r600g: fix depth hw resource copies.
[mesa.git] / src / gallium / drivers / r600 / r600_blit.c
index aecc87f7da10f9d831a461a21ace23888901e006..c200dd7305bf8949cd0b72b4748a0d911ce86e26 100644 (file)
  */
 #include <util/u_surface.h>
 #include <util/u_blitter.h>
+#include <util/u_format.h>
 #include "r600_pipe.h"
 
 enum r600_blitter_op /* bitmask */
 {
-    R600_CLEAR         = 1,
-    R600_CLEAR_SURFACE = 2,
-    R600_COPY          = 4
+       R600_CLEAR         = 1,
+       R600_CLEAR_SURFACE = 2,
+       R600_COPY          = 4
 };
 
 static void r600_blitter_begin(struct pipe_context *ctx, enum r600_blitter_op op)
 {
        struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
 
+       rctx->blit = true;
        r600_context_queries_suspend(&rctx->ctx);
 
        util_blitter_save_blend(rctx->blitter, rctx->states[R600_PIPE_STATE_BLEND]);
@@ -52,9 +54,7 @@ static void r600_blitter_begin(struct pipe_context *ctx, enum r600_blitter_op op
        if (rctx->states[R600_PIPE_STATE_CLIP]) {
                util_blitter_save_clip(rctx->blitter, &rctx->clip);
        }
-       util_blitter_save_vertex_buffers(rctx->blitter, rctx->nvertex_buffer, rctx->vertex_buffer);
-
-       rctx->vertex_elements = NULL;
+       util_blitter_save_vertex_buffers(rctx->blitter, rctx->nvertex_buffers, rctx->vertex_buffer);
 
        if (op & (R600_CLEAR_SURFACE | R600_COPY))
                util_blitter_save_framebuffer(rctx->blitter, &rctx->framebuffer);
@@ -75,48 +75,67 @@ static void r600_blitter_end(struct pipe_context *ctx)
 {
        struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
        r600_context_queries_resume(&rctx->ctx);
+       rctx->blit = false;
 }
 
-int r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture)
+void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture)
 {
        struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
-       struct pipe_framebuffer_state fb = *rctx->pframebuffer;
-       struct pipe_surface *zsurf, *cbsurf;
+       struct pipe_surface *zsurf, *cbsurf, surf_tmpl;
        int level = 0;
        float depth = 1.0f;
 
-       r600_context_queries_suspend(&rctx->ctx);
-       for (int i = 0; i < fb.nr_cbufs; i++) {
-               fb.cbufs[i] = NULL;
-               pipe_surface_reference(&fb.cbufs[i], rctx->pframebuffer->cbufs[i]);
-       }
-       fb.zsbuf = NULL;
-       pipe_surface_reference(&fb.zsbuf, rctx->pframebuffer->zsbuf);
+       if (!texture->dirty_db)
+               return;
 
-       zsurf = ctx->screen->get_tex_surface(ctx->screen, &texture->resource.base.b, 0, level, 0,
-                                            PIPE_BIND_DEPTH_STENCIL);
+       surf_tmpl.format = texture->resource.base.b.format;
+       surf_tmpl.u.tex.level = level;
+       surf_tmpl.u.tex.first_layer = 0;
+       surf_tmpl.u.tex.last_layer = 0;
+       surf_tmpl.usage = PIPE_BIND_DEPTH_STENCIL;
 
-       cbsurf = ctx->screen->get_tex_surface(ctx->screen,
-                       (struct pipe_resource*)texture->flushed_depth_texture,
-                       0, level, 0, PIPE_BIND_RENDER_TARGET);
+       zsurf = ctx->create_surface(ctx, &texture->resource.base.b, &surf_tmpl);
+
+       surf_tmpl.format = ((struct pipe_resource*)texture->flushed_depth_texture)->format;
+       surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
+       cbsurf = ctx->create_surface(ctx,
+                       (struct pipe_resource*)texture->flushed_depth_texture, &surf_tmpl);
 
-       r600_blitter_begin(ctx, R600_CLEAR);
-       util_blitter_save_framebuffer(rctx->blitter, &fb);
        if (rctx->family == CHIP_RV610 || rctx->family == CHIP_RV630 ||
-               rctx->family == CHIP_RV620 || rctx->family == CHIP_RV635)
+           rctx->family == CHIP_RV620 || rctx->family == CHIP_RV635)
                depth = 0.0f;
 
+       r600_blitter_begin(ctx, R600_CLEAR_SURFACE);
        util_blitter_custom_depth_stencil(rctx->blitter, zsurf, cbsurf, rctx->custom_dsa_flush, depth);
+       r600_blitter_end(ctx);
 
        pipe_surface_reference(&zsurf, NULL);
        pipe_surface_reference(&cbsurf, NULL);
-       for (int i = 0; i < fb.nr_cbufs; i++) {
-               pipe_surface_reference(&fb.cbufs[i], NULL);
-       }
-       pipe_surface_reference(&fb.zsbuf, NULL);
-       r600_context_queries_resume(&rctx->ctx);
 
-       return 0;
+       texture->dirty_db = FALSE;
+}
+
+void r600_flush_depth_textures(struct r600_pipe_context *rctx)
+{
+       unsigned int i;
+
+       if (rctx->blit) return;
+
+       /* FIXME: This handles fragment shader textures only. */
+
+       for (i = 0; i < rctx->ps_samplers.n_views; ++i) {
+               struct r600_pipe_sampler_view *view;
+               struct r600_resource_texture *tex;
+
+               view = rctx->ps_samplers.views[i];
+               if (!view) continue;
+
+               tex = (struct r600_resource_texture *)view->base.texture;
+               if (!tex->depth)
+                       continue;
+
+               r600_blit_uncompress_depth(&rctx->context, tex);
+       }
 }
 
 static void r600_clear(struct pipe_context *ctx, unsigned buffers,
@@ -163,17 +182,34 @@ static void r600_clear_depth_stencil(struct pipe_context *ctx,
 }
 
 
+
+/* Copy a block of pixels from one surface to another using HW. */
+static void r600_hw_copy_region(struct pipe_context *ctx,
+                               struct pipe_resource *dst,
+                               unsigned dst_level,
+                               unsigned dstx, unsigned dsty, unsigned dstz,
+                               struct pipe_resource *src,
+                               unsigned src_level,
+                               const struct pipe_box *src_box)
+{
+       struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
+
+       r600_blitter_begin(ctx, R600_COPY);
+       util_blitter_copy_region(rctx->blitter, dst, dst_level, dstx, dsty, dstz,
+                                src, src_level, src_box, TRUE);
+       r600_blitter_end(ctx);
+}
+
 static void r600_resource_copy_region(struct pipe_context *ctx,
                                      struct pipe_resource *dst,
-                                     struct pipe_subresource subdst,
+                                     unsigned dst_level,
                                      unsigned dstx, unsigned dsty, unsigned dstz,
                                      struct pipe_resource *src,
-                                     struct pipe_subresource subsrc,
-                                     unsigned srcx, unsigned srcy, unsigned srcz,
-                                     unsigned width, unsigned height)
+                                     unsigned src_level,
+                                     const struct pipe_box *src_box)
 {
-       util_resource_copy_region(ctx, dst, subdst, dstx, dsty, dstz,
-                                 src, subsrc, srcx, srcy, srcz, width, height);
+       r600_hw_copy_region(ctx, dst, dst_level, dstx, dsty, dstz,
+                           src, src_level, src_box);
 }
 
 void r600_init_blit_functions(struct r600_pipe_context *rctx)