gallium: support for array textures and related changes
[mesa.git] / src / gallium / drivers / r600 / evergreen_state.c
index c7ed422df348fc5f8633b186dd34b1177bf56b9d..bee675243d8f1a3e3cd86547b0e3cd320297a626 100644 (file)
@@ -247,7 +247,7 @@ static void *evergreen_create_rs_state(struct pipe_context *ctx,
        rstate->id = R600_PIPE_STATE_RASTERIZER;
        if (state->flatshade_first)
                prov_vtx = 0;
-       tmp = 0x00000001;
+       tmp = S_0286D4_FLAT_SHADE_ENA(1);
        if (state->sprite_coord_enable) {
                tmp |= S_0286D4_PNT_SPRITE_ENA(1) |
                        S_0286D4_PNT_SPRITE_OVRD_X(2) |
@@ -281,14 +281,21 @@ static void *evergreen_create_rs_state(struct pipe_context *ctx,
        tmp = (unsigned)(state->point_size * 8.0);
        r600_pipe_state_add_reg(rstate, R_028A00_PA_SU_POINT_SIZE, S_028A00_HEIGHT(tmp) | S_028A00_WIDTH(tmp), 0xFFFFFFFF, NULL);
        r600_pipe_state_add_reg(rstate, R_028A04_PA_SU_POINT_MINMAX, 0x80000000, 0xFFFFFFFF, NULL);
-       r600_pipe_state_add_reg(rstate, R_028A08_PA_SU_LINE_CNTL, 0x00000008, 0xFFFFFFFF, NULL);
+
+       tmp = (unsigned)state->line_width * 8;
+       r600_pipe_state_add_reg(rstate, R_028A08_PA_SU_LINE_CNTL, S_028A08_WIDTH(tmp), 0xFFFFFFFF, NULL);
+
        r600_pipe_state_add_reg(rstate, R_028C00_PA_SC_LINE_CNTL, 0x00000400, 0xFFFFFFFF, NULL);
        r600_pipe_state_add_reg(rstate, R_028C0C_PA_CL_GB_VERT_CLIP_ADJ, 0x3F800000, 0xFFFFFFFF, NULL);
        r600_pipe_state_add_reg(rstate, R_028C10_PA_CL_GB_VERT_DISC_ADJ, 0x3F800000, 0xFFFFFFFF, NULL);
        r600_pipe_state_add_reg(rstate, R_028C14_PA_CL_GB_HORZ_CLIP_ADJ, 0x3F800000, 0xFFFFFFFF, NULL);
        r600_pipe_state_add_reg(rstate, R_028C18_PA_CL_GB_HORZ_DISC_ADJ, 0x3F800000, 0xFFFFFFFF, NULL);
        r600_pipe_state_add_reg(rstate, R_028B7C_PA_SU_POLY_OFFSET_CLAMP, 0x0, 0xFFFFFFFF, NULL);
-       r600_pipe_state_add_reg(rstate, R_028C08_PA_SU_VTX_CNTL, 0x00000005, 0xFFFFFFFF, NULL);
+
+       r600_pipe_state_add_reg(rstate, R_028C08_PA_SU_VTX_CNTL,
+                               S_028C08_PIX_CENTER_HALF(state->gl_rasterization_rules),
+                               0xFFFFFFFF, NULL);
+
        r600_pipe_state_add_reg(rstate, R_02820C_PA_SC_CLIPRECT_RULE, clip_rule, 0xFFFFFFFF, NULL);
        return rstate;
 }
@@ -316,11 +323,11 @@ static void *evergreen_create_sampler_state(struct pipe_context *ctx,
                        S_03C000_BORDER_COLOR_TYPE(uc.ui ? V_03C000_SQ_TEX_BORDER_COLOR_REGISTER : 0), 0xFFFFFFFF, NULL);
        /* FIXME LOD it depends on texture base level ... */
        r600_pipe_state_add_reg(rstate, R_03C004_SQ_TEX_SAMPLER_WORD1_0,
-                       S_03C004_MIN_LOD(S_FIXED(CLAMP(state->min_lod, 0, 15), 6)) |
-                       S_03C004_MAX_LOD(S_FIXED(CLAMP(state->max_lod, 0, 15), 6)),
+                       S_03C004_MIN_LOD(S_FIXED(CLAMP(state->min_lod, 0, 15), 8)) |
+                       S_03C004_MAX_LOD(S_FIXED(CLAMP(state->max_lod, 0, 15), 8)),
                        0xFFFFFFFF, NULL);
        r600_pipe_state_add_reg(rstate, R_03C008_SQ_TEX_SAMPLER_WORD2_0,
-                               S_03C008_LOD_BIAS(S_FIXED(CLAMP(state->lod_bias, -16, 16), 6)) |
+                               S_03C008_LOD_BIAS(S_FIXED(CLAMP(state->lod_bias, -16, 16), 8)) |
                                S_03C008_TYPE(1),
                                0xFFFFFFFF, NULL);
 
@@ -403,9 +410,9 @@ static struct pipe_sampler_view *evergreen_create_sampler_view(struct pipe_conte
        r600_pipe_state_add_reg(rstate, R_030010_RESOURCE0_WORD4,
                                word4 | S_030010_NUM_FORMAT_ALL(V_030010_SQ_NUM_FORMAT_NORM) |
                                S_030010_SRF_MODE_ALL(V_030010_SFR_MODE_NO_ZERO) |
-                               S_030010_BASE_LEVEL(state->first_level), 0xFFFFFFFF, NULL);
+                               S_030010_BASE_LEVEL(state->u.tex.first_level), 0xFFFFFFFF, NULL);
        r600_pipe_state_add_reg(rstate, R_030014_RESOURCE0_WORD5,
-                               S_030014_LAST_LEVEL(state->last_level) |
+                               S_030014_LAST_LEVEL(state->u.tex.last_level) |
                                S_030014_BASE_ARRAY(0) |
                                S_030014_LAST_ARRAY(0), 0xffffffff, NULL);
        r600_pipe_state_add_reg(rstate, R_030018_RESOURCE0_WORD6, 0x0, 0xFFFFFFFF, NULL);
@@ -424,7 +431,7 @@ static void evergreen_set_vs_sampler_view(struct pipe_context *ctx, unsigned cou
 
        for (int i = 0; i < count; i++) {
                if (resource[i]) {
-                       evergreen_context_pipe_state_set_vs_resource(&rctx->ctx, &resource[i]->state, i + PIPE_MAX_ATTRIBS);
+                       evergreen_context_pipe_state_set_vs_resource(&rctx->ctx, &resource[i]->state, i);
                }
        }
 }
@@ -481,20 +488,6 @@ static void evergreen_bind_vs_sampler(struct pipe_context *ctx, unsigned count,
        }
 }
 
-static void evergreen_delete_state(struct pipe_context *ctx, void *state)
-{
-       struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
-       struct r600_pipe_state *rstate = (struct r600_pipe_state *)state;
-
-       if (rctx->states[rstate->id] == rstate) {
-               rctx->states[rstate->id] = NULL;
-       }
-       for (int i = 0; i < rstate->nregs; i++) {
-               r600_bo_reference(rctx->radeon, &rstate->regs[i].bo, NULL);
-       }
-       free(rstate);
-}
-
 static void evergreen_set_clip_state(struct pipe_context *ctx,
                                const struct pipe_clip_state *state)
 {
@@ -508,16 +501,16 @@ static void evergreen_set_clip_state(struct pipe_context *ctx,
        rstate->id = R600_PIPE_STATE_CLIP;
        for (int i = 0; i < state->nr; i++) {
                r600_pipe_state_add_reg(rstate,
-                                       R_0285BC_PA_CL_UCP0_X + i * 4,
+                                       R_0285BC_PA_CL_UCP0_X + i * 16,
                                        fui(state->ucp[i][0]), 0xFFFFFFFF, NULL);
                r600_pipe_state_add_reg(rstate,
-                                       R_0285C0_PA_CL_UCP0_Y + i * 4,
+                                       R_0285C0_PA_CL_UCP0_Y + i * 16,
                                        fui(state->ucp[i][1]) , 0xFFFFFFFF, NULL);
                r600_pipe_state_add_reg(rstate,
-                                       R_0285C4_PA_CL_UCP0_Z + i * 4,
+                                       R_0285C4_PA_CL_UCP0_Z + i * 16,
                                        fui(state->ucp[i][2]), 0xFFFFFFFF, NULL);
                r600_pipe_state_add_reg(rstate,
-                                       R_0285C8_PA_CL_UCP0_W + i * 4,
+                                       R_0285C8_PA_CL_UCP0_W + i * 16,
                                        fui(state->ucp[i][3]), 0xFFFFFFFF, NULL);
        }
        r600_pipe_state_add_reg(rstate, R_028810_PA_CL_CLIP_CNTL,
@@ -530,17 +523,6 @@ static void evergreen_set_clip_state(struct pipe_context *ctx,
        r600_context_pipe_state_set(&rctx->ctx, rstate);
 }
 
-static void evergreen_bind_vertex_elements(struct pipe_context *ctx, void *state)
-{
-       struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
-       struct r600_vertex_element *v = (struct r600_vertex_element*)state;
-
-       rctx->vertex_elements = v;
-       if (v) {
-//             rctx->vs_rebuild = TRUE;
-       }
-}
-
 static void evergreen_set_polygon_stipple(struct pipe_context *ctx,
                                         const struct pipe_poly_stipple *state)
 {
@@ -651,10 +633,11 @@ static void evergreen_cb(struct r600_pipe_context *rctx, struct r600_pipe_state
        struct r600_resource_texture *rtex;
        struct r600_resource *rbuffer;
        struct r600_surface *surf;
-       unsigned level = state->cbufs[cb]->level;
+       unsigned level = state->cbufs[cb]->u.tex.level;
        unsigned pitch, slice;
        unsigned color_info;
        unsigned format, swap, ntype;
+       unsigned offset;
        const struct util_format_description *desc;
        struct r600_bo *bo[3];
 
@@ -665,6 +648,9 @@ static void evergreen_cb(struct r600_pipe_context *rctx, struct r600_pipe_state
        bo[1] = rbuffer->bo;
        bo[2] = rbuffer->bo;
 
+       /* XXX quite sure for dx10+ hw don't need any offset hacks */
+       offset = r600_texture_get_offset((struct r600_resource_texture *)state->cbufs[cb]->texture,
+                                        level, state->cbufs[cb]->u.tex.first_layer);
        pitch = rtex->pitch_in_pixels[level] / 8 - 1;
        slice = rtex->pitch_in_pixels[level] * surf->aligned_height / 64 - 1;
        ntype = 0;
@@ -678,13 +664,13 @@ static void evergreen_cb(struct r600_pipe_context *rctx, struct r600_pipe_state
                S_028C70_COMP_SWAP(swap) |
                S_028C70_BLEND_CLAMP(1) |
                S_028C70_NUMBER_TYPE(ntype);
-       if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) 
+       if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
                color_info |= S_028C70_SOURCE_FORMAT(1);
 
        /* FIXME handle enabling of CB beyond BASE8 which has different offset */
        r600_pipe_state_add_reg(rstate,
                                R_028C60_CB_COLOR0_BASE + cb * 0x3C,
-                               (state->cbufs[cb]->offset +  r600_bo_offset(bo[0])) >> 8, 0xFFFFFFFF, bo[0]);
+                               (offset +  r600_bo_offset(bo[0])) >> 8, 0xFFFFFFFF, bo[0]);
        r600_pipe_state_add_reg(rstate,
                                R_028C78_CB_COLOR0_DIM + cb * 0x3C,
                                0x0, 0xFFFFFFFF, NULL);
@@ -716,11 +702,12 @@ static void evergreen_db(struct r600_pipe_context *rctx, struct r600_pipe_state
        struct r600_surface *surf;
        unsigned level;
        unsigned pitch, slice, format, stencil_format;
+       unsigned offset;
 
        if (state->zsbuf == NULL)
                return;
 
-       level = state->zsbuf->level;
+       level = state->zsbuf->u.tex.level;
 
        surf = (struct r600_surface *)state->zsbuf;
        rtex = (struct r600_resource_texture*)state->zsbuf->texture;
@@ -730,24 +717,27 @@ static void evergreen_db(struct r600_pipe_context *rctx, struct r600_pipe_state
        rtex->depth = 1;
        rbuffer = &rtex->resource;
 
+       /* XXX quite sure for dx10+ hw don't need any offset hacks */
+       offset = r600_texture_get_offset((struct r600_resource_texture *)state->zsbuf->texture,
+                                        level, state->zsbuf->u.tex.first_layer);
        pitch = rtex->pitch_in_pixels[level] / 8 - 1;
        slice = rtex->pitch_in_pixels[level] * surf->aligned_height / 64 - 1;
        format = r600_translate_dbformat(state->zsbuf->texture->format);
        stencil_format = r600_translate_stencilformat(state->zsbuf->texture->format);
 
        r600_pipe_state_add_reg(rstate, R_028048_DB_Z_READ_BASE,
-                               (state->zsbuf->offset + r600_bo_offset(rbuffer->bo)) >> 8, 0xFFFFFFFF, rbuffer->bo);
+                               (offset + r600_bo_offset(rbuffer->bo)) >> 8, 0xFFFFFFFF, rbuffer->bo);
        r600_pipe_state_add_reg(rstate, R_028050_DB_Z_WRITE_BASE,
-                               (state->zsbuf->offset  + r600_bo_offset(rbuffer->bo)) >> 8, 0xFFFFFFFF, rbuffer->bo);
+                               (offset  + r600_bo_offset(rbuffer->bo)) >> 8, 0xFFFFFFFF, rbuffer->bo);
 
        if (stencil_format) {
                uint32_t stencil_offset;
 
                stencil_offset = ((surf->aligned_height * rtex->pitch_in_bytes[level]) + 255) & ~255;
                r600_pipe_state_add_reg(rstate, R_02804C_DB_STENCIL_READ_BASE,
-                                       (state->zsbuf->offset + stencil_offset + r600_bo_offset(rbuffer->bo)) >> 8, 0xFFFFFFFF, rbuffer->bo);
+                                       (offset + stencil_offset + r600_bo_offset(rbuffer->bo)) >> 8, 0xFFFFFFFF, rbuffer->bo);
                r600_pipe_state_add_reg(rstate, R_028054_DB_STENCIL_WRITE_BASE,
-                                       (state->zsbuf->offset + stencil_offset + r600_bo_offset(rbuffer->bo)) >> 8, 0xFFFFFFFF, rbuffer->bo);
+                                       (offset + stencil_offset + r600_bo_offset(rbuffer->bo)) >> 8, 0xFFFFFFFF, rbuffer->bo);
        }
 
        r600_pipe_state_add_reg(rstate, R_028008_DB_DEPTH_VIEW, 0x00000000, 0xFFFFFFFF, NULL);
@@ -851,6 +841,13 @@ static void evergreen_set_constant_buffer(struct pipe_context *ctx, uint shader,
        struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
        struct r600_resource *rbuffer = (struct r600_resource*)buffer;
 
+       /* Note that the state tracker can unbind constant buffers by
+        * passing NULL here.
+        */
+       if (buffer == NULL) {
+               return;
+       }
+
        switch (shader) {
        case PIPE_SHADER_VERTEX:
                rctx->vs_const_buffer.nregs = 0;
@@ -880,84 +877,31 @@ static void evergreen_set_constant_buffer(struct pipe_context *ctx, uint shader,
        }
 }
 
-static void *evergreen_create_shader_state(struct pipe_context *ctx,
-                                       const struct pipe_shader_state *state)
-{
-       struct r600_pipe_shader *shader =  CALLOC_STRUCT(r600_pipe_shader);
-       int r;
-
-       r =  r600_pipe_shader_create(ctx, shader, state->tokens);
-       if (r) {
-               return NULL;
-       }
-       return shader;
-}
-
-static void evergreen_bind_ps_shader(struct pipe_context *ctx, void *state)
-{
-       struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
-
-       /* TODO delete old shader */
-       rctx->ps_shader = (struct r600_pipe_shader *)state;
-}
-
-static void evergreen_bind_vs_shader(struct pipe_context *ctx, void *state)
-{
-       struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
-
-       /* TODO delete old shader */
-       rctx->vs_shader = (struct r600_pipe_shader *)state;
-}
-
-static void evergreen_delete_ps_shader(struct pipe_context *ctx, void *state)
-{
-       struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
-       struct r600_pipe_shader *shader = (struct r600_pipe_shader *)state;
-
-       if (rctx->ps_shader == shader) {
-               rctx->ps_shader = NULL;
-       }
-       /* TODO proper delete */
-       free(shader);
-}
-
-static void evergreen_delete_vs_shader(struct pipe_context *ctx, void *state)
-{
-       struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
-       struct r600_pipe_shader *shader = (struct r600_pipe_shader *)state;
-
-       if (rctx->vs_shader == shader) {
-               rctx->vs_shader = NULL;
-       }
-       /* TODO proper delete */
-       free(shader);
-}
-
 void evergreen_init_state_functions(struct r600_pipe_context *rctx)
 {
        rctx->context.create_blend_state = evergreen_create_blend_state;
        rctx->context.create_depth_stencil_alpha_state = evergreen_create_dsa_state;
-       rctx->context.create_fs_state = evergreen_create_shader_state;
+       rctx->context.create_fs_state = r600_create_shader_state;
        rctx->context.create_rasterizer_state = evergreen_create_rs_state;
        rctx->context.create_sampler_state = evergreen_create_sampler_state;
        rctx->context.create_sampler_view = evergreen_create_sampler_view;
        rctx->context.create_vertex_elements_state = r600_create_vertex_elements;
-       rctx->context.create_vs_state = evergreen_create_shader_state;
+       rctx->context.create_vs_state = r600_create_shader_state;
        rctx->context.bind_blend_state = r600_bind_blend_state;
        rctx->context.bind_depth_stencil_alpha_state = r600_bind_state;
        rctx->context.bind_fragment_sampler_states = evergreen_bind_ps_sampler;
-       rctx->context.bind_fs_state = evergreen_bind_ps_shader;
+       rctx->context.bind_fs_state = r600_bind_ps_shader;
        rctx->context.bind_rasterizer_state = r600_bind_rs_state;
-       rctx->context.bind_vertex_elements_state = evergreen_bind_vertex_elements;
+       rctx->context.bind_vertex_elements_state = r600_bind_vertex_elements;
        rctx->context.bind_vertex_sampler_states = evergreen_bind_vs_sampler;
-       rctx->context.bind_vs_state = evergreen_bind_vs_shader;
+       rctx->context.bind_vs_state = r600_bind_vs_shader;
        rctx->context.delete_blend_state = r600_delete_state;
        rctx->context.delete_depth_stencil_alpha_state = r600_delete_state;
-       rctx->context.delete_fs_state = evergreen_delete_ps_shader;
+       rctx->context.delete_fs_state = r600_delete_ps_shader;
        rctx->context.delete_rasterizer_state = r600_delete_rs_state;
        rctx->context.delete_sampler_state = r600_delete_state;
        rctx->context.delete_vertex_elements_state = r600_delete_vertex_element;
-       rctx->context.delete_vs_state = evergreen_delete_vs_shader;
+       rctx->context.delete_vs_state = r600_delete_vs_shader;
        rctx->context.set_blend_color = evergreen_set_blend_color;
        rctx->context.set_clip_state = evergreen_set_clip_state;
        rctx->context.set_constant_buffer = evergreen_set_constant_buffer;
@@ -1100,11 +1044,33 @@ void evergreen_init_config(struct r600_pipe_context *rctx)
                num_hs_stack_entries = 85;
                num_ls_stack_entries = 85;
                break;
+       case CHIP_PALM:
+               num_ps_gprs = 93;
+               num_vs_gprs = 46;
+               num_temp_gprs = 4;
+               num_gs_gprs = 31;
+               num_es_gprs = 31;
+               num_hs_gprs = 23;
+               num_ls_gprs = 23;
+               num_ps_threads = 96;
+               num_vs_threads = 16;
+               num_gs_threads = 16;
+               num_es_threads = 16;
+               num_hs_threads = 16;
+               num_ls_threads = 16;
+               num_ps_stack_entries = 42;
+               num_vs_stack_entries = 42;
+               num_gs_stack_entries = 42;
+               num_es_stack_entries = 42;
+               num_hs_stack_entries = 42;
+               num_ls_stack_entries = 42;
+               break;
        }
 
        tmp = 0x00000000;
        switch (family) {
        case CHIP_CEDAR:
+       case CHIP_PALM:
                break;
        default:
                tmp |= S_008C00_VC_ENABLE(1);
@@ -1340,7 +1306,10 @@ void evergreen_draw(struct pipe_context *ctx, const struct pipe_draw_info *info)
 
                word2 = format | S_030008_STRIDE(vertex_buffer->stride);
 
-               word3 = r600_translate_vertex_data_swizzle(rctx->vertex_elements->hw_format[i]);
+               word3 = S_03000C_DST_SEL_X(V_03000C_SQ_SEL_X) |
+                       S_03000C_DST_SEL_Y(V_03000C_SQ_SEL_Y) |
+                       S_03000C_DST_SEL_Z(V_03000C_SQ_SEL_Z) |
+                       S_03000C_DST_SEL_W(V_03000C_SQ_SEL_W);
 
                r600_pipe_state_add_reg(rstate, R_030000_RESOURCE0_WORD0, offset, 0xFFFFFFFF, rbuffer->bo);
                r600_pipe_state_add_reg(rstate, R_030004_RESOURCE0_WORD1, rbuffer->size - offset - 1, 0xFFFFFFFF, NULL);
@@ -1350,7 +1319,7 @@ void evergreen_draw(struct pipe_context *ctx, const struct pipe_draw_info *info)
                r600_pipe_state_add_reg(rstate, R_030014_RESOURCE0_WORD5, 0x00000000, 0xFFFFFFFF, NULL);
                r600_pipe_state_add_reg(rstate, R_030018_RESOURCE0_WORD6, 0x00000000, 0xFFFFFFFF, NULL);
                r600_pipe_state_add_reg(rstate, R_03001C_RESOURCE0_WORD7, 0xC0000000, 0xFFFFFFFF, NULL);
-               evergreen_vs_resource_set(&rctx->ctx, rstate, i);
+               evergreen_fs_resource_set(&rctx->ctx, rstate, i);
        }
 
        mask = 0;
@@ -1528,8 +1497,8 @@ void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader
                                  S_0286E0_PERSP_CENTROID_ENA(have_centroid);
        if (have_linear)
                spi_baryc_cntl |= S_0286E0_LINEAR_CENTER_ENA(1) |
-                                 S_0286E0_LINEAR_CENTROID_ENA(have_centroid);
-                               
+                                 S_0286E0_LINEAR_CENTROID_ENA(have_centroid);
+
        r600_pipe_state_add_reg(rstate, R_0286CC_SPI_PS_IN_CONTROL_0,
                                spi_ps_in_control_0, 0xFFFFFFFF, NULL);
        r600_pipe_state_add_reg(rstate, R_0286D0_SPI_PS_IN_CONTROL_1,
@@ -1615,7 +1584,7 @@ void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader
                        (r600_bo_offset(shader->bo)) >> 8, 0xFFFFFFFF, shader->bo);
        r600_pipe_state_add_reg(rstate,
                        R_0288A4_SQ_PGM_START_FS,
-                       (r600_bo_offset(shader->bo)) >> 8, 0xFFFFFFFF, shader->bo);
+                       (r600_bo_offset(shader->bo)) >> 8, 0xFFFFFFFF, shader->bo_fetch);
 
        r600_pipe_state_add_reg(rstate,
                                R_03A200_SQ_LOOP_CONST_0 + (32 * 4), 0x01000FFF,