r600g: disable handling of DISCARD_RANGE
[mesa.git] / src / gallium / drivers / r600 / r600_hw_context.c
index 285ecde5dd67ccd5be3fac49b2bc720287022906..d0b453ac7c0fb9644ae4aa99577d554643c73bef 100644 (file)
@@ -36,6 +36,7 @@ void r600_get_backend_mask(struct r600_context *ctx)
        uint32_t *results;
        unsigned num_backends = ctx->screen->info.r600_num_backends;
        unsigned i, mask = 0;
+       uint64_t va;
 
        /* if backend_map query is supported by the kernel */
        if (ctx->screen->info.r600_backend_map_valid) {
@@ -71,30 +72,32 @@ void r600_get_backend_mask(struct r600_context *ctx)
        if (!buffer)
                goto err;
 
+       va = r600_resource_va(&ctx->screen->screen, (void*)buffer);
+
        /* initialize buffer with zeroes */
-       results = ctx->ws->buffer_map(buffer->buf, ctx->cs, PIPE_TRANSFER_WRITE);
+       results = ctx->ws->buffer_map(buffer->cs_buf, ctx->cs, PIPE_TRANSFER_WRITE);
        if (results) {
                memset(results, 0, ctx->max_db * 4 * 4);
-               ctx->ws->buffer_unmap(buffer->buf);
+               ctx->ws->buffer_unmap(buffer->cs_buf);
 
                /* emit EVENT_WRITE for ZPASS_DONE */
                cs->buf[cs->cdw++] = PKT3(PKT3_EVENT_WRITE, 2, 0);
                cs->buf[cs->cdw++] = EVENT_TYPE(EVENT_TYPE_ZPASS_DONE) | EVENT_INDEX(1);
-               cs->buf[cs->cdw++] = 0;
-               cs->buf[cs->cdw++] = 0;
+               cs->buf[cs->cdw++] = va;
+               cs->buf[cs->cdw++] = (va >> 32UL) & 0xFF;
 
                cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, 0);
                cs->buf[cs->cdw++] = r600_context_bo_reloc(ctx, buffer, RADEON_USAGE_WRITE);
 
                /* analyze results */
-               results = ctx->ws->buffer_map(buffer->buf, ctx->cs, PIPE_TRANSFER_READ);
+               results = ctx->ws->buffer_map(buffer->cs_buf, ctx->cs, PIPE_TRANSFER_READ);
                if (results) {
                        for(i = 0; i < ctx->max_db; i++) {
                                /* at least highest bit will be set if backend is used */
                                if (results[i*4 + 1])
                                        mask |= (1<<i);
                        }
-                       ctx->ws->buffer_unmap(buffer->buf);
+                       ctx->ws->buffer_unmap(buffer->cs_buf);
                }
        }
 
@@ -133,13 +136,8 @@ static void r600_init_block(struct r600_context *ctx,
        int j, n = nreg;
 
        /* initialize block */
-       if (opcode == PKT3_SET_RESOURCE) {
-               block->flags = BLOCK_FLAG_RESOURCE;
-               block->status |= R600_BLOCK_STATUS_RESOURCE_DIRTY; /* dirty all blocks at start */
-       } else {
-               block->flags = 0;
-               block->status |= R600_BLOCK_STATUS_DIRTY; /* dirty all blocks at start */
-       }
+       block->flags = 0;
+       block->status |= R600_BLOCK_STATUS_DIRTY; /* dirty all blocks at start */
        block->start_offset = reg[i].offset;
        block->pm4[block->pm4_ndwords++] = PKT3(opcode, n, 0);
        block->pm4[block->pm4_ndwords++] = (block->start_offset - offset_base) >> 2;
@@ -243,7 +241,6 @@ int r600_context_add_block(struct r600_context *ctx, const struct r600_reg *reg,
 static const struct r600_reg r600_config_reg_list[] = {
        {R_008958_VGT_PRIMITIVE_TYPE, 0, 0},
        {R_008C04_SQ_GPR_RESOURCE_MGMT_1, REG_FLAG_ENABLE_ALWAYS | REG_FLAG_FLUSH_CHANGE, 0},
-       {R_009508_TA_CNTL_AUX, REG_FLAG_ENABLE_ALWAYS | REG_FLAG_FLUSH_CHANGE, 0},
 };
 
 static const struct r600_reg r600_ctl_const_list[] = {
@@ -332,17 +329,6 @@ static const struct r600_reg r600_context_reg_list[] = {
        {R_028124_CB_CLEAR_GREEN, 0, 0},
        {R_028128_CB_CLEAR_BLUE, 0, 0},
        {R_02812C_CB_CLEAR_ALPHA, 0, 0},
-       {R_028140_ALU_CONST_BUFFER_SIZE_PS_0, REG_FLAG_DIRTY_ALWAYS, 0},
-       {R_028144_ALU_CONST_BUFFER_SIZE_PS_1, REG_FLAG_DIRTY_ALWAYS, 0},
-       {R_028180_ALU_CONST_BUFFER_SIZE_VS_0, REG_FLAG_DIRTY_ALWAYS, 0},
-       {R_028184_ALU_CONST_BUFFER_SIZE_VS_1, REG_FLAG_DIRTY_ALWAYS, 0},
-       {R_028940_ALU_CONST_CACHE_PS_0, REG_FLAG_NEED_BO, 0},
-       {R_028944_ALU_CONST_CACHE_PS_1, REG_FLAG_NEED_BO, 0},
-       {R_028980_ALU_CONST_CACHE_VS_0, REG_FLAG_NEED_BO, 0},
-       {R_028984_ALU_CONST_CACHE_VS_1, REG_FLAG_NEED_BO, 0},
-       {R_02823C_CB_SHADER_MASK, 0, 0},
-       {R_028238_CB_TARGET_MASK, 0, 0},
-       {R_028410_SX_ALPHA_TEST_CONTROL, 0, 0},
        {R_028414_CB_BLEND_RED, 0, 0},
        {R_028418_CB_BLEND_GREEN, 0, 0},
        {R_02841C_CB_BLEND_BLUE, 0, 0},
@@ -352,7 +338,6 @@ static const struct r600_reg r600_context_reg_list[] = {
        {R_02842C_CB_FOG_BLUE, 0, 0},
        {R_028430_DB_STENCILREFMASK, 0, 0},
        {R_028434_DB_STENCILREFMASK_BF, 0, 0},
-       {R_028438_SX_ALPHA_REF, 0, 0},
        {R_028780_CB_BLEND0_CONTROL, REG_FLAG_NOT_R600, 0},
        {R_028784_CB_BLEND1_CONTROL, REG_FLAG_NOT_R600, 0},
        {R_028788_CB_BLEND2_CONTROL, REG_FLAG_NOT_R600, 0},
@@ -364,7 +349,6 @@ static const struct r600_reg r600_context_reg_list[] = {
        {R_0287A0_CB_SHADER_CONTROL, 0, 0},
        {R_028800_DB_DEPTH_CONTROL, 0, 0},
        {R_028804_CB_BLEND_CONTROL, 0, 0},
-       {R_028808_CB_COLOR_CONTROL, 0, 0},
        {R_02880C_DB_SHADER_CONTROL, 0, 0},
        {R_02800C_DB_DEPTH_BASE, REG_FLAG_NEED_BO|REG_FLAG_RV6XX_SBU, SURFACE_BASE_UPDATE_DEPTH},
        {R_028000_DB_DEPTH_SIZE, 0, 0},
@@ -374,6 +358,7 @@ static const struct r600_reg r600_context_reg_list[] = {
        {R_028A6C_VGT_GS_OUT_PRIM_TYPE, 0, 0},
        {R_028D24_DB_HTILE_SURFACE, 0, 0},
        {R_028D34_DB_PREFETCH_LIMIT, 0, 0},
+       {R_028D44_DB_ALPHA_TO_MASK, 0, 0},
        {R_028204_PA_SC_WINDOW_SCISSOR_TL, 0, 0},
        {R_028208_PA_SC_WINDOW_SCISSOR_BR, 0, 0},
        {R_028250_PA_SC_VPORT_SCISSOR_0_TL, 0, 0},
@@ -423,6 +408,7 @@ static const struct r600_reg r600_context_reg_list[] = {
        {R_028E74_PA_CL_UCP5_Y, 0, 0},
        {R_028E78_PA_CL_UCP5_Z, 0, 0},
        {R_028E7C_PA_CL_UCP5_W, 0, 0},
+       {R_028350_SX_MISC, 0, 0},
        {R_028380_SQ_VTX_SEMANTIC_0, 0, 0},
        {R_028384_SQ_VTX_SEMANTIC_1, 0, 0},
        {R_028388_SQ_VTX_SEMANTIC_2, 0, 0},
@@ -520,80 +506,6 @@ static const struct r600_reg r600_context_reg_list[] = {
        {R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, 0, 0},
 };
 
-/* SHADER RESOURCE R600/R700 */
-int r600_resource_init(struct r600_context *ctx, struct r600_range *range, unsigned offset, unsigned nblocks, unsigned stride, struct r600_reg *reg, int nreg, unsigned offset_base)
-{
-       int i;
-       struct r600_block *block;
-       range->blocks = calloc(nblocks, sizeof(struct r600_block *));
-       if (range->blocks == NULL)
-               return -ENOMEM;
-
-       reg[0].offset += offset;
-       for (i = 0; i < nblocks; i++) {
-               block = calloc(1, sizeof(struct r600_block));
-               if (block == NULL) {
-                       return -ENOMEM;
-               }
-               ctx->nblocks++;
-               range->blocks[i] = block;
-               r600_init_block(ctx, block, reg, 0, nreg, PKT3_SET_RESOURCE, offset_base);
-
-               reg[0].offset += stride;
-       }
-       return 0;
-}
-
-      
-static int r600_resource_range_init(struct r600_context *ctx, struct r600_range *range, unsigned offset, unsigned nblocks, unsigned stride)
-{
-       struct r600_reg r600_shader_resource[] = {
-               {R_038000_RESOURCE0_WORD0, REG_FLAG_NEED_BO, 0},
-               {R_038004_RESOURCE0_WORD1, REG_FLAG_NEED_BO, 0},
-               {R_038008_RESOURCE0_WORD2, 0, 0},
-               {R_03800C_RESOURCE0_WORD3, 0, 0},
-               {R_038010_RESOURCE0_WORD4, 0, 0},
-               {R_038014_RESOURCE0_WORD5, 0, 0},
-               {R_038018_RESOURCE0_WORD6, 0, 0},
-       };
-       unsigned nreg = Elements(r600_shader_resource);
-
-       return r600_resource_init(ctx, range, offset, nblocks, stride, r600_shader_resource, nreg, R600_RESOURCE_OFFSET);
-}
-
-/* SHADER SAMPLER R600/R700/EG/CM */
-int r600_state_sampler_init(struct r600_context *ctx, uint32_t offset)
-{
-       struct r600_reg r600_shader_sampler[] = {
-               {R_03C000_SQ_TEX_SAMPLER_WORD0_0, 0, 0},
-               {R_03C004_SQ_TEX_SAMPLER_WORD1_0, 0, 0},
-               {R_03C008_SQ_TEX_SAMPLER_WORD2_0, 0, 0},
-       };
-       unsigned nreg = Elements(r600_shader_sampler);
-
-       for (int i = 0; i < nreg; i++) {
-               r600_shader_sampler[i].offset += offset;
-       }
-       return r600_context_add_block(ctx, r600_shader_sampler, nreg, PKT3_SET_SAMPLER, R600_SAMPLER_OFFSET);
-}
-
-/* SHADER SAMPLER BORDER R600/R700 */
-static int r600_state_sampler_border_init(struct r600_context *ctx, uint32_t offset)
-{
-       struct r600_reg r600_shader_sampler_border[] = {
-               {R_00A400_TD_PS_SAMPLER0_BORDER_RED, 0, 0},
-               {R_00A404_TD_PS_SAMPLER0_BORDER_GREEN, 0, 0},
-               {R_00A408_TD_PS_SAMPLER0_BORDER_BLUE, 0, 0},
-               {R_00A40C_TD_PS_SAMPLER0_BORDER_ALPHA, 0, 0},
-       };
-       unsigned nreg = Elements(r600_shader_sampler_border);
-
-       for (int i = 0; i < nreg; i++) {
-               r600_shader_sampler_border[i].offset += offset;
-       }
-       return r600_context_add_block(ctx, r600_shader_sampler_border, nreg, PKT3_SET_CONFIG_REG, R600_CONFIG_REG_OFFSET);
-}
-
 static int r600_loop_const_init(struct r600_context *ctx, uint32_t offset)
 {
        unsigned nreg = 32;
@@ -608,26 +520,6 @@ static int r600_loop_const_init(struct r600_context *ctx, uint32_t offset)
        return r600_context_add_block(ctx, r600_loop_consts, nreg, PKT3_SET_LOOP_CONST, R600_LOOP_CONST_OFFSET);
 }
 
-static void r600_free_resource_range(struct r600_context *ctx, struct r600_range *range, int nblocks)
-{
-       struct r600_block *block;
-       int i;
-
-       if (!range->blocks) {
-               return; /* nothing to do */
-       }
-
-       for (i = 0; i < nblocks; i++) {
-               block = range->blocks[i];
-               if (block) {
-                       for (int k = 1; k <= block->nbo; k++)
-                               pipe_resource_reference((struct pipe_resource**)&block->reloc[k].bo, NULL);
-                       free(block);
-               }
-       }
-       free(range->blocks);
-}
-
 /* initialize */
 void r600_context_fini(struct r600_context *ctx)
 {
@@ -654,24 +546,9 @@ void r600_context_fini(struct r600_context *ctx)
                        free(ctx->range[i].blocks);
                }
        }
-       r600_free_resource_range(ctx, &ctx->ps_resources, ctx->num_ps_resources);
-       r600_free_resource_range(ctx, &ctx->vs_resources, ctx->num_vs_resources);
-       r600_free_resource_range(ctx, &ctx->fs_resources, ctx->num_fs_resources);
        free(ctx->blocks);
 }
 
-static void r600_add_resource_block(struct r600_context *ctx, struct r600_range *range, int num_blocks, int *index)
-{
-       int c = *index;
-       for (int j = 0; j < num_blocks; j++) {
-               if (!range->blocks[j])
-                       continue;
-
-               ctx->blocks[c++] = range->blocks[j];
-       }
-       *index = c;
-}
-
 int r600_setup_block_table(struct r600_context *ctx)
 {
        /* setup block table */
@@ -700,10 +577,6 @@ int r600_setup_block_table(struct r600_context *ctx)
                        }
                }
        }
-
-       r600_add_resource_block(ctx, &ctx->ps_resources, ctx->num_ps_resources, &c);
-       r600_add_resource_block(ctx, &ctx->vs_resources, ctx->num_vs_resources, &c);
-       r600_add_resource_block(ctx, &ctx->fs_resources, ctx->num_fs_resources, &c);
        return 0;
 }
 
@@ -725,45 +598,6 @@ int r600_context_init(struct r600_context *ctx)
        if (r)
                goto out_err;
 
-       /* PS SAMPLER BORDER */
-       for (int j = 0, offset = 0; j < 18; j++, offset += 0x10) {
-               r = r600_state_sampler_border_init(ctx, offset);
-               if (r)
-                       goto out_err;
-       }
-
-       /* VS SAMPLER BORDER */
-       for (int j = 0, offset = 0x200; j < 18; j++, offset += 0x10) {
-               r = r600_state_sampler_border_init(ctx, offset);
-               if (r)
-                       goto out_err;
-       }
-       /* PS SAMPLER */
-       for (int j = 0, offset = 0; j < 18; j++, offset += 0xC) {
-               r = r600_state_sampler_init(ctx, offset);
-               if (r)
-                       goto out_err;
-       }
-       /* VS SAMPLER */
-       for (int j = 0, offset = 0xD8; j < 18; j++, offset += 0xC) {
-               r = r600_state_sampler_init(ctx, offset);
-               if (r)
-                       goto out_err;
-       }
-
-       ctx->num_ps_resources = 160;
-       ctx->num_vs_resources = 160;
-       ctx->num_fs_resources = 16;
-       r = r600_resource_range_init(ctx, &ctx->ps_resources, 0, 160, 0x1c);
-       if (r)
-               goto out_err;
-       r = r600_resource_range_init(ctx, &ctx->vs_resources, 0x1180, 160, 0x1c);
-       if (r)
-               goto out_err;
-       r = r600_resource_range_init(ctx, &ctx->fs_resources, 0x2300, 16, 0x1c);
-       if (r)
-               goto out_err;
-
        /* PS loop const */
        r600_loop_const_init(ctx, 0);
        /* VS loop const */
@@ -846,12 +680,80 @@ void r600_context_dirty_block(struct r600_context *ctx,
        }
 }
 
+/**
+ * If reg needs a reloc, this function will add it to its block's reloc list.
+ * @return true if reg needs a reloc, false otherwise
+ */
+static bool r600_reg_set_block_reloc(struct r600_pipe_reg *reg)
+{
+       unsigned reloc_id;
+
+       if (!reg->block->pm4_bo_index[reg->id]) {
+               return false;
+       }
+       /* find relocation */
+       reloc_id = reg->block->pm4_bo_index[reg->id];
+       pipe_resource_reference(
+               (struct pipe_resource**)&reg->block->reloc[reloc_id].bo,
+               &reg->bo->b.b);
+       reg->block->reloc[reloc_id].bo_usage = reg->bo_usage;
+       return true;
+}
+
+/**
+ * This function will emit all the registers in state directly to the command
+ * stream allowing you to bypass the r600_context dirty list.
+ *
+ * This is used for dispatching compute shaders to avoid mixing compute and
+ * 3D states in the context's dirty list.
+ *
+ * @param pkt_flags Should be either 0 or RADEON_CP_PACKET3_COMPUTE_MODE.  This
+ * value will be passed on to r600_context_block_emit_dirty an or'd against
+ * the PKT3 headers.
+ */
+void r600_context_pipe_state_emit(struct r600_context *ctx,
+                          struct r600_pipe_state *state,
+                          unsigned pkt_flags)
+{
+       unsigned i;
+
+       /* Mark all blocks as dirty: 
+        * Since two registers can be in the same block, we need to make sure
+        * we mark all the blocks dirty before we emit any of them.  If we were
+        * to mark blocks dirty and emit them in the same loop, like this:
+        *
+        * foreach (reg in state->regs) {
+        *     mark_dirty(reg->block)
+        *     emit_block(reg->block)
+        * }
+        *
+        * Then if we have two registers in this state that are in the same
+        * block, we would end up emitting that block twice.
+        */
+       for (i = 0; i < state->nregs; i++) {
+               struct r600_pipe_reg *reg = &state->regs[i];
+               /* Mark all the registers in the block as dirty */
+               reg->block->nreg_dirty = reg->block->nreg;
+               reg->block->status |= R600_BLOCK_STATUS_DIRTY;
+               /* Update the reloc for this register if necessary. */
+               r600_reg_set_block_reloc(reg);
+       }
+
+       /* Emit the registers writes */
+       for (i = 0; i < state->nregs; i++) {
+               struct r600_pipe_reg *reg = &state->regs[i];
+               if (reg->block->status & R600_BLOCK_STATUS_DIRTY) {
+                       r600_context_block_emit_dirty(ctx, reg->block, pkt_flags);
+               }
+       }
+}
+
 void r600_context_pipe_state_set(struct r600_context *ctx, struct r600_pipe_state *state)
 {
        struct r600_block *block;
        int dirty;
        for (int i = 0; i < state->nregs; i++) {
-               unsigned id, reloc_id;
+               unsigned id;
                struct r600_pipe_reg *reg = &state->regs[i];
 
                block = reg->block;
@@ -865,11 +767,7 @@ void r600_context_pipe_state_set(struct r600_context *ctx, struct r600_pipe_stat
                }
                if (block->flags & REG_FLAG_DIRTY_ALWAYS)
                        dirty |= R600_BLOCK_STATUS_DIRTY;
-               if (block->pm4_bo_index[id]) {
-                       /* find relocation */
-                       reloc_id = block->pm4_bo_index[id];
-                       pipe_resource_reference((struct pipe_resource**)&block->reloc[reloc_id].bo, &reg->bo->b.b.b);
-                       block->reloc[reloc_id].bo_usage = reg->bo_usage;
+               if (r600_reg_set_block_reloc(reg)) {
                        /* always force dirty for relocs for now */
                        dirty |= R600_BLOCK_STATUS_DIRTY;
                }
@@ -879,191 +777,12 @@ void r600_context_pipe_state_set(struct r600_context *ctx, struct r600_pipe_stat
        }
 }
 
-static void r600_context_dirty_resource_block(struct r600_context *ctx,
-                                             struct r600_block *block,
-                                             int dirty, int index)
-{
-       block->nreg_dirty = index + 1;
-
-       if ((dirty != (block->status & R600_BLOCK_STATUS_RESOURCE_DIRTY)) || !(block->status & R600_BLOCK_STATUS_ENABLED)) {
-               block->status |= R600_BLOCK_STATUS_RESOURCE_DIRTY;
-               ctx->pm4_dirty_cdwords += block->pm4_ndwords;
-               if (!(block->status & R600_BLOCK_STATUS_ENABLED)) {
-                       block->status |= R600_BLOCK_STATUS_ENABLED;
-                       LIST_ADDTAIL(&block->enable_list, &ctx->enable_list);
-               }
-               LIST_ADDTAIL(&block->list,&ctx->resource_dirty);
-       }
-}
-
-void r600_context_pipe_state_set_resource(struct r600_context *ctx, struct r600_pipe_resource_state *state, struct r600_block *block)
-{
-       int dirty;
-       int num_regs = ctx->chip_class >= EVERGREEN ? 8 : 7;
-       boolean is_vertex;
-
-       if (state == NULL) {
-               block->status &= ~(R600_BLOCK_STATUS_ENABLED | R600_BLOCK_STATUS_RESOURCE_DIRTY);
-               pipe_resource_reference((struct pipe_resource**)&block->reloc[1].bo, NULL);
-               pipe_resource_reference((struct pipe_resource**)&block->reloc[2].bo, NULL);
-               LIST_DELINIT(&block->list);
-               LIST_DELINIT(&block->enable_list);
-               return;
-       }
-
-       is_vertex = ((state->val[num_regs-1] & 0xc0000000) == 0xc0000000);
-       dirty = block->status & R600_BLOCK_STATUS_RESOURCE_DIRTY;
-
-       if (memcmp(block->reg, state->val, num_regs*4)) {
-               memcpy(block->reg, state->val, num_regs * 4);
-               dirty |= R600_BLOCK_STATUS_RESOURCE_DIRTY;
-       }
-
-       /* if no BOs on block, force dirty */
-       if (!block->reloc[1].bo || !block->reloc[2].bo)
-               dirty |= R600_BLOCK_STATUS_RESOURCE_DIRTY;
-
-       if (!dirty) {
-               if (is_vertex) {
-                       if (block->reloc[1].bo->buf != state->bo[0]->buf)
-                               dirty |= R600_BLOCK_STATUS_RESOURCE_DIRTY;
-               } else {
-                       if ((block->reloc[1].bo->buf != state->bo[0]->buf) ||
-                           (block->reloc[2].bo->buf != state->bo[1]->buf))
-                               dirty |= R600_BLOCK_STATUS_RESOURCE_DIRTY;
-               }
-       }
-
-       if (dirty) {
-               if (is_vertex) {
-                       /* VERTEX RESOURCE, we preted there is 2 bo to relocate so
-                        * we have single case btw VERTEX & TEXTURE resource
-                        */
-                       pipe_resource_reference((struct pipe_resource**)&block->reloc[1].bo, &state->bo[0]->b.b.b);
-                       block->reloc[1].bo_usage = state->bo_usage[0];
-                       pipe_resource_reference((struct pipe_resource**)&block->reloc[2].bo, NULL);
-               } else {
-                       /* TEXTURE RESOURCE */
-                       pipe_resource_reference((struct pipe_resource**)&block->reloc[1].bo, &state->bo[0]->b.b.b);
-                       block->reloc[1].bo_usage = state->bo_usage[0];
-                       pipe_resource_reference((struct pipe_resource**)&block->reloc[2].bo, &state->bo[1]->b.b.b);
-                       block->reloc[2].bo_usage = state->bo_usage[1];
-               }
-
-               if (is_vertex)
-                       block->status |= R600_BLOCK_STATUS_RESOURCE_VERTEX;
-               else
-                       block->status &= ~R600_BLOCK_STATUS_RESOURCE_VERTEX;
-       
-               r600_context_dirty_resource_block(ctx, block, dirty, num_regs - 1);
-       }
-}
-
-void r600_context_pipe_state_set_ps_resource(struct r600_context *ctx, struct r600_pipe_resource_state *state, unsigned rid)
-{
-       struct r600_block *block = ctx->ps_resources.blocks[rid];
-
-       r600_context_pipe_state_set_resource(ctx, state, block);
-}
-
-void r600_context_pipe_state_set_vs_resource(struct r600_context *ctx, struct r600_pipe_resource_state *state, unsigned rid)
-{
-       struct r600_block *block = ctx->vs_resources.blocks[rid];
-
-       r600_context_pipe_state_set_resource(ctx, state, block);
-}
-
-void r600_context_pipe_state_set_fs_resource(struct r600_context *ctx, struct r600_pipe_resource_state *state, unsigned rid)
-{
-       struct r600_block *block = ctx->fs_resources.blocks[rid];
-
-       r600_context_pipe_state_set_resource(ctx, state, block);
-}
-
-void r600_context_pipe_state_set_sampler(struct r600_context *ctx, struct r600_pipe_state *state, unsigned offset)
-{
-       struct r600_range *range;
-       struct r600_block *block;
-       int i;
-       int dirty;
-
-       range = &ctx->range[CTX_RANGE_ID(offset)];
-       block = range->blocks[CTX_BLOCK_ID(offset)];
-       if (state == NULL) {
-               block->status &= ~(R600_BLOCK_STATUS_ENABLED | R600_BLOCK_STATUS_DIRTY);
-               LIST_DELINIT(&block->list);
-               LIST_DELINIT(&block->enable_list);
-               return;
-       }
-       dirty = block->status & R600_BLOCK_STATUS_DIRTY;
-
-       for (i = 0; i < 3; i++) {
-               if (block->reg[i] != state->regs[i].value) {
-                       block->reg[i] = state->regs[i].value;
-                       dirty |= R600_BLOCK_STATUS_DIRTY;
-               }
-       }
-
-       if (dirty)
-               r600_context_dirty_block(ctx, block, dirty, 2);
-}
-
-static inline void r600_context_pipe_state_set_sampler_border(struct r600_context *ctx, struct r600_pipe_state *state, unsigned offset)
-{
-       struct r600_range *range;
-       struct r600_block *block;
-       int i;
-       int dirty;
-
-       range = &ctx->range[CTX_RANGE_ID(offset)];
-       block = range->blocks[CTX_BLOCK_ID(offset)];
-       if (state == NULL) {
-               block->status &= ~(R600_BLOCK_STATUS_ENABLED | R600_BLOCK_STATUS_DIRTY);
-               LIST_DELINIT(&block->list);
-               LIST_DELINIT(&block->enable_list);
-               return;
-       }
-       if (state->nregs <= 3) {
-               return;
-       }
-       dirty = block->status & R600_BLOCK_STATUS_DIRTY;
-       for (i = 0; i < 4; i++) {
-               if (block->reg[i] != state->regs[i + 3].value) {
-                       block->reg[i] = state->regs[i + 3].value;
-                       dirty |= R600_BLOCK_STATUS_DIRTY;
-               }
-       }
-
-       /* We have to flush the shaders before we change the border color
-        * registers, or previous draw commands that haven't completed yet
-        * will end up using the new border color. */
-       if (dirty & R600_BLOCK_STATUS_DIRTY)
-               r600_context_ps_partial_flush(ctx);
-       if (dirty)
-               r600_context_dirty_block(ctx, block, dirty, 3);
-}
-
-void r600_context_pipe_state_set_ps_sampler(struct r600_context *ctx, struct r600_pipe_state *state, unsigned id)
-{
-       unsigned offset;
-
-       offset = R_03C000_SQ_TEX_SAMPLER_WORD0_0 + 12*id;
-       r600_context_pipe_state_set_sampler(ctx, state, offset);
-       offset = R_00A400_TD_PS_SAMPLER0_BORDER_RED + 16*id;
-       r600_context_pipe_state_set_sampler_border(ctx, state, offset);
-}
-
-void r600_context_pipe_state_set_vs_sampler(struct r600_context *ctx, struct r600_pipe_state *state, unsigned id)
-{
-       unsigned offset;
-
-       offset = R_03C000_SQ_TEX_SAMPLER_WORD0_0 + 12*(id + 18);
-       r600_context_pipe_state_set_sampler(ctx, state, offset);
-       offset = R_00A600_TD_VS_SAMPLER0_BORDER_RED + 16*id;
-       r600_context_pipe_state_set_sampler_border(ctx, state, offset);
-}
-
-void r600_context_block_emit_dirty(struct r600_context *ctx, struct r600_block *block)
+/**
+ * @param pkt_flags should be set to RADEON_CP_PACKET3_COMPUTE_MODE if this
+ * block will be used for compute shaders.
+ */
+void r600_context_block_emit_dirty(struct r600_context *ctx, struct r600_block *block,
+       unsigned pkt_flags)
 {
        struct radeon_winsys_cs *cs = ctx->cs;
        int optional = block->nbo == 0 && !(block->flags & REG_FLAG_DIRTY_ALWAYS);
@@ -1101,6 +820,13 @@ void r600_context_block_emit_dirty(struct r600_context *ctx, struct r600_block *
                cp_dwords = new_dwords + 2;
        }
        memcpy(&cs->buf[cs->cdw], block->pm4, cp_dwords * 4);
+
+       /* We are applying the pkt_flags after copying the register block to
+        * the the command stream, because it is possible this block will be
+        * emitted with a different pkt_flags, and we don't want to store the
+        * pkt_flags in the block.
+        */
+       cs->buf[cs->cdw] |= pkt_flags;
        cs->cdw += cp_dwords;
 
        if (optional) {
@@ -1117,34 +843,6 @@ out:
        LIST_DELINIT(&block->list);
 }
 
-void r600_context_block_resource_emit_dirty(struct r600_context *ctx, struct r600_block *block)
-{
-       struct radeon_winsys_cs *cs = ctx->cs;
-       int cp_dwords = block->pm4_ndwords;
-       int nbo = block->nbo;
-
-       if (block->status & R600_BLOCK_STATUS_RESOURCE_VERTEX) {
-               nbo = 1;
-               cp_dwords -= 2; /* don't copy the second NOP */
-       }
-
-       for (int j = 0; j < nbo; j++) {
-               if (block->pm4_bo_index[j]) {
-                       /* find relocation */
-                       struct r600_block_reloc *reloc = &block->reloc[block->pm4_bo_index[j]];
-                       block->pm4[reloc->bo_pm4_index] =
-                               r600_context_bo_reloc(ctx, reloc->bo, reloc->bo_usage);
-               }
-       }
-
-       memcpy(&cs->buf[cs->cdw], block->pm4, cp_dwords * 4);
-       cs->cdw += cp_dwords;
-
-       block->status ^= R600_BLOCK_STATUS_RESOURCE_DIRTY;
-       block->nreg_dirty = 0;
-       LIST_DELINIT(&block->list);
-}
-
 void r600_inval_shader_cache(struct r600_context *ctx)
 {
        ctx->surface_sync_cmd.flush_flags |= S_0085F0_SH_ACTION_ENA(1);
@@ -1159,21 +857,11 @@ void r600_inval_texture_cache(struct r600_context *ctx)
 
 void r600_inval_vertex_cache(struct r600_context *ctx)
 {
-       if (ctx->family == CHIP_RV610 ||
-           ctx->family == CHIP_RV620 ||
-           ctx->family == CHIP_RS780 ||
-           ctx->family == CHIP_RS880 ||
-           ctx->family == CHIP_RV710 ||
-           ctx->family == CHIP_CEDAR ||
-           ctx->family == CHIP_PALM ||
-           ctx->family == CHIP_SUMO ||
-           ctx->family == CHIP_SUMO2 ||
-           ctx->family == CHIP_CAICOS ||
-           ctx->family == CHIP_CAYMAN) {
+       if (ctx->has_vertex_cache) {
+               ctx->surface_sync_cmd.flush_flags |= S_0085F0_VC_ACTION_ENA(1);
+       } else {
                /* Some GPUs don't have the vertex cache and must use the texture cache instead. */
                ctx->surface_sync_cmd.flush_flags |= S_0085F0_TC_ACTION_ENA(1);
-       } else {
-               ctx->surface_sync_cmd.flush_flags |= S_0085F0_VC_ACTION_ENA(1);
        }
        r600_atom_dirty(ctx, &ctx->surface_sync_cmd.atom);
 }
@@ -1234,8 +922,12 @@ void r600_context_flush(struct r600_context *ctx, unsigned flags)
        r600_flush_framebuffer(ctx, true);
 
        /* partial flush is needed to avoid lockups on some chips with user fences */
-       cs->buf[cs->cdw++] = PKT3(PKT3_EVENT_WRITE, 0, 0);
-       cs->buf[cs->cdw++] = EVENT_TYPE(EVENT_TYPE_PS_PARTIAL_FLUSH) | EVENT_INDEX(4);
+       r600_context_ps_partial_flush(ctx);
+
+       /* old kernels and userspace don't set SX_MISC, so we must reset it to 0 here */
+       if (ctx->chip_class <= R700) {
+               r600_write_context_reg(cs, R_028350_SX_MISC, 0);
+       }
 
        /* force to keep tiling flags */
        flags |= RADEON_FLUSH_KEEP_TILING_FLAGS;
@@ -1246,8 +938,37 @@ void r600_context_flush(struct r600_context *ctx, unsigned flags)
        ctx->pm4_dirty_cdwords = 0;
        ctx->flags = 0;
 
+       /* Begin a new CS. */
        r600_emit_atom(ctx, &ctx->start_cs_cmd.atom);
+
+       /* Invalidate caches. */
+       r600_inval_texture_cache(ctx);
+       r600_flush_framebuffer(ctx, false);
+
+       /* Re-emit states. */
+       r600_atom_dirty(ctx, &ctx->alphatest_state.atom);
+       r600_atom_dirty(ctx, &ctx->cb_misc_state.atom);
        r600_atom_dirty(ctx, &ctx->db_misc_state.atom);
+       /* reemit sampler, will only matter if atom_sampler.num_dw != 0 */
+       r600_atom_dirty(ctx, &ctx->vs_samplers.atom_sampler);
+       r600_atom_dirty(ctx, &ctx->ps_samplers.atom_sampler);
+       if (ctx->chip_class <= R700) {
+               r600_atom_dirty(ctx, &ctx->seamless_cube_map.atom);
+       }
+       r600_atom_dirty(ctx, &ctx->sample_mask.atom);
+
+       ctx->vertex_buffer_state.dirty_mask = ctx->vertex_buffer_state.enabled_mask;
+       r600_vertex_buffers_dirty(ctx);
+
+       ctx->vs_constbuf_state.dirty_mask = ctx->vs_constbuf_state.enabled_mask;
+       ctx->ps_constbuf_state.dirty_mask = ctx->ps_constbuf_state.enabled_mask;
+       r600_constant_buffers_dirty(ctx, &ctx->vs_constbuf_state);
+       r600_constant_buffers_dirty(ctx, &ctx->ps_constbuf_state);
+
+       ctx->vs_samplers.views.dirty_mask = ctx->vs_samplers.views.enabled_mask;
+       ctx->ps_samplers.views.dirty_mask = ctx->ps_samplers.views.enabled_mask;
+       r600_sampler_views_dirty(ctx, &ctx->vs_samplers.views);
+       r600_sampler_views_dirty(ctx, &ctx->ps_samplers.views);
 
        if (streamout_suspended) {
                ctx->streamout_start = TRUE;
@@ -1266,16 +987,9 @@ void r600_context_flush(struct r600_context *ctx, unsigned flags)
         * next draw command
         */
        LIST_FOR_EACH_ENTRY(enable_block, &ctx->enable_list, enable_list) {
-               if (!(enable_block->flags & BLOCK_FLAG_RESOURCE)) {
-                       if(!(enable_block->status & R600_BLOCK_STATUS_DIRTY)) {
-                               LIST_ADDTAIL(&enable_block->list,&ctx->dirty);
-                               enable_block->status |= R600_BLOCK_STATUS_DIRTY;
-                       }
-               } else {
-                       if(!(enable_block->status & R600_BLOCK_STATUS_RESOURCE_DIRTY)) {
-                               LIST_ADDTAIL(&enable_block->list,&ctx->resource_dirty);
-                               enable_block->status |= R600_BLOCK_STATUS_RESOURCE_DIRTY;
-                       }
+               if(!(enable_block->status & R600_BLOCK_STATUS_DIRTY)) {
+                       LIST_ADDTAIL(&enable_block->list,&ctx->dirty);
+                       enable_block->status |= R600_BLOCK_STATUS_DIRTY;
                }
                ctx->pm4_dirty_cdwords += enable_block->pm4_ndwords;
                enable_block->nreg_dirty = enable_block->nreg;
@@ -1292,8 +1006,7 @@ void r600_context_emit_fence(struct r600_context *ctx, struct r600_resource *fen
        va = r600_resource_va(&ctx->screen->screen, (void*)fence_bo);
        va = va + (offset << 2);
 
-       cs->buf[cs->cdw++] = PKT3(PKT3_EVENT_WRITE, 0, 0);
-       cs->buf[cs->cdw++] = EVENT_TYPE(EVENT_TYPE_PS_PARTIAL_FLUSH) | EVENT_INDEX(4);
+       r600_context_ps_partial_flush(ctx);
        cs->buf[cs->cdw++] = PKT3(PKT3_EVENT_WRITE_EOP, 4, 0);
        cs->buf[cs->cdw++] = EVENT_TYPE(EVENT_TYPE_CACHE_FLUSH_AND_INV_TS_EVENT) | EVENT_INDEX(5);
        cs->buf[cs->cdw++] = va & 0xFFFFFFFFUL;       /* ADDRESS_LO */
@@ -1359,15 +1072,17 @@ void r600_context_streamout_begin(struct r600_context *ctx)
 
        ctx->num_cs_dw_streamout_end =
                12 + /* flush_vgt_streamout */
-               util_bitcount(buffer_en) * 8 +
-               3;
+               util_bitcount(buffer_en) * 8 + /* STRMOUT_BUFFER_UPDATE */
+               3 /* set_streamout_enable(0) */;
 
        r600_need_cs_space(ctx,
                           12 + /* flush_vgt_streamout */
-                          6 + /* enables */
-                          util_bitcount(buffer_en & ctx->streamout_append_bitmask) * 8 +
-                          util_bitcount(buffer_en & ~ctx->streamout_append_bitmask) * 6 +
-                          (ctx->family > CHIP_R600 && ctx->family < CHIP_RV770 ? 2 : 0) +
+                          6 + /* set_streamout_enable */
+                          util_bitcount(buffer_en) * 7 + /* SET_CONTEXT_REG */
+                          (ctx->chip_class == R700 ? util_bitcount(buffer_en) * 5 : 0) + /* STRMOUT_BASE_UPDATE */
+                          util_bitcount(buffer_en & ctx->streamout_append_bitmask) * 8 + /* STRMOUT_BUFFER_UPDATE */
+                          util_bitcount(buffer_en & ~ctx->streamout_append_bitmask) * 6 + /* STRMOUT_BUFFER_UPDATE */
+                          (ctx->family > CHIP_R600 && ctx->family < CHIP_RV770 ? 2 : 0) + /* SURFACE_BASE_UPDATE */
                           ctx->num_cs_dw_streamout_end, TRUE);
 
        if (ctx->chip_class >= EVERGREEN) {
@@ -1400,6 +1115,19 @@ void r600_context_streamout_begin(struct r600_context *ctx)
                                r600_context_bo_reloc(ctx, r600_resource(t[i]->b.buffer),
                                                      RADEON_USAGE_WRITE);
 
+                       /* R7xx requires this packet after updating BUFFER_BASE.
+                        * Without this, R7xx locks up. */
+                       if (ctx->chip_class == R700) {
+                               cs->buf[cs->cdw++] = PKT3(PKT3_STRMOUT_BASE_UPDATE, 1, 0);
+                               cs->buf[cs->cdw++] = i;
+                               cs->buf[cs->cdw++] = va >> 8;
+
+                               cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, 0);
+                               cs->buf[cs->cdw++] =
+                                       r600_context_bo_reloc(ctx, r600_resource(t[i]->b.buffer),
+                                                             RADEON_USAGE_WRITE);
+                       }
+
                        if (ctx->streamout_append_bitmask & (1 << i)) {
                                va = r600_resource_va(&ctx->screen->screen,
                                                      (void*)t[i]->filled_size);
@@ -1488,46 +1216,9 @@ void r600_context_streamout_end(struct r600_context *ctx)
        }
 
        /* Flush streamout caches. */
-       ctx->surface_sync_cmd.flush_flags |= flush_flags;
+       ctx->surface_sync_cmd.flush_flags |=
+               S_0085F0_SMX_ACTION_ENA(1) | flush_flags;
        r600_atom_dirty(ctx, &ctx->surface_sync_cmd.atom);
 
        ctx->num_cs_dw_streamout_end = 0;
-
-#if 0
-       for (i = 0; i < ctx->num_so_targets; i++) {
-               if (!t[i])
-                       continue;
-
-               uint32_t *ptr = ctx->ws->buffer_map(t[i]->filled_size->buf, ctx->cs, RADEON_USAGE_READ);
-               printf("FILLED_SIZE%i: %u\n", i, *ptr);
-               ctx->ws->buffer_unmap(t[i]->filled_size->buf);
-       }
-#endif
-}
-
-void r600_context_draw_opaque_count(struct r600_context *ctx, struct r600_so_target *t)
-{
-       struct radeon_winsys_cs *cs = ctx->cs;
-       uint64_t va = r600_resource_va(&ctx->screen->screen,
-                                      (void*)t->filled_size);
-
-       r600_need_cs_space(ctx, 14 + 21, TRUE);
-
-       cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONTEXT_REG, 1, 0);
-       cs->buf[cs->cdw++] = (R_028B28_VGT_STRMOUT_DRAW_OPAQUE_OFFSET - R600_CONTEXT_REG_OFFSET) >> 2;
-       cs->buf[cs->cdw++] = 0;
-
-       cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONTEXT_REG, 1, 0);
-       cs->buf[cs->cdw++] = (R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE - R600_CONTEXT_REG_OFFSET) >> 2;
-       cs->buf[cs->cdw++] = t->stride_in_dw;
-
-       cs->buf[cs->cdw++] = PKT3(PKT3_COPY_DW, 4, 0);
-       cs->buf[cs->cdw++] = COPY_DW_SRC_IS_MEM | COPY_DW_DST_IS_REG;
-       cs->buf[cs->cdw++] = va & 0xFFFFFFFFUL;     /* src address lo */
-       cs->buf[cs->cdw++] = (va >> 32UL) & 0xFFUL; /* src address hi */
-       cs->buf[cs->cdw++] = R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2; /* dst register */
-       cs->buf[cs->cdw++] = 0; /* unused */
-
-       cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, 0);
-       cs->buf[cs->cdw++] = r600_context_bo_reloc(ctx, t->filled_size, RADEON_USAGE_READ);
 }