r600g/compute Improve debugging output
[mesa.git] / src / gallium / drivers / r600 / evergreen_compute.c
index b0151a86f995746d260199c91b3ce602066e86ac..bcb8a390fcfa52c9725d9715835bd0f4c8b1d867 100644 (file)
@@ -46,6 +46,7 @@
 #include "evergreen_compute.h"
 #include "evergreen_compute_internal.h"
 #include "compute_memory_pool.h"
+#include "sb/sb_public.h"
 #ifdef HAVE_OPENCL
 #include "radeon_llvm_util.h"
 #endif
@@ -81,6 +82,68 @@ writable images will consume TEX slots, VTX slots too because of linear indexing
 
 */
 
+struct r600_resource* r600_compute_buffer_alloc_vram(
+       struct r600_screen *screen,
+       unsigned size)
+{
+       struct pipe_resource * buffer = NULL;
+       assert(size);
+
+       buffer = pipe_buffer_create(
+               (struct pipe_screen*) screen,
+               PIPE_BIND_CUSTOM,
+               PIPE_USAGE_IMMUTABLE,
+               size);
+
+       return (struct r600_resource *)buffer;
+}
+
+
+static void evergreen_set_rat(
+       struct r600_pipe_compute *pipe,
+       int id,
+       struct r600_resource* bo,
+       int start,
+       int size)
+{
+       struct pipe_surface rat_templ;
+       struct r600_surface *surf = NULL;
+       struct r600_context *rctx = NULL;
+
+       assert(id < 12);
+       assert((size & 3) == 0);
+       assert((start & 0xFF) == 0);
+
+       rctx = pipe->ctx;
+
+       COMPUTE_DBG(rctx->screen, "bind rat: %i \n", id);
+
+       /* Create the RAT surface */
+       memset(&rat_templ, 0, sizeof(rat_templ));
+       rat_templ.format = PIPE_FORMAT_R32_UINT;
+       rat_templ.u.tex.level = 0;
+       rat_templ.u.tex.first_layer = 0;
+       rat_templ.u.tex.last_layer = 0;
+
+       /* Add the RAT the list of color buffers */
+       pipe->ctx->framebuffer.state.cbufs[id] = pipe->ctx->b.b.create_surface(
+               (struct pipe_context *)pipe->ctx,
+               (struct pipe_resource *)bo, &rat_templ);
+
+       /* Update the number of color buffers */
+       pipe->ctx->framebuffer.state.nr_cbufs =
+               MAX2(id + 1, pipe->ctx->framebuffer.state.nr_cbufs);
+
+       /* Update the cb_target_mask
+        * XXX: I think this is a potential spot for bugs once we start doing
+        * GL interop.  cb_target_mask may be modified in the 3D sections
+        * of this driver. */
+       pipe->ctx->compute_cb_target_mask |= (0xf << (id * 4));
+
+       surf = (struct r600_surface*)pipe->ctx->framebuffer.state.cbufs[id];
+       evergreen_init_color_surface_rat(rctx, surf);
+}
+
 static void evergreen_cs_set_vertex_buffer(
        struct r600_context * rctx,
        unsigned vb_index,
@@ -96,7 +159,7 @@ static void evergreen_cs_set_vertex_buffer(
 
        /* The vertex instructions in the compute shaders use the texture cache,
         * so we need to invalidate it. */
-       rctx->flags |= R600_CONTEXT_INVAL_READ_CACHES;
+       rctx->b.flags |= R600_CONTEXT_INV_VERTEX_CACHE;
        state->enabled_mask |= 1 << vb_index;
        state->dirty_mask |= 1 << vb_index;
        state->atom.dirty = true;
@@ -115,7 +178,7 @@ static void evergreen_cs_set_constant_buffer(
        cb.buffer = buffer;
        cb.user_buffer = NULL;
 
-       rctx->context.set_constant_buffer(&rctx->context, PIPE_SHADER_COMPUTE, cb_index, &cb);
+       rctx->b.b.set_constant_buffer(&rctx->b.b, PIPE_SHADER_COMPUTE, cb_index, &cb);
 }
 
 static const struct u_resource_vtbl r600_global_buffer_vtbl =
@@ -148,10 +211,7 @@ void *evergreen_create_compute_state(
 #endif
 
        shader->ctx = (struct r600_context*)ctx;
-       shader->resources = (struct evergreen_compute_resource*)
-                       CALLOC(sizeof(struct evergreen_compute_resource),
-                       get_compute_resource_num());
-       shader->local_size = cso->req_local_mem; ///TODO: assert it
+       shader->local_size = cso->req_local_mem;
        shader->private_size = cso->req_private_mem;
        shader->input_size = cso->req_input_mem;
 
@@ -172,7 +232,6 @@ void evergreen_delete_compute_state(struct pipe_context *ctx, void* state)
 {
        struct r600_pipe_compute *shader = (struct r600_pipe_compute *)state;
 
-       free(shader->resources);
        free(shader);
 }
 
@@ -213,6 +272,8 @@ void evergreen_compute_upload_input(
        uint32_t * global_size_start;
        uint32_t * local_size_start;
        uint32_t * kernel_parameters_start;
+       struct pipe_box box;
+       struct pipe_transfer *transfer = NULL;
 
        if (shader->input_size == 0) {
                return;
@@ -220,11 +281,16 @@ void evergreen_compute_upload_input(
 
        if (!shader->kernel_param) {
                /* Add space for the grid dimensions */
-               shader->kernel_param = r600_compute_buffer_alloc_vram(
-                                               ctx->screen, input_size);
+               shader->kernel_param = (struct r600_resource *)
+                       pipe_buffer_create(ctx_->screen, PIPE_BIND_CUSTOM,
+                                       PIPE_USAGE_IMMUTABLE, input_size);
        }
 
-       num_work_groups_start = r600_buffer_mmap_sync_with_rings(ctx, shader->kernel_param, PIPE_TRANSFER_WRITE);
+       u_box_1d(0, input_size, &box);
+       num_work_groups_start = ctx_->transfer_map(ctx_,
+                       (struct pipe_resource*)shader->kernel_param,
+                       0, PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD_RANGE,
+                       &box, &transfer);
        global_size_start = num_work_groups_start + (3 * (sizeof(uint) /4));
        local_size_start = global_size_start + (3 * (sizeof(uint)) / 4);
        kernel_parameters_start = local_size_start + (3 * (sizeof(uint)) / 4);
@@ -248,7 +314,7 @@ void evergreen_compute_upload_input(
                        ((unsigned*)num_work_groups_start)[i]);
        }
 
-       ctx->ws->buffer_unmap(shader->kernel_param->cs_buf);
+       ctx_->transfer_unmap(ctx_, transfer);
 
        /* ID=0 is reserved for the parameters */
        evergreen_cs_set_constant_buffer(ctx, 0, 0, input_size,
@@ -260,14 +326,14 @@ static void evergreen_emit_direct_dispatch(
                const uint *block_layout, const uint *grid_layout)
 {
        int i;
-       struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
+       struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
+       struct r600_pipe_compute *shader = rctx->cs_shader_state.shader;
        unsigned num_waves;
-       unsigned num_pipes = rctx->screen->info.r600_max_pipes;
+       unsigned num_pipes = rctx->screen->b.info.r600_max_pipes;
        unsigned wave_divisor = (16 * num_pipes);
        int group_size = 1;
        int grid_size = 1;
-       /* XXX: Enable lds and get size from cs_shader_state */
-       unsigned lds_size = 0;
+       unsigned lds_size = shader->local_size / 4 + shader->active_kernel->bc.nlds_dw;
 
        /* Calculate group_size/grid_size */
        for (i = 0; i < 3; i++) {
@@ -282,56 +348,56 @@ static void evergreen_emit_direct_dispatch(
        num_waves = (block_layout[0] * block_layout[1] * block_layout[2] +
                        wave_divisor - 1) / wave_divisor;
 
-       COMPUTE_DBG(rctx->screen, "Using %u pipes, there are %u wavefronts per thread block\n",
-                                                       num_pipes, num_waves);
-
-       /* XXX: Partition the LDS between PS/CS.  By default half (4096 dwords
-        * on Evergreen) oes to Pixel Shaders and half goes to Compute Shaders.
-        * We may need to allocat the entire LDS space for Compute Shaders.
-        *
-        * EG: R_008E2C_SQ_LDS_RESOURCE_MGMT := S_008E2C_NUM_LS_LDS(lds_dwords)
-        * CM: CM_R_0286FC_SPI_LDS_MGMT :=  S_0286FC_NUM_LS_LDS(lds_dwords)
-        */
+       COMPUTE_DBG(rctx->screen, "Using %u pipes, "
+                               "%u wavefronts per thread block, "
+                               "allocating %u dwords lds.\n",
+                               num_pipes, num_waves, lds_size);
 
        r600_write_config_reg(cs, R_008970_VGT_NUM_INDICES, group_size);
 
        r600_write_config_reg_seq(cs, R_00899C_VGT_COMPUTE_START_X, 3);
-       r600_write_value(cs, 0); /* R_00899C_VGT_COMPUTE_START_X */
-       r600_write_value(cs, 0); /* R_0089A0_VGT_COMPUTE_START_Y */
-       r600_write_value(cs, 0); /* R_0089A4_VGT_COMPUTE_START_Z */
+       radeon_emit(cs, 0); /* R_00899C_VGT_COMPUTE_START_X */
+       radeon_emit(cs, 0); /* R_0089A0_VGT_COMPUTE_START_Y */
+       radeon_emit(cs, 0); /* R_0089A4_VGT_COMPUTE_START_Z */
 
        r600_write_config_reg(cs, R_0089AC_VGT_COMPUTE_THREAD_GROUP_SIZE,
                                                                group_size);
 
        r600_write_compute_context_reg_seq(cs, R_0286EC_SPI_COMPUTE_NUM_THREAD_X, 3);
-       r600_write_value(cs, block_layout[0]); /* R_0286EC_SPI_COMPUTE_NUM_THREAD_X */
-       r600_write_value(cs, block_layout[1]); /* R_0286F0_SPI_COMPUTE_NUM_THREAD_Y */
-       r600_write_value(cs, block_layout[2]); /* R_0286F4_SPI_COMPUTE_NUM_THREAD_Z */
+       radeon_emit(cs, block_layout[0]); /* R_0286EC_SPI_COMPUTE_NUM_THREAD_X */
+       radeon_emit(cs, block_layout[1]); /* R_0286F0_SPI_COMPUTE_NUM_THREAD_Y */
+       radeon_emit(cs, block_layout[2]); /* R_0286F4_SPI_COMPUTE_NUM_THREAD_Z */
+
+       if (rctx->b.chip_class < CAYMAN) {
+               assert(lds_size <= 8192);
+       } else {
+               /* Cayman appears to have a slightly smaller limit, see the
+                * value of CM_R_0286FC_SPI_LDS_MGMT.NUM_LS_LDS */
+               assert(lds_size <= 8160);
+       }
 
        r600_write_compute_context_reg(cs, CM_R_0288E8_SQ_LDS_ALLOC,
                                        lds_size | (num_waves << 14));
 
        /* Dispatch packet */
-       r600_write_value(cs, PKT3C(PKT3_DISPATCH_DIRECT, 3, 0));
-       r600_write_value(cs, grid_layout[0]);
-       r600_write_value(cs, grid_layout[1]);
-       r600_write_value(cs, grid_layout[2]);
+       radeon_emit(cs, PKT3C(PKT3_DISPATCH_DIRECT, 3, 0));
+       radeon_emit(cs, grid_layout[0]);
+       radeon_emit(cs, grid_layout[1]);
+       radeon_emit(cs, grid_layout[2]);
        /* VGT_DISPATCH_INITIATOR = COMPUTE_SHADER_EN */
-       r600_write_value(cs, 1);
+       radeon_emit(cs, 1);
 }
 
 static void compute_emit_cs(struct r600_context *ctx, const uint *block_layout,
                const uint *grid_layout)
 {
-       struct radeon_winsys_cs *cs = ctx->rings.gfx.cs;
+       struct radeon_winsys_cs *cs = ctx->b.rings.gfx.cs;
        unsigned flush_flags = 0;
        int i;
-       struct evergreen_compute_resource *resources =
-                                       ctx->cs_shader_state.shader->resources;
 
        /* make sure that the gfx ring is only one active */
-       if (ctx->rings.dma.cs) {
-               ctx->rings.dma.flush(ctx, RADEON_FLUSH_ASYNC);
+       if (ctx->b.rings.dma.cs) {
+               ctx->b.rings.dma.flush(ctx, RADEON_FLUSH_ASYNC);
        }
 
        /* Initialize all the compute-related registers.
@@ -341,35 +407,46 @@ static void compute_emit_cs(struct r600_context *ctx, const uint *block_layout,
         */
        r600_emit_command_buffer(cs, &ctx->start_compute_cs_cmd);
 
-       ctx->flags |= R600_CONTEXT_WAIT_3D_IDLE | R600_CONTEXT_FLUSH_AND_INV;
+       ctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE | R600_CONTEXT_FLUSH_AND_INV;
        r600_flush_emit(ctx);
 
        /* Emit colorbuffers. */
-       for (i = 0; i < ctx->framebuffer.state.nr_cbufs; i++) {
+       /* XXX support more than 8 colorbuffers (the offsets are not a multiple of 0x3C for CB8-11) */
+       for (i = 0; i < 8 && i < ctx->framebuffer.state.nr_cbufs; i++) {
                struct r600_surface *cb = (struct r600_surface*)ctx->framebuffer.state.cbufs[i];
-               unsigned reloc = r600_context_bo_reloc(ctx, &ctx->rings.gfx,
+               unsigned reloc = r600_context_bo_reloc(&ctx->b, &ctx->b.rings.gfx,
                                                       (struct r600_resource*)cb->base.texture,
                                                       RADEON_USAGE_READWRITE);
 
                r600_write_compute_context_reg_seq(cs, R_028C60_CB_COLOR0_BASE + i * 0x3C, 7);
-               r600_write_value(cs, cb->cb_color_base);        /* R_028C60_CB_COLOR0_BASE */
-               r600_write_value(cs, cb->cb_color_pitch);       /* R_028C64_CB_COLOR0_PITCH */
-               r600_write_value(cs, cb->cb_color_slice);       /* R_028C68_CB_COLOR0_SLICE */
-               r600_write_value(cs, cb->cb_color_view);        /* R_028C6C_CB_COLOR0_VIEW */
-               r600_write_value(cs, cb->cb_color_info);        /* R_028C70_CB_COLOR0_INFO */
-               r600_write_value(cs, cb->cb_color_attrib);      /* R_028C74_CB_COLOR0_ATTRIB */
-               r600_write_value(cs, cb->cb_color_dim);         /* R_028C78_CB_COLOR0_DIM */
+               radeon_emit(cs, cb->cb_color_base);     /* R_028C60_CB_COLOR0_BASE */
+               radeon_emit(cs, cb->cb_color_pitch);    /* R_028C64_CB_COLOR0_PITCH */
+               radeon_emit(cs, cb->cb_color_slice);    /* R_028C68_CB_COLOR0_SLICE */
+               radeon_emit(cs, cb->cb_color_view);     /* R_028C6C_CB_COLOR0_VIEW */
+               radeon_emit(cs, cb->cb_color_info);     /* R_028C70_CB_COLOR0_INFO */
+               radeon_emit(cs, cb->cb_color_attrib);   /* R_028C74_CB_COLOR0_ATTRIB */
+               radeon_emit(cs, cb->cb_color_dim);              /* R_028C78_CB_COLOR0_DIM */
 
-               r600_write_value(cs, PKT3(PKT3_NOP, 0, 0)); /* R_028C60_CB_COLOR0_BASE */
-               r600_write_value(cs, reloc);
+               radeon_emit(cs, PKT3(PKT3_NOP, 0, 0)); /* R_028C60_CB_COLOR0_BASE */
+               radeon_emit(cs, reloc);
 
                if (!ctx->keep_tiling_flags) {
-                       r600_write_value(cs, PKT3(PKT3_NOP, 0, 0)); /* R_028C70_CB_COLOR0_INFO */
-                       r600_write_value(cs, reloc);
+                       radeon_emit(cs, PKT3(PKT3_NOP, 0, 0)); /* R_028C70_CB_COLOR0_INFO */
+                       radeon_emit(cs, reloc);
                }
 
-               r600_write_value(cs, PKT3(PKT3_NOP, 0, 0)); /* R_028C74_CB_COLOR0_ATTRIB */
-               r600_write_value(cs, reloc);
+               radeon_emit(cs, PKT3(PKT3_NOP, 0, 0)); /* R_028C74_CB_COLOR0_ATTRIB */
+               radeon_emit(cs, reloc);
+       }
+       if (ctx->keep_tiling_flags) {
+               for (; i < 8 ; i++) {
+                       r600_write_compute_context_reg(cs, R_028C70_CB_COLOR0_INFO + i * 0x3C,
+                                                      S_028C70_FORMAT(V_028C70_COLOR_INVALID));
+               }
+               for (; i < 12; i++) {
+                       r600_write_compute_context_reg(cs, R_028E50_CB_COLOR8_INFO + (i - 8) * 0x1C,
+                                                      S_028C70_FORMAT(V_028C70_COLOR_INVALID));
+               }
        }
 
        /* Set CB_TARGET_MASK  XXX: Use cb_misc_state */
@@ -387,63 +464,24 @@ static void compute_emit_cs(struct r600_context *ctx, const uint *block_layout,
        /* Emit compute shader state */
        r600_emit_atom(ctx, &ctx->cs_shader_state.atom);
 
-       for (i = 0; i < get_compute_resource_num(); i++) {
-               if (resources[i].enabled) {
-                       int j;
-                       COMPUTE_DBG(ctx->screen, "resnum: %i, cdw: %i\n", i, cs->cdw);
-
-                       for (j = 0; j < resources[i].cs_end; j++) {
-                               if (resources[i].do_reloc[j]) {
-                                       assert(resources[i].bo);
-                                       evergreen_emit_ctx_reloc(ctx,
-                                               resources[i].bo,
-                                               resources[i].usage);
-                               }
-
-                               cs->buf[cs->cdw++] = resources[i].cs[j];
-                       }
-
-                       if (resources[i].bo) {
-                               evergreen_emit_ctx_reloc(ctx,
-                                       resources[i].bo,
-                                       resources[i].usage);
-
-                               ///special case for textures
-                               if (resources[i].do_reloc
-                                       [resources[i].cs_end] == 2) {
-                                       evergreen_emit_ctx_reloc(ctx,
-                                               resources[i].bo,
-                                               resources[i].usage);
-                               }
-                       }
-               }
-       }
-
        /* Emit dispatch state and dispatch packet */
        evergreen_emit_direct_dispatch(ctx, block_layout, grid_layout);
 
        /* XXX evergreen_flush_emit() hardcodes the CP_COHER_SIZE to 0xffffffff
         */
-       ctx->flags |= R600_CONTEXT_INVAL_READ_CACHES;
+       ctx->b.flags |= R600_CONTEXT_INV_CONST_CACHE |
+                     R600_CONTEXT_INV_VERTEX_CACHE |
+                     R600_CONTEXT_INV_TEX_CACHE;
        r600_flush_emit(ctx);
+       ctx->b.flags = 0;
 
 #if 0
        COMPUTE_DBG(ctx->screen, "cdw: %i\n", cs->cdw);
        for (i = 0; i < cs->cdw; i++) {
-               COMPUTE_DBG(ctx->screen, "%4i : 0x%08X\n", i, ctx->cs->buf[i]);
+               COMPUTE_DBG(ctx->screen, "%4i : 0x%08X\n", i, cs->buf[i]);
        }
 #endif
 
-       flush_flags = RADEON_FLUSH_ASYNC | RADEON_FLUSH_COMPUTE;
-       if (ctx->keep_tiling_flags) {
-               flush_flags |= RADEON_FLUSH_KEEP_TILING_FLAGS;
-       }
-
-       ctx->ws->cs_flush(ctx->rings.gfx.cs, flush_flags);
-
-       ctx->flags = 0;
-
-       COMPUTE_DBG(ctx->screen, "shader started\n");
 }
 
 
@@ -458,23 +496,21 @@ void evergreen_emit_cs_shader(
                                        (struct r600_cs_shader_state*)atom;
        struct r600_pipe_compute *shader = state->shader;
        struct r600_kernel *kernel = &shader->kernels[state->kernel_index];
-       struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
+       struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
        uint64_t va;
 
-       va = r600_resource_va(&rctx->screen->screen, &kernel->code_bo->b.b);
+       va = r600_resource_va(&rctx->screen->b.b, &kernel->code_bo->b.b);
 
        r600_write_compute_context_reg_seq(cs, R_0288D0_SQ_PGM_START_LS, 3);
-       r600_write_value(cs, va >> 8); /* R_0288D0_SQ_PGM_START_LS */
-       r600_write_value(cs,           /* R_0288D4_SQ_PGM_RESOURCES_LS */
+       radeon_emit(cs, va >> 8); /* R_0288D0_SQ_PGM_START_LS */
+       radeon_emit(cs,           /* R_0288D4_SQ_PGM_RESOURCES_LS */
                        S_0288D4_NUM_GPRS(kernel->bc.ngpr)
                        | S_0288D4_STACK_SIZE(kernel->bc.nstack));
-       r600_write_value(cs, 0);        /* R_0288D8_SQ_PGM_RESOURCES_LS_2 */
+       radeon_emit(cs, 0);     /* R_0288D8_SQ_PGM_RESOURCES_LS_2 */
 
-       r600_write_value(cs, PKT3C(PKT3_NOP, 0, 0));
-       r600_write_value(cs, r600_context_bo_reloc(rctx, &rctx->rings.gfx,
+       radeon_emit(cs, PKT3C(PKT3_NOP, 0, 0));
+       radeon_emit(cs, r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx,
                                                        kernel->code_bo, RADEON_USAGE_READ));
-
-       rctx->flags |= R600_CONTEXT_INVAL_READ_CACHES;
 }
 
 static void evergreen_launch_grid(
@@ -484,22 +520,44 @@ static void evergreen_launch_grid(
 {
        struct r600_context *ctx = (struct r600_context *)ctx_;
 
-#ifdef HAVE_OPENCL 
+       struct r600_pipe_compute *shader = ctx->cs_shader_state.shader;
+       struct r600_kernel *kernel = &shader->kernels[pc];
+
        COMPUTE_DBG(ctx->screen, "*** evergreen_launch_grid: pc = %u\n", pc);
 
-       struct r600_pipe_compute *shader = ctx->cs_shader_state.shader;
-       if (!shader->kernels[pc].code_bo) {
+#ifdef HAVE_OPENCL
+
+       if (!kernel->code_bo) {
                void *p;
-               struct r600_kernel *kernel = &shader->kernels[pc];
-               r600_compute_shader_create(ctx_, kernel->llvm_module, &kernel->bc);
+               struct r600_bytecode *bc = &kernel->bc;
+               LLVMModuleRef mod = kernel->llvm_module;
+               boolean use_kill = false;
+               bool dump = (ctx->screen->b.debug_flags & DBG_CS) != 0;
+               unsigned use_sb = ctx->screen->b.debug_flags & DBG_SB_CS;
+               unsigned sb_disasm = use_sb ||
+                       (ctx->screen->b.debug_flags & DBG_SB_DISASM);
+
+               r600_bytecode_init(bc, ctx->b.chip_class, ctx->b.family,
+                          ctx->screen->has_compressed_msaa_texturing);
+               bc->type = TGSI_PROCESSOR_COMPUTE;
+               bc->isa = ctx->isa;
+               r600_llvm_compile(mod, ctx->b.family, bc, &use_kill, dump);
+
+               if (dump && !sb_disasm) {
+                       r600_bytecode_disasm(bc);
+               } else if ((dump && sb_disasm) || use_sb) {
+                       if (r600_sb_bytecode_process(ctx, bc, NULL, dump, use_sb))
+                               R600_ERR("r600_sb_bytecode_process failed!\n");
+               }
+
                kernel->code_bo = r600_compute_buffer_alloc_vram(ctx->screen,
                                                        kernel->bc.ndw * 4);
-               p = r600_buffer_mmap_sync_with_rings(ctx, kernel->code_bo, PIPE_TRANSFER_WRITE);
+               p = r600_buffer_map_sync_with_rings(&ctx->b, kernel->code_bo, PIPE_TRANSFER_WRITE);
                memcpy(p, kernel->bc.bytecode, kernel->bc.ndw * 4);
-               ctx->ws->buffer_unmap(kernel->code_bo->cs_buf);
+               ctx->b.ws->buffer_unmap(kernel->code_bo->cs_buf);
        }
 #endif
-
+       shader->active_kernel = kernel;
        ctx->cs_shader_state.kernel_index = pc;
        evergreen_compute_upload_input(ctx_, block_layout, grid_layout, input);
        compute_emit_cs(ctx, block_layout, grid_layout);
@@ -543,37 +601,20 @@ static void evergreen_set_cs_sampler_view(struct pipe_context *ctx_,
                unsigned start_slot, unsigned count,
                struct pipe_sampler_view **views)
 {
-       struct r600_context *ctx = (struct r600_context *)ctx_;
        struct r600_pipe_sampler_view **resource =
                (struct r600_pipe_sampler_view **)views;
 
        for (int i = 0; i < count; i++) {
                if (resource[i]) {
                        assert(i+1 < 12);
+                       /* XXX: Implement */
+                       assert(!"Compute samplers not implemented.");
                        ///FETCH0 = VTX0 (param buffer),
                        //FETCH1 = VTX1 (global buffer pool), FETCH2... = TEX
-                       evergreen_set_tex_resource(ctx->cs_shader_state.shader, resource[i], i+2);
                }
        }
 }
 
-static void evergreen_bind_compute_sampler_states(
-       struct pipe_context *ctx_,
-       unsigned start_slot,
-       unsigned num_samplers,
-       void **samplers_)
-{
-       struct r600_context *ctx = (struct r600_context *)ctx_;
-       struct compute_sampler_state ** samplers =
-               (struct compute_sampler_state **)samplers_;
-
-       for (int i = 0; i < num_samplers; i++) {
-               if (samplers[i]) {
-                       evergreen_set_sampler_resource(
-                               ctx->cs_shader_state.shader, samplers[i], i);
-               }
-       }
-}
 
 static void evergreen_set_global_binding(
        struct pipe_context *ctx_, unsigned first, unsigned n,
@@ -640,7 +681,7 @@ void evergreen_init_atom_start_compute_cs(struct r600_context *ctx)
        r600_store_value(cb, PKT3(PKT3_EVENT_WRITE, 0, 0));
        r600_store_value(cb, EVENT_TYPE(EVENT_TYPE_CS_PARTIAL_FLUSH) | EVENT_INDEX(4));
 
-       switch (ctx->family) {
+       switch (ctx->b.family) {
        case CHIP_CEDAR:
        default:
                num_threads = 128;
@@ -686,18 +727,18 @@ void evergreen_init_atom_start_compute_cs(struct r600_context *ctx)
        }
 
        /* Config Registers */
-       if (ctx->chip_class < CAYMAN)
-               evergreen_init_common_regs(cb, ctx->chip_class, ctx->family,
-                                          ctx->screen->info.drm_minor);
+       if (ctx->b.chip_class < CAYMAN)
+               evergreen_init_common_regs(cb, ctx->b.chip_class, ctx->b.family,
+                                          ctx->screen->b.info.drm_minor);
        else
-               cayman_init_common_regs(cb, ctx->chip_class, ctx->family,
-                                       ctx->screen->info.drm_minor);
+               cayman_init_common_regs(cb, ctx->b.chip_class, ctx->b.family,
+                                       ctx->screen->b.info.drm_minor);
 
        /* The primitive type always needs to be POINTLIST for compute. */
        r600_store_config_reg(cb, R_008958_VGT_PRIMITIVE_TYPE,
                                                V_008958_DI_PT_POINTLIST);
 
-       if (ctx->chip_class < CAYMAN) {
+       if (ctx->b.chip_class < CAYMAN) {
 
                /* These registers control which simds can be used by each stage.
                 * The default for these registers is 0xffffffff, which means
@@ -741,10 +782,24 @@ void evergreen_init_atom_start_compute_cs(struct r600_context *ctx)
                r600_store_value(cb,
                        S_008C28_NUM_LS_STACK_ENTRIES(num_stack_entries));
        }
+       /* Give the compute shader all the available LDS space.
+        * NOTE: This only sets the maximum number of dwords that a compute
+        * shader can allocate.  When a shader is executed, we still need to
+        * allocate the appropriate amount of LDS dwords using the
+        * CM_R_0288E8_SQ_LDS_ALLOC register.
+        */
+       if (ctx->b.chip_class < CAYMAN) {
+               r600_store_config_reg(cb, R_008E2C_SQ_LDS_RESOURCE_MGMT,
+                       S_008E2C_NUM_PS_LDS(0x0000) | S_008E2C_NUM_LS_LDS(8192));
+       } else {
+               r600_store_context_reg(cb, CM_R_0286FC_SPI_LDS_MGMT,
+                       S_0286FC_NUM_PS_LDS(0) |
+                       S_0286FC_NUM_LS_LDS(255)); /* 255 * 32 = 8160 dwords */
+       }
 
        /* Context Registers */
 
-       if (ctx->chip_class < CAYMAN) {
+       if (ctx->b.chip_class < CAYMAN) {
                /* workaround for hw issues with dyn gpr - must set all limits
                 * to 240 instead of 0, 0x1e == 240 / 8
                 */
@@ -788,22 +843,20 @@ void evergreen_init_atom_start_compute_cs(struct r600_context *ctx)
 
 void evergreen_init_compute_state_functions(struct r600_context *ctx)
 {
-       ctx->context.create_compute_state = evergreen_create_compute_state;
-       ctx->context.delete_compute_state = evergreen_delete_compute_state;
-       ctx->context.bind_compute_state = evergreen_bind_compute_state;
+       ctx->b.b.create_compute_state = evergreen_create_compute_state;
+       ctx->b.b.delete_compute_state = evergreen_delete_compute_state;
+       ctx->b.b.bind_compute_state = evergreen_bind_compute_state;
 //      ctx->context.create_sampler_view = evergreen_compute_create_sampler_view;
-       ctx->context.set_compute_resources = evergreen_set_compute_resources;
-       ctx->context.set_compute_sampler_views = evergreen_set_cs_sampler_view;
-       ctx->context.bind_compute_sampler_states = evergreen_bind_compute_sampler_states;
-       ctx->context.set_global_binding = evergreen_set_global_binding;
-       ctx->context.launch_grid = evergreen_launch_grid;
+       ctx->b.b.set_compute_resources = evergreen_set_compute_resources;
+       ctx->b.b.set_compute_sampler_views = evergreen_set_cs_sampler_view;
+       ctx->b.b.set_global_binding = evergreen_set_global_binding;
+       ctx->b.b.launch_grid = evergreen_launch_grid;
 
        /* We always use at least one vertex buffer for parameters (id = 1)*/
        ctx->cs_vertex_buffer_state.enabled_mask =
        ctx->cs_vertex_buffer_state.dirty_mask = 0x2;
 }
 
-
 struct pipe_resource *r600_compute_global_buffer_create(
        struct pipe_screen *screen,
        const struct pipe_resource *templ)
@@ -873,67 +926,47 @@ void *r600_compute_global_transfer_map(
 {
        struct r600_context *rctx = (struct r600_context*)ctx_;
        struct compute_memory_pool *pool = rctx->screen->global_pool;
-       struct pipe_transfer *transfer = util_slab_alloc(&rctx->pool_transfers);
        struct r600_resource_global* buffer =
                (struct r600_resource_global*)resource;
-       uint32_t* map;
-
-       compute_memory_finalize_pending(pool, ctx_);
 
-       assert(resource->target == PIPE_BUFFER);
-
-       COMPUTE_DBG(rctx->screen, "* r600_compute_global_get_transfer()\n"
+       COMPUTE_DBG(rctx->screen, "* r600_compute_global_transfer_map()\n"
                        "level = %u, usage = %u, box(x = %u, y = %u, z = %u "
                        "width = %u, height = %u, depth = %u)\n", level, usage,
                        box->x, box->y, box->z, box->width, box->height,
                        box->depth);
+       COMPUTE_DBG(rctx->screen, "Buffer id = %u offset = "
+               "%u (box.x)\n", buffer->chunk->id, box->x);
 
-       transfer->resource = resource;
-       transfer->level = level;
-       transfer->usage = usage;
-       transfer->box = *box;
-       transfer->stride = 0;
-       transfer->layer_stride = 0;
-
-       assert(transfer->resource->target == PIPE_BUFFER);
-       assert(transfer->resource->bind & PIPE_BIND_GLOBAL);
-       assert(transfer->box.x >= 0);
-       assert(transfer->box.y == 0);
-       assert(transfer->box.z == 0);
-
-       ///TODO: do it better, mapping is not possible if the pool is too big
 
-       COMPUTE_DBG(rctx->screen, "* r600_compute_global_transfer_map()\n");
-
-       if (!(map = r600_buffer_mmap_sync_with_rings(rctx, buffer->chunk->pool->bo, transfer->usage))) {
-               util_slab_free(&rctx->pool_transfers, transfer);
-               return NULL;
-       }
+       compute_memory_finalize_pending(pool, ctx_);
 
-       *ptransfer = transfer;
+       assert(resource->target == PIPE_BUFFER);
+       assert(resource->bind & PIPE_BIND_GLOBAL);
+       assert(box->x >= 0);
+       assert(box->y == 0);
+       assert(box->z == 0);
 
-       COMPUTE_DBG(rctx->screen, "Buffer: %p + %u (buffer offset in global memory) "
-               "+ %u (box.x)\n", map, buffer->chunk->start_in_dw, transfer->box.x);
-       return ((char*)(map + buffer->chunk->start_in_dw)) + transfer->box.x;
+       ///TODO: do it better, mapping is not possible if the pool is too big
+       return pipe_buffer_map_range(ctx_, (struct pipe_resource*)buffer->chunk->pool->bo,
+                       box->x + (buffer->chunk->start_in_dw * 4),
+                       box->width, usage, ptransfer);
 }
 
 void r600_compute_global_transfer_unmap(
        struct pipe_context *ctx_,
        struct pipe_transfer* transfer)
 {
-       struct r600_context *ctx = NULL;
-       struct r600_resource_global* buffer = NULL;
-
-       assert(transfer->resource->target == PIPE_BUFFER);
-       assert(transfer->resource->bind & PIPE_BIND_GLOBAL);
-
-       ctx = (struct r600_context *)ctx_;
-       buffer = (struct r600_resource_global*)transfer->resource;
-
-       COMPUTE_DBG(ctx->screen, "* r600_compute_global_transfer_unmap()\n");
-
-       ctx->ws->buffer_unmap(buffer->chunk->pool->bo->cs_buf);
-       util_slab_free(&ctx->pool_transfers, transfer);
+       /* struct r600_resource_global are not real resources, they just map
+        * to an offset within the compute memory pool.  The function
+        * r600_compute_global_transfer_map() maps the memory pool
+        * resource rather than the struct r600_resource_global passed to
+        * it as an argument and then initalizes ptransfer->resource with
+        * the memory pool resource (via pipe_buffer_map_range).
+        * When transfer_unmap is called it uses the memory pool's
+        * vtable which calls r600_buffer_transfer_map() rather than
+        * this function.
+        */
+       assert (!"This function should not be called");
 }
 
 void r600_compute_global_transfer_flush_region(