compute_global_transfer_map(
+void *r600_compute_global_transfer_map(
        struct pipe_context *ctx_,
-       struct pipe_transfer* transfer)
+       struct pipe_resource *resource,
+       unsigned level,
+       unsigned usage,
+       const struct pipe_box *box,
+       struct pipe_transfer **ptransfer)
 {
+       struct r600_context *rctx = (struct r600_context*)ctx_;
+       struct compute_memory_pool *pool = rctx->screen->global_pool;
+       struct pipe_transfer *transfer = util_slab_alloc(&rctx->pool_transfers);
+       struct r600_resource_global* buffer =
+               (struct r600_resource_global*)resource;
+       uint32_t* map;
+
+       compute_memory_finalize_pending(pool, ctx_);
+
+       assert(resource->target == PIPE_BUFFER);
+
+       COMPUTE_DBG(rctx->screen, "* r600_compute_global_get_transfer()\n"
+                       "level = %u, usage = %u, box(x = %u, y = %u, z = %u "
+                       "width = %u, height = %u, depth = %u)\n", level, usage,
+                       box->x, box->y, box->z, box->width, box->height,
+                       box->depth);
+
+       transfer->resource = resource;
+       transfer->level = level;
+       transfer->usage = usage;
+       transfer->box = *box;
+       transfer->stride = 0;
+       transfer->layer_stride = 0;
+
        assert(transfer->resource->target == PIPE_BUFFER);
        assert(transfer->resource->bind & PIPE_BIND_GLOBAL);
        assert(transfer->box.x >= 0);
        assert(transfer->box.y == 0);
        assert(transfer->box.z == 0);
 
-       struct r600_context *ctx = (struct r600_context *)ctx_;
-       struct r600_resource_global* buffer =
-               (struct r600_resource_global*)transfer->resource;
-
-       uint32_t* map;
        ///TODO: do it better, mapping is not possible if the pool is too big
 
-       if (!(map = ctx->ws->buffer_map(buffer->chunk->pool->bo->cs_buf,
-                                               ctx->cs, transfer->usage))) {
+       COMPUTE_DBG(rctx->screen, "* r600_compute_global_transfer_map()\n");
+
+       if (!(map = r600_buffer_mmap_sync_with_rings(rctx, buffer->chunk->pool->bo, transfer->usage))) {
+               util_slab_free(&rctx->pool_transfers, transfer);
                return NULL;
        }
 
-       COMPUTE_DBG("buffer start: %lli\n", buffer->chunk->start_in_dw);
+       *ptransfer = transfer;
+
+       COMPUTE_DBG(rctx->screen, "Buffer: %p + %u (buffer offset in global memory) "
+               "+ %u (box.x)\n", map, buffer->chunk->start_in_dw, transfer->box.x);
        return ((char*)(map + buffer->chunk->start_in_dw)) + transfer->box.x;
 }
 
@@ -826,52 +944,19 @@ void r600_compute_global_transfer_unmap(
        struct pipe_context *ctx_,
        struct pipe_transfer* transfer)
 {
+       struct r600_context *ctx = NULL;
+       struct r600_resource_global* buffer = NULL;
+
        assert(transfer->resource->target == PIPE_BUFFER);
        assert(transfer->resource->bind & PIPE_BIND_GLOBAL);
 
-       struct r600_context *ctx = (struct r600_context *)ctx_;
-       struct r600_resource_global* buffer =
-               (struct r600_resource_global*)transfer->resource;
+       ctx = (struct r600_context *)ctx_;
+       buffer = (struct r600_resource_global*)transfer->resource;
 
-       ctx->ws->buffer_unmap(buffer->chunk->pool->bo->cs_buf);
-}
+       COMPUTE_DBG(ctx->screen, "* r600_compute_global_transfer_unmap()\n");
 
-struct pipe_transfer * r600_compute_global_get_transfer(
-       struct pipe_context *ctx_,
-       struct pipe_resource *resource,
-       unsigned level,
-       unsigned usage,
-       const struct pipe_box *box)
-{
-       struct r600_context *ctx = (struct r600_context *)ctx_;
-       struct compute_memory_pool *pool = ctx->screen->global_pool;
-
-       compute_memory_finalize_pending(pool, ctx_);
-
-       assert(resource->target == PIPE_BUFFER);
-       struct r600_context *rctx = (struct r600_context*)ctx_;
-       struct pipe_transfer *transfer = util_slab_alloc(&rctx->pool_transfers);
-
-       transfer->resource = resource;
-       transfer->level = level;
-       transfer->usage = usage;
-       transfer->box = *box;
-       transfer->stride = 0;
-       transfer->layer_stride = 0;
-       transfer->data = NULL;
-
-       /* Note strides are zero, this is ok for buffers, but not for
-       * textures 2d & higher at least.
-       */
-       return transfer;
-}
-
-void r600_compute_global_transfer_destroy(
-       struct pipe_context *ctx_,
-       struct pipe_transfer *transfer)
-{
-       struct r600_context *rctx = (struct r600_context*)ctx_;
-       util_slab_free(&rctx->pool_transfers, transfer);
+       ctx->ws->buffer_unmap(buffer->chunk->pool->bo->cs_buf);
+       util_slab_free(&ctx->pool_transfers, transfer);
 }
 
 void r600_compute_global_transfer_flush_region(