if (R600_BIG_ENDIAN) {
switch(colorformat) {
case V_028C70_COLOR_4_4:
- return(ENDIAN_NONE);
+ return ENDIAN_NONE;
/* 8-bit buffers. */
case V_028C70_COLOR_8:
- return(ENDIAN_NONE);
+ return ENDIAN_NONE;
/* 16-bit buffers. */
case V_028C70_COLOR_5_6_5:
case V_028C70_COLOR_4_4_4_4:
case V_028C70_COLOR_16:
case V_028C70_COLOR_8_8:
- return(ENDIAN_8IN16);
+ return ENDIAN_8IN16;
/* 32-bit buffers. */
case V_028C70_COLOR_8_8_8_8:
case V_028C70_COLOR_32_FLOAT:
case V_028C70_COLOR_16_16_FLOAT:
case V_028C70_COLOR_16_16:
- return(ENDIAN_8IN32);
+ return ENDIAN_8IN32;
/* 64-bit buffers. */
case V_028C70_COLOR_16_16_16_16:
case V_028C70_COLOR_16_16_16_16_FLOAT:
- return(ENDIAN_8IN16);
+ return ENDIAN_8IN16;
case V_028C70_COLOR_32_32_FLOAT:
case V_028C70_COLOR_32_32:
- return(ENDIAN_8IN32);
+ return ENDIAN_8IN32;
/* 96-bit buffers. */
case V_028C70_COLOR_32_32_32_FLOAT:
/* 128-bit buffers. */
case V_028C70_COLOR_32_32_32_32_FLOAT:
case V_028C70_COLOR_32_32_32_32:
- return(ENDIAN_8IN32);
+ return ENDIAN_8IN32;
default:
return ENDIAN_NONE; /* Unsupported. */
}
tmp |= S_008C28_NUM_LS_STACK_ENTRIES(num_ls_stack_entries);
r600_pipe_state_add_reg(rstate, R_008C28_SQ_STACK_RESOURCE_MGMT_3, tmp, 0xFFFFFFFF, NULL);
+ tmp = 0;
+ tmp |= S_008E2C_NUM_PS_LDS(0x1000);
+ tmp |= S_008E2C_NUM_LS_LDS(0x1000);
+ r600_pipe_state_add_reg(rstate, R_008E2C_SQ_LDS_RESOURCE_MGMT, tmp, 0xFFFFFFFF, NULL);
+
r600_pipe_state_add_reg(rstate, R_009100_SPI_CONFIG_CNTL, 0x0, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate, R_00913C_SPI_CONFIG_CNTL_1, S_00913C_VTX_DONE_DELAY(4), 0xFFFFFFFF, NULL);
struct r600_pipe_state *rstate = &shader->rstate;
struct r600_shader *rshader = &shader->shader;
unsigned spi_vs_out_id[10];
- unsigned i, tmp;
+ unsigned i, tmp, nparams;
/* clear previous register */
rstate->nregs = 0;
spi_vs_out_id[i], 0xFFFFFFFF, NULL);
}
+ /* Certain attributes (position, psize, etc.) don't count as params.
+ * VS is required to export at least one param and r600_shader_from_tgsi()
+ * takes care of adding a dummy export.
+ */
+ nparams = rshader->noutput - rshader->npos;
+ if (nparams < 1)
+ nparams = 1;
+
r600_pipe_state_add_reg(rstate,
R_0286C4_SPI_VS_OUT_CONFIG,
- S_0286C4_VS_EXPORT_COUNT(rshader->noutput - 2),
+ S_0286C4_VS_EXPORT_COUNT(nparams - 1),
0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate,
R_028860_SQ_PGM_RESOURCES_VS,