'sfn/sfn_emitaluinstruction.h',
'sfn/sfn_emitinstruction.cpp',
'sfn/sfn_emitinstruction.h',
+ 'sfn/sfn_emitssboinstruction.cpp',
+ 'sfn/sfn_emitssboinstruction.h',
'sfn/sfn_emittexinstruction.cpp',
'sfn/sfn_emittexinstruction.h',
'sfn/sfn_emitinstruction.h',
'sfn/sfn_instruction_export.h',
'sfn/sfn_instruction_fetch.cpp',
'sfn/sfn_instruction_fetch.h',
+ 'sfn/sfn_instruction_gds.cpp',
+ 'sfn/sfn_instruction_gds.h',
+ 'sfn/sfn_instruction_misc.cpp',
+ 'sfn/sfn_instruction_misc.h',
'sfn/sfn_instruction_tex.cpp',
'sfn/sfn_instruction_tex.h',
'sfn/sfn_ir_to_assembly.cpp',
'sfn/sfn_ir_to_assembly.h',
+ 'sfn/sfn_liverange.cpp',
+ 'sfn/sfn_liverange.h',
'sfn/sfn_nir.cpp',
'sfn/sfn_nir.h',
+ 'sfn/sfn_nir_lower_fs_out_to_vector.cpp',
+ 'sfn/sfn_nir_lower_fs_out_to_vector.h',
+ 'sfn/sfn_nir_vectorize_vs_inputs.c',
'sfn/sfn_shader_base.cpp',
'sfn/sfn_shader_base.h',
+ 'sfn/sfn_shader_compute.cpp',
+ 'sfn/sfn_shader_compute.h',
'sfn/sfn_shader_fragment.cpp',
'sfn/sfn_shader_fragment.h',
+ 'sfn/sfn_shader_geometry.cpp',
+ 'sfn/sfn_shader_geometry.h',
'sfn/sfn_shader_vertex.cpp',
'sfn/sfn_shader_vertex.h',
'sfn/sfn_shaderio.cpp',