vc4: Add support for 16-bit signed/unsigned norm/scaled vertex attrs.
[mesa.git] / src / gallium / drivers / r600 / evergreen_compute.c
index 38b78c7dfcb188c3521fa24b7e9a23539b6cb9c7..90fdd79ab96a3d8df0016657a89ff75232bb24e1 100644 (file)
@@ -47,8 +47,9 @@
 #include "compute_memory_pool.h"
 #include "sb/sb_public.h"
 #ifdef HAVE_OPENCL
-#include "radeon_llvm_util.h"
+#include "radeon/radeon_llvm_util.h"
 #endif
+#include "radeon/radeon_elf_util.h"
 #include <inttypes.h>
 
 /**
@@ -198,18 +199,42 @@ void *evergreen_create_compute_state(
 {
        struct r600_context *ctx = (struct r600_context *)ctx_;
        struct r600_pipe_compute *shader = CALLOC_STRUCT(r600_pipe_compute);
-
 #ifdef HAVE_OPENCL
        const struct pipe_llvm_program_header * header;
-       const unsigned char * code;
-       unsigned i;
-
-       shader->llvm_ctx = LLVMContextCreate();
+       const char *code;
+       void *p;
+       boolean use_kill;
 
        COMPUTE_DBG(ctx->screen, "*** evergreen_create_compute_state\n");
-
        header = cso->prog;
        code = cso->prog + sizeof(struct pipe_llvm_program_header);
+#if HAVE_LLVM < 0x0306
+        (void)use_kill;
+       (void)p;
+       shader->llvm_ctx = LLVMContextCreate();
+       shader->num_kernels = radeon_llvm_get_num_kernels(shader->llvm_ctx,
+                               code, header->num_bytes);
+       shader->kernels = CALLOC(sizeof(struct r600_kernel),
+                               shader->num_kernels);
+       {
+               unsigned i;
+               for (i = 0; i < shader->num_kernels; i++) {
+                       struct r600_kernel *kernel = &shader->kernels[i];
+                       kernel->llvm_module = radeon_llvm_get_kernel_module(
+                               shader->llvm_ctx, i, code, header->num_bytes);
+               }
+       }
+#else
+       memset(&shader->binary, 0, sizeof(shader->binary));
+       radeon_elf_read(code, header->num_bytes, &shader->binary, true);
+       r600_create_shader(&shader->bc, &shader->binary, &use_kill);
+
+       shader->code_bo = r600_compute_buffer_alloc_vram(ctx->screen,
+                                                       shader->bc.ndw * 4);
+       p = r600_buffer_map_sync_with_rings(&ctx->b, shader->code_bo, PIPE_TRANSFER_WRITE);
+       memcpy(p, shader->bc.bytecode, shader->bc.ndw * 4);
+       ctx->b.ws->buffer_unmap(shader->code_bo->cs_buf);
+#endif
 #endif
 
        shader->ctx = (struct r600_context*)ctx;
@@ -217,17 +242,6 @@ void *evergreen_create_compute_state(
        shader->private_size = cso->req_private_mem;
        shader->input_size = cso->req_input_mem;
 
-#ifdef HAVE_OPENCL 
-       shader->num_kernels = radeon_llvm_get_num_kernels(shader->llvm_ctx, code,
-                                                       header->num_bytes);
-       shader->kernels = CALLOC(sizeof(struct r600_kernel), shader->num_kernels);
-
-       for (i = 0; i < shader->num_kernels; i++) {
-               struct r600_kernel *kernel = &shader->kernels[i];
-               kernel->llvm_module = radeon_llvm_get_kernel_module(shader->llvm_ctx, i,
-                                                       code, header->num_bytes);
-       }
-#endif
        return shader;
 }
 
@@ -238,14 +252,6 @@ void evergreen_delete_compute_state(struct pipe_context *ctx, void* state)
        if (!shader)
                return;
 
-       FREE(shader->kernels);
-
-#ifdef HAVE_OPENCL
-       if (shader->llvm_ctx){
-               LLVMContextDispose(shader->llvm_ctx);
-       }
-#endif
-
        FREE(shader);
 }
 
@@ -347,7 +353,13 @@ static void evergreen_emit_direct_dispatch(
        unsigned wave_divisor = (16 * num_pipes);
        int group_size = 1;
        int grid_size = 1;
-       unsigned lds_size = shader->local_size / 4 + shader->active_kernel->bc.nlds_dw;
+       unsigned lds_size = shader->local_size / 4 +
+#if HAVE_LLVM < 0x0306
+               shader->active_kernel->bc.nlds_dw;
+#else
+               shader->bc.nlds_dw;
+#endif
+
 
        /* Calculate group_size/grid_size */
        for (i = 0; i < 3; i++) {
@@ -520,19 +532,34 @@ void evergreen_emit_cs_shader(
        struct r600_cs_shader_state *state =
                                        (struct r600_cs_shader_state*)atom;
        struct r600_pipe_compute *shader = state->shader;
-       struct r600_kernel *kernel = &shader->kernels[state->kernel_index];
        struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
+       uint64_t va;
+       struct r600_resource *code_bo;
+       unsigned ngpr, nstack;
+
+#if HAVE_LLVM < 0x0306
+       struct r600_kernel *kernel = &shader->kernels[state->kernel_index];
+       code_bo = kernel->code_bo;
+       va = kernel->code_bo->gpu_address;
+       ngpr = kernel->bc.ngpr;
+       nstack = kernel->bc.nstack;
+#else
+       code_bo = shader->code_bo;
+       va = shader->code_bo->gpu_address + state->pc;
+       ngpr = shader->bc.ngpr;
+       nstack = shader->bc.nstack;
+#endif
 
        r600_write_compute_context_reg_seq(cs, R_0288D0_SQ_PGM_START_LS, 3);
-       radeon_emit(cs, kernel->code_bo->gpu_address >> 8); /* R_0288D0_SQ_PGM_START_LS */
+       radeon_emit(cs, va >> 8); /* R_0288D0_SQ_PGM_START_LS */
        radeon_emit(cs,           /* R_0288D4_SQ_PGM_RESOURCES_LS */
-                       S_0288D4_NUM_GPRS(kernel->bc.ngpr)
-                       | S_0288D4_STACK_SIZE(kernel->bc.nstack));
+                       S_0288D4_NUM_GPRS(ngpr)
+                       | S_0288D4_STACK_SIZE(nstack));
        radeon_emit(cs, 0);     /* R_0288D8_SQ_PGM_RESOURCES_LS_2 */
 
        radeon_emit(cs, PKT3C(PKT3_NOP, 0, 0));
        radeon_emit(cs, r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx,
-                                             kernel->code_bo, RADEON_USAGE_READ,
+                                             code_bo, RADEON_USAGE_READ,
                                              RADEON_PRIO_SHADER_DATA));
 }
 
@@ -542,46 +569,54 @@ static void evergreen_launch_grid(
                uint32_t pc, const void *input)
 {
        struct r600_context *ctx = (struct r600_context *)ctx_;
-
+#ifdef HAVE_OPENCL
        struct r600_pipe_compute *shader = ctx->cs_shader_state.shader;
+       boolean use_kill;
+
+#if HAVE_LLVM < 0x0306
        struct r600_kernel *kernel = &shader->kernels[pc];
+       (void)use_kill;
+        if (!kernel->code_bo) {
+                void *p;
+                struct r600_bytecode *bc = &kernel->bc;
+                LLVMModuleRef mod = kernel->llvm_module;
+                boolean use_kill = false;
+                bool dump = (ctx->screen->b.debug_flags & DBG_CS) != 0;
+                unsigned use_sb = ctx->screen->b.debug_flags & DBG_SB_CS;
+                unsigned sb_disasm = use_sb ||
+                        (ctx->screen->b.debug_flags & DBG_SB_DISASM);
+
+                r600_bytecode_init(bc, ctx->b.chip_class, ctx->b.family,
+                           ctx->screen->has_compressed_msaa_texturing);
+                bc->type = TGSI_PROCESSOR_COMPUTE;
+                bc->isa = ctx->isa;
+                r600_llvm_compile(mod, ctx->b.family, bc, &use_kill, dump);
+
+                if (dump && !sb_disasm) {
+                        r600_bytecode_disasm(bc);
+                } else if ((dump && sb_disasm) || use_sb) {
+                        if (r600_sb_bytecode_process(ctx, bc, NULL, dump, use_sb))
+                                R600_ERR("r600_sb_bytecode_process failed!\n");
+                }
+
+                kernel->code_bo = r600_compute_buffer_alloc_vram(ctx->screen,
+                                                        kernel->bc.ndw * 4);
+                p = r600_buffer_map_sync_with_rings(&ctx->b, kernel->code_bo, PIPE_TRANSFER_WRITE);
+                memcpy(p, kernel->bc.bytecode, kernel->bc.ndw * 4);
+                ctx->b.ws->buffer_unmap(kernel->code_bo->cs_buf);
+        }
+       shader->active_kernel = kernel;
+       ctx->cs_shader_state.kernel_index = pc;
+#else
+       ctx->cs_shader_state.pc = pc;
+       /* Get the config information for this kernel. */
+       r600_shader_binary_read_config(&shader->binary, &shader->bc, pc, &use_kill);
+#endif
+#endif
 
        COMPUTE_DBG(ctx->screen, "*** evergreen_launch_grid: pc = %u\n", pc);
 
-#ifdef HAVE_OPENCL
-
-       if (!kernel->code_bo) {
-               void *p;
-               struct r600_bytecode *bc = &kernel->bc;
-               LLVMModuleRef mod = kernel->llvm_module;
-               boolean use_kill = false;
-               bool dump = (ctx->screen->b.debug_flags & DBG_CS) != 0;
-               unsigned use_sb = ctx->screen->b.debug_flags & DBG_SB_CS;
-               unsigned sb_disasm = use_sb ||
-                       (ctx->screen->b.debug_flags & DBG_SB_DISASM);
-
-               r600_bytecode_init(bc, ctx->b.chip_class, ctx->b.family,
-                          ctx->screen->has_compressed_msaa_texturing);
-               bc->type = TGSI_PROCESSOR_COMPUTE;
-               bc->isa = ctx->isa;
-               r600_llvm_compile(mod, ctx->b.family, bc, &use_kill, dump);
-
-               if (dump && !sb_disasm) {
-                       r600_bytecode_disasm(bc);
-               } else if ((dump && sb_disasm) || use_sb) {
-                       if (r600_sb_bytecode_process(ctx, bc, NULL, dump, use_sb))
-                               R600_ERR("r600_sb_bytecode_process failed!\n");
-               }
 
-               kernel->code_bo = r600_compute_buffer_alloc_vram(ctx->screen,
-                                                       kernel->bc.ndw * 4);
-               p = r600_buffer_map_sync_with_rings(&ctx->b, kernel->code_bo, PIPE_TRANSFER_WRITE);
-               memcpy(p, kernel->bc.bytecode, kernel->bc.ndw * 4);
-               ctx->b.ws->buffer_unmap(kernel->code_bo->cs_buf);
-       }
-#endif
-       shader->active_kernel = kernel;
-       ctx->cs_shader_state.kernel_index = pc;
        evergreen_compute_upload_input(ctx_, block_layout, grid_layout, input);
        compute_emit_cs(ctx, block_layout, grid_layout);
 }