goto fail;
rctx->screen = rscreen;
+ LIST_INITHEAD(&rctx->texture_buffers);
r600_init_blit_functions(rctx);
r600_context_gfx_flush, rctx);
rctx->b.gfx.flush = r600_context_gfx_flush;
- rctx->allocator_fetch_shader = u_suballocator_create(&rctx->b.b, 64 * 1024,
- 0, PIPE_USAGE_DEFAULT, FALSE);
+ rctx->allocator_fetch_shader =
+ u_suballocator_create(&rctx->b.b, 64 * 1024,
+ 0, PIPE_USAGE_DEFAULT, 0, FALSE);
if (!rctx->allocator_fetch_shader)
goto fail;
rctx->blitter->draw_rectangle = r600_draw_rectangle;
r600_begin_new_cs(rctx);
- r600_query_init_backend_mask(&rctx->b); /* this emits commands and must be last */
rctx->dummy_pixel_shader =
util_make_fragment_cloneinput_shader(&rctx->b.b, 0,
case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
- case PIPE_CAP_USER_INDEX_BUFFERS:
case PIPE_CAP_USER_CONSTANT_BUFFERS:
case PIPE_CAP_START_INSTANCE:
case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
case PIPE_CAP_CLEAR_TEXTURE:
+ case PIPE_CAP_TGSI_MUL_ZERO_WINS:
return 1;
case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
case PIPE_CAP_TGSI_VOTE:
case PIPE_CAP_MAX_WINDOW_RECTANGLES:
+ case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
+ case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
+ case PIPE_CAP_NATIVE_FENCE_FD:
+ case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
+ case PIPE_CAP_TGSI_FS_FBFETCH:
+ case PIPE_CAP_INT64:
+ case PIPE_CAP_INT64_DIVMOD:
+ case PIPE_CAP_TGSI_TEX_TXF_LZ:
+ case PIPE_CAP_TGSI_CLOCK:
+ case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
+ case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
+ case PIPE_CAP_TGSI_BALLOT:
+ case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
+ return 0;
+
+ case PIPE_CAP_DOUBLES:
+ if (rscreen->b.family == CHIP_ARUBA ||
+ rscreen->b.family == CHIP_CAYMAN ||
+ rscreen->b.family == CHIP_CYPRESS ||
+ rscreen->b.family == CHIP_HEMLOCK)
+ return 1;
return 0;
case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
return rscreen->b.has_streamout ? 4 : 0;
case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
+ case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
return rscreen->b.has_streamout ? 1 : 0;
case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
return 0;
}
-static int r600_get_shader_param(struct pipe_screen* pscreen, unsigned shader, enum pipe_shader_cap param)
+static int r600_get_shader_param(struct pipe_screen* pscreen,
+ enum pipe_shader_type shader,
+ enum pipe_shader_cap param)
{
struct r600_screen *rscreen = (struct r600_screen *)pscreen;
}
case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
return R600_MAX_USER_CONST_BUFFERS;
- case PIPE_SHADER_CAP_MAX_PREDS:
- return 0; /* nothing uses this */
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
return 1;
case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
case PIPE_SHADER_CAP_SUPPORTED_IRS:
return 0;
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
- case PIPE_SHADER_CAP_DOUBLES:
if (rscreen->b.family == CHIP_ARUBA ||
rscreen->b.family == CHIP_CAYMAN ||
rscreen->b.family == CHIP_CYPRESS ||
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
+ case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
return 0;
case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
/* due to a bug in the shader compiler, some loops hang
if (rscreen->b.debug_flags & DBG_TEST_DMA)
r600_test_dma(&rscreen->b);
+ r600_query_fix_enabled_rb_mask(&rscreen->b);
return &rscreen->b.b;
}