#include "evergreen_compute_internal.h"
#include "compute_memory_pool.h"
#include "sb/sb_public.h"
-#ifdef HAVE_OPENCL
-#include "radeon/radeon_llvm_util.h"
-#endif
#include "radeon/radeon_elf_util.h"
#include <inttypes.h>
*/
-struct r600_resource* r600_compute_buffer_alloc_vram(
- struct r600_screen *screen,
- unsigned size)
+struct r600_resource *r600_compute_buffer_alloc_vram(struct r600_screen *screen,
+ unsigned size)
{
- struct pipe_resource * buffer = NULL;
+ struct pipe_resource *buffer = NULL;
assert(size);
- buffer = pipe_buffer_create(
- (struct pipe_screen*) screen,
- PIPE_BIND_CUSTOM,
- PIPE_USAGE_IMMUTABLE,
- size);
+ buffer = pipe_buffer_create((struct pipe_screen*) screen,
+ PIPE_BIND_CUSTOM,
+ PIPE_USAGE_IMMUTABLE,
+ size);
return (struct r600_resource *)buffer;
}
-static void evergreen_set_rat(
- struct r600_pipe_compute *pipe,
- unsigned id,
- struct r600_resource* bo,
- int start,
- int size)
+static void evergreen_set_rat(struct r600_pipe_compute *pipe,
+ unsigned id,
+ struct r600_resource *bo,
+ int start,
+ int size)
{
struct pipe_surface rat_templ;
struct r600_surface *surf = NULL;
evergreen_init_color_surface_rat(rctx, surf);
}
-static void evergreen_cs_set_vertex_buffer(
- struct r600_context * rctx,
- unsigned vb_index,
- unsigned offset,
- struct pipe_resource * buffer)
+static void evergreen_cs_set_vertex_buffer(struct r600_context *rctx,
+ unsigned vb_index,
+ unsigned offset,
+ struct pipe_resource *buffer)
{
struct r600_vertexbuf_state *state = &rctx->cs_vertex_buffer_state;
struct pipe_vertex_buffer *vb = &state->vb[vb_index];
r600_mark_atom_dirty(rctx, &state->atom);
}
-static void evergreen_cs_set_constant_buffer(
- struct r600_context * rctx,
- unsigned cb_index,
- unsigned offset,
- unsigned size,
- struct pipe_resource * buffer)
+static void evergreen_cs_set_constant_buffer(struct r600_context *rctx,
+ unsigned cb_index,
+ unsigned offset,
+ unsigned size,
+ struct pipe_resource *buffer)
{
struct pipe_constant_buffer cb;
cb.buffer_size = size;
rctx->b.b.set_constant_buffer(&rctx->b.b, PIPE_SHADER_COMPUTE, cb_index, &cb);
}
-static const struct u_resource_vtbl r600_global_buffer_vtbl =
+/* We need to define these R600 registers here, because we can't include
+ * evergreend.h and r600d.h.
+ */
+#define R_028868_SQ_PGM_RESOURCES_VS 0x028868
+#define R_028850_SQ_PGM_RESOURCES_PS 0x028850
+
+#ifdef HAVE_OPENCL
+
+static void r600_shader_binary_read_config(const struct radeon_shader_binary *binary,
+ struct r600_bytecode *bc,
+ uint64_t symbol_offset,
+ boolean *use_kill)
{
- u_default_resource_get_handle, /* get_handle */
- r600_compute_global_buffer_destroy, /* resource_destroy */
- r600_compute_global_transfer_map, /* transfer_map */
- r600_compute_global_transfer_flush_region,/* transfer_flush_region */
- r600_compute_global_transfer_unmap, /* transfer_unmap */
- r600_compute_global_transfer_inline_write /* transfer_inline_write */
-};
+ unsigned i;
+ const unsigned char *config =
+ radeon_shader_binary_config_start(binary, symbol_offset);
+
+ for (i = 0; i < binary->config_size_per_symbol; i+= 8) {
+ unsigned reg =
+ util_le32_to_cpu(*(uint32_t*)(config + i));
+ unsigned value =
+ util_le32_to_cpu(*(uint32_t*)(config + i + 4));
+ switch (reg) {
+ /* R600 / R700 */
+ case R_028850_SQ_PGM_RESOURCES_PS:
+ case R_028868_SQ_PGM_RESOURCES_VS:
+ /* Evergreen / Northern Islands */
+ case R_028844_SQ_PGM_RESOURCES_PS:
+ case R_028860_SQ_PGM_RESOURCES_VS:
+ case R_0288D4_SQ_PGM_RESOURCES_LS:
+ bc->ngpr = MAX2(bc->ngpr, G_028844_NUM_GPRS(value));
+ bc->nstack = MAX2(bc->nstack, G_028844_STACK_SIZE(value));
+ break;
+ case R_02880C_DB_SHADER_CONTROL:
+ *use_kill = G_02880C_KILL_ENABLE(value);
+ break;
+ case R_0288E8_SQ_LDS_ALLOC:
+ bc->nlds_dw = value;
+ break;
+ }
+ }
+}
+
+static unsigned r600_create_shader(struct r600_bytecode *bc,
+ const struct radeon_shader_binary *binary,
+ boolean *use_kill)
+{
+ assert(binary->code_size % 4 == 0);
+ bc->bytecode = CALLOC(1, binary->code_size);
+ memcpy(bc->bytecode, binary->code, binary->code_size);
+ bc->ndw = binary->code_size / 4;
+
+ r600_shader_binary_read_config(binary, bc, 0, use_kill);
+ return 0;
+}
+
+#endif
-void *evergreen_create_compute_state(
- struct pipe_context *ctx_,
- const const struct pipe_compute_state *cso)
+static void r600_destroy_shader(struct r600_bytecode *bc)
{
- struct r600_context *ctx = (struct r600_context *)ctx_;
+ FREE(bc->bytecode);
+}
+
+static void *evergreen_create_compute_state(struct pipe_context *ctx,
+ const struct pipe_compute_state *cso)
+{
+ struct r600_context *rctx = (struct r600_context *)ctx;
struct r600_pipe_compute *shader = CALLOC_STRUCT(r600_pipe_compute);
#ifdef HAVE_OPENCL
- const struct pipe_llvm_program_header * header;
+ const struct pipe_llvm_program_header *header;
const char *code;
void *p;
boolean use_kill;
- COMPUTE_DBG(ctx->screen, "*** evergreen_create_compute_state\n");
+ COMPUTE_DBG(rctx->screen, "*** evergreen_create_compute_state\n");
header = cso->prog;
code = cso->prog + sizeof(struct pipe_llvm_program_header);
-#if HAVE_LLVM < 0x0306
- (void)use_kill;
- (void)p;
- shader->llvm_ctx = LLVMContextCreate();
- shader->num_kernels = radeon_llvm_get_num_kernels(shader->llvm_ctx,
- code, header->num_bytes);
- shader->kernels = CALLOC(sizeof(struct r600_kernel),
- shader->num_kernels);
- {
- unsigned i;
- for (i = 0; i < shader->num_kernels; i++) {
- struct r600_kernel *kernel = &shader->kernels[i];
- kernel->llvm_module = radeon_llvm_get_kernel_module(
- shader->llvm_ctx, i, code, header->num_bytes);
- }
- }
-#else
- memset(&shader->binary, 0, sizeof(shader->binary));
+ radeon_shader_binary_init(&shader->binary);
radeon_elf_read(code, header->num_bytes, &shader->binary);
r600_create_shader(&shader->bc, &shader->binary, &use_kill);
- shader->code_bo = r600_compute_buffer_alloc_vram(ctx->screen,
+ /* Upload code + ROdata */
+ shader->code_bo = r600_compute_buffer_alloc_vram(rctx->screen,
shader->bc.ndw * 4);
- p = r600_buffer_map_sync_with_rings(&ctx->b, shader->code_bo, PIPE_TRANSFER_WRITE);
+ p = r600_buffer_map_sync_with_rings(&rctx->b, shader->code_bo, PIPE_TRANSFER_WRITE);
+ //TODO: use util_memcpy_cpu_to_le32 ?
memcpy(p, shader->bc.bytecode, shader->bc.ndw * 4);
- ctx->b.ws->buffer_unmap(shader->code_bo->cs_buf);
-#endif
+ rctx->b.ws->buffer_unmap(shader->code_bo->buf);
#endif
- shader->ctx = (struct r600_context*)ctx;
+ shader->ctx = rctx;
shader->local_size = cso->req_local_mem;
shader->private_size = cso->req_private_mem;
shader->input_size = cso->req_input_mem;
return shader;
}
-void evergreen_delete_compute_state(struct pipe_context *ctx, void* state)
+static void evergreen_delete_compute_state(struct pipe_context *ctx, void *state)
{
- struct r600_pipe_compute *shader = (struct r600_pipe_compute *)state;
+ struct r600_context *rctx = (struct r600_context *)ctx;
+ struct r600_pipe_compute *shader = state;
+
+ COMPUTE_DBG(rctx->screen, "*** evergreen_delete_compute_state\n");
if (!shader)
return;
+ radeon_shader_binary_clean(&shader->binary);
+ r600_destroy_shader(&shader->bc);
+
+ /* TODO destroy shader->code_bo, shader->const_bo
+ * we'll need something like r600_buffer_free */
FREE(shader);
}
-static void evergreen_bind_compute_state(struct pipe_context *ctx_, void *state)
+static void evergreen_bind_compute_state(struct pipe_context *ctx, void *state)
{
- struct r600_context *ctx = (struct r600_context *)ctx_;
+ struct r600_context *rctx = (struct r600_context *)ctx;
- COMPUTE_DBG(ctx->screen, "*** evergreen_bind_compute_state\n");
+ COMPUTE_DBG(rctx->screen, "*** evergreen_bind_compute_state\n");
- ctx->cs_shader_state.shader = (struct r600_pipe_compute *)state;
+ rctx->cs_shader_state.shader = (struct r600_pipe_compute *)state;
}
/* The kernel parameters are stored a vtx buffer (ID=0), besides the explicit
* (x,y,z)
* DWORDS 9+ : Kernel parameters
*/
-void evergreen_compute_upload_input(
- struct pipe_context *ctx_,
- const uint *block_layout,
- const uint *grid_layout,
- const void *input)
+static void evergreen_compute_upload_input(struct pipe_context *ctx,
+ const struct pipe_grid_info *info)
{
- struct r600_context *ctx = (struct r600_context *)ctx_;
- struct r600_pipe_compute *shader = ctx->cs_shader_state.shader;
+ struct r600_context *rctx = (struct r600_context *)ctx;
+ struct r600_pipe_compute *shader = rctx->cs_shader_state.shader;
unsigned i;
/* We need to reserve 9 dwords (36 bytes) for implicit kernel
* parameters.
*/
unsigned input_size = shader->input_size + 36;
- uint32_t * num_work_groups_start;
- uint32_t * global_size_start;
- uint32_t * local_size_start;
- uint32_t * kernel_parameters_start;
+ uint32_t *num_work_groups_start;
+ uint32_t *global_size_start;
+ uint32_t *local_size_start;
+ uint32_t *kernel_parameters_start;
struct pipe_box box;
struct pipe_transfer *transfer = NULL;
if (!shader->kernel_param) {
/* Add space for the grid dimensions */
shader->kernel_param = (struct r600_resource *)
- pipe_buffer_create(ctx_->screen, PIPE_BIND_CUSTOM,
+ pipe_buffer_create(ctx->screen, PIPE_BIND_CUSTOM,
PIPE_USAGE_IMMUTABLE, input_size);
}
u_box_1d(0, input_size, &box);
- num_work_groups_start = ctx_->transfer_map(ctx_,
+ num_work_groups_start = ctx->transfer_map(ctx,
(struct pipe_resource*)shader->kernel_param,
0, PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD_RANGE,
&box, &transfer);
kernel_parameters_start = local_size_start + (3 * (sizeof(uint)) / 4);
/* Copy the work group size */
- memcpy(num_work_groups_start, grid_layout, 3 * sizeof(uint));
+ memcpy(num_work_groups_start, info->grid, 3 * sizeof(uint));
/* Copy the global size */
for (i = 0; i < 3; i++) {
- global_size_start[i] = grid_layout[i] * block_layout[i];
+ global_size_start[i] = info->grid[i] * info->block[i];
}
/* Copy the local dimensions */
- memcpy(local_size_start, block_layout, 3 * sizeof(uint));
+ memcpy(local_size_start, info->block, 3 * sizeof(uint));
/* Copy the kernel inputs */
- memcpy(kernel_parameters_start, input, shader->input_size);
+ memcpy(kernel_parameters_start, info->input, shader->input_size);
for (i = 0; i < (input_size / 4); i++) {
- COMPUTE_DBG(ctx->screen, "input %i : %u\n", i,
+ COMPUTE_DBG(rctx->screen, "input %i : %u\n", i,
((unsigned*)num_work_groups_start)[i]);
}
- ctx_->transfer_unmap(ctx_, transfer);
+ ctx->transfer_unmap(ctx, transfer);
/* ID=0 is reserved for the parameters */
- evergreen_cs_set_constant_buffer(ctx, 0, 0, input_size,
+ evergreen_cs_set_constant_buffer(rctx, 0, 0, input_size,
(struct pipe_resource*)shader->kernel_param);
}
-static void evergreen_emit_direct_dispatch(
- struct r600_context *rctx,
- const uint *block_layout, const uint *grid_layout)
+static void evergreen_emit_dispatch(struct r600_context *rctx,
+ const struct pipe_grid_info *info)
{
int i;
- struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
+ struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
struct r600_pipe_compute *shader = rctx->cs_shader_state.shader;
unsigned num_waves;
- unsigned num_pipes = rctx->screen->b.info.r600_max_pipes;
+ unsigned num_pipes = rctx->screen->b.info.r600_max_quad_pipes;
unsigned wave_divisor = (16 * num_pipes);
int group_size = 1;
int grid_size = 1;
unsigned lds_size = shader->local_size / 4 +
-#if HAVE_LLVM < 0x0306
- shader->active_kernel->bc.nlds_dw;
-#else
shader->bc.nlds_dw;
-#endif
/* Calculate group_size/grid_size */
for (i = 0; i < 3; i++) {
- group_size *= block_layout[i];
+ group_size *= info->block[i];
}
for (i = 0; i < 3; i++) {
- grid_size *= grid_layout[i];
+ grid_size *= info->grid[i];
}
/* num_waves = ceil((tg_size.x * tg_size.y, tg_size.z) / (16 * num_pipes)) */
- num_waves = (block_layout[0] * block_layout[1] * block_layout[2] +
+ num_waves = (info->block[0] * info->block[1] * info->block[2] +
wave_divisor - 1) / wave_divisor;
COMPUTE_DBG(rctx->screen, "Using %u pipes, "
group_size);
radeon_compute_set_context_reg_seq(cs, R_0286EC_SPI_COMPUTE_NUM_THREAD_X, 3);
- radeon_emit(cs, block_layout[0]); /* R_0286EC_SPI_COMPUTE_NUM_THREAD_X */
- radeon_emit(cs, block_layout[1]); /* R_0286F0_SPI_COMPUTE_NUM_THREAD_Y */
- radeon_emit(cs, block_layout[2]); /* R_0286F4_SPI_COMPUTE_NUM_THREAD_Z */
+ radeon_emit(cs, info->block[0]); /* R_0286EC_SPI_COMPUTE_NUM_THREAD_X */
+ radeon_emit(cs, info->block[1]); /* R_0286F0_SPI_COMPUTE_NUM_THREAD_Y */
+ radeon_emit(cs, info->block[2]); /* R_0286F4_SPI_COMPUTE_NUM_THREAD_Z */
if (rctx->b.chip_class < CAYMAN) {
assert(lds_size <= 8192);
assert(lds_size <= 8160);
}
- radeon_compute_set_context_reg(cs, CM_R_0288E8_SQ_LDS_ALLOC,
+ radeon_compute_set_context_reg(cs, R_0288E8_SQ_LDS_ALLOC,
lds_size | (num_waves << 14));
/* Dispatch packet */
radeon_emit(cs, PKT3C(PKT3_DISPATCH_DIRECT, 3, 0));
- radeon_emit(cs, grid_layout[0]);
- radeon_emit(cs, grid_layout[1]);
- radeon_emit(cs, grid_layout[2]);
+ radeon_emit(cs, info->grid[0]);
+ radeon_emit(cs, info->grid[1]);
+ radeon_emit(cs, info->grid[2]);
/* VGT_DISPATCH_INITIATOR = COMPUTE_SHADER_EN */
radeon_emit(cs, 1);
}
-static void compute_emit_cs(struct r600_context *ctx, const uint *block_layout,
- const uint *grid_layout)
+static void compute_emit_cs(struct r600_context *rctx,
+ const struct pipe_grid_info *info)
{
- struct radeon_winsys_cs *cs = ctx->b.rings.gfx.cs;
+ struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
unsigned i;
/* make sure that the gfx ring is only one active */
- if (ctx->b.rings.dma.cs && ctx->b.rings.dma.cs->cdw) {
- ctx->b.rings.dma.flush(ctx, RADEON_FLUSH_ASYNC, NULL);
+ if (radeon_emitted(rctx->b.dma.cs, 0)) {
+ rctx->b.dma.flush(rctx, RADEON_FLUSH_ASYNC, NULL);
}
/* Initialize all the compute-related registers.
* See evergreen_init_atom_start_compute_cs() in this file for the list
* of registers initialized by the start_compute_cs_cmd atom.
*/
- r600_emit_command_buffer(cs, &ctx->start_compute_cs_cmd);
+ r600_emit_command_buffer(cs, &rctx->start_compute_cs_cmd);
+
+ /* emit config state */
+ if (rctx->b.chip_class == EVERGREEN)
+ r600_emit_atom(rctx, &rctx->config_state.atom);
- ctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE | R600_CONTEXT_FLUSH_AND_INV;
- r600_flush_emit(ctx);
+ rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE | R600_CONTEXT_FLUSH_AND_INV;
+ r600_flush_emit(rctx);
/* Emit colorbuffers. */
/* XXX support more than 8 colorbuffers (the offsets are not a multiple of 0x3C for CB8-11) */
- for (i = 0; i < 8 && i < ctx->framebuffer.state.nr_cbufs; i++) {
- struct r600_surface *cb = (struct r600_surface*)ctx->framebuffer.state.cbufs[i];
- unsigned reloc = radeon_add_to_buffer_list(&ctx->b, &ctx->b.rings.gfx,
+ for (i = 0; i < 8 && i < rctx->framebuffer.state.nr_cbufs; i++) {
+ struct r600_surface *cb = (struct r600_surface*)rctx->framebuffer.state.cbufs[i];
+ unsigned reloc = radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
(struct r600_resource*)cb->base.texture,
RADEON_USAGE_READWRITE,
- RADEON_PRIO_SHADER_RESOURCE_RW);
+ RADEON_PRIO_SHADER_RW_BUFFER);
radeon_compute_set_context_reg_seq(cs, R_028C60_CB_COLOR0_BASE + i * 0x3C, 7);
radeon_emit(cs, cb->cb_color_base); /* R_028C60_CB_COLOR0_BASE */
radeon_emit(cs, PKT3(PKT3_NOP, 0, 0)); /* R_028C60_CB_COLOR0_BASE */
radeon_emit(cs, reloc);
- if (!ctx->keep_tiling_flags) {
- radeon_emit(cs, PKT3(PKT3_NOP, 0, 0)); /* R_028C70_CB_COLOR0_INFO */
- radeon_emit(cs, reloc);
- }
-
radeon_emit(cs, PKT3(PKT3_NOP, 0, 0)); /* R_028C74_CB_COLOR0_ATTRIB */
radeon_emit(cs, reloc);
}
- if (ctx->keep_tiling_flags) {
- for (; i < 8 ; i++) {
- radeon_compute_set_context_reg(cs, R_028C70_CB_COLOR0_INFO + i * 0x3C,
- S_028C70_FORMAT(V_028C70_COLOR_INVALID));
- }
- for (; i < 12; i++) {
- radeon_compute_set_context_reg(cs, R_028E50_CB_COLOR8_INFO + (i - 8) * 0x1C,
- S_028C70_FORMAT(V_028C70_COLOR_INVALID));
- }
- }
+ for (; i < 8 ; i++)
+ radeon_compute_set_context_reg(cs, R_028C70_CB_COLOR0_INFO + i * 0x3C,
+ S_028C70_FORMAT(V_028C70_COLOR_INVALID));
+ for (; i < 12; i++)
+ radeon_compute_set_context_reg(cs, R_028E50_CB_COLOR8_INFO + (i - 8) * 0x1C,
+ S_028C70_FORMAT(V_028C70_COLOR_INVALID));
/* Set CB_TARGET_MASK XXX: Use cb_misc_state */
radeon_compute_set_context_reg(cs, R_028238_CB_TARGET_MASK,
- ctx->compute_cb_target_mask);
+ rctx->compute_cb_target_mask);
/* Emit vertex buffer state */
- ctx->cs_vertex_buffer_state.atom.num_dw = 12 * util_bitcount(ctx->cs_vertex_buffer_state.dirty_mask);
- r600_emit_atom(ctx, &ctx->cs_vertex_buffer_state.atom);
+ rctx->cs_vertex_buffer_state.atom.num_dw = 12 * util_bitcount(rctx->cs_vertex_buffer_state.dirty_mask);
+ r600_emit_atom(rctx, &rctx->cs_vertex_buffer_state.atom);
/* Emit constant buffer state */
- r600_emit_atom(ctx, &ctx->constbuf_state[PIPE_SHADER_COMPUTE].atom);
+ r600_emit_atom(rctx, &rctx->constbuf_state[PIPE_SHADER_COMPUTE].atom);
/* Emit sampler state */
- r600_emit_atom(ctx, &ctx->samplers[PIPE_SHADER_COMPUTE].states.atom);
+ r600_emit_atom(rctx, &rctx->samplers[PIPE_SHADER_COMPUTE].states.atom);
/* Emit sampler view (texture resource) state */
- r600_emit_atom(ctx, &ctx->samplers[PIPE_SHADER_COMPUTE].views.atom);
+ r600_emit_atom(rctx, &rctx->samplers[PIPE_SHADER_COMPUTE].views.atom);
/* Emit compute shader state */
- r600_emit_atom(ctx, &ctx->cs_shader_state.atom);
+ r600_emit_atom(rctx, &rctx->cs_shader_state.atom);
/* Emit dispatch state and dispatch packet */
- evergreen_emit_direct_dispatch(ctx, block_layout, grid_layout);
+ evergreen_emit_dispatch(rctx, info);
/* XXX evergreen_flush_emit() hardcodes the CP_COHER_SIZE to 0xffffffff
*/
- ctx->b.flags |= R600_CONTEXT_INV_CONST_CACHE |
+ rctx->b.flags |= R600_CONTEXT_INV_CONST_CACHE |
R600_CONTEXT_INV_VERTEX_CACHE |
R600_CONTEXT_INV_TEX_CACHE;
- r600_flush_emit(ctx);
- ctx->b.flags = 0;
+ r600_flush_emit(rctx);
+ rctx->b.flags = 0;
- if (ctx->b.chip_class >= CAYMAN) {
- cs->buf[cs->cdw++] = PKT3(PKT3_EVENT_WRITE, 0, 0);
- cs->buf[cs->cdw++] = EVENT_TYPE(EVENT_TYPE_CS_PARTIAL_FLUSH) | EVENT_INDEX(4);
+ if (rctx->b.chip_class >= CAYMAN) {
+ radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
+ radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_CS_PARTIAL_FLUSH) | EVENT_INDEX(4));
/* DEALLOC_STATE prevents the GPU from hanging when a
* SURFACE_SYNC packet is emitted some time after a DISPATCH_DIRECT
* with any of the CB*_DEST_BASE_ENA or DB_DEST_BASE_ENA bits set.
*/
- cs->buf[cs->cdw++] = PKT3C(PKT3_DEALLOC_STATE, 0, 0);
- cs->buf[cs->cdw++] = 0;
+ radeon_emit(cs, PKT3C(PKT3_DEALLOC_STATE, 0, 0));
+ radeon_emit(cs, 0);
}
#if 0
- COMPUTE_DBG(ctx->screen, "cdw: %i\n", cs->cdw);
+ COMPUTE_DBG(rctx->screen, "cdw: %i\n", cs->cdw);
for (i = 0; i < cs->cdw; i++) {
- COMPUTE_DBG(ctx->screen, "%4i : 0x%08X\n", i, cs->buf[i]);
+ COMPUTE_DBG(rctx->screen, "%4i : 0x%08X\n", i, cs->buf[i]);
}
#endif
/**
* Emit function for r600_cs_shader_state atom
*/
-void evergreen_emit_cs_shader(
- struct r600_context *rctx,
- struct r600_atom *atom)
+void evergreen_emit_cs_shader(struct r600_context *rctx,
+ struct r600_atom *atom)
{
struct r600_cs_shader_state *state =
(struct r600_cs_shader_state*)atom;
struct r600_pipe_compute *shader = state->shader;
- struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
+ struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
uint64_t va;
struct r600_resource *code_bo;
unsigned ngpr, nstack;
-#if HAVE_LLVM < 0x0306
- struct r600_kernel *kernel = &shader->kernels[state->kernel_index];
- code_bo = kernel->code_bo;
- va = kernel->code_bo->gpu_address;
- ngpr = kernel->bc.ngpr;
- nstack = kernel->bc.nstack;
-#else
code_bo = shader->code_bo;
va = shader->code_bo->gpu_address + state->pc;
ngpr = shader->bc.ngpr;
nstack = shader->bc.nstack;
-#endif
radeon_compute_set_context_reg_seq(cs, R_0288D0_SQ_PGM_START_LS, 3);
radeon_emit(cs, va >> 8); /* R_0288D0_SQ_PGM_START_LS */
radeon_emit(cs, 0); /* R_0288D8_SQ_PGM_RESOURCES_LS_2 */
radeon_emit(cs, PKT3C(PKT3_NOP, 0, 0));
- radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.rings.gfx,
+ radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
code_bo, RADEON_USAGE_READ,
- RADEON_PRIO_SHADER_DATA));
+ RADEON_PRIO_USER_SHADER));
}
-static void evergreen_launch_grid(
- struct pipe_context *ctx_,
- const uint *block_layout, const uint *grid_layout,
- uint32_t pc, const void *input)
+static void evergreen_launch_grid(struct pipe_context *ctx,
+ const struct pipe_grid_info *info)
{
- struct r600_context *ctx = (struct r600_context *)ctx_;
+ struct r600_context *rctx = (struct r600_context *)ctx;
#ifdef HAVE_OPENCL
- struct r600_pipe_compute *shader = ctx->cs_shader_state.shader;
+ struct r600_pipe_compute *shader = rctx->cs_shader_state.shader;
boolean use_kill;
-#if HAVE_LLVM < 0x0306
- struct r600_kernel *kernel = &shader->kernels[pc];
- (void)use_kill;
- if (!kernel->code_bo) {
- void *p;
- struct r600_bytecode *bc = &kernel->bc;
- LLVMModuleRef mod = kernel->llvm_module;
- boolean use_kill = false;
- bool dump = (ctx->screen->b.debug_flags & DBG_CS) != 0;
- unsigned use_sb = ctx->screen->b.debug_flags & DBG_SB_CS;
- unsigned sb_disasm = use_sb ||
- (ctx->screen->b.debug_flags & DBG_SB_DISASM);
-
- r600_bytecode_init(bc, ctx->b.chip_class, ctx->b.family,
- ctx->screen->has_compressed_msaa_texturing);
- bc->type = TGSI_PROCESSOR_COMPUTE;
- bc->isa = ctx->isa;
- r600_llvm_compile(mod, ctx->b.family, bc, &use_kill, dump);
-
- if (dump && !sb_disasm) {
- r600_bytecode_disasm(bc);
- } else if ((dump && sb_disasm) || use_sb) {
- if (r600_sb_bytecode_process(ctx, bc, NULL, dump, use_sb))
- R600_ERR("r600_sb_bytecode_process failed!\n");
- }
-
- kernel->code_bo = r600_compute_buffer_alloc_vram(ctx->screen,
- kernel->bc.ndw * 4);
- p = r600_buffer_map_sync_with_rings(&ctx->b, kernel->code_bo, PIPE_TRANSFER_WRITE);
- memcpy(p, kernel->bc.bytecode, kernel->bc.ndw * 4);
- ctx->b.ws->buffer_unmap(kernel->code_bo->cs_buf);
- }
- shader->active_kernel = kernel;
- ctx->cs_shader_state.kernel_index = pc;
-#else
- ctx->cs_shader_state.pc = pc;
+ rctx->cs_shader_state.pc = info->pc;
/* Get the config information for this kernel. */
- r600_shader_binary_read_config(&shader->binary, &shader->bc, pc, &use_kill);
-#endif
+ r600_shader_binary_read_config(&shader->binary, &shader->bc,
+ info->pc, &use_kill);
#endif
- COMPUTE_DBG(ctx->screen, "*** evergreen_launch_grid: pc = %u\n", pc);
+ COMPUTE_DBG(rctx->screen, "*** evergreen_launch_grid: pc = %u\n", info->pc);
- evergreen_compute_upload_input(ctx_, block_layout, grid_layout, input);
- compute_emit_cs(ctx, block_layout, grid_layout);
+ evergreen_compute_upload_input(ctx, info);
+ compute_emit_cs(rctx, info);
}
-static void evergreen_set_compute_resources(struct pipe_context * ctx_,
- unsigned start, unsigned count,
- struct pipe_surface ** surfaces)
+static void evergreen_set_compute_resources(struct pipe_context *ctx,
+ unsigned start, unsigned count,
+ struct pipe_surface **surfaces)
{
- struct r600_context *ctx = (struct r600_context *)ctx_;
+ struct r600_context *rctx = (struct r600_context *)ctx;
struct r600_surface **resources = (struct r600_surface **)surfaces;
- COMPUTE_DBG(ctx->screen, "*** evergreen_set_compute_resources: start = %u count = %u\n",
+ COMPUTE_DBG(rctx->screen, "*** evergreen_set_compute_resources: start = %u count = %u\n",
start, count);
for (unsigned i = 0; i < count; i++) {
- /* The First two vertex buffers are reserved for parameters and
+ /* The First three vertex buffers are reserved for parameters and
* global buffers. */
- unsigned vtx_id = 2 + i;
+ unsigned vtx_id = 3 + i;
if (resources[i]) {
struct r600_resource_global *buffer =
(struct r600_resource_global*)
if (resources[i]->base.writable) {
assert(i+1 < 12);
- evergreen_set_rat(ctx->cs_shader_state.shader, i+1,
+ evergreen_set_rat(rctx->cs_shader_state.shader, i+1,
(struct r600_resource *)resources[i]->base.texture,
buffer->chunk->start_in_dw*4,
resources[i]->base.texture->width0);
}
- evergreen_cs_set_vertex_buffer(ctx, vtx_id,
+ evergreen_cs_set_vertex_buffer(rctx, vtx_id,
buffer->chunk->start_in_dw * 4,
resources[i]->base.texture);
}
}
}
-static void evergreen_set_global_binding(
- struct pipe_context *ctx_, unsigned first, unsigned n,
- struct pipe_resource **resources,
- uint32_t **handles)
+static void evergreen_set_global_binding(struct pipe_context *ctx,
+ unsigned first, unsigned n,
+ struct pipe_resource **resources,
+ uint32_t **handles)
{
- struct r600_context *ctx = (struct r600_context *)ctx_;
- struct compute_memory_pool *pool = ctx->screen->global_pool;
+ struct r600_context *rctx = (struct r600_context *)ctx;
+ struct compute_memory_pool *pool = rctx->screen->global_pool;
struct r600_resource_global **buffers =
(struct r600_resource_global **)resources;
unsigned i;
- COMPUTE_DBG(ctx->screen, "*** evergreen_set_global_binding first = %u n = %u\n",
+ COMPUTE_DBG(rctx->screen, "*** evergreen_set_global_binding first = %u n = %u\n",
first, n);
if (!resources) {
buffers[i]->chunk->status |= ITEM_FOR_PROMOTING;
}
- if (compute_memory_finalize_pending(pool, ctx_) == -1) {
+ if (compute_memory_finalize_pending(pool, ctx) == -1) {
/* XXX: Unset */
return;
}
*(handles[i]) = util_cpu_to_le32(handle);
}
- evergreen_set_rat(ctx->cs_shader_state.shader, 0, pool->bo, 0, pool->size_in_dw * 4);
- evergreen_cs_set_vertex_buffer(ctx, 1, 0,
+ /* globals for writing */
+ evergreen_set_rat(rctx->cs_shader_state.shader, 0, pool->bo, 0, pool->size_in_dw * 4);
+ /* globals for reading */
+ evergreen_cs_set_vertex_buffer(rctx, 1, 0,
(struct pipe_resource*)pool->bo);
+
+ /* constants for reading, LLVM puts them in text segment */
+ evergreen_cs_set_vertex_buffer(rctx, 2, 0,
+ (struct pipe_resource*)rctx->cs_shader_state.shader->code_bo);
}
/**
* command stream by the start_cs_cmd atom. However, since the SET_CONTEXT_REG
* packet requires that the shader type bit be set, we must initialize all
* context registers needed for compute in this function. The registers
- * intialized by the start_cs_cmd atom can be found in evereen_state.c in the
+ * initialized by the start_cs_cmd atom can be found in evergreen_state.c in the
* functions evergreen_init_atom_start_cs or cayman_init_atom_start_cs depending
* on the GPU family.
*/
-void evergreen_init_atom_start_compute_cs(struct r600_context *ctx)
+void evergreen_init_atom_start_compute_cs(struct r600_context *rctx)
{
- struct r600_command_buffer *cb = &ctx->start_compute_cs_cmd;
+ struct r600_command_buffer *cb = &rctx->start_compute_cs_cmd;
int num_threads;
int num_stack_entries;
- /* since all required registers are initialised in the
+ /* since all required registers are initialized in the
* start_compute_cs_cmd atom, we can EMIT_EARLY here.
*/
r600_init_command_buffer(cb, 256);
r600_store_value(cb, PKT3(PKT3_EVENT_WRITE, 0, 0));
r600_store_value(cb, EVENT_TYPE(EVENT_TYPE_CS_PARTIAL_FLUSH) | EVENT_INDEX(4));
- switch (ctx->b.family) {
+ switch (rctx->b.family) {
case CHIP_CEDAR:
default:
num_threads = 128;
}
/* Config Registers */
- if (ctx->b.chip_class < CAYMAN)
- evergreen_init_common_regs(cb, ctx->b.chip_class, ctx->b.family,
- ctx->screen->b.info.drm_minor);
+ if (rctx->b.chip_class < CAYMAN)
+ evergreen_init_common_regs(rctx, cb, rctx->b.chip_class, rctx->b.family,
+ rctx->screen->b.info.drm_minor);
else
- cayman_init_common_regs(cb, ctx->b.chip_class, ctx->b.family,
- ctx->screen->b.info.drm_minor);
+ cayman_init_common_regs(cb, rctx->b.chip_class, rctx->b.family,
+ rctx->screen->b.info.drm_minor);
/* The primitive type always needs to be POINTLIST for compute. */
r600_store_config_reg(cb, R_008958_VGT_PRIMITIVE_TYPE,
V_008958_DI_PT_POINTLIST);
- if (ctx->b.chip_class < CAYMAN) {
+ if (rctx->b.chip_class < CAYMAN) {
/* These registers control which simds can be used by each stage.
* The default for these registers is 0xffffffff, which means
* R_008E28_SQ_STATIC_THREAD_MGMT3
*/
- /* XXX: We may need to adjust the thread and stack resouce
+ /* XXX: We may need to adjust the thread and stack resource
* values for 3D/compute interop */
r600_store_config_reg_seq(cb, R_008C18_SQ_THREAD_RESOURCE_MGMT_1, 5);
* allocate the appropriate amount of LDS dwords using the
* CM_R_0288E8_SQ_LDS_ALLOC register.
*/
- if (ctx->b.chip_class < CAYMAN) {
+ if (rctx->b.chip_class < CAYMAN) {
r600_store_config_reg(cb, R_008E2C_SQ_LDS_RESOURCE_MGMT,
S_008E2C_NUM_PS_LDS(0x0000) | S_008E2C_NUM_LS_LDS(8192));
} else {
/* Context Registers */
- if (ctx->b.chip_class < CAYMAN) {
+ if (rctx->b.chip_class < CAYMAN) {
/* workaround for hw issues with dyn gpr - must set all limits
* to 240 instead of 0, 0x1e == 240 / 8
*/
eg_store_loop_const(cb, R_03A200_SQ_LOOP_CONST_0 + (160 * 4), 0x1000FFF);
}
-void evergreen_init_compute_state_functions(struct r600_context *ctx)
-{
- ctx->b.b.create_compute_state = evergreen_create_compute_state;
- ctx->b.b.delete_compute_state = evergreen_delete_compute_state;
- ctx->b.b.bind_compute_state = evergreen_bind_compute_state;
-// ctx->context.create_sampler_view = evergreen_compute_create_sampler_view;
- ctx->b.b.set_compute_resources = evergreen_set_compute_resources;
- ctx->b.b.set_global_binding = evergreen_set_global_binding;
- ctx->b.b.launch_grid = evergreen_launch_grid;
-
-}
-
-struct pipe_resource *r600_compute_global_buffer_create(
- struct pipe_screen *screen,
- const struct pipe_resource *templ)
-{
- struct r600_resource_global* result = NULL;
- struct r600_screen* rscreen = NULL;
- int size_in_dw = 0;
-
- assert(templ->target == PIPE_BUFFER);
- assert(templ->bind & PIPE_BIND_GLOBAL);
- assert(templ->array_size == 1 || templ->array_size == 0);
- assert(templ->depth0 == 1 || templ->depth0 == 0);
- assert(templ->height0 == 1 || templ->height0 == 0);
-
- result = (struct r600_resource_global*)
- CALLOC(sizeof(struct r600_resource_global), 1);
- rscreen = (struct r600_screen*)screen;
-
- COMPUTE_DBG(rscreen, "*** r600_compute_global_buffer_create\n");
- COMPUTE_DBG(rscreen, "width = %u array_size = %u\n", templ->width0,
- templ->array_size);
-
- result->base.b.vtbl = &r600_global_buffer_vtbl;
- result->base.b.b.screen = screen;
- result->base.b.b = *templ;
- pipe_reference_init(&result->base.b.b.reference, 1);
-
- size_in_dw = (templ->width0+3) / 4;
-
- result->chunk = compute_memory_alloc(rscreen->global_pool, size_in_dw);
-
- if (result->chunk == NULL)
- {
- free(result);
- return NULL;
- }
-
- return &result->base.b.b;
-}
-
-void r600_compute_global_buffer_destroy(
- struct pipe_screen *screen,
- struct pipe_resource *res)
+void evergreen_init_compute_state_functions(struct r600_context *rctx)
{
- struct r600_resource_global* buffer = NULL;
- struct r600_screen* rscreen = NULL;
-
- assert(res->target == PIPE_BUFFER);
- assert(res->bind & PIPE_BIND_GLOBAL);
+ rctx->b.b.create_compute_state = evergreen_create_compute_state;
+ rctx->b.b.delete_compute_state = evergreen_delete_compute_state;
+ rctx->b.b.bind_compute_state = evergreen_bind_compute_state;
+// rctx->context.create_sampler_view = evergreen_compute_create_sampler_view;
+ rctx->b.b.set_compute_resources = evergreen_set_compute_resources;
+ rctx->b.b.set_global_binding = evergreen_set_global_binding;
+ rctx->b.b.launch_grid = evergreen_launch_grid;
- buffer = (struct r600_resource_global*)res;
- rscreen = (struct r600_screen*)screen;
-
- compute_memory_free(rscreen->global_pool, buffer->chunk->id);
-
- buffer->chunk = NULL;
- free(res);
}
-void *r600_compute_global_transfer_map(
- struct pipe_context *ctx_,
- struct pipe_resource *resource,
- unsigned level,
- unsigned usage,
- const struct pipe_box *box,
- struct pipe_transfer **ptransfer)
+static void *r600_compute_global_transfer_map(struct pipe_context *ctx,
+ struct pipe_resource *resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box,
+ struct pipe_transfer **ptransfer)
{
- struct r600_context *rctx = (struct r600_context*)ctx_;
+ struct r600_context *rctx = (struct r600_context*)ctx;
struct compute_memory_pool *pool = rctx->screen->global_pool;
struct r600_resource_global* buffer =
(struct r600_resource_global*)resource;
unsigned offset = box->x;
if (is_item_in_pool(item)) {
- compute_memory_demote_item(pool, item, ctx_);
+ compute_memory_demote_item(pool, item, ctx);
}
else {
if (item->real_buffer == NULL) {
- item->real_buffer = (struct r600_resource*)
+ item->real_buffer =
r600_compute_buffer_alloc_vram(pool->screen, item->size_in_dw * 4);
}
}
assert(box->z == 0);
///TODO: do it better, mapping is not possible if the pool is too big
- return pipe_buffer_map_range(ctx_, dst,
+ return pipe_buffer_map_range(ctx, dst,
offset, box->width, usage, ptransfer);
}
-void r600_compute_global_transfer_unmap(
- struct pipe_context *ctx_,
- struct pipe_transfer* transfer)
+static void r600_compute_global_transfer_unmap(struct pipe_context *ctx,
+ struct pipe_transfer *transfer)
{
/* struct r600_resource_global are not real resources, they just map
* to an offset within the compute memory pool. The function
assert (!"This function should not be called");
}
-void r600_compute_global_transfer_flush_region(
- struct pipe_context *ctx_,
- struct pipe_transfer *transfer,
- const struct pipe_box *box)
+static void r600_compute_global_transfer_flush_region(struct pipe_context *ctx,
+ struct pipe_transfer *transfer,
+ const struct pipe_box *box)
{
assert(0 && "TODO");
}
-void r600_compute_global_transfer_inline_write(
- struct pipe_context *pipe,
- struct pipe_resource *resource,
- unsigned level,
- unsigned usage,
- const struct pipe_box *box,
- const void *data,
- unsigned stride,
- unsigned layer_stride)
+static void r600_compute_global_transfer_inline_write(struct pipe_context *pipe,
+ struct pipe_resource *resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box,
+ const void *data,
+ unsigned stride,
+ unsigned layer_stride)
{
assert(0 && "TODO");
}
+
+static void r600_compute_global_buffer_destroy(struct pipe_screen *screen,
+ struct pipe_resource *res)
+{
+ struct r600_resource_global* buffer = NULL;
+ struct r600_screen* rscreen = NULL;
+
+ assert(res->target == PIPE_BUFFER);
+ assert(res->bind & PIPE_BIND_GLOBAL);
+
+ buffer = (struct r600_resource_global*)res;
+ rscreen = (struct r600_screen*)screen;
+
+ compute_memory_free(rscreen->global_pool, buffer->chunk->id);
+
+ buffer->chunk = NULL;
+ free(res);
+}
+
+static const struct u_resource_vtbl r600_global_buffer_vtbl =
+{
+ u_default_resource_get_handle, /* get_handle */
+ r600_compute_global_buffer_destroy, /* resource_destroy */
+ r600_compute_global_transfer_map, /* transfer_map */
+ r600_compute_global_transfer_flush_region,/* transfer_flush_region */
+ r600_compute_global_transfer_unmap, /* transfer_unmap */
+ r600_compute_global_transfer_inline_write /* transfer_inline_write */
+};
+
+struct pipe_resource *r600_compute_global_buffer_create(struct pipe_screen *screen,
+ const struct pipe_resource *templ)
+{
+ struct r600_resource_global* result = NULL;
+ struct r600_screen* rscreen = NULL;
+ int size_in_dw = 0;
+
+ assert(templ->target == PIPE_BUFFER);
+ assert(templ->bind & PIPE_BIND_GLOBAL);
+ assert(templ->array_size == 1 || templ->array_size == 0);
+ assert(templ->depth0 == 1 || templ->depth0 == 0);
+ assert(templ->height0 == 1 || templ->height0 == 0);
+
+ result = (struct r600_resource_global*)
+ CALLOC(sizeof(struct r600_resource_global), 1);
+ rscreen = (struct r600_screen*)screen;
+
+ COMPUTE_DBG(rscreen, "*** r600_compute_global_buffer_create\n");
+ COMPUTE_DBG(rscreen, "width = %u array_size = %u\n", templ->width0,
+ templ->array_size);
+
+ result->base.b.vtbl = &r600_global_buffer_vtbl;
+ result->base.b.b = *templ;
+ result->base.b.b.screen = screen;
+ pipe_reference_init(&result->base.b.b.reference, 1);
+
+ size_in_dw = (templ->width0+3) / 4;
+
+ result->chunk = compute_memory_alloc(rscreen->global_pool, size_in_dw);
+
+ if (result->chunk == NULL)
+ {
+ free(result);
+ return NULL;
+ }
+
+ return &result->base.b.b;
+}