util_blitter_save_vertex_buffer_slot(rctx->blitter, rctx->vertex_buffer_state.vb);
util_blitter_save_vertex_elements(rctx->blitter, rctx->vertex_fetch_shader.cso);
util_blitter_save_vertex_shader(rctx->blitter, rctx->vs_shader);
- util_blitter_save_so_targets(rctx->blitter, rctx->num_so_targets,
- (struct pipe_stream_output_target**)rctx->so_targets);
+ util_blitter_save_so_targets(rctx->blitter, rctx->b.streamout.num_targets,
+ (struct pipe_stream_output_target**)rctx->b.streamout.targets);
util_blitter_save_rasterizer(rctx->blitter, rctx->rasterizer_state.cso);
if (op & R600_SAVE_FRAGMENT_STATE) {
if ((op & R600_DISABLE_RENDER_COND) && rctx->current_render_cond) {
util_blitter_save_render_condition(rctx->blitter,
rctx->current_render_cond,
+ rctx->current_render_cond_cond,
rctx->current_render_cond_mode);
}
}
/* XXX Decompressing MSAA depth textures is broken on R6xx.
* There is also a hardlock if CMASK and FMASK are not present.
* Just skip this until we find out how to fix it. */
- if (rctx->chip_class == R600 && max_sample > 0) {
+ if (rctx->b.chip_class == R600 && max_sample > 0) {
texture->dirty_level_mask = 0;
return;
}
- if (rctx->family == CHIP_RV610 || rctx->family == CHIP_RV630 ||
- rctx->family == CHIP_RV620 || rctx->family == CHIP_RV635)
+ if (rctx->b.family == CHIP_RV610 || rctx->b.family == CHIP_RV630 ||
+ rctx->b.family == CHIP_RV620 || rctx->b.family == CHIP_RV635)
depth = 0.0f;
else
depth = 1.0f;
/* The smaller the mipmap level, the less layers there are
* as far as 3D textures are concerned. */
- max_layer = u_max_layer(&texture->resource.b.b, level);
+ max_layer = util_max_layer(&texture->resource.b.b, level);
checked_last_layer = last_layer < max_layer ? last_layer : max_layer;
for (layer = first_layer; layer <= checked_last_layer; layer++) {
zsurf = ctx->create_surface(ctx, &texture->resource.b.b, &surf_tmpl);
surf_tmpl.format = flushed_depth_texture->resource.b.b.format;
- surf_tmpl.u.tex.level = level;
- surf_tmpl.u.tex.first_layer = layer;
- surf_tmpl.u.tex.last_layer = layer;
cbsurf = ctx->create_surface(ctx,
&flushed_depth_texture->resource.b.b, &surf_tmpl);
/* The smaller the mipmap level, the less layers there are
* as far as 3D textures are concerned. */
- max_layer = u_max_layer(&texture->resource.b.b, level);
+ max_layer = util_max_layer(&texture->resource.b.b, level);
checked_last_layer = last_layer < max_layer ? last_layer : max_layer;
for (layer = first_layer; layer <= checked_last_layer; layer++) {
surf_tmpl.u.tex.first_layer = layer;
surf_tmpl.u.tex.last_layer = layer;
- zsurf = rctx->context.create_surface(&rctx->context, &texture->resource.b.b, &surf_tmpl);
+ zsurf = rctx->b.b.create_surface(&rctx->b.b, &texture->resource.b.b, &surf_tmpl);
- r600_blitter_begin(&rctx->context, R600_DECOMPRESS);
+ r600_blitter_begin(&rctx->b.b, R600_DECOMPRESS);
util_blitter_custom_depth_stencil(rctx->blitter, zsurf, NULL, ~0,
rctx->custom_dsa_flush, 1.0f);
- r600_blitter_end(&rctx->context);
+ r600_blitter_end(&rctx->b.b);
pipe_surface_reference(&zsurf, NULL);
}
tex = (struct r600_texture *)view->texture;
assert(tex->is_depth && !tex->is_flushing_texture);
- if (rctx->chip_class >= EVERGREEN ||
+ if (rctx->b.chip_class >= EVERGREEN ||
r600_can_read_depth(tex)) {
r600_blit_decompress_depth_in_place(rctx, tex,
view->u.tex.first_level, view->u.tex.last_level,
- 0, u_max_layer(&tex->resource.b.b, view->u.tex.first_level));
+ 0, util_max_layer(&tex->resource.b.b, view->u.tex.first_level));
} else {
- r600_blit_decompress_depth(&rctx->context, tex, NULL,
+ r600_blit_decompress_depth(&rctx->b.b, tex, NULL,
view->u.tex.first_level, view->u.tex.last_level,
- 0, u_max_layer(&tex->resource.b.b, view->u.tex.first_level),
+ 0, util_max_layer(&tex->resource.b.b, view->u.tex.first_level),
0, u_max_sample(&tex->resource.b.b));
}
}
{
struct r600_context *rctx = (struct r600_context *)ctx;
unsigned layer, level, checked_last_layer, max_layer;
- void *blend_decompress;
if (!rtex->dirty_level_mask)
return;
- switch (rctx->screen->msaa_texture_support) {
- case MSAA_TEXTURE_DECOMPRESSED:
- blend_decompress = rctx->custom_blend_decompress;
- break;
- case MSAA_TEXTURE_COMPRESSED:
- /* XXX the 2x and 4x cases are broken. */
- if (rtex->resource.b.b.nr_samples == 8)
- blend_decompress = rctx->custom_blend_fmask_decompress;
- else
- blend_decompress = rctx->custom_blend_decompress;
- break;
- case MSAA_TEXTURE_SAMPLE_ZERO:
- default:
- /* Nothing to do. */
- rtex->dirty_level_mask = 0;
- return;
- }
-
for (level = first_level; level <= last_level; level++) {
if (!(rtex->dirty_level_mask & (1 << level)))
continue;
/* The smaller the mipmap level, the less layers there are
* as far as 3D textures are concerned. */
- max_layer = u_max_layer(&rtex->resource.b.b, level);
+ max_layer = util_max_layer(&rtex->resource.b.b, level);
checked_last_layer = last_layer < max_layer ? last_layer : max_layer;
for (layer = first_layer; layer <= checked_last_layer; layer++) {
cbsurf = ctx->create_surface(ctx, &rtex->resource.b.b, &surf_tmpl);
r600_blitter_begin(ctx, R600_DECOMPRESS);
- util_blitter_custom_color(rctx->blitter, cbsurf, blend_decompress);
+ util_blitter_custom_color(rctx->blitter, cbsurf, rctx->custom_blend_decompress);
r600_blitter_end(ctx);
pipe_surface_reference(&cbsurf, NULL);
tex = (struct r600_texture *)view->texture;
assert(tex->cmask_size && tex->fmask_size);
- r600_blit_decompress_color(&rctx->context, tex,
+ r600_blit_decompress_color(&rctx->b.b, tex,
view->u.tex.first_level, view->u.tex.last_level,
- 0, u_max_layer(&tex->resource.b.b, view->u.tex.first_level));
+ 0, util_max_layer(&tex->resource.b.b, view->u.tex.first_level));
}
}
struct r600_texture *rtex = (struct r600_texture*)tex;
if (rtex->is_depth && !rtex->is_flushing_texture) {
- if (rctx->chip_class >= EVERGREEN ||
+ if (rctx->b.chip_class >= EVERGREEN ||
r600_can_read_depth(rtex)) {
r600_blit_decompress_depth_in_place(rctx, rtex,
level, level,
dst_tile_mode >= RADEON_SURF_MODE_1D;
}
+static void r600_clear_buffer(struct pipe_context *ctx, struct pipe_resource *dst,
+ unsigned offset, unsigned size, unsigned char value);
+
+static void evergreen_set_clear_color(struct pipe_surface *cbuf,
+ const union pipe_color_union *color)
+{
+ unsigned *clear_value = ((struct r600_texture *)cbuf->texture)->color_clear_value;
+ union util_color uc;
+
+ memset(&uc, 0, sizeof(uc));
+
+ if (util_format_is_pure_uint(cbuf->format)) {
+ util_format_write_4ui(cbuf->format, color->ui, 0, &uc, 0, 0, 0, 1, 1);
+ } else if (util_format_is_pure_sint(cbuf->format)) {
+ util_format_write_4i(cbuf->format, color->i, 0, &uc, 0, 0, 0, 1, 1);
+ } else {
+ util_pack_color(color->f, cbuf->format, &uc);
+ }
+
+ memcpy(clear_value, &uc, 2 * sizeof(uint32_t));
+}
+
+static bool can_fast_clear_color(struct pipe_context *ctx)
+{
+ struct r600_context *rctx = (struct r600_context *)ctx;
+ struct pipe_framebuffer_state *fb = &rctx->framebuffer.state;
+ int i;
+
+ if (rctx->b.chip_class < EVERGREEN) {
+ return false;
+ }
+
+ for (i = 0; i < fb->nr_cbufs; i++) {
+ struct r600_texture *tex = (struct r600_texture *)fb->cbufs[i]->texture;
+
+ if (tex->cmask_size == 0) {
+ return false;
+ }
+
+ /* 128-bit formats are unuspported */
+ if (util_format_get_blocksizebits(fb->cbufs[i]->format) > 64) {
+ return false;
+ }
+
+ /* the clear is allowed if all layers are bound */
+ if (fb->cbufs[i]->u.tex.first_layer != 0 ||
+ fb->cbufs[i]->u.tex.last_layer != util_max_layer(&tex->resource.b.b, 0)) {
+ return false;
+ }
+ }
+
+ return true;
+}
+
static void r600_clear(struct pipe_context *ctx, unsigned buffers,
const union pipe_color_union *color,
double depth, unsigned stencil)
struct r600_context *rctx = (struct r600_context *)ctx;
struct pipe_framebuffer_state *fb = &rctx->framebuffer.state;
+ /* fast color clear on AA framebuffers (EG+) */
+ if ((buffers & PIPE_CLEAR_COLOR) && can_fast_clear_color(ctx)) {
+ int i;
+
+ for (i = 0; i < fb->nr_cbufs; i++) {
+ struct r600_texture *tex = (struct r600_texture *)fb->cbufs[i]->texture;
+
+ evergreen_set_clear_color(fb->cbufs[i], color);
+ r600_clear_buffer(ctx, fb->cbufs[i]->texture,
+ tex->cmask_offset, tex->cmask_size, 0);
+ tex->dirty_level_mask |= 1 << fb->cbufs[i]->u.tex.level;
+ }
+
+ rctx->framebuffer.atom.dirty = true;
+
+ buffers &= ~PIPE_CLEAR_COLOR;
+ if (!buffers)
+ return;
+ }
+
/* if hyperz enabled just clear hyperz */
if (fb->zsbuf && (buffers & PIPE_CLEAR_DEPTH)) {
struct r600_texture *rtex;
r600_blitter_begin(ctx, R600_CLEAR);
util_blitter_clear(rctx->blitter, fb->width, fb->height,
- fb->nr_cbufs, buffers, fb->nr_cbufs ? fb->cbufs[0]->format : PIPE_FORMAT_NONE,
- color, depth, stencil);
+ buffers, color, depth, stencil);
r600_blitter_end(ctx);
/* disable fast clear */
r600_blitter_end(ctx);
}
-void r600_copy_buffer(struct pipe_context *ctx, struct
- pipe_resource *dst, unsigned dstx,
+void r600_copy_buffer(struct pipe_context *ctx, struct pipe_resource *dst, unsigned dstx,
struct pipe_resource *src, const struct pipe_box *src_box)
{
struct r600_context *rctx = (struct r600_context*)ctx;
- if (rctx->screen->has_streamout &&
- /* Require dword alignment. */
- dstx % 4 == 0 && src_box->x % 4 == 0 && src_box->width % 4 == 0) {
+ if (rctx->screen->has_cp_dma) {
+ r600_cp_dma_copy_buffer(rctx, dst, dstx, src, src_box->x, src_box->width);
+ }
+ else if (rctx->screen->has_streamout &&
+ /* Require 4-byte alignment. */
+ dstx % 4 == 0 && src_box->x % 4 == 0 && src_box->width % 4 == 0) {
+
+ /* Flush both resources. */
+ r600_flag_resource_cache_flush(rctx, src);
+ r600_flag_resource_cache_flush(rctx, dst);
+
r600_blitter_begin(ctx, R600_COPY_BUFFER);
util_blitter_copy_buffer(rctx->blitter, dst, dstx, src, src_box->x, src_box->width);
r600_blitter_end(ctx);
+
+ /* Flush the dst in case the 3D engine has been prefetching the resource. */
+ r600_flag_resource_cache_flush(rctx, dst);
} else {
util_resource_copy_region(ctx, dst, 0, dstx, 0, 0, src, 0, src_box);
}
}
+static void r600_clear_buffer(struct pipe_context *ctx, struct pipe_resource *dst,
+ unsigned offset, unsigned size, unsigned char value)
+{
+ struct r600_context *rctx = (struct r600_context*)ctx;
+ uint32_t v = value;
+
+ if (rctx->screen->has_cp_dma &&
+ rctx->b.chip_class >= EVERGREEN &&
+ offset % 4 == 0 && size % 4 == 0) {
+ uint32_t clear_value = v | (v << 8) | (v << 16) | (v << 24);
+
+ evergreen_cp_dma_clear_buffer(rctx, dst, offset, size, clear_value);
+ } else if (rctx->screen->has_streamout && offset % 4 == 0 && size % 4 == 0) {
+ union pipe_color_union clear_value;
+
+ clear_value.ui[0] = v | (v << 8) | (v << 16) | (v << 24);
+
+ r600_flag_resource_cache_flush(rctx, dst);
+
+ r600_blitter_begin(ctx, R600_DISABLE_RENDER_COND);
+ util_blitter_clear_buffer(rctx->blitter, dst, offset, size,
+ 1, &clear_value);
+ r600_blitter_end(ctx);
+
+ /* Flush again in case the 3D engine has been prefetching the resource. */
+ r600_flag_resource_cache_flush(rctx, dst);
+ } else {
+ char *map = r600_buffer_mmap_sync_with_rings(rctx, r600_resource(dst),
+ PIPE_TRANSFER_WRITE);
+ memset(map + offset, value, size);
+ }
+}
+
+void r600_screen_clear_buffer(struct r600_screen *rscreen, struct pipe_resource *dst,
+ unsigned offset, unsigned size, unsigned char value)
+{
+ pipe_mutex_lock(rscreen->aux_context_lock);
+ r600_clear_buffer(rscreen->aux_context, dst, offset, size, value);
+ rscreen->aux_context->flush(rscreen->aux_context, NULL, 0);
+ pipe_mutex_unlock(rscreen->aux_context_lock);
+}
+
static bool util_format_is_subsampled_2x1_32bpp(enum pipe_format format)
{
const struct util_format_description *desc = util_format_description(format);
const struct pipe_box *src_box)
{
struct r600_context *rctx = (struct r600_context *)ctx;
- struct r600_texture *rsrc = (struct r600_texture*)src;
- struct r600_texture *rdst = (struct r600_texture*)dst;
struct pipe_surface *dst_view, dst_templ;
struct pipe_sampler_view src_templ, *src_view;
unsigned dst_width, dst_height, src_width0, src_height0, src_widthFL, src_heightFL;
- struct pipe_box sbox;
- bool copy_all_samples;
+ struct pipe_box sbox, dstbox;
/* Handle buffers first. */
if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
return; /* error */
}
- dst_width = rdst->surface.level[dst_level].npix_x;
- dst_height = rdst->surface.level[dst_level].npix_y;
+ dst_width = u_minify(dst->width0, dst_level);
+ dst_height = u_minify(dst->height0, dst_level);
src_width0 = src->width0;
src_height0 = src->height0;
- src_widthFL = rsrc->surface.level[src_level].npix_x;
- src_heightFL = rsrc->surface.level[src_level].npix_y;
+ src_widthFL = u_minify(src->width0, src_level);
+ src_heightFL = u_minify(src->height0, src_level);
util_blitter_default_dst_texture(&dst_templ, dst, dst_level, dstz);
util_blitter_default_src_texture(&src_templ, src, src_level);
src_templ.format = PIPE_FORMAT_R32G32B32A32_UINT; /* 128-bit block */
dst_templ.format = src_templ.format;
- dst_width = util_format_get_nblocksx(dst->format, rdst->surface.level[dst_level].npix_x);
- dst_height = util_format_get_nblocksy(dst->format, rdst->surface.level[dst_level].npix_y);
- src_width0 = util_format_get_nblocksx(src->format, src->width0);
- src_height0 = util_format_get_nblocksy(src->format, src->height0);
- src_widthFL = util_format_get_nblocksx(src->format, rsrc->surface.level[src_level].npix_x);
- src_heightFL = util_format_get_nblocksy(src->format, rsrc->surface.level[src_level].npix_y);
+ dst_width = util_format_get_nblocksx(dst->format, dst_width);
+ dst_height = util_format_get_nblocksy(dst->format, dst_height);
+ src_width0 = util_format_get_nblocksx(src->format, src_width0);
+ src_height0 = util_format_get_nblocksy(src->format, src_height0);
+ src_widthFL = util_format_get_nblocksx(src->format, src_widthFL);
+ src_heightFL = util_format_get_nblocksy(src->format, src_heightFL);
dstx = util_format_get_nblocksx(dst->format, dstx);
dsty = util_format_get_nblocksy(dst->format, dsty);
src_templ.format = PIPE_FORMAT_R8G8B8A8_UINT;
dst_templ.format = PIPE_FORMAT_R8G8B8A8_UINT;
- dst_width = util_format_get_nblocksx(dst->format, rdst->surface.level[dst_level].npix_x);
- src_width0 = util_format_get_nblocksx(src->format, src->width0);
- src_widthFL = util_format_get_nblocksx(src->format, rsrc->surface.level[src_level].npix_x);
+ dst_width = util_format_get_nblocksx(dst->format, dst_width);
+ src_width0 = util_format_get_nblocksx(src->format, src_width0);
+ src_widthFL = util_format_get_nblocksx(src->format, src_widthFL);
dstx = util_format_get_nblocksx(dst->format, dstx);
dst_templ.format = PIPE_FORMAT_R8_UNORM;
src_templ.format = PIPE_FORMAT_R8_UNORM;
break;
+ case 2:
+ dst_templ.format = PIPE_FORMAT_R8G8_UNORM;
+ src_templ.format = PIPE_FORMAT_R8G8_UNORM;
+ break;
case 4:
dst_templ.format = PIPE_FORMAT_R8G8B8A8_UNORM;
src_templ.format = PIPE_FORMAT_R8G8B8A8_UNORM;
break;
+ case 8:
+ dst_templ.format = PIPE_FORMAT_R16G16B16A16_UINT;
+ src_templ.format = PIPE_FORMAT_R16G16B16A16_UINT;
+ break;
+ case 16:
+ dst_templ.format = PIPE_FORMAT_R32G32B32A32_UINT;
+ src_templ.format = PIPE_FORMAT_R32G32B32A32_UINT;
+ break;
default:
fprintf(stderr, "Unhandled format %s with blocksize %u\n",
util_format_short_name(src->format), blocksize);
dst_view = r600_create_surface_custom(ctx, dst, &dst_templ, dst_width, dst_height);
- if (rctx->chip_class >= EVERGREEN) {
+ if (rctx->b.chip_class >= EVERGREEN) {
src_view = evergreen_create_sampler_view_custom(ctx, src, &src_templ,
src_width0, src_height0);
} else {
src_widthFL, src_heightFL);
}
- copy_all_samples = rctx->screen->msaa_texture_support != MSAA_TEXTURE_SAMPLE_ZERO;
+ u_box_3d(dstx, dsty, dstz, abs(src_box->width), abs(src_box->height),
+ abs(src_box->depth), &dstbox);
/* Copy. */
r600_blitter_begin(ctx, R600_COPY_TEXTURE);
- util_blitter_blit_generic(rctx->blitter, dst_view, dstx, dsty,
- abs(src_box->width), abs(src_box->height),
+ util_blitter_blit_generic(rctx->blitter, dst_view, &dstbox,
src_view, src_box, src_width0, src_height0,
PIPE_MASK_RGBAZS, PIPE_TEX_FILTER_NEAREST, NULL,
- copy_all_samples);
+ TRUE);
r600_blitter_end(ctx);
pipe_surface_reference(&dst_view, NULL);
REPLACE_FORMAT_SIGN(B10G10R10A2, U);
REPLACE_FORMAT(R8);
REPLACE_FORMAT(R8G8);
- REPLACE_FORMAT(R8G8B8);
+ REPLACE_FORMAT(R8G8B8X8);
REPLACE_FORMAT(R8G8B8A8);
REPLACE_FORMAT(A8);
REPLACE_FORMAT(I8);
REPLACE_FORMAT(L8A8);
REPLACE_FORMAT(R16);
REPLACE_FORMAT(R16G16);
- REPLACE_FORMAT(R16G16B16);
+ REPLACE_FORMAT(R16G16B16X16);
REPLACE_FORMAT(R16G16B16A16);
REPLACE_FORMAT(A16);
REPLACE_FORMAT(I16);
struct pipe_resource *tmp, templ;
struct pipe_blit_info blit;
unsigned sample_mask =
- rctx->chip_class == CAYMAN ? ~0 :
+ rctx->b.chip_class == CAYMAN ? ~0 :
((1ull << MAX2(1, info->src.resource->nr_samples)) - 1);
assert(info->src.level == 0);
void r600_init_blit_functions(struct r600_context *rctx)
{
- rctx->context.clear = r600_clear;
- rctx->context.clear_render_target = r600_clear_render_target;
- rctx->context.clear_depth_stencil = r600_clear_depth_stencil;
- rctx->context.resource_copy_region = r600_resource_copy_region;
- rctx->context.blit = r600_blit;
+ rctx->b.b.clear = r600_clear;
+ rctx->b.b.clear_render_target = r600_clear_render_target;
+ rctx->b.b.clear_depth_stencil = r600_clear_depth_stencil;
+ rctx->b.b.resource_copy_region = r600_resource_copy_region;
+ rctx->b.b.blit = r600_blit;
}