* Adam Rak <adam.rak@streamnovation.com>
*/
+#ifdef HAVE_OPENCL
+#include <gelf.h>
+#include <libelf.h>
+#endif
#include <stdio.h>
#include <errno.h>
#include "pipe/p_defines.h"
#include "util/u_memory.h"
#include "util/u_inlines.h"
#include "util/u_framebuffer.h"
+#include "tgsi/tgsi_parse.h"
#include "pipebuffer/pb_buffer.h"
#include "evergreend.h"
#include "r600_shader.h"
#include "evergreen_compute_internal.h"
#include "compute_memory_pool.h"
#include "sb/sb_public.h"
-#ifdef HAVE_OPENCL
-#include "radeon/radeon_llvm_util.h"
-#endif
-#include "radeon/radeon_elf_util.h"
#include <inttypes.h>
/**
*/
-struct r600_resource* r600_compute_buffer_alloc_vram(
- struct r600_screen *screen,
- unsigned size)
+#ifdef HAVE_OPENCL
+static void radeon_shader_binary_init(struct r600_shader_binary *b)
+{
+ memset(b, 0, sizeof(*b));
+}
+
+static void radeon_shader_binary_clean(struct r600_shader_binary *b)
+{
+ if (!b)
+ return;
+ FREE(b->code);
+ FREE(b->config);
+ FREE(b->rodata);
+ FREE(b->global_symbol_offsets);
+ FREE(b->relocs);
+ FREE(b->disasm_string);
+}
+#endif
+
+struct r600_resource *r600_compute_buffer_alloc_vram(struct r600_screen *screen,
+ unsigned size)
{
- struct pipe_resource * buffer = NULL;
+ struct pipe_resource *buffer = NULL;
assert(size);
- buffer = pipe_buffer_create(
- (struct pipe_screen*) screen,
- PIPE_BIND_CUSTOM,
- PIPE_USAGE_IMMUTABLE,
- size);
+ buffer = pipe_buffer_create((struct pipe_screen*) screen,
+ 0, PIPE_USAGE_IMMUTABLE, size);
return (struct r600_resource *)buffer;
}
-static void evergreen_set_rat(
- struct r600_pipe_compute *pipe,
- unsigned id,
- struct r600_resource* bo,
- int start,
- int size)
+static void evergreen_set_rat(struct r600_pipe_compute *pipe,
+ unsigned id,
+ struct r600_resource *bo,
+ int start,
+ int size)
{
struct pipe_surface rat_templ;
struct r600_surface *surf = NULL;
rat_templ.u.tex.first_layer = 0;
rat_templ.u.tex.last_layer = 0;
- /* Add the RAT the list of color buffers */
+ /* Add the RAT the list of color buffers. Drop the old buffer first. */
+ pipe_surface_reference(&pipe->ctx->framebuffer.state.cbufs[id], NULL);
pipe->ctx->framebuffer.state.cbufs[id] = pipe->ctx->b.b.create_surface(
(struct pipe_context *)pipe->ctx,
(struct pipe_resource *)bo, &rat_templ);
evergreen_init_color_surface_rat(rctx, surf);
}
-static void evergreen_cs_set_vertex_buffer(
- struct r600_context * rctx,
- unsigned vb_index,
- unsigned offset,
- struct pipe_resource * buffer)
+static void evergreen_cs_set_vertex_buffer(struct r600_context *rctx,
+ unsigned vb_index,
+ unsigned offset,
+ struct pipe_resource *buffer)
{
struct r600_vertexbuf_state *state = &rctx->cs_vertex_buffer_state;
struct pipe_vertex_buffer *vb = &state->vb[vb_index];
vb->stride = 1;
vb->buffer_offset = offset;
- vb->buffer = buffer;
- vb->user_buffer = NULL;
+ vb->buffer.resource = buffer;
+ vb->is_user_buffer = false;
/* The vertex instructions in the compute shaders use the texture cache,
* so we need to invalidate it. */
r600_mark_atom_dirty(rctx, &state->atom);
}
-static void evergreen_cs_set_constant_buffer(
- struct r600_context * rctx,
- unsigned cb_index,
- unsigned offset,
- unsigned size,
- struct pipe_resource * buffer)
+static void evergreen_cs_set_constant_buffer(struct r600_context *rctx,
+ unsigned cb_index,
+ unsigned offset,
+ unsigned size,
+ struct pipe_resource *buffer)
{
struct pipe_constant_buffer cb;
cb.buffer_size = size;
rctx->b.b.set_constant_buffer(&rctx->b.b, PIPE_SHADER_COMPUTE, cb_index, &cb);
}
-static const struct u_resource_vtbl r600_global_buffer_vtbl =
+/* We need to define these R600 registers here, because we can't include
+ * evergreend.h and r600d.h.
+ */
+#define R_028868_SQ_PGM_RESOURCES_VS 0x028868
+#define R_028850_SQ_PGM_RESOURCES_PS 0x028850
+
+#ifdef HAVE_OPENCL
+static void parse_symbol_table(Elf_Data *symbol_table_data,
+ const GElf_Shdr *symbol_table_header,
+ struct r600_shader_binary *binary)
{
- u_default_resource_get_handle, /* get_handle */
- r600_compute_global_buffer_destroy, /* resource_destroy */
- r600_compute_global_transfer_map, /* transfer_map */
- r600_compute_global_transfer_flush_region,/* transfer_flush_region */
- r600_compute_global_transfer_unmap, /* transfer_unmap */
- r600_compute_global_transfer_inline_write /* transfer_inline_write */
-};
+ GElf_Sym symbol;
+ unsigned i = 0;
+ unsigned symbol_count =
+ symbol_table_header->sh_size / symbol_table_header->sh_entsize;
+
+ /* We are over allocating this list, because symbol_count gives the
+ * total number of symbols, and we will only be filling the list
+ * with offsets of global symbols. The memory savings from
+ * allocating the correct size of this list will be small, and
+ * I don't think it is worth the cost of pre-computing the number
+ * of global symbols.
+ */
+ binary->global_symbol_offsets = CALLOC(symbol_count, sizeof(uint64_t));
+
+ while (gelf_getsym(symbol_table_data, i++, &symbol)) {
+ unsigned i;
+ if (GELF_ST_BIND(symbol.st_info) != STB_GLOBAL ||
+ symbol.st_shndx == 0 /* Undefined symbol */) {
+ continue;
+ }
+
+ binary->global_symbol_offsets[binary->global_symbol_count] =
+ symbol.st_value;
+
+ /* Sort the list using bubble sort. This list will usually
+ * be small. */
+ for (i = binary->global_symbol_count; i > 0; --i) {
+ uint64_t lhs = binary->global_symbol_offsets[i - 1];
+ uint64_t rhs = binary->global_symbol_offsets[i];
+ if (lhs < rhs) {
+ break;
+ }
+ binary->global_symbol_offsets[i] = lhs;
+ binary->global_symbol_offsets[i - 1] = rhs;
+ }
+ ++binary->global_symbol_count;
+ }
+}
-void *evergreen_create_compute_state(
- struct pipe_context *ctx_,
- const const struct pipe_compute_state *cso)
+static void parse_relocs(Elf *elf, Elf_Data *relocs, Elf_Data *symbols,
+ unsigned symbol_sh_link,
+ struct r600_shader_binary *binary)
{
- struct r600_context *ctx = (struct r600_context *)ctx_;
+ unsigned i;
+
+ if (!relocs || !symbols || !binary->reloc_count) {
+ return;
+ }
+ binary->relocs = CALLOC(binary->reloc_count,
+ sizeof(struct r600_shader_reloc));
+ for (i = 0; i < binary->reloc_count; i++) {
+ GElf_Sym symbol;
+ GElf_Rel rel;
+ char *symbol_name;
+ struct r600_shader_reloc *reloc = &binary->relocs[i];
+
+ gelf_getrel(relocs, i, &rel);
+ gelf_getsym(symbols, GELF_R_SYM(rel.r_info), &symbol);
+ symbol_name = elf_strptr(elf, symbol_sh_link, symbol.st_name);
+
+ reloc->offset = rel.r_offset;
+ strncpy(reloc->name, symbol_name, sizeof(reloc->name)-1);
+ reloc->name[sizeof(reloc->name)-1] = 0;
+ }
+}
+
+static void r600_elf_read(const char *elf_data, unsigned elf_size,
+ struct r600_shader_binary *binary)
+{
+ char *elf_buffer;
+ Elf *elf;
+ Elf_Scn *section = NULL;
+ Elf_Data *symbols = NULL, *relocs = NULL;
+ size_t section_str_index;
+ unsigned symbol_sh_link = 0;
+
+ /* One of the libelf implementations
+ * (http://www.mr511.de/software/english.htm) requires calling
+ * elf_version() before elf_memory().
+ */
+ elf_version(EV_CURRENT);
+ elf_buffer = MALLOC(elf_size);
+ memcpy(elf_buffer, elf_data, elf_size);
+
+ elf = elf_memory(elf_buffer, elf_size);
+
+ elf_getshdrstrndx(elf, §ion_str_index);
+
+ while ((section = elf_nextscn(elf, section))) {
+ const char *name;
+ Elf_Data *section_data = NULL;
+ GElf_Shdr section_header;
+ if (gelf_getshdr(section, §ion_header) != §ion_header) {
+ fprintf(stderr, "Failed to read ELF section header\n");
+ return;
+ }
+ name = elf_strptr(elf, section_str_index, section_header.sh_name);
+ if (!strcmp(name, ".text")) {
+ section_data = elf_getdata(section, section_data);
+ binary->code_size = section_data->d_size;
+ binary->code = MALLOC(binary->code_size * sizeof(unsigned char));
+ memcpy(binary->code, section_data->d_buf, binary->code_size);
+ } else if (!strcmp(name, ".AMDGPU.config")) {
+ section_data = elf_getdata(section, section_data);
+ binary->config_size = section_data->d_size;
+ binary->config = MALLOC(binary->config_size * sizeof(unsigned char));
+ memcpy(binary->config, section_data->d_buf, binary->config_size);
+ } else if (!strcmp(name, ".AMDGPU.disasm")) {
+ /* Always read disassembly if it's available. */
+ section_data = elf_getdata(section, section_data);
+ binary->disasm_string = strndup(section_data->d_buf,
+ section_data->d_size);
+ } else if (!strncmp(name, ".rodata", 7)) {
+ section_data = elf_getdata(section, section_data);
+ binary->rodata_size = section_data->d_size;
+ binary->rodata = MALLOC(binary->rodata_size * sizeof(unsigned char));
+ memcpy(binary->rodata, section_data->d_buf, binary->rodata_size);
+ } else if (!strncmp(name, ".symtab", 7)) {
+ symbols = elf_getdata(section, section_data);
+ symbol_sh_link = section_header.sh_link;
+ parse_symbol_table(symbols, §ion_header, binary);
+ } else if (!strcmp(name, ".rel.text")) {
+ relocs = elf_getdata(section, section_data);
+ binary->reloc_count = section_header.sh_size /
+ section_header.sh_entsize;
+ }
+ }
+
+ parse_relocs(elf, relocs, symbols, symbol_sh_link, binary);
+
+ if (elf){
+ elf_end(elf);
+ }
+ FREE(elf_buffer);
+
+ /* Cache the config size per symbol */
+ if (binary->global_symbol_count) {
+ binary->config_size_per_symbol =
+ binary->config_size / binary->global_symbol_count;
+ } else {
+ binary->global_symbol_count = 1;
+ binary->config_size_per_symbol = binary->config_size;
+ }
+}
+
+static const unsigned char *r600_shader_binary_config_start(
+ const struct r600_shader_binary *binary,
+ uint64_t symbol_offset)
+{
+ unsigned i;
+ for (i = 0; i < binary->global_symbol_count; ++i) {
+ if (binary->global_symbol_offsets[i] == symbol_offset) {
+ unsigned offset = i * binary->config_size_per_symbol;
+ return binary->config + offset;
+ }
+ }
+ return binary->config;
+}
+
+static void r600_shader_binary_read_config(const struct r600_shader_binary *binary,
+ struct r600_bytecode *bc,
+ uint64_t symbol_offset,
+ boolean *use_kill)
+{
+ unsigned i;
+ const unsigned char *config =
+ r600_shader_binary_config_start(binary, symbol_offset);
+
+ for (i = 0; i < binary->config_size_per_symbol; i+= 8) {
+ unsigned reg =
+ util_le32_to_cpu(*(uint32_t*)(config + i));
+ unsigned value =
+ util_le32_to_cpu(*(uint32_t*)(config + i + 4));
+ switch (reg) {
+ /* R600 / R700 */
+ case R_028850_SQ_PGM_RESOURCES_PS:
+ case R_028868_SQ_PGM_RESOURCES_VS:
+ /* Evergreen / Northern Islands */
+ case R_028844_SQ_PGM_RESOURCES_PS:
+ case R_028860_SQ_PGM_RESOURCES_VS:
+ case R_0288D4_SQ_PGM_RESOURCES_LS:
+ bc->ngpr = MAX2(bc->ngpr, G_028844_NUM_GPRS(value));
+ bc->nstack = MAX2(bc->nstack, G_028844_STACK_SIZE(value));
+ break;
+ case R_02880C_DB_SHADER_CONTROL:
+ *use_kill = G_02880C_KILL_ENABLE(value);
+ break;
+ case R_0288E8_SQ_LDS_ALLOC:
+ bc->nlds_dw = value;
+ break;
+ }
+ }
+}
+
+static unsigned r600_create_shader(struct r600_bytecode *bc,
+ const struct r600_shader_binary *binary,
+ boolean *use_kill)
+
+{
+ assert(binary->code_size % 4 == 0);
+ bc->bytecode = CALLOC(1, binary->code_size);
+ memcpy(bc->bytecode, binary->code, binary->code_size);
+ bc->ndw = binary->code_size / 4;
+
+ r600_shader_binary_read_config(binary, bc, 0, use_kill);
+ return 0;
+}
+
+#endif
+
+static void r600_destroy_shader(struct r600_bytecode *bc)
+{
+ FREE(bc->bytecode);
+}
+
+static void *evergreen_create_compute_state(struct pipe_context *ctx,
+ const struct pipe_compute_state *cso)
+{
+ struct r600_context *rctx = (struct r600_context *)ctx;
struct r600_pipe_compute *shader = CALLOC_STRUCT(r600_pipe_compute);
#ifdef HAVE_OPENCL
- const struct pipe_llvm_program_header * header;
- const char *code;
+ const struct pipe_binary_program_header *header;
void *p;
boolean use_kill;
+#endif
+
+ shader->ctx = rctx;
+ shader->local_size = cso->req_local_mem;
+ shader->private_size = cso->req_private_mem;
+ shader->input_size = cso->req_input_mem;
- COMPUTE_DBG(ctx->screen, "*** evergreen_create_compute_state\n");
+ shader->ir_type = cso->ir_type;
+
+ if (shader->ir_type == PIPE_SHADER_IR_TGSI ||
+ shader->ir_type == PIPE_SHADER_IR_NIR) {
+ shader->sel = r600_create_shader_state_tokens(ctx, cso->prog, cso->ir_type, PIPE_SHADER_COMPUTE);
+ return shader;
+ }
+#ifdef HAVE_OPENCL
+ COMPUTE_DBG(rctx->screen, "*** evergreen_create_compute_state\n");
header = cso->prog;
- code = cso->prog + sizeof(struct pipe_llvm_program_header);
radeon_shader_binary_init(&shader->binary);
- radeon_elf_read(code, header->num_bytes, &shader->binary);
+ r600_elf_read(header->blob, header->num_bytes, &shader->binary);
r600_create_shader(&shader->bc, &shader->binary, &use_kill);
- shader->code_bo = r600_compute_buffer_alloc_vram(ctx->screen,
+ /* Upload code + ROdata */
+ shader->code_bo = r600_compute_buffer_alloc_vram(rctx->screen,
shader->bc.ndw * 4);
- p = r600_buffer_map_sync_with_rings(&ctx->b, shader->code_bo, PIPE_TRANSFER_WRITE);
+ p = r600_buffer_map_sync_with_rings(
+ &rctx->b, shader->code_bo,
+ PIPE_TRANSFER_WRITE | RADEON_TRANSFER_TEMPORARY);
+ //TODO: use util_memcpy_cpu_to_le32 ?
memcpy(p, shader->bc.bytecode, shader->bc.ndw * 4);
- ctx->b.ws->buffer_unmap(shader->code_bo->buf);
+ rctx->b.ws->buffer_unmap(shader->code_bo->buf);
#endif
- shader->ctx = ctx;
- shader->local_size = cso->req_local_mem;
- shader->private_size = cso->req_private_mem;
- shader->input_size = cso->req_input_mem;
-
return shader;
}
-void evergreen_delete_compute_state(struct pipe_context *ctx_, void* state)
+static void evergreen_delete_compute_state(struct pipe_context *ctx, void *state)
{
- struct r600_context *ctx = (struct r600_context *)ctx_;
- COMPUTE_DBG(ctx->screen, "*** evergreen_delete_compute_state\n");
+ struct r600_context *rctx = (struct r600_context *)ctx;
struct r600_pipe_compute *shader = state;
+ COMPUTE_DBG(rctx->screen, "*** evergreen_delete_compute_state\n");
+
if (!shader)
return;
+ if (shader->ir_type == PIPE_SHADER_IR_TGSI ||
+ shader->ir_type == PIPE_SHADER_IR_NIR) {
+ r600_delete_shader_selector(ctx, shader->sel);
+ } else {
#ifdef HAVE_OPENCL
- radeon_shader_binary_clean(&shader->binary);
- r600_destroy_shader(&shader->bc);
-
- /* TODO destroy shader->code_bo, shader->const_bo
- * we'll need something like r600_buffer_free */
+ radeon_shader_binary_clean(&shader->binary);
+ pipe_resource_reference((struct pipe_resource**)&shader->code_bo, NULL);
+ pipe_resource_reference((struct pipe_resource**)&shader->kernel_param, NULL);
#endif
+ r600_destroy_shader(&shader->bc);
+ }
FREE(shader);
}
-static void evergreen_bind_compute_state(struct pipe_context *ctx_, void *state)
+static void evergreen_bind_compute_state(struct pipe_context *ctx, void *state)
{
- struct r600_context *ctx = (struct r600_context *)ctx_;
+ struct r600_context *rctx = (struct r600_context *)ctx;
+ struct r600_pipe_compute *cstate = (struct r600_pipe_compute *)state;
+ COMPUTE_DBG(rctx->screen, "*** evergreen_bind_compute_state\n");
- COMPUTE_DBG(ctx->screen, "*** evergreen_bind_compute_state\n");
+ if (!state) {
+ rctx->cs_shader_state.shader = (struct r600_pipe_compute *)state;
+ return;
+ }
- ctx->cs_shader_state.shader = (struct r600_pipe_compute *)state;
+ if (cstate->ir_type == PIPE_SHADER_IR_TGSI ||
+ cstate->ir_type == PIPE_SHADER_IR_NIR) {
+ bool compute_dirty;
+ cstate->sel->ir_type = cstate->ir_type;
+ if (r600_shader_select(ctx, cstate->sel, &compute_dirty))
+ R600_ERR("Failed to select compute shader\n");
+ }
+
+ rctx->cs_shader_state.shader = (struct r600_pipe_compute *)state;
}
/* The kernel parameters are stored a vtx buffer (ID=0), besides the explicit
* (x,y,z)
* DWORDS 9+ : Kernel parameters
*/
-void evergreen_compute_upload_input(
- struct pipe_context *ctx_,
- const uint *block_layout,
- const uint *grid_layout,
- const void *input)
-{
- struct r600_context *ctx = (struct r600_context *)ctx_;
- struct r600_pipe_compute *shader = ctx->cs_shader_state.shader;
+static void evergreen_compute_upload_input(struct pipe_context *ctx,
+ const struct pipe_grid_info *info)
+{
+ struct r600_context *rctx = (struct r600_context *)ctx;
+ struct r600_pipe_compute *shader = rctx->cs_shader_state.shader;
unsigned i;
/* We need to reserve 9 dwords (36 bytes) for implicit kernel
* parameters.
*/
- unsigned input_size = shader->input_size + 36;
- uint32_t * num_work_groups_start;
- uint32_t * global_size_start;
- uint32_t * local_size_start;
- uint32_t * kernel_parameters_start;
+ unsigned input_size;
+ uint32_t *num_work_groups_start;
+ uint32_t *global_size_start;
+ uint32_t *local_size_start;
+ uint32_t *kernel_parameters_start;
struct pipe_box box;
struct pipe_transfer *transfer = NULL;
+ if (!shader)
+ return;
if (shader->input_size == 0) {
return;
}
-
+ input_size = shader->input_size + 36;
if (!shader->kernel_param) {
/* Add space for the grid dimensions */
shader->kernel_param = (struct r600_resource *)
- pipe_buffer_create(ctx_->screen, PIPE_BIND_CUSTOM,
+ pipe_buffer_create(ctx->screen, 0,
PIPE_USAGE_IMMUTABLE, input_size);
}
u_box_1d(0, input_size, &box);
- num_work_groups_start = ctx_->transfer_map(ctx_,
+ num_work_groups_start = ctx->transfer_map(ctx,
(struct pipe_resource*)shader->kernel_param,
0, PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD_RANGE,
&box, &transfer);
kernel_parameters_start = local_size_start + (3 * (sizeof(uint)) / 4);
/* Copy the work group size */
- memcpy(num_work_groups_start, grid_layout, 3 * sizeof(uint));
+ memcpy(num_work_groups_start, info->grid, 3 * sizeof(uint));
/* Copy the global size */
for (i = 0; i < 3; i++) {
- global_size_start[i] = grid_layout[i] * block_layout[i];
+ global_size_start[i] = info->grid[i] * info->block[i];
}
/* Copy the local dimensions */
- memcpy(local_size_start, block_layout, 3 * sizeof(uint));
+ memcpy(local_size_start, info->block, 3 * sizeof(uint));
/* Copy the kernel inputs */
- memcpy(kernel_parameters_start, input, shader->input_size);
+ memcpy(kernel_parameters_start, info->input, shader->input_size);
for (i = 0; i < (input_size / 4); i++) {
- COMPUTE_DBG(ctx->screen, "input %i : %u\n", i,
+ COMPUTE_DBG(rctx->screen, "input %i : %u\n", i,
((unsigned*)num_work_groups_start)[i]);
}
- ctx_->transfer_unmap(ctx_, transfer);
+ ctx->transfer_unmap(ctx, transfer);
- /* ID=0 is reserved for the parameters */
- evergreen_cs_set_constant_buffer(ctx, 0, 0, input_size,
+ /* ID=0 and ID=3 are reserved for the parameters.
+ * LLVM will preferably use ID=0, but it does not work for dynamic
+ * indices. */
+ evergreen_cs_set_vertex_buffer(rctx, 3, 0,
+ (struct pipe_resource*)shader->kernel_param);
+ evergreen_cs_set_constant_buffer(rctx, 0, 0, input_size,
(struct pipe_resource*)shader->kernel_param);
}
-static void evergreen_emit_direct_dispatch(
- struct r600_context *rctx,
- const uint *block_layout, const uint *grid_layout)
+static void evergreen_emit_dispatch(struct r600_context *rctx,
+ const struct pipe_grid_info *info,
+ uint32_t indirect_grid[3])
{
int i;
- struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
+ struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
struct r600_pipe_compute *shader = rctx->cs_shader_state.shader;
+ bool render_cond_bit = rctx->b.render_cond && !rctx->b.render_cond_force_off;
unsigned num_waves;
unsigned num_pipes = rctx->screen->b.info.r600_max_quad_pipes;
unsigned wave_divisor = (16 * num_pipes);
int group_size = 1;
int grid_size = 1;
- unsigned lds_size = shader->local_size / 4 +
- shader->bc.nlds_dw;
-
+ unsigned lds_size = shader->local_size / 4;
+ if (shader->ir_type != PIPE_SHADER_IR_TGSI &&
+ shader->ir_type != PIPE_SHADER_IR_NIR)
+ lds_size += shader->bc.nlds_dw;
+
/* Calculate group_size/grid_size */
for (i = 0; i < 3; i++) {
- group_size *= block_layout[i];
+ group_size *= info->block[i];
}
for (i = 0; i < 3; i++) {
- grid_size *= grid_layout[i];
+ grid_size *= info->grid[i];
}
/* num_waves = ceil((tg_size.x * tg_size.y, tg_size.z) / (16 * num_pipes)) */
- num_waves = (block_layout[0] * block_layout[1] * block_layout[2] +
+ num_waves = (info->block[0] * info->block[1] * info->block[2] +
wave_divisor - 1) / wave_divisor;
COMPUTE_DBG(rctx->screen, "Using %u pipes, "
group_size);
radeon_compute_set_context_reg_seq(cs, R_0286EC_SPI_COMPUTE_NUM_THREAD_X, 3);
- radeon_emit(cs, block_layout[0]); /* R_0286EC_SPI_COMPUTE_NUM_THREAD_X */
- radeon_emit(cs, block_layout[1]); /* R_0286F0_SPI_COMPUTE_NUM_THREAD_Y */
- radeon_emit(cs, block_layout[2]); /* R_0286F4_SPI_COMPUTE_NUM_THREAD_Z */
+ radeon_emit(cs, info->block[0]); /* R_0286EC_SPI_COMPUTE_NUM_THREAD_X */
+ radeon_emit(cs, info->block[1]); /* R_0286F0_SPI_COMPUTE_NUM_THREAD_Y */
+ radeon_emit(cs, info->block[2]); /* R_0286F4_SPI_COMPUTE_NUM_THREAD_Z */
if (rctx->b.chip_class < CAYMAN) {
assert(lds_size <= 8192);
radeon_compute_set_context_reg(cs, R_0288E8_SQ_LDS_ALLOC,
lds_size | (num_waves << 14));
- /* Dispatch packet */
- radeon_emit(cs, PKT3C(PKT3_DISPATCH_DIRECT, 3, 0));
- radeon_emit(cs, grid_layout[0]);
- radeon_emit(cs, grid_layout[1]);
- radeon_emit(cs, grid_layout[2]);
- /* VGT_DISPATCH_INITIATOR = COMPUTE_SHADER_EN */
- radeon_emit(cs, 1);
+ if (info->indirect) {
+ radeon_emit(cs, PKT3C(PKT3_DISPATCH_DIRECT, 3, render_cond_bit));
+ radeon_emit(cs, indirect_grid[0]);
+ radeon_emit(cs, indirect_grid[1]);
+ radeon_emit(cs, indirect_grid[2]);
+ radeon_emit(cs, 1);
+ } else {
+ /* Dispatch packet */
+ radeon_emit(cs, PKT3C(PKT3_DISPATCH_DIRECT, 3, render_cond_bit));
+ radeon_emit(cs, info->grid[0]);
+ radeon_emit(cs, info->grid[1]);
+ radeon_emit(cs, info->grid[2]);
+ /* VGT_DISPATCH_INITIATOR = COMPUTE_SHADER_EN */
+ radeon_emit(cs, 1);
+ }
+
+ if (rctx->is_debug)
+ eg_trace_emit(rctx);
}
-static void compute_emit_cs(struct r600_context *ctx, const uint *block_layout,
- const uint *grid_layout)
+static void compute_setup_cbs(struct r600_context *rctx)
{
- struct radeon_winsys_cs *cs = ctx->b.gfx.cs;
+ struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
unsigned i;
- /* make sure that the gfx ring is only one active */
- if (ctx->b.dma.cs && ctx->b.dma.cs->cdw) {
- ctx->b.dma.flush(ctx, RADEON_FLUSH_ASYNC, NULL);
- }
-
- /* Initialize all the compute-related registers.
- *
- * See evergreen_init_atom_start_compute_cs() in this file for the list
- * of registers initialized by the start_compute_cs_cmd atom.
- */
- r600_emit_command_buffer(cs, &ctx->start_compute_cs_cmd);
-
- /* emit config state */
- if (ctx->b.chip_class == EVERGREEN)
- r600_emit_atom(ctx, &ctx->config_state.atom);
-
- ctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE | R600_CONTEXT_FLUSH_AND_INV;
- r600_flush_emit(ctx);
-
/* Emit colorbuffers. */
/* XXX support more than 8 colorbuffers (the offsets are not a multiple of 0x3C for CB8-11) */
- for (i = 0; i < 8 && i < ctx->framebuffer.state.nr_cbufs; i++) {
- struct r600_surface *cb = (struct r600_surface*)ctx->framebuffer.state.cbufs[i];
- unsigned reloc = radeon_add_to_buffer_list(&ctx->b, &ctx->b.gfx,
+ for (i = 0; i < 8 && i < rctx->framebuffer.state.nr_cbufs; i++) {
+ struct r600_surface *cb = (struct r600_surface*)rctx->framebuffer.state.cbufs[i];
+ unsigned reloc = radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
(struct r600_resource*)cb->base.texture,
RADEON_USAGE_READWRITE,
RADEON_PRIO_SHADER_RW_BUFFER);
radeon_emit(cs, PKT3(PKT3_NOP, 0, 0)); /* R_028C60_CB_COLOR0_BASE */
radeon_emit(cs, reloc);
- if (!ctx->keep_tiling_flags) {
- radeon_emit(cs, PKT3(PKT3_NOP, 0, 0)); /* R_028C70_CB_COLOR0_INFO */
- radeon_emit(cs, reloc);
- }
-
radeon_emit(cs, PKT3(PKT3_NOP, 0, 0)); /* R_028C74_CB_COLOR0_ATTRIB */
radeon_emit(cs, reloc);
}
- if (ctx->keep_tiling_flags) {
- for (; i < 8 ; i++) {
- radeon_compute_set_context_reg(cs, R_028C70_CB_COLOR0_INFO + i * 0x3C,
- S_028C70_FORMAT(V_028C70_COLOR_INVALID));
+ for (; i < 8 ; i++)
+ radeon_compute_set_context_reg(cs, R_028C70_CB_COLOR0_INFO + i * 0x3C,
+ S_028C70_FORMAT(V_028C70_COLOR_INVALID));
+ for (; i < 12; i++)
+ radeon_compute_set_context_reg(cs, R_028E50_CB_COLOR8_INFO + (i - 8) * 0x1C,
+ S_028C70_FORMAT(V_028C70_COLOR_INVALID));
+
+ /* Set CB_TARGET_MASK XXX: Use cb_misc_state */
+ radeon_compute_set_context_reg(cs, R_028238_CB_TARGET_MASK,
+ rctx->compute_cb_target_mask);
+}
+
+static void compute_emit_cs(struct r600_context *rctx,
+ const struct pipe_grid_info *info)
+{
+ struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
+ bool compute_dirty = false;
+ struct r600_pipe_shader *current;
+ struct r600_shader_atomic combined_atomics[8];
+ uint8_t atomic_used_mask;
+ uint32_t indirect_grid[3] = { 0, 0, 0 };
+
+ /* make sure that the gfx ring is only one active */
+ if (radeon_emitted(rctx->b.dma.cs, 0)) {
+ rctx->b.dma.flush(rctx, PIPE_FLUSH_ASYNC, NULL);
+ }
+
+ r600_update_compressed_resource_state(rctx, true);
+
+ if (!rctx->cmd_buf_is_compute) {
+ rctx->b.gfx.flush(rctx, PIPE_FLUSH_ASYNC, NULL);
+ rctx->cmd_buf_is_compute = true;
+ }
+
+ if (rctx->cs_shader_state.shader->ir_type == PIPE_SHADER_IR_TGSI||
+ rctx->cs_shader_state.shader->ir_type == PIPE_SHADER_IR_NIR) {
+ if (r600_shader_select(&rctx->b.b, rctx->cs_shader_state.shader->sel, &compute_dirty)) {
+ R600_ERR("Failed to select compute shader\n");
+ return;
}
- for (; i < 12; i++) {
- radeon_compute_set_context_reg(cs, R_028E50_CB_COLOR8_INFO + (i - 8) * 0x1C,
- S_028C70_FORMAT(V_028C70_COLOR_INVALID));
+
+ current = rctx->cs_shader_state.shader->sel->current;
+ if (compute_dirty) {
+ rctx->cs_shader_state.atom.num_dw = current->command_buffer.num_dw;
+ r600_context_add_resource_size(&rctx->b.b, (struct pipe_resource *)current->bo);
+ r600_set_atom_dirty(rctx, &rctx->cs_shader_state.atom, true);
}
+
+ bool need_buf_const = current->shader.uses_tex_buffers ||
+ current->shader.has_txq_cube_array_z_comp;
+
+ if (info->indirect) {
+ struct r600_resource *indirect_resource = (struct r600_resource *)info->indirect;
+ unsigned *data = r600_buffer_map_sync_with_rings(&rctx->b, indirect_resource, PIPE_TRANSFER_READ);
+ unsigned offset = info->indirect_offset / 4;
+ indirect_grid[0] = data[offset];
+ indirect_grid[1] = data[offset + 1];
+ indirect_grid[2] = data[offset + 2];
+ }
+ for (int i = 0; i < 3; i++) {
+ rctx->cs_block_grid_sizes[i] = info->block[i];
+ rctx->cs_block_grid_sizes[i + 4] = info->indirect ? indirect_grid[i] : info->grid[i];
+ }
+ rctx->cs_block_grid_sizes[3] = rctx->cs_block_grid_sizes[7] = 0;
+ rctx->driver_consts[PIPE_SHADER_COMPUTE].cs_block_grid_size_dirty = true;
+
+ evergreen_emit_atomic_buffer_setup_count(rctx, current, combined_atomics, &atomic_used_mask);
+ r600_need_cs_space(rctx, 0, true, util_bitcount(atomic_used_mask));
+
+ if (need_buf_const) {
+ eg_setup_buffer_constants(rctx, PIPE_SHADER_COMPUTE);
+ }
+ r600_update_driver_const_buffers(rctx, true);
+
+ evergreen_emit_atomic_buffer_setup(rctx, true, combined_atomics, atomic_used_mask);
+ if (atomic_used_mask) {
+ radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
+ radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_CS_PARTIAL_FLUSH) | EVENT_INDEX(4));
+ }
+ } else
+ r600_need_cs_space(rctx, 0, true, 0);
+
+ /* Initialize all the compute-related registers.
+ *
+ * See evergreen_init_atom_start_compute_cs() in this file for the list
+ * of registers initialized by the start_compute_cs_cmd atom.
+ */
+ r600_emit_command_buffer(cs, &rctx->start_compute_cs_cmd);
+
+ /* emit config state */
+ if (rctx->b.chip_class == EVERGREEN) {
+ if (rctx->cs_shader_state.shader->ir_type == PIPE_SHADER_IR_TGSI||
+ rctx->cs_shader_state.shader->ir_type == PIPE_SHADER_IR_NIR) {
+ radeon_set_config_reg_seq(cs, R_008C04_SQ_GPR_RESOURCE_MGMT_1, 3);
+ radeon_emit(cs, S_008C04_NUM_CLAUSE_TEMP_GPRS(rctx->r6xx_num_clause_temp_gprs));
+ radeon_emit(cs, 0);
+ radeon_emit(cs, 0);
+ radeon_set_config_reg(cs, R_008D8C_SQ_DYN_GPR_CNTL_PS_FLUSH_REQ, (1 << 8));
+ } else
+ r600_emit_atom(rctx, &rctx->config_state.atom);
}
- /* Set CB_TARGET_MASK XXX: Use cb_misc_state */
- radeon_compute_set_context_reg(cs, R_028238_CB_TARGET_MASK,
- ctx->compute_cb_target_mask);
+ rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE | R600_CONTEXT_FLUSH_AND_INV;
+ r600_flush_emit(rctx);
+ if (rctx->cs_shader_state.shader->ir_type != PIPE_SHADER_IR_TGSI &&
+ rctx->cs_shader_state.shader->ir_type != PIPE_SHADER_IR_NIR) {
- /* Emit vertex buffer state */
- ctx->cs_vertex_buffer_state.atom.num_dw = 12 * util_bitcount(ctx->cs_vertex_buffer_state.dirty_mask);
- r600_emit_atom(ctx, &ctx->cs_vertex_buffer_state.atom);
+ compute_setup_cbs(rctx);
+
+ /* Emit vertex buffer state */
+ rctx->cs_vertex_buffer_state.atom.num_dw = 12 * util_bitcount(rctx->cs_vertex_buffer_state.dirty_mask);
+ r600_emit_atom(rctx, &rctx->cs_vertex_buffer_state.atom);
+ } else {
+ uint32_t rat_mask;
+
+ rat_mask = evergreen_construct_rat_mask(rctx, &rctx->cb_misc_state, 0);
+ radeon_compute_set_context_reg(cs, R_028238_CB_TARGET_MASK,
+ rat_mask);
+ }
+
+ r600_emit_atom(rctx, &rctx->b.render_cond_atom);
/* Emit constant buffer state */
- r600_emit_atom(ctx, &ctx->constbuf_state[PIPE_SHADER_COMPUTE].atom);
+ r600_emit_atom(rctx, &rctx->constbuf_state[PIPE_SHADER_COMPUTE].atom);
/* Emit sampler state */
- r600_emit_atom(ctx, &ctx->samplers[PIPE_SHADER_COMPUTE].states.atom);
+ r600_emit_atom(rctx, &rctx->samplers[PIPE_SHADER_COMPUTE].states.atom);
/* Emit sampler view (texture resource) state */
- r600_emit_atom(ctx, &ctx->samplers[PIPE_SHADER_COMPUTE].views.atom);
+ r600_emit_atom(rctx, &rctx->samplers[PIPE_SHADER_COMPUTE].views.atom);
- /* Emit compute shader state */
- r600_emit_atom(ctx, &ctx->cs_shader_state.atom);
+ /* Emit images state */
+ r600_emit_atom(rctx, &rctx->compute_images.atom);
+
+ /* Emit buffers state */
+ r600_emit_atom(rctx, &rctx->compute_buffers.atom);
+
+ /* Emit shader state */
+ r600_emit_atom(rctx, &rctx->cs_shader_state.atom);
/* Emit dispatch state and dispatch packet */
- evergreen_emit_direct_dispatch(ctx, block_layout, grid_layout);
+ evergreen_emit_dispatch(rctx, info, indirect_grid);
/* XXX evergreen_flush_emit() hardcodes the CP_COHER_SIZE to 0xffffffff
*/
- ctx->b.flags |= R600_CONTEXT_INV_CONST_CACHE |
+ rctx->b.flags |= R600_CONTEXT_INV_CONST_CACHE |
R600_CONTEXT_INV_VERTEX_CACHE |
R600_CONTEXT_INV_TEX_CACHE;
- r600_flush_emit(ctx);
- ctx->b.flags = 0;
+ r600_flush_emit(rctx);
+ rctx->b.flags = 0;
- if (ctx->b.chip_class >= CAYMAN) {
- cs->buf[cs->cdw++] = PKT3(PKT3_EVENT_WRITE, 0, 0);
- cs->buf[cs->cdw++] = EVENT_TYPE(EVENT_TYPE_CS_PARTIAL_FLUSH) | EVENT_INDEX(4);
+ if (rctx->b.chip_class >= CAYMAN) {
+ radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
+ radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_CS_PARTIAL_FLUSH) | EVENT_INDEX(4));
/* DEALLOC_STATE prevents the GPU from hanging when a
* SURFACE_SYNC packet is emitted some time after a DISPATCH_DIRECT
* with any of the CB*_DEST_BASE_ENA or DB_DEST_BASE_ENA bits set.
*/
- cs->buf[cs->cdw++] = PKT3C(PKT3_DEALLOC_STATE, 0, 0);
- cs->buf[cs->cdw++] = 0;
+ radeon_emit(cs, PKT3C(PKT3_DEALLOC_STATE, 0, 0));
+ radeon_emit(cs, 0);
}
+ if (rctx->cs_shader_state.shader->ir_type == PIPE_SHADER_IR_TGSI ||
+ rctx->cs_shader_state.shader->ir_type == PIPE_SHADER_IR_NIR)
+ evergreen_emit_atomic_buffer_save(rctx, true, combined_atomics, &atomic_used_mask);
#if 0
- COMPUTE_DBG(ctx->screen, "cdw: %i\n", cs->cdw);
+ COMPUTE_DBG(rctx->screen, "cdw: %i\n", cs->cdw);
for (i = 0; i < cs->cdw; i++) {
- COMPUTE_DBG(ctx->screen, "%4i : 0x%08X\n", i, cs->buf[i]);
+ COMPUTE_DBG(rctx->screen, "%4i : 0x%08X\n", i, cs->buf[i]);
}
#endif
/**
* Emit function for r600_cs_shader_state atom
*/
-void evergreen_emit_cs_shader(
- struct r600_context *rctx,
- struct r600_atom *atom)
+void evergreen_emit_cs_shader(struct r600_context *rctx,
+ struct r600_atom *atom)
{
struct r600_cs_shader_state *state =
(struct r600_cs_shader_state*)atom;
struct r600_pipe_compute *shader = state->shader;
- struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
+ struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
uint64_t va;
struct r600_resource *code_bo;
unsigned ngpr, nstack;
- code_bo = shader->code_bo;
- va = shader->code_bo->gpu_address + state->pc;
- ngpr = shader->bc.ngpr;
- nstack = shader->bc.nstack;
+ if (shader->ir_type == PIPE_SHADER_IR_TGSI ||
+ shader->ir_type == PIPE_SHADER_IR_NIR) {
+ code_bo = shader->sel->current->bo;
+ va = shader->sel->current->bo->gpu_address;
+ ngpr = shader->sel->current->shader.bc.ngpr;
+ nstack = shader->sel->current->shader.bc.nstack;
+ } else {
+ code_bo = shader->code_bo;
+ va = shader->code_bo->gpu_address + state->pc;
+ ngpr = shader->bc.ngpr;
+ nstack = shader->bc.nstack;
+ }
radeon_compute_set_context_reg_seq(cs, R_0288D0_SQ_PGM_START_LS, 3);
radeon_emit(cs, va >> 8); /* R_0288D0_SQ_PGM_START_LS */
radeon_emit(cs, /* R_0288D4_SQ_PGM_RESOURCES_LS */
- S_0288D4_NUM_GPRS(ngpr)
- | S_0288D4_STACK_SIZE(nstack));
+ S_0288D4_NUM_GPRS(ngpr) |
+ S_0288D4_DX10_CLAMP(1) |
+ S_0288D4_STACK_SIZE(nstack));
radeon_emit(cs, 0); /* R_0288D8_SQ_PGM_RESOURCES_LS_2 */
radeon_emit(cs, PKT3C(PKT3_NOP, 0, 0));
radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
code_bo, RADEON_USAGE_READ,
- RADEON_PRIO_USER_SHADER));
+ RADEON_PRIO_SHADER_BINARY));
}
-static void evergreen_launch_grid(
- struct pipe_context *ctx_, const struct pipe_grid_info *info)
+static void evergreen_launch_grid(struct pipe_context *ctx,
+ const struct pipe_grid_info *info)
{
- struct r600_context *ctx = (struct r600_context *)ctx_;
+ struct r600_context *rctx = (struct r600_context *)ctx;
#ifdef HAVE_OPENCL
- struct r600_pipe_compute *shader = ctx->cs_shader_state.shader;
+ struct r600_pipe_compute *shader = rctx->cs_shader_state.shader;
boolean use_kill;
- ctx->cs_shader_state.pc = info->pc;
- /* Get the config information for this kernel. */
- r600_shader_binary_read_config(&shader->binary, &shader->bc,
- info->pc, &use_kill);
+ if (shader->ir_type != PIPE_SHADER_IR_TGSI &&
+ shader->ir_type != PIPE_SHADER_IR_NIR) {
+ rctx->cs_shader_state.pc = info->pc;
+ /* Get the config information for this kernel. */
+ r600_shader_binary_read_config(&shader->binary, &shader->bc,
+ info->pc, &use_kill);
+ } else {
+ use_kill = false;
+ rctx->cs_shader_state.pc = 0;
+ }
#endif
- COMPUTE_DBG(ctx->screen, "*** evergreen_launch_grid: pc = %u\n", info->pc);
+ COMPUTE_DBG(rctx->screen, "*** evergreen_launch_grid: pc = %u\n", info->pc);
- evergreen_compute_upload_input(ctx_, info->block, info->grid, info->input);
- compute_emit_cs(ctx, info->block, info->grid);
+ evergreen_compute_upload_input(ctx, info);
+ compute_emit_cs(rctx, info);
}
-static void evergreen_set_compute_resources(struct pipe_context * ctx_,
- unsigned start, unsigned count,
- struct pipe_surface ** surfaces)
+static void evergreen_set_compute_resources(struct pipe_context *ctx,
+ unsigned start, unsigned count,
+ struct pipe_surface **surfaces)
{
- struct r600_context *ctx = (struct r600_context *)ctx_;
+ struct r600_context *rctx = (struct r600_context *)ctx;
struct r600_surface **resources = (struct r600_surface **)surfaces;
- COMPUTE_DBG(ctx->screen, "*** evergreen_set_compute_resources: start = %u count = %u\n",
+ COMPUTE_DBG(rctx->screen, "*** evergreen_set_compute_resources: start = %u count = %u\n",
start, count);
for (unsigned i = 0; i < count; i++) {
- /* The First two vertex buffers are reserved for parameters and
+ /* The First four vertex buffers are reserved for parameters and
* global buffers. */
- unsigned vtx_id = 2 + i;
+ unsigned vtx_id = 4 + i;
if (resources[i]) {
struct r600_resource_global *buffer =
(struct r600_resource_global*)
if (resources[i]->base.writable) {
assert(i+1 < 12);
- evergreen_set_rat(ctx->cs_shader_state.shader, i+1,
+ evergreen_set_rat(rctx->cs_shader_state.shader, i+1,
(struct r600_resource *)resources[i]->base.texture,
buffer->chunk->start_in_dw*4,
resources[i]->base.texture->width0);
}
- evergreen_cs_set_vertex_buffer(ctx, vtx_id,
+ evergreen_cs_set_vertex_buffer(rctx, vtx_id,
buffer->chunk->start_in_dw * 4,
resources[i]->base.texture);
}
}
}
-static void evergreen_set_global_binding(
- struct pipe_context *ctx_, unsigned first, unsigned n,
- struct pipe_resource **resources,
- uint32_t **handles)
+static void evergreen_set_global_binding(struct pipe_context *ctx,
+ unsigned first, unsigned n,
+ struct pipe_resource **resources,
+ uint32_t **handles)
{
- struct r600_context *ctx = (struct r600_context *)ctx_;
- struct compute_memory_pool *pool = ctx->screen->global_pool;
+ struct r600_context *rctx = (struct r600_context *)ctx;
+ struct compute_memory_pool *pool = rctx->screen->global_pool;
struct r600_resource_global **buffers =
(struct r600_resource_global **)resources;
unsigned i;
- COMPUTE_DBG(ctx->screen, "*** evergreen_set_global_binding first = %u n = %u\n",
+ COMPUTE_DBG(rctx->screen, "*** evergreen_set_global_binding first = %u n = %u\n",
first, n);
if (!resources) {
buffers[i]->chunk->status |= ITEM_FOR_PROMOTING;
}
- if (compute_memory_finalize_pending(pool, ctx_) == -1) {
+ if (compute_memory_finalize_pending(pool, ctx) == -1) {
/* XXX: Unset */
return;
}
*(handles[i]) = util_cpu_to_le32(handle);
}
- evergreen_set_rat(ctx->cs_shader_state.shader, 0, pool->bo, 0, pool->size_in_dw * 4);
- evergreen_cs_set_vertex_buffer(ctx, 1, 0,
+ /* globals for writing */
+ evergreen_set_rat(rctx->cs_shader_state.shader, 0, pool->bo, 0, pool->size_in_dw * 4);
+ /* globals for reading */
+ evergreen_cs_set_vertex_buffer(rctx, 1, 0,
(struct pipe_resource*)pool->bo);
+
+ /* constants for reading, LLVM puts them in text segment */
+ evergreen_cs_set_vertex_buffer(rctx, 2, 0,
+ (struct pipe_resource*)rctx->cs_shader_state.shader->code_bo);
}
/**
* functions evergreen_init_atom_start_cs or cayman_init_atom_start_cs depending
* on the GPU family.
*/
-void evergreen_init_atom_start_compute_cs(struct r600_context *ctx)
+void evergreen_init_atom_start_compute_cs(struct r600_context *rctx)
{
- struct r600_command_buffer *cb = &ctx->start_compute_cs_cmd;
+ struct r600_command_buffer *cb = &rctx->start_compute_cs_cmd;
int num_threads;
int num_stack_entries;
r600_init_command_buffer(cb, 256);
cb->pkt_flags = RADEON_CP_PACKET3_COMPUTE_MODE;
- /* This must be first. */
- r600_store_value(cb, PKT3(PKT3_CONTEXT_CONTROL, 1, 0));
- r600_store_value(cb, 0x80000000);
- r600_store_value(cb, 0x80000000);
-
/* We're setting config registers here. */
r600_store_value(cb, PKT3(PKT3_EVENT_WRITE, 0, 0));
r600_store_value(cb, EVENT_TYPE(EVENT_TYPE_CS_PARTIAL_FLUSH) | EVENT_INDEX(4));
- switch (ctx->b.family) {
+ switch (rctx->b.family) {
case CHIP_CEDAR:
default:
num_threads = 128;
break;
}
- /* Config Registers */
- if (ctx->b.chip_class < CAYMAN)
- evergreen_init_common_regs(ctx, cb, ctx->b.chip_class, ctx->b.family,
- ctx->screen->b.info.drm_minor);
- else
- cayman_init_common_regs(cb, ctx->b.chip_class, ctx->b.family,
- ctx->screen->b.info.drm_minor);
-
/* The primitive type always needs to be POINTLIST for compute. */
r600_store_config_reg(cb, R_008958_VGT_PRIMITIVE_TYPE,
V_008958_DI_PT_POINTLIST);
- if (ctx->b.chip_class < CAYMAN) {
+ if (rctx->b.chip_class < CAYMAN) {
/* These registers control which simds can be used by each stage.
* The default for these registers is 0xffffffff, which means
* allocate the appropriate amount of LDS dwords using the
* CM_R_0288E8_SQ_LDS_ALLOC register.
*/
- if (ctx->b.chip_class < CAYMAN) {
+ if (rctx->b.chip_class < CAYMAN) {
r600_store_config_reg(cb, R_008E2C_SQ_LDS_RESOURCE_MGMT,
S_008E2C_NUM_PS_LDS(0x0000) | S_008E2C_NUM_LS_LDS(8192));
} else {
/* Context Registers */
- if (ctx->b.chip_class < CAYMAN) {
+ if (rctx->b.chip_class < CAYMAN) {
/* workaround for hw issues with dyn gpr - must set all limits
* to 240 instead of 0, 0x1e == 240 / 8
*/
r600_store_context_reg(cb, R_028B54_VGT_SHADER_STAGES_EN, 2/*CS_ON*/);
r600_store_context_reg(cb, R_0286E8_SPI_COMPUTE_INPUT_CNTL,
- S_0286E8_TID_IN_GROUP_ENA
- | S_0286E8_TGID_ENA
- | S_0286E8_DISABLE_INDEX_PACK)
- ;
+ S_0286E8_TID_IN_GROUP_ENA(1) |
+ S_0286E8_TGID_ENA(1) |
+ S_0286E8_DISABLE_INDEX_PACK(1));
/* The LOOP_CONST registers are an optimizations for loops that allows
* you to store the initial counter, increment value, and maximum
eg_store_loop_const(cb, R_03A200_SQ_LOOP_CONST_0 + (160 * 4), 0x1000FFF);
}
-void evergreen_init_compute_state_functions(struct r600_context *ctx)
+void evergreen_init_compute_state_functions(struct r600_context *rctx)
{
- ctx->b.b.create_compute_state = evergreen_create_compute_state;
- ctx->b.b.delete_compute_state = evergreen_delete_compute_state;
- ctx->b.b.bind_compute_state = evergreen_bind_compute_state;
-// ctx->context.create_sampler_view = evergreen_compute_create_sampler_view;
- ctx->b.b.set_compute_resources = evergreen_set_compute_resources;
- ctx->b.b.set_global_binding = evergreen_set_global_binding;
- ctx->b.b.launch_grid = evergreen_launch_grid;
+ rctx->b.b.create_compute_state = evergreen_create_compute_state;
+ rctx->b.b.delete_compute_state = evergreen_delete_compute_state;
+ rctx->b.b.bind_compute_state = evergreen_bind_compute_state;
+// rctx->context.create_sampler_view = evergreen_compute_create_sampler_view;
+ rctx->b.b.set_compute_resources = evergreen_set_compute_resources;
+ rctx->b.b.set_global_binding = evergreen_set_global_binding;
+ rctx->b.b.launch_grid = evergreen_launch_grid;
}
-struct pipe_resource *r600_compute_global_buffer_create(
- struct pipe_screen *screen,
- const struct pipe_resource *templ)
+static void *r600_compute_global_transfer_map(struct pipe_context *ctx,
+ struct pipe_resource *resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box,
+ struct pipe_transfer **ptransfer)
{
- struct r600_resource_global* result = NULL;
- struct r600_screen* rscreen = NULL;
- int size_in_dw = 0;
-
- assert(templ->target == PIPE_BUFFER);
- assert(templ->bind & PIPE_BIND_GLOBAL);
- assert(templ->array_size == 1 || templ->array_size == 0);
- assert(templ->depth0 == 1 || templ->depth0 == 0);
- assert(templ->height0 == 1 || templ->height0 == 0);
-
- result = (struct r600_resource_global*)
- CALLOC(sizeof(struct r600_resource_global), 1);
- rscreen = (struct r600_screen*)screen;
-
- COMPUTE_DBG(rscreen, "*** r600_compute_global_buffer_create\n");
- COMPUTE_DBG(rscreen, "width = %u array_size = %u\n", templ->width0,
- templ->array_size);
-
- result->base.b.vtbl = &r600_global_buffer_vtbl;
- result->base.b.b = *templ;
- result->base.b.b.screen = screen;
- pipe_reference_init(&result->base.b.b.reference, 1);
-
- size_in_dw = (templ->width0+3) / 4;
-
- result->chunk = compute_memory_alloc(rscreen->global_pool, size_in_dw);
-
- if (result->chunk == NULL)
- {
- free(result);
- return NULL;
- }
-
- return &result->base.b.b;
-}
-
-void r600_compute_global_buffer_destroy(
- struct pipe_screen *screen,
- struct pipe_resource *res)
-{
- struct r600_resource_global* buffer = NULL;
- struct r600_screen* rscreen = NULL;
-
- assert(res->target == PIPE_BUFFER);
- assert(res->bind & PIPE_BIND_GLOBAL);
-
- buffer = (struct r600_resource_global*)res;
- rscreen = (struct r600_screen*)screen;
-
- compute_memory_free(rscreen->global_pool, buffer->chunk->id);
-
- buffer->chunk = NULL;
- free(res);
-}
-
-void *r600_compute_global_transfer_map(
- struct pipe_context *ctx_,
- struct pipe_resource *resource,
- unsigned level,
- unsigned usage,
- const struct pipe_box *box,
- struct pipe_transfer **ptransfer)
-{
- struct r600_context *rctx = (struct r600_context*)ctx_;
+ struct r600_context *rctx = (struct r600_context*)ctx;
struct compute_memory_pool *pool = rctx->screen->global_pool;
struct r600_resource_global* buffer =
(struct r600_resource_global*)resource;
unsigned offset = box->x;
if (is_item_in_pool(item)) {
- compute_memory_demote_item(pool, item, ctx_);
+ compute_memory_demote_item(pool, item, ctx);
}
else {
if (item->real_buffer == NULL) {
assert(box->z == 0);
///TODO: do it better, mapping is not possible if the pool is too big
- return pipe_buffer_map_range(ctx_, dst,
+ return pipe_buffer_map_range(ctx, dst,
offset, box->width, usage, ptransfer);
}
-void r600_compute_global_transfer_unmap(
- struct pipe_context *ctx_,
- struct pipe_transfer* transfer)
+static void r600_compute_global_transfer_unmap(struct pipe_context *ctx,
+ struct pipe_transfer *transfer)
{
/* struct r600_resource_global are not real resources, they just map
* to an offset within the compute memory pool. The function
assert (!"This function should not be called");
}
-void r600_compute_global_transfer_flush_region(
- struct pipe_context *ctx_,
- struct pipe_transfer *transfer,
- const struct pipe_box *box)
+static void r600_compute_global_transfer_flush_region(struct pipe_context *ctx,
+ struct pipe_transfer *transfer,
+ const struct pipe_box *box)
{
assert(0 && "TODO");
}
-void r600_compute_global_transfer_inline_write(
- struct pipe_context *pipe,
- struct pipe_resource *resource,
- unsigned level,
- unsigned usage,
- const struct pipe_box *box,
- const void *data,
- unsigned stride,
- unsigned layer_stride)
+static void r600_compute_global_buffer_destroy(struct pipe_screen *screen,
+ struct pipe_resource *res)
{
- assert(0 && "TODO");
+ struct r600_resource_global* buffer = NULL;
+ struct r600_screen* rscreen = NULL;
+
+ assert(res->target == PIPE_BUFFER);
+ assert(res->bind & PIPE_BIND_GLOBAL);
+
+ buffer = (struct r600_resource_global*)res;
+ rscreen = (struct r600_screen*)screen;
+
+ compute_memory_free(rscreen->global_pool, buffer->chunk->id);
+
+ buffer->chunk = NULL;
+ free(res);
+}
+
+static const struct u_resource_vtbl r600_global_buffer_vtbl =
+{
+ u_default_resource_get_handle, /* get_handle */
+ r600_compute_global_buffer_destroy, /* resource_destroy */
+ r600_compute_global_transfer_map, /* transfer_map */
+ r600_compute_global_transfer_flush_region,/* transfer_flush_region */
+ r600_compute_global_transfer_unmap, /* transfer_unmap */
+};
+
+struct pipe_resource *r600_compute_global_buffer_create(struct pipe_screen *screen,
+ const struct pipe_resource *templ)
+{
+ struct r600_resource_global* result = NULL;
+ struct r600_screen* rscreen = NULL;
+ int size_in_dw = 0;
+
+ assert(templ->target == PIPE_BUFFER);
+ assert(templ->bind & PIPE_BIND_GLOBAL);
+ assert(templ->array_size == 1 || templ->array_size == 0);
+ assert(templ->depth0 == 1 || templ->depth0 == 0);
+ assert(templ->height0 == 1 || templ->height0 == 0);
+
+ result = (struct r600_resource_global*)
+ CALLOC(sizeof(struct r600_resource_global), 1);
+ rscreen = (struct r600_screen*)screen;
+
+ COMPUTE_DBG(rscreen, "*** r600_compute_global_buffer_create\n");
+ COMPUTE_DBG(rscreen, "width = %u array_size = %u\n", templ->width0,
+ templ->array_size);
+
+ result->base.b.vtbl = &r600_global_buffer_vtbl;
+ result->base.b.b = *templ;
+ result->base.b.b.screen = screen;
+ pipe_reference_init(&result->base.b.b.reference, 1);
+
+ size_in_dw = (templ->width0+3) / 4;
+
+ result->chunk = compute_memory_alloc(rscreen->global_pool, size_in_dw);
+
+ if (result->chunk == NULL)
+ {
+ free(result);
+ return NULL;
+ }
+
+ return &result->base.b.b;
}