*/
#include <util/u_surface.h>
#include <util/u_blitter.h>
+#include <util/u_format.h>
#include "r600_pipe.h"
enum r600_blitter_op /* bitmask */
int r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
- struct pipe_framebuffer_state fb = *rctx->pframebuffer;
struct pipe_surface *zsurf, *cbsurf;
int level = 0;
float depth = 1.0f;
- r600_context_queries_suspend(&rctx->ctx);
- for (int i = 0; i < fb.nr_cbufs; i++) {
- fb.cbufs[i] = NULL;
- pipe_surface_reference(&fb.cbufs[i], rctx->pframebuffer->cbufs[i]);
- }
- fb.zsbuf = NULL;
- pipe_surface_reference(&fb.zsbuf, rctx->pframebuffer->zsbuf);
-
zsurf = ctx->screen->get_tex_surface(ctx->screen, &texture->resource.base.b, 0, level, 0,
PIPE_BIND_DEPTH_STENCIL);
(struct pipe_resource*)texture->flushed_depth_texture,
0, level, 0, PIPE_BIND_RENDER_TARGET);
- r600_blitter_begin(ctx, R600_CLEAR);
- util_blitter_save_framebuffer(rctx->blitter, &fb);
if (rctx->family == CHIP_RV610 || rctx->family == CHIP_RV630 ||
- rctx->family == CHIP_RV620 || rctx->family == CHIP_RV635)
+ rctx->family == CHIP_RV620 || rctx->family == CHIP_RV635)
depth = 0.0f;
+ r600_blitter_begin(ctx, R600_CLEAR_SURFACE);
util_blitter_custom_depth_stencil(rctx->blitter, zsurf, cbsurf, rctx->custom_dsa_flush, depth);
+ r600_blitter_end(ctx);
pipe_surface_reference(&zsurf, NULL);
pipe_surface_reference(&cbsurf, NULL);
- for (int i = 0; i < fb.nr_cbufs; i++) {
- pipe_surface_reference(&fb.cbufs[i], NULL);
- }
- pipe_surface_reference(&fb.zsbuf, NULL);
- r600_context_queries_resume(&rctx->ctx);
+
return 0;
}
}
+
+/* Copy a block of pixels from one surface to another using HW. */
+static void r600_hw_copy_region(struct pipe_context *ctx,
+ struct pipe_resource *dst,
+ struct pipe_subresource subdst,
+ unsigned dstx, unsigned dsty, unsigned dstz,
+ struct pipe_resource *src,
+ struct pipe_subresource subsrc,
+ unsigned srcx, unsigned srcy, unsigned srcz,
+ unsigned width, unsigned height)
+{
+ struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
+
+ r600_blitter_begin(ctx, R600_COPY);
+ util_blitter_copy_region(rctx->blitter, dst, subdst, dstx, dsty, dstz,
+ src, subsrc, srcx, srcy, srcz, width, height,
+ TRUE);
+ r600_blitter_end(ctx);
+}
+
static void r600_resource_copy_region(struct pipe_context *ctx,
struct pipe_resource *dst,
struct pipe_subresource subdst,
unsigned srcx, unsigned srcy, unsigned srcz,
unsigned width, unsigned height)
{
- util_resource_copy_region(ctx, dst, subdst, dstx, dsty, dstz,
- src, subsrc, srcx, srcy, srcz, width, height);
+ boolean is_depth;
+ /* there is something wrong with depth resource copies at the moment so avoid them for now */
+ is_depth = util_format_get_component_bits(src->format, UTIL_FORMAT_COLORSPACE_ZS, 0) != 0;
+ if (is_depth)
+ util_resource_copy_region(ctx, dst, subdst, dstx, dsty, dstz,
+ src, subsrc, srcx, srcy, srcz, width, height);
+ else
+ r600_hw_copy_region(ctx, dst, subdst, dstx, dsty, dstz,
+ src, subsrc, srcx, srcy, srcz, width, height);
+
}
void r600_init_blit_functions(struct r600_pipe_context *rctx)