#include "r600d.h"
#include <errno.h>
+#include "util/u_bitcast.h"
#include "util/u_dump.h"
#include "util/u_memory.h"
#include "util/u_math.h"
if (!bc->nstack) // If not 0, Stack_size already provided by llvm
bc->nstack = bc->stack.max_entries;
- if (bc->type == TGSI_PROCESSOR_VERTEX && !bc->nstack) {
+ if ((bc->type == PIPE_SHADER_VERTEX || bc->type == PIPE_SHADER_TESS_EVAL || bc->type == PIPE_SHADER_TESS_CTRL) && !bc->nstack) {
bc->nstack = 1;
}
need_chan = 1;
break;
case V_SQ_ALU_SRC_LITERAL:
- o += fprintf(stderr, "[0x%08X %f]", src->value, *(float*)&src->value);
+ o += fprintf(stderr, "[0x%08X %f]", src->value, u_bitcast_u2f(src->value));
break;
case V_SQ_ALU_SRC_0_5:
o += fprintf(stderr, "0.5");
return;
}
+ if (pformat == PIPE_FORMAT_B5G6R5_UNORM) {
+ *format = FMT_5_6_5;
+ *endian = r600_endian_swap(16);
+ return;
+ }
+
desc = util_format_description(pformat);
if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN) {
goto out_unknown;
return NULL;
}
- u_suballocator_alloc(rctx->allocator_fetch_shader, fs_size, &shader->offset,
+ u_suballocator_alloc(rctx->allocator_fetch_shader, fs_size, 256,
+ &shader->offset,
(struct pipe_resource**)&shader->buffer);
if (!shader->buffer) {
r600_bytecode_clear(&bc);
} else {
memcpy(bytecode, bc.bytecode, fs_size);
}
- rctx->b.ws->buffer_unmap(shader->buffer->cs_buf);
+ rctx->b.ws->buffer_unmap(shader->buffer->buf);
r600_bytecode_clear(&bc);
return shader;