r600g: move constant buffer creation behind winsys abstraction.
[mesa.git] / src / gallium / drivers / r600 / r600_blit.c
index d3b722c82f7b25d094fb7f14c313383a24f61da2..54fbc50bbc4fe0e680f870d410f82c5d98a50e4a 100644 (file)
@@ -146,27 +146,27 @@ void r600_init_blit_functions(struct r600_context *rctx)
 
 
 struct r600_blit_states {
-       struct radeon_state     *rasterizer;
-       struct radeon_state     *dsa;
-       struct radeon_state     *blend;
-       struct radeon_state     *cb_cntl;
-       struct radeon_state     *config;
-       struct radeon_state     *vgt;
-       struct radeon_state     *draw;
-       struct radeon_state     *vs_constant0;
-       struct radeon_state     *vs_constant1;
-       struct radeon_state     *vs_constant2;
-       struct radeon_state     *vs_constant3;
-       struct radeon_state     *ps_shader;
-       struct radeon_state     *vs_shader;
-       struct radeon_state     *vs_resource0;
-       struct radeon_state     *vs_resource1;
+       struct radeon_state     rasterizer;
+       struct radeon_state     dsa;
+       struct radeon_state     blend;
+       struct radeon_state     cb_cntl;
+       struct radeon_state     vgt;
+       struct radeon_state     draw;
+       struct radeon_state     vs_constant0;
+       struct radeon_state     vs_constant1;
+       struct radeon_state     vs_constant2;
+       struct radeon_state     vs_constant3;
+       struct radeon_state     ps_shader;
+       struct radeon_state     vs_shader;
+       struct radeon_state     vs_resource0;
+       struct radeon_state     vs_resource1;
 };
 
 static int r600_blit_state_vs_resources(struct r600_screen *rscreen, struct r600_blit_states *bstates)
 {
        struct radeon_state *rstate;
-       struct radeon_bo *bo;
+       struct radeon_ws_bo *bo;
+       void *data;
        u32 vbo[] = {
                0xBF800000, 0xBF800000, 0x3F800000, 0x3F800000,
                0x3F000000, 0x3F000000, 0x3F000000, 0x00000000,
@@ -179,71 +179,63 @@ static int r600_blit_state_vs_resources(struct r600_screen *rscreen, struct r600
        };
 
        /* simple shader */
-       bo = radeon_bo(rscreen->rw, 0, 128, 4096, NULL);
+       bo = radeon_ws_bo(rscreen->rw, 128, 4096, 0);
        if (bo == NULL) {
                return -ENOMEM;
        }
-       if (radeon_bo_map(rscreen->rw, bo)) {
-               radeon_bo_decref(rscreen->rw, bo);
+       data = radeon_ws_bo_map(rscreen->rw, bo, 0, NULL);
+       if (!data) {
+               radeon_ws_bo_reference(rscreen->rw, &bo, NULL);
                return -ENOMEM;
        }
-       memcpy(bo->data, vbo, 128);
-       radeon_bo_unmap(rscreen->rw, bo);
+       memcpy(data, vbo, 128);
+       radeon_ws_bo_unmap(rscreen->rw, bo);
 
-       rstate = radeon_state(rscreen->rw, R600_VS_RESOURCE0 + 0);
-       if (rstate == NULL) {
-               radeon_bo_decref(rscreen->rw, bo);
-               return -ENOMEM;
-       }
+       rstate = &bstates->vs_resource0;
+       radeon_state_init(rstate, rscreen->rw, R600_STATE_RESOURCE, 0, R600_SHADER_VS);
 
        /* set states (most default value are 0 and struct already
         * initialized to 0, thus avoid resetting them)
         */
-       rstate->states[R600_RESOURCE__RESOURCE_WORD0] = 0x00000000;
-       rstate->states[R600_RESOURCE__RESOURCE_WORD1] = 0x00000080;
-       rstate->states[R600_RESOURCE__RESOURCE_WORD2] = 0x02302000;
-       rstate->states[R600_RESOURCE__RESOURCE_WORD3] = 0x00000000;
-       rstate->states[R600_RESOURCE__RESOURCE_WORD4] = 0x00000000;
-       rstate->states[R600_RESOURCE__RESOURCE_WORD5] = 0x00000000;
-       rstate->states[R600_RESOURCE__RESOURCE_WORD6] = 0xC0000000;
+       rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD0] = 0x00000000;
+       rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD1] = 0x00000080;
+       rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD2] = 0x02302000;
+       rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD3] = 0x00000000;
+       rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD4] = 0x00000000;
+       rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD5] = 0x00000000;
+       rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD6] = 0xC0000000;
        rstate->bo[0] = bo;
        rstate->nbo = 1;
        rstate->placement[0] = RADEON_GEM_DOMAIN_GTT;
-       rstate->reloc_pm4_id[0] = R600_RESOURCE__RESOURCE_BO0_ID;
-       rstate->reloc_pm4_id[1] = R600_RESOURCE__RESOURCE_BO1_ID;
        if (radeon_state_pm4(rstate)) {
-               radeon_state_decref(rstate);
+               radeon_state_fini(rstate);
                return -ENOMEM;
        }
-       bstates->vs_resource0 = rstate;
 
-       rstate = radeon_state(rscreen->rw, R600_VS_RESOURCE0 + 1);
-       if (rstate == NULL) {
-               return -ENOMEM;
-       }
-       rstate->states[R600_RESOURCE__RESOURCE_WORD0] = 0x00000010;
-       rstate->states[R600_RESOURCE__RESOURCE_WORD1] = 0x00000070;
-       rstate->states[R600_RESOURCE__RESOURCE_WORD2] = 0x02302000;
-       rstate->states[R600_RESOURCE__RESOURCE_WORD3] = 0x00000000;
-       rstate->states[R600_RESOURCE__RESOURCE_WORD4] = 0x00000000;
-       rstate->states[R600_RESOURCE__RESOURCE_WORD5] = 0x00000000;
-       rstate->states[R600_RESOURCE__RESOURCE_WORD6] = 0xC0000000;
-       rstate->bo[0] = radeon_bo_incref(rscreen->rw, bo);
+       rstate = &bstates->vs_resource1;
+       radeon_state_init(rstate, rscreen->rw, R600_STATE_RESOURCE, 1, R600_SHADER_VS);
+       rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD0] = 0x00000010;
+       rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD1] = 0x00000070;
+       rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD2] = 0x02302000;
+       rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD3] = 0x00000000;
+       rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD4] = 0x00000000;
+       rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD5] = 0x00000000;
+       rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD6] = 0xC0000000;
+       radeon_ws_bo_reference(rscreen->rw, &rstate->bo[0], bo);
        rstate->nbo = 1;
        rstate->placement[0] = RADEON_GEM_DOMAIN_GTT;
        if (radeon_state_pm4(rstate)) {
-               radeon_state_decref(rstate);
+               radeon_state_fini(rstate);
                return -ENOMEM;
        }
-       bstates->vs_resource1 = rstate;
 
        return 0;
 }
 
-static struct radeon_state *r600_blit_state_vs_shader(struct r600_screen *rscreen)
+static void r600_blit_state_vs_shader(struct r600_screen *rscreen, struct radeon_state *rstate)
 {
-       struct radeon_state *rstate;
-       struct radeon_bo *bo;
+       struct radeon_ws_bo *bo;
+       void *data;
        u32 shader_bc_r600[] = {
                0x00000004, 0x81000400,
                0x00000008, 0xA01C0000,
@@ -282,34 +274,31 @@ static struct radeon_state *r600_blit_state_vs_shader(struct r600_screen *rscree
        };
 
        /* simple shader */
-       bo = radeon_bo(rscreen->rw, 0, 128, 4096, NULL);
+       bo = radeon_ws_bo(rscreen->rw, 128, 4096, 0);
        if (bo == NULL) {
-               return NULL;
+               return;
        }
-       if (radeon_bo_map(rscreen->rw, bo)) {
-               radeon_bo_decref(rscreen->rw, bo);
-               return NULL;
+       data = radeon_ws_bo_map(rscreen->rw, bo, 0, NULL);
+       if (!data) {
+               radeon_ws_bo_reference(rscreen->rw, &bo, NULL);
+               return;
        }
        switch (rscreen->chip_class) {
        case R600:
-               memcpy(bo->data, shader_bc_r600, 128);
+               memcpy(data, shader_bc_r600, 128);
                break;
        case R700:
-               memcpy(bo->data, shader_bc_r700, 128);
+               memcpy(data, shader_bc_r700, 128);
                break;
        default:
                R600_ERR("unsupported chip family\n");
-               radeon_bo_unmap(rscreen->rw, bo);
-               radeon_bo_decref(rscreen->rw, bo);
-               return NULL;
+               radeon_ws_bo_unmap(rscreen->rw, bo);
+               radeon_ws_bo_reference(rscreen->rw, &bo, NULL);
+               return;
        }
-       radeon_bo_unmap(rscreen->rw, bo);
+       radeon_ws_bo_unmap(rscreen->rw, bo);
 
-       rstate = radeon_state(rscreen->rw, R600_VS_SHADER);
-       if (rstate == NULL) {
-               radeon_bo_decref(rscreen->rw, bo);
-               return NULL;
-       }
+       radeon_state_init(rstate, rscreen->rw, R600_STATE_SHADER, 0, R600_SHADER_VS);
 
        /* set states (most default value are 0 and struct already
         * initialized to 0, thus avoid resetting them)
@@ -319,24 +308,18 @@ static struct radeon_state *r600_blit_state_vs_shader(struct r600_screen *rscree
        rstate->states[R600_VS_SHADER__SQ_PGM_RESOURCES_VS] = 0x00000005;
 
        rstate->bo[0] = bo;
-       rstate->bo[1] = radeon_bo_incref(rscreen->rw, bo);
+       radeon_ws_bo_reference(rscreen->rw, &rstate->bo[1], bo);
        rstate->nbo = 2;
        rstate->placement[0] = RADEON_GEM_DOMAIN_GTT;
        rstate->placement[2] = RADEON_GEM_DOMAIN_GTT;
-       rstate->reloc_pm4_id[0] = R600_VS_SHADER__SQ_PGM_START_VS_BO_ID;
-       rstate->reloc_pm4_id[1] = R600_VS_SHADER__SQ_PGM_START_FS_BO_ID;
 
-       if (radeon_state_pm4(rstate)) {
-               radeon_state_decref(rstate);
-               return NULL;
-       }
-       return rstate;
+       radeon_state_pm4(rstate);
 }
 
-static struct radeon_state *r600_blit_state_ps_shader(struct r600_screen *rscreen)
+static void r600_blit_state_ps_shader(struct r600_screen *rscreen, struct radeon_state *rstate)
 {
-       struct radeon_state *rstate;
-       struct radeon_bo *bo;
+       struct radeon_ws_bo *bo;
+       void *data;
        u32 shader_bc_r600[] = {
                0x00000002, 0xA00C0000,
                0xC0008000, 0x94200688,
@@ -355,34 +338,31 @@ static struct radeon_state *r600_blit_state_ps_shader(struct r600_screen *rscree
        };
 
        /* simple shader */
-       bo = radeon_bo(rscreen->rw, 0, 128, 4096, NULL);
+       bo = radeon_ws_bo(rscreen->rw, 128, 4096, 0);
        if (bo == NULL) {
-               radeon_bo_decref(rscreen->rw, bo);
-               return NULL;
+               return;
        }
-       if (radeon_bo_map(rscreen->rw, bo)) {
-               return NULL;
+       data = radeon_ws_bo_map(rscreen->rw, bo, 0, NULL);
+       if (!data) {
+               radeon_ws_bo_reference(rscreen->rw, &bo, NULL);
+               return;
        }
        switch (rscreen->chip_class) {
        case R600:
-               memcpy(bo->data, shader_bc_r600, 48);
+               memcpy(data, shader_bc_r600, 48);
                break;
        case R700:
-               memcpy(bo->data, shader_bc_r700, 48);
+               memcpy(data, shader_bc_r700, 48);
                break;
        default:
                R600_ERR("unsupported chip family\n");
-               radeon_bo_unmap(rscreen->rw, bo);
-               radeon_bo_decref(rscreen->rw, bo);
-               return NULL;
+               radeon_ws_bo_unmap(rscreen->rw, bo);
+               radeon_ws_bo_reference(rscreen->rw, &bo, NULL);
+               return;
        }
-       radeon_bo_unmap(rscreen->rw, bo);
+       radeon_ws_bo_unmap(rscreen->rw, bo);
 
-       rstate = radeon_state(rscreen->rw, R600_PS_SHADER);
-       if (rstate == NULL) {
-               radeon_bo_decref(rscreen->rw, bo);
-               return NULL;
-       }
+       radeon_state_init(rstate, rscreen->rw, R600_STATE_SHADER, 0, R600_SHADER_PS);
 
        /* set states (most default value are 0 and struct already
         * initialized to 0, thus avoid resetting them)
@@ -395,22 +375,13 @@ static struct radeon_state *r600_blit_state_ps_shader(struct r600_screen *rscree
        rstate->bo[0] = bo;
        rstate->nbo = 1;
        rstate->placement[0] = RADEON_GEM_DOMAIN_GTT;
-       rstate->reloc_pm4_id[0] = R600_PS_SHADER__SQ_PGM_START_PS_BO_ID;
 
-       if (radeon_state_pm4(rstate)) {
-               radeon_state_decref(rstate);
-               return NULL;
-       }
-       return rstate;
+       radeon_state_pm4(rstate);
 }
 
-static struct radeon_state *r600_blit_state_vgt(struct r600_screen *rscreen)
+static void r600_blit_state_vgt(struct r600_screen *rscreen, struct radeon_state *rstate)
 {
-       struct radeon_state *rstate;
-
-       rstate = radeon_state(rscreen->rw, R600_VGT);
-       if (rstate == NULL)
-               return NULL;
+       radeon_state_init(rstate, rscreen->rw, R600_STATE_VGT, 0, 0);
 
        /* set states (most default value are 0 and struct already
         * initialized to 0, thus avoid resetting them)
@@ -419,20 +390,12 @@ static struct radeon_state *r600_blit_state_vgt(struct r600_screen *rscreen)
        rstate->states[R600_VGT__VGT_MAX_VTX_INDX] = 0x00FFFFFF;
        rstate->states[R600_VGT__VGT_PRIMITIVE_TYPE] = 0x00000005;
 
-       if (radeon_state_pm4(rstate)) {
-               radeon_state_decref(rstate);
-               return NULL;
-       }
-       return rstate;
+       radeon_state_pm4(rstate);
 }
 
-static struct radeon_state *r600_blit_state_draw(struct r600_screen *rscreen)
+static void r600_blit_state_draw(struct r600_screen *rscreen, struct radeon_state *rstate)
 {
-       struct radeon_state *rstate;
-
-       rstate = radeon_state(rscreen->rw, R600_DRAW);
-       if (rstate == NULL)
-               return NULL;
+       radeon_state_init(rstate, rscreen->rw, R600_STATE_DRAW, 0, 0);
 
        /* set states (most default value are 0 and struct already
         * initialized to 0, thus avoid resetting them)
@@ -440,22 +403,13 @@ static struct radeon_state *r600_blit_state_draw(struct r600_screen *rscreen)
        rstate->states[R600_DRAW__VGT_DRAW_INITIATOR] = 0x00000002;
        rstate->states[R600_DRAW__VGT_NUM_INDICES] = 0x00000004;
 
-       if (radeon_state_pm4(rstate)) {
-               radeon_state_decref(rstate);
-               return NULL;
-       }
-       return rstate;
+       radeon_state_pm4(rstate);
 }
 
-static struct radeon_state *r600_blit_state_vs_constant(struct r600_screen *rscreen,
-                                       unsigned id, float c0, float c1,
-                                       float c2, float c3)
+static void r600_blit_state_vs_constant(struct r600_screen *rscreen, struct radeon_state *rstate,
+                                       unsigned id, float c0, float c1, float c2, float c3)
 {
-       struct radeon_state *rstate;
-
-       rstate = radeon_state(rscreen->rw, R600_VS_CONSTANT0 + id);
-       if (rstate == NULL)
-               return NULL;
+       radeon_state_init(rstate, rscreen->rw, R600_STATE_CONSTANT, id, R600_SHADER_VS);
 
        /* set states (most default value are 0 and struct already
         * initialized to 0, thus avoid resetting them)
@@ -465,20 +419,12 @@ static struct radeon_state *r600_blit_state_vs_constant(struct r600_screen *rscr
        rstate->states[R600_VS_CONSTANT__SQ_ALU_CONSTANT2_256] = fui(c2);
        rstate->states[R600_VS_CONSTANT__SQ_ALU_CONSTANT3_256] = fui(c3);
 
-       if (radeon_state_pm4(rstate)) {
-               radeon_state_decref(rstate);
-               return NULL;
-       }
-       return rstate;
+       radeon_state_pm4(rstate);
 }
 
-static struct radeon_state *r600_blit_state_rasterizer(struct r600_screen *rscreen)
+static void r600_blit_state_rasterizer(struct r600_screen *rscreen, struct radeon_state *rstate)
 {
-       struct radeon_state *rstate;
-
-       rstate = radeon_state(rscreen->rw, R600_RASTERIZER);
-       if (rstate == NULL)
-               return NULL;
+       radeon_state_init(rstate, rscreen->rw, R600_STATE_RASTERIZER, 0, 0);
 
        /* set states (most default value are 0 and struct already
         * initialized to 0, thus avoid resetting them)
@@ -494,20 +440,12 @@ static struct radeon_state *r600_blit_state_rasterizer(struct r600_screen *rscre
        rstate->states[R600_RASTERIZER__PA_SU_SC_MODE_CNTL] = 0x00080004;
        rstate->states[R600_RASTERIZER__SPI_INTERP_CONTROL_0] = 0x00000001;
 
-       if (radeon_state_pm4(rstate)) {
-               radeon_state_decref(rstate);
-               return NULL;
-       }
-       return rstate;
+       radeon_state_pm4(rstate);
 }
 
-static struct radeon_state *r600_blit_state_dsa(struct r600_screen *rscreen)
+static void r600_blit_state_dsa(struct r600_screen *rscreen, struct radeon_state *rstate)
 {
-       struct radeon_state *rstate;
-
-       rstate = radeon_state(rscreen->rw, R600_DSA);
-       if (rstate == NULL)
-               return NULL;
+       radeon_state_init(rstate, rscreen->rw, R600_STATE_DSA, 0, 0);
 
        /* set states (most default value are 0 and struct already
         * initialized to 0, thus avoid resetting them)
@@ -518,43 +456,18 @@ static struct radeon_state *r600_blit_state_dsa(struct r600_screen *rscreen)
        rstate->states[R600_DSA__DB_RENDER_OVERRIDE] = 0x0000002A;
        rstate->states[R600_DSA__DB_SHADER_CONTROL] = 0x00000210;
 
-       if (radeon_state_pm4(rstate)) {
-               radeon_state_decref(rstate);
-               return NULL;
-       }
-       return rstate;
+       radeon_state_pm4(rstate);
 }
 
-static struct radeon_state *r600_blit_state_blend(struct r600_screen *rscreen)
+static void r600_blit_state_blend(struct r600_screen *rscreen, struct radeon_state *rstate)
 {
-       struct radeon_state *rstate;
-
-       rstate = radeon_state(rscreen->rw, R600_BLEND);
-       if (rstate == NULL)
-               return NULL;
-
-       /* set states (most default value are 0 and struct already
-        * initialized to 0, thus avoid resetting them)
-        */
-
-       if (radeon_state_pm4(rstate)) {
-               radeon_state_decref(rstate);
-               return NULL;
-       }
-       return rstate;
+       radeon_state_init(rstate, rscreen->rw, R600_STATE_BLEND, 0, 0);
+       radeon_state_pm4(rstate);
 }
 
-static struct radeon_state *r600_blit_state_cb_cntl(struct r600_screen *rscreen)
+static void r600_blit_state_cb_cntl(struct r600_screen *rscreen, struct radeon_state *rstate)
 {
-       struct radeon_state *rstate;
-
-       rstate = radeon_state(rscreen->rw, R600_CB_CNTL);
-       if (rstate == NULL)
-               return NULL;
-
-       /* set states (most default value are 0 and struct already
-        * initialized to 0, thus avoid resetting them)
-        */
+       radeon_state_init(rstate, rscreen->rw, R600_STATE_CB_CNTL, 0, 0);
        rstate->states[R600_CB_CNTL__CB_CLRCMP_CONTROL] = 0x01000000;
        rstate->states[R600_CB_CNTL__CB_CLRCMP_DST] = 0x000000FF;
        rstate->states[R600_CB_CNTL__CB_CLRCMP_MSK] = 0xFFFFFFFF;
@@ -562,113 +475,42 @@ static struct radeon_state *r600_blit_state_cb_cntl(struct r600_screen *rscreen)
        rstate->states[R600_CB_CNTL__CB_SHADER_MASK] = 0x0000000F;
        rstate->states[R600_CB_CNTL__CB_TARGET_MASK] = 0x0000000F;
        rstate->states[R600_CB_CNTL__PA_SC_AA_MASK] = 0xFFFFFFFF;
-
-       if (radeon_state_pm4(rstate)) {
-               radeon_state_decref(rstate);
-               return NULL;
-       }
-       return rstate;
+       radeon_state_pm4(rstate);
 }
 
 static int r600_blit_states_init(struct pipe_context *ctx, struct r600_blit_states *bstates)
 {
        struct r600_screen *rscreen = r600_screen(ctx->screen);
-       struct r600_context *rctx = r600_context(ctx);
-       int r;
 
-       bstates->ps_shader = r600_blit_state_ps_shader(rscreen);
-       if (bstates->ps_shader == NULL) {
-               R600_ERR("failed creating ps_shader state\n");
-               return -ENOMEM;
-       }
-       bstates->vs_shader = r600_blit_state_vs_shader(rscreen);
-       if (bstates->vs_shader == NULL) {
-               R600_ERR("failed creating vs_shader state\n");
-               return -ENOMEM;
-       }
-       bstates->vgt = r600_blit_state_vgt(rscreen);
-       if (bstates->vgt == NULL) {
-               R600_ERR("failed creating vgt state\n");
-               return -ENOMEM;
-       }
-       bstates->draw = r600_blit_state_draw(rscreen);
-       if (bstates->draw == NULL) {
-               R600_ERR("failed creating draw state\n");
-               return -ENOMEM;
-       }
-       bstates->vs_constant0 = r600_blit_state_vs_constant(rscreen, 0, 1.0, 0.0, 0.0, 0.0);
-       if (bstates->vs_constant0 == NULL) {
-               R600_ERR("failed creating vs_constant0 state\n");
-               return -ENOMEM;
-       }
-       bstates->vs_constant1 = r600_blit_state_vs_constant(rscreen, 1, 0.0, 1.0, 0.0, 0.0);
-       if (bstates->vs_constant1 == NULL) {
-               R600_ERR("failed creating vs_constant1 state\n");
-               return -ENOMEM;
-       }
-       bstates->vs_constant2 = r600_blit_state_vs_constant(rscreen, 2, 0.0, 0.0, -0.00199900055, 0.0);
-       if (bstates->vs_constant2 == NULL) {
-               R600_ERR("failed creating vs_constant2 state\n");
-               return -ENOMEM;
-       }
-       bstates->vs_constant3 = r600_blit_state_vs_constant(rscreen, 3, 0.0, 0.0, -0.99900049, 1.0);
-       if (bstates->vs_constant3 == NULL) {
-               R600_ERR("failed creating vs_constant3 state\n");
-               return -ENOMEM;
-       }
-       bstates->rasterizer = r600_blit_state_rasterizer(rscreen);
-       if (bstates->rasterizer == NULL) {
-               R600_ERR("failed creating rasterizer state\n");
-               return -ENOMEM;
-       }
-       bstates->dsa = r600_blit_state_dsa(rscreen);
-       if (bstates->dsa == NULL) {
-               R600_ERR("failed creating dsa state\n");
-               return -ENOMEM;
-       }
-       bstates->blend = r600_blit_state_blend(rscreen);
-       if (bstates->blend == NULL) {
-               R600_ERR("failed creating blend state\n");
-               return -ENOMEM;
-       }
-       bstates->cb_cntl = r600_blit_state_cb_cntl(rscreen);
-       if (bstates->cb_cntl == NULL) {
-               R600_ERR("failed creating cb_cntl state\n");
-               return -ENOMEM;
-       }
-       r = r600_blit_state_vs_resources(rscreen, bstates);
-       if (r) {
-               R600_ERR("failed creating vs_resource state\n");
-               return r;
-       }
-       bstates->config = radeon_state_incref(rctx->hw_states.config);
+       r600_blit_state_ps_shader(rscreen, &bstates->ps_shader);
+       r600_blit_state_vs_shader(rscreen, &bstates->vs_shader);
+       r600_blit_state_vgt(rscreen, &bstates->vgt);
+       r600_blit_state_draw(rscreen, &bstates->draw);
+       r600_blit_state_vs_constant(rscreen, &bstates->vs_constant0, 0, 1.0, 0.0, 0.0, 0.0);
+       r600_blit_state_vs_constant(rscreen, &bstates->vs_constant1, 1, 0.0, 1.0, 0.0, 0.0);
+       r600_blit_state_vs_constant(rscreen, &bstates->vs_constant2, 2, 0.0, 0.0, -0.00199900055, 0.0);
+       r600_blit_state_vs_constant(rscreen, &bstates->vs_constant3, 3, 0.0, 0.0, -0.99900049, 1.0);
+       r600_blit_state_rasterizer(rscreen, &bstates->rasterizer);
+       r600_blit_state_dsa(rscreen, &bstates->dsa);
+       r600_blit_state_blend(rscreen, &bstates->blend);
+       r600_blit_state_cb_cntl(rscreen, &bstates->cb_cntl);
+       r600_blit_state_vs_resources(rscreen, bstates);
        return 0;
 }
 
 static void r600_blit_states_destroy(struct pipe_context *ctx, struct r600_blit_states *bstates)
 {
-       radeon_state_decref(bstates->rasterizer);
-       radeon_state_decref(bstates->dsa);
-       radeon_state_decref(bstates->blend);
-       radeon_state_decref(bstates->cb_cntl);
-       radeon_state_decref(bstates->config);
-       radeon_state_decref(bstates->vgt);
-       radeon_state_decref(bstates->draw);
-       radeon_state_decref(bstates->vs_constant0);
-       radeon_state_decref(bstates->vs_constant1);
-       radeon_state_decref(bstates->vs_constant2);
-       radeon_state_decref(bstates->vs_constant3);
-       radeon_state_decref(bstates->ps_shader);
-       radeon_state_decref(bstates->vs_shader);
-       radeon_state_decref(bstates->vs_resource0);
-       radeon_state_decref(bstates->vs_resource1);
+       radeon_state_fini(&bstates->ps_shader);
+       radeon_state_fini(&bstates->vs_shader);
+       radeon_state_fini(&bstates->vs_resource0);
+       radeon_state_fini(&bstates->vs_resource1);
 }
 
 int r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level)
 {
        struct r600_screen *rscreen = r600_screen(ctx->screen);
        struct r600_context *rctx = r600_context(ctx);
-       struct radeon_draw *draw = NULL;
+       struct radeon_draw draw;
        struct r600_blit_states bstates;
        int r;
 
@@ -676,7 +518,7 @@ int r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_te
        if (r) {
                return r;
        }
-       r = r600_texture_cb0(ctx, rtexture, level);
+       r = r600_texture_cb(ctx, rtexture, 0, level);
        if (r) {
                return r;
        }
@@ -693,108 +535,51 @@ int r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_te
        if (r) {
                return r;
        }
-       bstates.dsa->states[R600_DSA__DB_RENDER_CONTROL] = 0x0000008C;
-       bstates.cb_cntl->states[R600_CB_CNTL__CB_TARGET_MASK] = 0x00000001;
+       bstates.dsa.states[R600_DSA__DB_RENDER_CONTROL] = 0x0000008C;
+       bstates.cb_cntl.states[R600_CB_CNTL__CB_TARGET_MASK] = 0x00000001;
        /* force rebuild */
-       bstates.dsa->cpm4 = bstates.cb_cntl->cpm4 = 0;
-       if (radeon_state_pm4(bstates.dsa)) {
+       bstates.dsa.cpm4 = bstates.cb_cntl.cpm4 = 0;
+       if (radeon_state_pm4(&bstates.dsa)) {
                goto out;
        }
-       if (radeon_state_pm4(bstates.cb_cntl)) {
+       if (radeon_state_pm4(&bstates.cb_cntl)) {
                goto out;
        }
 
-       draw = radeon_draw(rscreen->rw);
-       if (draw == NULL) {
+       r = radeon_draw_init(&draw, rscreen->rw);
+       if (r) {
                R600_ERR("failed creating draw for uncompressing textures\n");
                goto out;
        }
 
-       r = radeon_draw_set(draw, bstates.vs_shader);
-       if (r) {
-               goto out;
-       }
-       r = radeon_draw_set(draw, bstates.ps_shader);
-       if (r) {
-               goto out;
-       }
-       r = radeon_draw_set(draw, bstates.rasterizer);
-       if (r) {
-               goto out;
-       }
-       r = radeon_draw_set(draw, bstates.dsa);
-       if (r) {
-               goto out;
-       }
-       r = radeon_draw_set(draw, bstates.blend);
-       if (r) {
-               goto out;
-       }
-       r = radeon_draw_set(draw, bstates.cb_cntl);
-       if (r) {
-               goto out;
-       }
-       r = radeon_draw_set(draw, bstates.config);
-       if (r) {
-               goto out;
-       }
-       r = radeon_draw_set(draw, bstates.vgt);
-       if (r) {
-               goto out;
-       }
-       r = radeon_draw_set(draw, bstates.draw);
-       if (r) {
-               goto out;
-       }
-       r = radeon_draw_set(draw, bstates.vs_resource0);
-       if (r) {
-               goto out;
-       }
-       r = radeon_draw_set(draw, bstates.vs_resource1);
-       if (r) {
-               goto out;
-       }
-       r = radeon_draw_set(draw, bstates.vs_constant0);
-       if (r) {
-               goto out;
-       }
-       r = radeon_draw_set(draw, bstates.vs_constant1);
-       if (r) {
-               goto out;
-       }
-       r = radeon_draw_set(draw, bstates.vs_constant2);
-       if (r) {
-               goto out;
-       }
-       r = radeon_draw_set(draw, bstates.vs_constant3);
-       if (r) {
-               goto out;
-       }
-       r = radeon_draw_set(draw, rtexture->viewport[level]);
-       if (r) {
-               goto out;
-       }
-       r = radeon_draw_set(draw, rtexture->scissor[level]);
-       if (r) {
-               goto out;
-       }
-       r = radeon_draw_set(draw, rtexture->cb0[level]);
-       if (r) {
-               goto out;
-       }
-       r = radeon_draw_set(draw, rtexture->db[level]);
-       if (r) {
-               goto out;
-       }
+       radeon_draw_bind(&draw, &bstates.vs_shader);
+       radeon_draw_bind(&draw, &bstates.ps_shader);
+       radeon_draw_bind(&draw, &bstates.rasterizer);
+       radeon_draw_bind(&draw, &bstates.dsa);
+       radeon_draw_bind(&draw, &bstates.blend);
+       radeon_draw_bind(&draw, &bstates.cb_cntl);
+       radeon_draw_bind(&draw, &rctx->config);
+       radeon_draw_bind(&draw, &bstates.vgt);
+       radeon_draw_bind(&draw, &bstates.draw);
+       radeon_draw_bind(&draw, &bstates.vs_resource0);
+       radeon_draw_bind(&draw, &bstates.vs_resource1);
+       radeon_draw_bind(&draw, &bstates.vs_constant0);
+       radeon_draw_bind(&draw, &bstates.vs_constant1);
+       radeon_draw_bind(&draw, &bstates.vs_constant2);
+       radeon_draw_bind(&draw, &bstates.vs_constant3);
+       radeon_draw_bind(&draw, &rtexture->viewport[level]);
+       radeon_draw_bind(&draw, &rtexture->scissor[level]);
+       radeon_draw_bind(&draw, &rtexture->cb[0][level]);
+       radeon_draw_bind(&draw, &rtexture->db[level]);
 
        /* suspend queries */
        r600_queries_suspend(ctx);
 
        /* schedule draw*/
-       r = radeon_ctx_set_draw(rctx->ctx, draw);
+       r = radeon_ctx_set_draw(rctx->ctx, &draw);
        if (r == -EBUSY) {
                r600_flush(ctx, 0, NULL);
-               r = radeon_ctx_set_draw(rctx->ctx, draw);
+               r = radeon_ctx_set_draw(rctx->ctx, &draw);
        }
        if (r) {
                goto out;