void evergreen_init_compute_state_functions(struct r600_context *rctx);
void evergreen_emit_cs_shader(struct r600_context *rctx, struct r600_atom * atom);
+struct r600_resource* r600_compute_buffer_alloc_vram(struct r600_screen *screen, unsigned size);
struct pipe_resource *r600_compute_global_buffer_create(struct pipe_screen *screen, const struct pipe_resource *templ);
void r600_compute_global_buffer_destroy(struct pipe_screen *screen, struct pipe_resource *res);
void *r600_compute_global_transfer_map(