const char * gpu_family = r600_get_llvm_processor_name(family);
memset(&binary, 0, sizeof(struct radeon_shader_binary));
- r = radeon_llvm_compile(mod, &binary, gpu_family, dump, NULL, debug);
+ if (dump)
+ LLVMDumpModule(mod);
+ r = radeon_llvm_compile(mod, &binary, gpu_family, NULL, debug);
r = r600_create_shader(bc, &binary, use_kill);