#include "evergreen_compute_internal.h"
#include "compute_memory_pool.h"
#include "sb/sb_public.h"
-#ifdef HAVE_OPENCL
-#include "radeon/radeon_llvm_util.h"
-#endif
#include "radeon/radeon_elf_util.h"
#include <inttypes.h>
}
static void *evergreen_create_compute_state(struct pipe_context *ctx,
- const const struct pipe_compute_state *cso)
+ const struct pipe_compute_state *cso)
{
struct r600_context *rctx = (struct r600_context *)ctx;
struct r600_pipe_compute *shader = CALLOC_STRUCT(r600_pipe_compute);