void r600_need_cs_space(struct r600_context *ctx, unsigned num_dw,
boolean count_draw_in)
{
+ struct radeon_winsys_cs *dma = ctx->b.rings.dma.cs;
+
+ /* Flush the DMA IB if it's not empty. */
+ if (dma && dma->cdw)
+ ctx->b.rings.dma.flush(ctx, RADEON_FLUSH_ASYNC, NULL);
if (!ctx->b.ws->cs_memory_below_limit(ctx->b.rings.gfx.cs, ctx->b.vram, ctx->b.gtt)) {
ctx->b.gtt = 0;
num_dw += ctx->b.rings.gfx.cs->cdw;
if (count_draw_in) {
- unsigned i;
+ uint64_t mask;
/* The number of dwords all the dirty states would take. */
- for (i = 0; i < R600_NUM_ATOMS; i++) {
- if (ctx->atoms[i] && ctx->atoms[i]->dirty) {
- num_dw += ctx->atoms[i]->num_dw;
- if (ctx->screen->b.trace_bo) {
- num_dw += R600_TRACE_CS_DWORDS;
- }
+ mask = ctx->dirty_atoms;
+ while (mask != 0) {
+ num_dw += ctx->atoms[u_bit_scan64(&mask)]->num_dw;
+ if (ctx->screen->b.trace_bo) {
+ num_dw += R600_TRACE_CS_DWORDS;
}
}
}
/* Count in queries_suspend. */
- num_dw += ctx->b.num_cs_dw_nontimer_queries_suspend;
+ num_dw += ctx->b.num_cs_dw_nontimer_queries_suspend +
+ ctx->b.num_cs_dw_timer_queries_suspend;
/* Count in streamout_end at the end of CS. */
if (ctx->b.streamout.begin_emitted) {
}
/* SX_MISC */
- if (ctx->b.chip_class <= R700) {
+ if (ctx->b.chip_class == R600) {
num_dw += 3;
}
num_dw += 10;
/* Flush if there's not enough space. */
- if (num_dw > RADEON_MAX_CMDBUF_DWORDS) {
+ if (num_dw > ctx->b.rings.gfx.cs->max_dw) {
ctx->b.rings.gfx.flush(ctx, RADEON_FLUSH_ASYNC, NULL);
}
}
cp_coher_cntl |= S_0085F0_FULL_CACHE_ENA(1);
}
- if (rctx->b.flags & R600_CONTEXT_FLUSH_AND_INV) {
+ if (rctx->b.flags & R600_CONTEXT_FLUSH_AND_INV ||
+ (rctx->b.chip_class == R600 && rctx->b.flags & R600_CONTEXT_STREAMOUT_FLUSH)) {
cs->buf[cs->cdw++] = PKT3(PKT3_EVENT_WRITE, 0, 0);
cs->buf[cs->cdw++] = EVENT_TYPE(EVENT_TYPE_CACHE_FLUSH_AND_INV_EVENT) | EVENT_INDEX(0);
}
S_0085F0_CB11_DEST_BASE_ENA(1);
}
- if (rctx->b.flags & R600_CONTEXT_STREAMOUT_FLUSH) {
+ if (rctx->b.chip_class >= R700 &&
+ rctx->b.flags & R600_CONTEXT_STREAMOUT_FLUSH) {
cp_coher_cntl |= S_0085F0_SO0_DEST_BASE_ENA(1) |
S_0085F0_SO1_DEST_BASE_ENA(1) |
S_0085F0_SO2_DEST_BASE_ENA(1) |
S_0085F0_SMX_ACTION_ENA(1);
}
+ /* Workaround for buggy flushing on some R6xx chipsets. */
+ if ((rctx->b.flags & (R600_CONTEXT_FLUSH_AND_INV |
+ R600_CONTEXT_STREAMOUT_FLUSH)) &&
+ (rctx->b.family == CHIP_RV670 ||
+ rctx->b.family == CHIP_RS780 ||
+ rctx->b.family == CHIP_RS880)) {
+ cp_coher_cntl |= S_0085F0_CB1_DEST_BASE_ENA(1) |
+ S_0085F0_DEST_BASE_0_ENA(1);
+ }
+
if (cp_coher_cntl) {
cs->buf[cs->cdw++] = PKT3(PKT3_SURFACE_SYNC, 3, 0);
cs->buf[cs->cdw++] = cp_coher_cntl; /* CP_COHER_CNTL */
/* Use of WAIT_UNTIL is deprecated on Cayman+ */
if (rctx->b.family < CHIP_CAYMAN) {
/* wait for things to settle */
- r600_write_config_reg(cs, R_008040_WAIT_UNTIL, wait_until);
+ radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, wait_until);
}
}
if (cs->cdw == ctx->b.initial_gfx_cs_size && !fence)
return;
- ctx->b.rings.gfx.flushing = true;
-
r600_preflush_suspend_features(&ctx->b);
/* flush the framebuffer cache */
r600_flush_emit(ctx);
/* old kernels and userspace don't set SX_MISC, so we must reset it to 0 here */
- if (ctx->b.chip_class <= R700) {
- r600_write_context_reg(cs, R_028350_SX_MISC, 0);
+ if (ctx->b.chip_class == R600) {
+ radeon_set_context_reg(cs, R_028350_SX_MISC, 0);
}
/* force to keep tiling flags */
/* Flush the CS. */
ctx->b.ws->cs_flush(cs, flags, fence, ctx->screen->b.cs_count++);
- ctx->b.rings.gfx.flushing = false;
r600_begin_new_cs(ctx);
}
void r600_begin_new_cs(struct r600_context *ctx)
{
unsigned shader;
- int i;
+
ctx->b.flags = 0;
ctx->b.gtt = 0;
ctx->b.vram = 0;
r600_emit_command_buffer(ctx->b.rings.gfx.cs, &ctx->start_cs_cmd);
/* Re-emit states. */
- ctx->alphatest_state.atom.dirty = true;
- ctx->blend_color.atom.dirty = true;
- ctx->cb_misc_state.atom.dirty = true;
- ctx->clip_misc_state.atom.dirty = true;
- ctx->clip_state.atom.dirty = true;
- ctx->db_misc_state.atom.dirty = true;
- ctx->db_state.atom.dirty = true;
- ctx->framebuffer.atom.dirty = true;
- ctx->pixel_shader.atom.dirty = true;
- ctx->poly_offset_state.atom.dirty = true;
- ctx->vgt_state.atom.dirty = true;
- ctx->sample_mask.atom.dirty = true;
- for (i = 0; i < 16; i++) {
- ctx->scissor[i].atom.dirty = true;
- ctx->viewport[i].atom.dirty = true;
+ r600_mark_atom_dirty(ctx, &ctx->alphatest_state.atom);
+ r600_mark_atom_dirty(ctx, &ctx->blend_color.atom);
+ r600_mark_atom_dirty(ctx, &ctx->cb_misc_state.atom);
+ r600_mark_atom_dirty(ctx, &ctx->clip_misc_state.atom);
+ r600_mark_atom_dirty(ctx, &ctx->clip_state.atom);
+ r600_mark_atom_dirty(ctx, &ctx->db_misc_state.atom);
+ r600_mark_atom_dirty(ctx, &ctx->db_state.atom);
+ r600_mark_atom_dirty(ctx, &ctx->framebuffer.atom);
+ r600_mark_atom_dirty(ctx, &ctx->pixel_shader.atom);
+ r600_mark_atom_dirty(ctx, &ctx->poly_offset_state.atom);
+ r600_mark_atom_dirty(ctx, &ctx->vgt_state.atom);
+ r600_mark_atom_dirty(ctx, &ctx->sample_mask.atom);
+ ctx->scissor.dirty_mask = (1 << R600_MAX_VIEWPORTS) - 1;
+ ctx->scissor.atom.num_dw = R600_MAX_VIEWPORTS * 4;
+ r600_mark_atom_dirty(ctx, &ctx->scissor.atom);
+ ctx->viewport.dirty_mask = (1 << R600_MAX_VIEWPORTS) - 1;
+ ctx->viewport.atom.num_dw = R600_MAX_VIEWPORTS * 8;
+ r600_mark_atom_dirty(ctx, &ctx->viewport.atom);
+ if (ctx->b.chip_class < EVERGREEN) {
+ r600_mark_atom_dirty(ctx, &ctx->config_state.atom);
}
- ctx->config_state.atom.dirty = true;
- ctx->stencil_ref.atom.dirty = true;
- ctx->vertex_fetch_shader.atom.dirty = true;
- ctx->export_shader.atom.dirty = true;
+ r600_mark_atom_dirty(ctx, &ctx->stencil_ref.atom);
+ r600_mark_atom_dirty(ctx, &ctx->vertex_fetch_shader.atom);
+ r600_mark_atom_dirty(ctx, &ctx->export_shader.atom);
+ r600_mark_atom_dirty(ctx, &ctx->shader_stages.atom);
if (ctx->gs_shader) {
- ctx->geometry_shader.atom.dirty = true;
- ctx->shader_stages.atom.dirty = true;
- ctx->gs_rings.atom.dirty = true;
+ r600_mark_atom_dirty(ctx, &ctx->geometry_shader.atom);
+ r600_mark_atom_dirty(ctx, &ctx->gs_rings.atom);
}
- ctx->vertex_shader.atom.dirty = true;
- ctx->b.streamout.enable_atom.dirty = true;
+ r600_mark_atom_dirty(ctx, &ctx->vertex_shader.atom);
+ r600_mark_atom_dirty(ctx, &ctx->b.streamout.enable_atom);
if (ctx->blend_state.cso)
- ctx->blend_state.atom.dirty = true;
+ r600_mark_atom_dirty(ctx, &ctx->blend_state.atom);
if (ctx->dsa_state.cso)
- ctx->dsa_state.atom.dirty = true;
+ r600_mark_atom_dirty(ctx, &ctx->dsa_state.atom);
if (ctx->rasterizer_state.cso)
- ctx->rasterizer_state.atom.dirty = true;
+ r600_mark_atom_dirty(ctx, &ctx->rasterizer_state.atom);
if (ctx->b.chip_class <= R700) {
- ctx->seamless_cube_map.atom.dirty = true;
+ r600_mark_atom_dirty(ctx, &ctx->seamless_cube_map.atom);
}
ctx->vertex_buffer_state.dirty_mask = ctx->vertex_buffer_state.enabled_mask;
util_range_add(&r600_resource(dst)->valid_buffer_range, dst_offset,
dst_offset + size);
- dst_offset += r600_resource_va(&rctx->screen->b.b, dst);
- src_offset += r600_resource_va(&rctx->screen->b.b, src);
+ dst_offset += r600_resource(dst)->gpu_address;
+ src_offset += r600_resource(src)->gpu_address;
/* Flush the caches where the resources are bound. */
rctx->b.flags |= R600_CONTEXT_INV_CONST_CACHE |
}
/* This must be done after r600_need_cs_space. */
- src_reloc = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, (struct r600_resource*)src,
- RADEON_USAGE_READ, RADEON_PRIO_MIN);
- dst_reloc = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, (struct r600_resource*)dst,
- RADEON_USAGE_WRITE, RADEON_PRIO_MIN);
+ src_reloc = radeon_add_to_buffer_list(&rctx->b, &rctx->b.rings.gfx, (struct r600_resource*)src,
+ RADEON_USAGE_READ, RADEON_PRIO_CP_DMA);
+ dst_reloc = radeon_add_to_buffer_list(&rctx->b, &rctx->b.rings.gfx, (struct r600_resource*)dst,
+ RADEON_USAGE_WRITE, RADEON_PRIO_CP_DMA);
radeon_emit(cs, PKT3(PKT3_CP_DMA, 4, 0));
radeon_emit(cs, src_offset); /* SRC_ADDR_LO [31:0] */
r600_need_dma_space(&rctx->b, ncopy * 5);
for (i = 0; i < ncopy; i++) {
csize = size < R600_DMA_COPY_MAX_SIZE_DW ? size : R600_DMA_COPY_MAX_SIZE_DW;
- /* emit reloc before writting cs so that cs is always in consistent state */
- r600_context_bo_reloc(&rctx->b, &rctx->b.rings.dma, rsrc, RADEON_USAGE_READ,
- RADEON_PRIO_MIN);
- r600_context_bo_reloc(&rctx->b, &rctx->b.rings.dma, rdst, RADEON_USAGE_WRITE,
- RADEON_PRIO_MIN);
+ /* emit reloc before writing cs so that cs is always in consistent state */
+ radeon_add_to_buffer_list(&rctx->b, &rctx->b.rings.dma, rsrc, RADEON_USAGE_READ,
+ RADEON_PRIO_SDMA_BUFFER);
+ radeon_add_to_buffer_list(&rctx->b, &rctx->b.rings.dma, rdst, RADEON_USAGE_WRITE,
+ RADEON_PRIO_SDMA_BUFFER);
cs->buf[cs->cdw++] = DMA_PACKET(DMA_PACKET_COPY, 0, 0, csize);
cs->buf[cs->cdw++] = dst_offset & 0xfffffffc;
cs->buf[cs->cdw++] = src_offset & 0xfffffffc;