*/
#include <util/u_surface.h>
#include <util/u_blitter.h>
+#include <util/u_format.h>
#include "r600_pipe.h"
enum r600_blitter_op /* bitmask */
{
- R600_CLEAR = 1,
- R600_CLEAR_SURFACE = 2,
- R600_COPY = 4
+ R600_CLEAR = 1,
+ R600_CLEAR_SURFACE = 2,
+ R600_COPY = 4
};
static void r600_blitter_begin(struct pipe_context *ctx, enum r600_blitter_op op)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
+ rctx->blit = true;
r600_context_queries_suspend(&rctx->ctx);
util_blitter_save_blend(rctx->blitter, rctx->states[R600_PIPE_STATE_BLEND]);
if (rctx->states[R600_PIPE_STATE_CLIP]) {
util_blitter_save_clip(rctx->blitter, &rctx->clip);
}
- util_blitter_save_vertex_buffers(rctx->blitter, rctx->nvertex_buffer, rctx->vertex_buffer);
-
- rctx->vertex_elements = NULL;
+ util_blitter_save_vertex_buffers(rctx->blitter, rctx->nvertex_buffers, rctx->vertex_buffer);
if (op & (R600_CLEAR_SURFACE | R600_COPY))
util_blitter_save_framebuffer(rctx->blitter, &rctx->framebuffer);
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
r600_context_queries_resume(&rctx->ctx);
+ rctx->blit = false;
}
-int r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture)
+void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
- struct pipe_framebuffer_state fb = *rctx->pframebuffer;
- struct pipe_surface *zsurf, *cbsurf;
+ struct pipe_surface *zsurf, *cbsurf, surf_tmpl;
int level = 0;
float depth = 1.0f;
- r600_context_queries_suspend(&rctx->ctx);
- for (int i = 0; i < fb.nr_cbufs; i++) {
- fb.cbufs[i] = NULL;
- pipe_surface_reference(&fb.cbufs[i], rctx->pframebuffer->cbufs[i]);
- }
- fb.zsbuf = NULL;
- pipe_surface_reference(&fb.zsbuf, rctx->pframebuffer->zsbuf);
+ if (!texture->dirty_db)
+ return;
- zsurf = ctx->screen->get_tex_surface(ctx->screen, &texture->resource.base.b, 0, level, 0,
- PIPE_BIND_DEPTH_STENCIL);
+ surf_tmpl.format = texture->resource.base.b.format;
+ surf_tmpl.u.tex.level = level;
+ surf_tmpl.u.tex.first_layer = 0;
+ surf_tmpl.u.tex.last_layer = 0;
+ surf_tmpl.usage = PIPE_BIND_DEPTH_STENCIL;
- cbsurf = ctx->screen->get_tex_surface(ctx->screen,
- (struct pipe_resource*)texture->flushed_depth_texture,
- 0, level, 0, PIPE_BIND_RENDER_TARGET);
+ zsurf = ctx->create_surface(ctx, &texture->resource.base.b, &surf_tmpl);
+
+ surf_tmpl.format = ((struct pipe_resource*)texture->flushed_depth_texture)->format;
+ surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
+ cbsurf = ctx->create_surface(ctx,
+ (struct pipe_resource*)texture->flushed_depth_texture, &surf_tmpl);
- r600_blitter_begin(ctx, R600_CLEAR);
- util_blitter_save_framebuffer(rctx->blitter, &fb);
if (rctx->family == CHIP_RV610 || rctx->family == CHIP_RV630 ||
- rctx->family == CHIP_RV620 || rctx->family == CHIP_RV635)
+ rctx->family == CHIP_RV620 || rctx->family == CHIP_RV635)
depth = 0.0f;
+ r600_blitter_begin(ctx, R600_CLEAR_SURFACE);
util_blitter_custom_depth_stencil(rctx->blitter, zsurf, cbsurf, rctx->custom_dsa_flush, depth);
+ r600_blitter_end(ctx);
pipe_surface_reference(&zsurf, NULL);
pipe_surface_reference(&cbsurf, NULL);
- for (int i = 0; i < fb.nr_cbufs; i++) {
- pipe_surface_reference(&fb.cbufs[i], NULL);
- }
- pipe_surface_reference(&fb.zsbuf, NULL);
- r600_context_queries_resume(&rctx->ctx);
- return 0;
+ texture->dirty_db = FALSE;
+}
+
+void r600_flush_depth_textures(struct r600_pipe_context *rctx)
+{
+ unsigned int i;
+
+ if (rctx->blit) return;
+
+ /* FIXME: This handles fragment shader textures only. */
+
+ for (i = 0; i < rctx->ps_samplers.n_views; ++i) {
+ struct r600_pipe_sampler_view *view;
+ struct r600_resource_texture *tex;
+
+ view = rctx->ps_samplers.views[i];
+ if (!view) continue;
+
+ tex = (struct r600_resource_texture *)view->base.texture;
+ if (!tex->depth)
+ continue;
+
+ r600_blit_uncompress_depth(&rctx->context, tex);
+ }
}
static void r600_clear(struct pipe_context *ctx, unsigned buffers,
}
+
+/* Copy a block of pixels from one surface to another using HW. */
+static void r600_hw_copy_region(struct pipe_context *ctx,
+ struct pipe_resource *dst,
+ unsigned dst_level,
+ unsigned dstx, unsigned dsty, unsigned dstz,
+ struct pipe_resource *src,
+ unsigned src_level,
+ const struct pipe_box *src_box)
+{
+ struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
+
+ r600_blitter_begin(ctx, R600_COPY);
+ util_blitter_copy_region(rctx->blitter, dst, dst_level, dstx, dsty, dstz,
+ src, src_level, src_box, TRUE);
+ r600_blitter_end(ctx);
+}
+
static void r600_resource_copy_region(struct pipe_context *ctx,
struct pipe_resource *dst,
- struct pipe_subresource subdst,
+ unsigned dst_level,
unsigned dstx, unsigned dsty, unsigned dstz,
struct pipe_resource *src,
- struct pipe_subresource subsrc,
- unsigned srcx, unsigned srcy, unsigned srcz,
- unsigned width, unsigned height)
+ unsigned src_level,
+ const struct pipe_box *src_box)
{
- util_resource_copy_region(ctx, dst, subdst, dstx, dsty, dstz,
- src, subsrc, srcx, srcy, srcz, width, height);
+ r600_hw_copy_region(ctx, dst, dst_level, dstx, dsty, dstz,
+ src, src_level, src_box);
}
void r600_init_blit_functions(struct r600_pipe_context *rctx)