}
blend->cb_target_mask = target_mask;
r600_pipe_state_add_reg(rstate, R_028808_CB_COLOR_CONTROL,
- color_control, 0xFFFFFFFF, NULL);
+ color_control, 0xFFFFFFFD, NULL);
r600_pipe_state_add_reg(rstate, R_028C3C_PA_SC_AA_MASK, 0xFFFFFFFF, 0xFFFFFFFF, NULL);
for (int i = 0; i < 8; i++) {
{
struct r600_pipe_state *rstate = CALLOC_STRUCT(r600_pipe_state);
union util_color uc;
+ uint32_t coord_trunc = 0;
if (rstate == NULL) {
return NULL;
}
+ if ((state->mag_img_filter == PIPE_TEX_FILTER_NEAREST) ||
+ (state->min_img_filter == PIPE_TEX_FILTER_NEAREST))
+ coord_trunc = 1;
+
rstate->id = R600_PIPE_STATE_SAMPLER;
util_pack_color(state->border_color, PIPE_FORMAT_B8G8R8A8_UNORM, &uc);
r600_pipe_state_add_reg(rstate, R_03C000_SQ_TEX_SAMPLER_WORD0_0,
0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate, R_03C008_SQ_TEX_SAMPLER_WORD2_0,
S_03C008_LOD_BIAS(S_FIXED(CLAMP(state->lod_bias, -16, 16), 8)) |
+ S_03C008_MC_COORD_TRUNCATE(coord_trunc) |
S_03C008_TYPE(1),
0xFFFFFFFF, NULL);
struct r600_resource *rbuffer;
unsigned format;
uint32_t word4 = 0, yuv_format = 0, pitch = 0;
- unsigned char swizzle[4];
+ unsigned char swizzle[4], array_mode = 0, tile_type = 0;
struct r600_bo *bo[2];
if (resource == NULL)
swizzle[1] = state->swizzle_g;
swizzle[2] = state->swizzle_b;
swizzle[3] = state->swizzle_a;
- format = r600_translate_texformat(state->format,
+ format = r600_translate_texformat(ctx->screen, state->format,
swizzle,
&word4, &yuv_format);
if (format == ~0) {
if (desc == NULL) {
R600_ERR("unknow format %d\n", state->format);
}
- tmp = (struct r600_resource_texture*)texture;
+ tmp = (struct r600_resource_texture *)texture;
+ if (tmp->depth && !tmp->is_flushing_texture) {
+ r600_texture_depth_flush(ctx, texture, TRUE);
+ tmp = tmp->flushed_depth_texture;
+ }
+
+ if (tmp->force_int_type) {
+ word4 &= C_030010_NUM_FORMAT_ALL;
+ word4 |= S_030010_NUM_FORMAT_ALL(V_030010_SQ_NUM_FORMAT_INT);
+ }
+
rbuffer = &tmp->resource;
bo[0] = rbuffer->bo;
bo[1] = rbuffer->bo;
- /* FIXME depth texture decompression */
- if (tmp->depth) {
- r600_texture_depth_flush(ctx, texture);
- tmp = (struct r600_resource_texture*)texture;
- rbuffer = &tmp->flushed_depth_texture->resource;
- bo[0] = rbuffer->bo;
- bo[1] = rbuffer->bo;
- }
- pitch = align(tmp->pitch_in_pixels[0], 8);
+
+ pitch = align(tmp->pitch_in_blocks[0] * util_format_get_blockwidth(state->format), 8);
+ array_mode = tmp->array_mode[0];
+ tile_type = tmp->tile_type;
/* FIXME properly handle first level != 0 */
r600_pipe_state_add_reg(rstate, R_030000_RESOURCE0_WORD0,
S_030000_DIM(r600_tex_dim(texture->target)) |
S_030000_PITCH((pitch / 8) - 1) |
+ S_030000_NON_DISP_TILING_ORDER(tile_type) |
S_030000_TEX_WIDTH(texture->width0 - 1), 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate, R_030004_RESOURCE0_WORD1,
S_030004_TEX_HEIGHT(texture->height0 - 1) |
- S_030004_TEX_DEPTH(texture->depth0 - 1),
+ S_030004_TEX_DEPTH(texture->depth0 - 1) |
+ S_030004_ARRAY_MODE(array_mode),
0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate, R_030008_RESOURCE0_WORD2,
(tmp->offset[0] + r600_bo_offset(bo[0])) >> 8, 0xFFFFFFFF, bo[0]);
r600_pipe_state_add_reg(rstate, R_03000C_RESOURCE0_WORD3,
(tmp->offset[1] + r600_bo_offset(bo[1])) >> 8, 0xFFFFFFFF, bo[1]);
r600_pipe_state_add_reg(rstate, R_030010_RESOURCE0_WORD4,
- word4 | S_030010_NUM_FORMAT_ALL(V_030010_SQ_NUM_FORMAT_NORM) |
+ word4 |
S_030010_SRF_MODE_ALL(V_030010_SRF_MODE_NO_ZERO) |
S_030010_BASE_LEVEL(state->u.tex.first_level), 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate, R_030014_RESOURCE0_WORD5,
for (int i = 0; i < count; i++) {
if (resource[i]) {
- evergreen_context_pipe_state_set_vs_resource(&rctx->ctx, &resource[i]->state, i);
+ evergreen_context_pipe_state_set_vs_resource(&rctx->ctx, &resource[i]->state,
+ i + R600_MAX_CONST_BUFFERS);
}
}
}
for (i = 0; i < count; i++) {
if (&rctx->ps_samplers.views[i]->base != views[i]) {
if (resource[i])
- evergreen_context_pipe_state_set_ps_resource(&rctx->ctx, &resource[i]->state, i);
+ evergreen_context_pipe_state_set_ps_resource(&rctx->ctx, &resource[i]->state,
+ i + R600_MAX_CONST_BUFFERS);
else
- evergreen_context_pipe_state_set_ps_resource(&rctx->ctx, NULL, i);
+ evergreen_context_pipe_state_set_ps_resource(&rctx->ctx, NULL,
+ i + R600_MAX_CONST_BUFFERS);
pipe_sampler_view_reference(
(struct pipe_sampler_view **)&rctx->ps_samplers.views[i],
}
for (i = count; i < NUM_TEX_UNITS; i++) {
if (rctx->ps_samplers.views[i]) {
- evergreen_context_pipe_state_set_ps_resource(&rctx->ctx, NULL, i);
+ evergreen_context_pipe_state_set_ps_resource(&rctx->ctx, NULL,
+ i + R600_MAX_CONST_BUFFERS);
pipe_sampler_view_reference((struct pipe_sampler_view **)&rctx->ps_samplers.views[i], NULL);
}
}
unsigned color_info;
unsigned format, swap, ntype;
unsigned offset;
+ unsigned tile_type;
const struct util_format_description *desc;
struct r600_bo *bo[3];
+ int i;
surf = (struct r600_surface *)state->cbufs[cb];
rtex = (struct r600_resource_texture*)state->cbufs[cb]->texture;
+
+ if (rtex->depth && !rtex->is_flushing_texture) {
+ r600_texture_depth_flush(&rctx->context, state->cbufs[cb]->texture, TRUE);
+ rtex = rtex->flushed_depth_texture;
+ }
+
rbuffer = &rtex->resource;
bo[0] = rbuffer->bo;
bo[1] = rbuffer->bo;
/* XXX quite sure for dx10+ hw don't need any offset hacks */
offset = r600_texture_get_offset((struct r600_resource_texture *)state->cbufs[cb]->texture,
level, state->cbufs[cb]->u.tex.first_layer);
- pitch = rtex->pitch_in_pixels[level] / 8 - 1;
- slice = rtex->pitch_in_pixels[level] * surf->aligned_height / 64 - 1;
+ pitch = rtex->pitch_in_blocks[level] / 8 - 1;
+ slice = rtex->pitch_in_blocks[level] * surf->aligned_height / 64 - 1;
ntype = 0;
- desc = util_format_description(rtex->resource.base.b.format);
+ desc = util_format_description(surf->base.format);
if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB)
ntype = V_028C70_NUMBER_SRGB;
- format = r600_translate_colorformat(rtex->resource.base.b.format);
- swap = r600_translate_colorswap(rtex->resource.base.b.format);
+ format = r600_translate_colorformat(surf->base.format);
+ swap = r600_translate_colorswap(surf->base.format);
+
+ /* disable when gallium grows int textures */
+ if ((format == FMT_32_32_32_32 || format == FMT_16_16_16_16) && rtex->force_int_type)
+ ntype = 4;
+
color_info = S_028C70_FORMAT(format) |
S_028C70_COMP_SWAP(swap) |
+ S_028C70_ARRAY_MODE(rtex->array_mode[level]) |
S_028C70_BLEND_CLAMP(1) |
S_028C70_NUMBER_TYPE(ntype);
- if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
- color_info |= S_028C70_SOURCE_FORMAT(1);
+
+ for (i = 0; i < 4; i++) {
+ if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
+ break;
+ }
+ }
+
+ /* we can only set the export size if any thing is snorm/unorm component is > 11 bits,
+ if we aren't a float, sint or uint */
+ if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS &&
+ desc->channel[i].size < 12 && desc->channel[i].type != UTIL_FORMAT_TYPE_FLOAT &&
+ ntype != 4 && ntype != 5)
+ color_info |= S_028C70_SOURCE_FORMAT(V_028C70_EXPORT_4C_16BPC);
+
+ if (rtex->array_mode[level] > V_028C70_ARRAY_LINEAR_ALIGNED) {
+ tile_type = rtex->tile_type;
+ } else /* workaround for linear buffers */
+ tile_type = 1;
/* FIXME handle enabling of CB beyond BASE8 which has different offset */
r600_pipe_state_add_reg(rstate,
0x00000000, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate,
R_028C74_CB_COLOR0_ATTRIB + cb * 0x3C,
- S_028C74_NON_DISP_TILING_ORDER(1),
+ S_028C74_NON_DISP_TILING_ORDER(tile_type),
0xFFFFFFFF, bo[0]);
}
surf = (struct r600_surface *)state->zsbuf;
rtex = (struct r600_resource_texture*)state->zsbuf->texture;
- rtex->tiled = 1;
- rtex->array_mode[level] = 2;
- rtex->tile_type = 1;
- rtex->depth = 1;
+
rbuffer = &rtex->resource;
/* XXX quite sure for dx10+ hw don't need any offset hacks */
offset = r600_texture_get_offset((struct r600_resource_texture *)state->zsbuf->texture,
level, state->zsbuf->u.tex.first_layer);
- pitch = rtex->pitch_in_pixels[level] / 8 - 1;
- slice = rtex->pitch_in_pixels[level] * surf->aligned_height / 64 - 1;
+ pitch = rtex->pitch_in_blocks[level] / 8 - 1;
+ slice = rtex->pitch_in_blocks[level] * surf->aligned_height / 64 - 1;
format = r600_translate_dbformat(state->zsbuf->texture->format);
stencil_format = r600_translate_stencilformat(state->zsbuf->texture->format);
}
}
-static void evergreen_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
- struct pipe_resource *buffer)
-{
- struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
- struct r600_resource_buffer *rbuffer = r600_buffer(buffer);
- uint32_t offset;
-
- /* Note that the state tracker can unbind constant buffers by
- * passing NULL here.
- */
- if (buffer == NULL) {
- return;
- }
-
- r600_upload_const_buffer(rctx, &rbuffer, &offset);
-
- switch (shader) {
- case PIPE_SHADER_VERTEX:
- rctx->vs_const_buffer.nregs = 0;
- r600_pipe_state_add_reg(&rctx->vs_const_buffer,
- R_028180_ALU_CONST_BUFFER_SIZE_VS_0,
- ALIGN_DIVUP(buffer->width0 >> 4, 16),
- 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(&rctx->vs_const_buffer,
- R_028980_ALU_CONST_CACHE_VS_0,
- (r600_bo_offset(rbuffer->r.bo) + offset) >> 8, 0xFFFFFFFF, rbuffer->r.bo);
- r600_context_pipe_state_set(&rctx->ctx, &rctx->vs_const_buffer);
- break;
- case PIPE_SHADER_FRAGMENT:
- rctx->ps_const_buffer.nregs = 0;
- r600_pipe_state_add_reg(&rctx->ps_const_buffer,
- R_028140_ALU_CONST_BUFFER_SIZE_PS_0,
- ALIGN_DIVUP(buffer->width0 >> 4, 16),
- 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(&rctx->ps_const_buffer,
- R_028940_ALU_CONST_CACHE_PS_0,
- (r600_bo_offset(rbuffer->r.bo) + offset) >> 8, 0xFFFFFFFF, rbuffer->r.bo);
- r600_context_pipe_state_set(&rctx->ctx, &rctx->ps_const_buffer);
- break;
- default:
- R600_ERR("unsupported %d\n", shader);
- return;
- }
-
- if (!rbuffer->user_buffer)
- pipe_resource_reference((struct pipe_resource**)&rbuffer, NULL);
-}
-
void evergreen_init_state_functions(struct r600_pipe_context *rctx)
{
rctx->context.create_blend_state = evergreen_create_blend_state;
rctx->context.delete_vs_state = r600_delete_vs_shader;
rctx->context.set_blend_color = evergreen_set_blend_color;
rctx->context.set_clip_state = evergreen_set_clip_state;
- rctx->context.set_constant_buffer = evergreen_set_constant_buffer;
+ rctx->context.set_constant_buffer = r600_set_constant_buffer;
rctx->context.set_fragment_sampler_views = evergreen_set_ps_sampler_view;
rctx->context.set_framebuffer_state = evergreen_set_framebuffer_state;
rctx->context.set_polygon_stipple = evergreen_set_polygon_stipple;
rctx->context.set_vertex_sampler_views = evergreen_set_vs_sampler_view;
rctx->context.set_viewport_state = evergreen_set_viewport_state;
rctx->context.sampler_view_destroy = r600_sampler_view_destroy;
+ rctx->context.redefine_user_buffer = u_default_redefine_user_buffer;
}
void evergreen_init_config(struct r600_pipe_context *rctx)
0xFFFFFFFF, NULL);
}
+void evergreen_fetch_shader(struct r600_vertex_element *ve)
+{
+ struct r600_pipe_state *rstate = &ve->rstate;
+ rstate->id = R600_PIPE_STATE_FETCH_SHADER;
+ rstate->nregs = 0;
+ r600_pipe_state_add_reg(rstate, R_0288A8_SQ_PGM_RESOURCES_FS,
+ 0x00000000, 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate, R_0288A4_SQ_PGM_START_FS,
+ (r600_bo_offset(ve->fetch_shader)) >> 8,
+ 0xFFFFFFFF, ve->fetch_shader);
+}
+
void *evergreen_create_db_flush_dsa(struct r600_pipe_context *rctx)
{
struct pipe_depth_stencil_alpha_state dsa;
return rstate;
}
-void evergreen_pipe_add_vertex_attrib(struct r600_pipe_context *rctx,
- struct r600_pipe_state *rstate,
- unsigned index,
- struct r600_resource *rbuffer,
- unsigned offset, unsigned stride)
+void evergreen_pipe_set_buffer_resource(struct r600_pipe_context *rctx,
+ struct r600_pipe_state *rstate,
+ struct r600_resource *rbuffer,
+ unsigned offset, unsigned stride)
{
r600_pipe_state_add_reg(rstate, R_030000_RESOURCE0_WORD0,
offset, 0xFFFFFFFF, rbuffer->bo);
0x00000000, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate, R_03001C_RESOURCE0_WORD7,
0xC0000000, 0xFFFFFFFF, NULL);
- evergreen_context_pipe_state_set_fs_resource(&rctx->ctx, rstate, index);
}