#include "pipe/p_shader_tokens.h"
#include "util/u_debug.h"
#include "util/u_memory.h"
+#include "util/u_screen.h"
#include "util/u_simple_shaders.h"
#include "util/u_upload_mgr.h"
#include "util/u_math.h"
#include "vl/vl_decoder.h"
#include "vl/vl_video_buffer.h"
-#include "radeon/radeon_video.h"
-#include "radeon/radeon_uvd.h"
-#include "os/os_time.h"
+#include "radeon_video.h"
+#include "radeon_uvd.h"
+#include "util/os_time.h"
static const struct debug_named_value r600_debug_options[] = {
/* features */
-#if defined(R600_USE_LLVM)
- { "llvm", DBG_LLVM, "Enable the LLVM shader compiler" },
-#endif
{ "nocpdma", DBG_NO_CP_DMA, "Disable CP DMA" },
/* shader backend */
static void r600_destroy_context(struct pipe_context *context)
{
struct r600_context *rctx = (struct r600_context *)context;
+ unsigned sh, i;
r600_isa_destroy(rctx->isa);
r600_sb_context_destroy(rctx->sb_context);
- pipe_resource_reference((struct pipe_resource**)&rctx->dummy_cmask, NULL);
- pipe_resource_reference((struct pipe_resource**)&rctx->dummy_fmask, NULL);
+ for (sh = 0; sh < (rctx->b.chip_class < EVERGREEN ? R600_NUM_HW_STAGES : EG_NUM_HW_STAGES); sh++) {
+ r600_resource_reference(&rctx->scratch_buffers[sh].buffer, NULL);
+ }
+ r600_resource_reference(&rctx->dummy_cmask, NULL);
+ r600_resource_reference(&rctx->dummy_fmask, NULL);
+
+ if (rctx->append_fence)
+ pipe_resource_reference((struct pipe_resource**)&rctx->append_fence, NULL);
+ for (sh = 0; sh < PIPE_SHADER_TYPES; sh++) {
+ rctx->b.b.set_constant_buffer(&rctx->b.b, sh, R600_BUFFER_INFO_CONST_BUFFER, NULL);
+ free(rctx->driver_consts[sh].constants);
+ }
if (rctx->fixed_func_tcs_shader)
rctx->b.b.delete_tcs_state(&rctx->b.b, rctx->fixed_func_tcs_shader);
}
util_unreference_framebuffer_state(&rctx->framebuffer.state);
+ if (rctx->gs_rings.gsvs_ring.buffer)
+ pipe_resource_reference(&rctx->gs_rings.gsvs_ring.buffer, NULL);
+
+ if (rctx->gs_rings.esgs_ring.buffer)
+ pipe_resource_reference(&rctx->gs_rings.esgs_ring.buffer, NULL);
+
+ for (sh = 0; sh < PIPE_SHADER_TYPES; ++sh)
+ for (i = 0; i < PIPE_MAX_CONSTANT_BUFFERS; ++i)
+ rctx->b.b.set_constant_buffer(context, sh, i, NULL);
+
if (rctx->blitter) {
util_blitter_destroy(rctx->blitter);
}
FREE(rctx->start_compute_cs_cmd.buf);
r600_common_context_cleanup(&rctx->b);
+
+ r600_resource_reference(&rctx->trace_buf, NULL);
+ r600_resource_reference(&rctx->last_trace_buf, NULL);
+ radeon_clear_saved_cs(&rctx->last_gfx);
+
FREE(rctx);
}
return NULL;
rctx->b.b.screen = screen;
- rctx->b.b.priv = priv;
+ assert(!priv);
+ rctx->b.b.priv = NULL; /* for threaded_context_unwrap_sync */
rctx->b.b.destroy = r600_destroy_context;
rctx->b.set_atom_dirty = (void *)r600_set_atom_dirty;
- if (!r600_common_context_init(&rctx->b, &rscreen->b))
+ if (!r600_common_context_init(&rctx->b, &rscreen->b, flags))
goto fail;
rctx->screen = rscreen;
- rctx->keep_tiling_flags = rscreen->b.info.drm_minor >= 12;
+ LIST_INITHEAD(&rctx->texture_buffers);
r600_init_blit_functions(rctx);
- if (rscreen->b.info.has_uvd) {
+ if (rscreen->b.info.has_hw_decode) {
rctx->b.b.create_video_codec = r600_uvd_create_decoder;
rctx->b.b.create_video_buffer = r600_video_buffer_create;
} else {
rctx->b.b.create_video_buffer = vl_video_buffer_create;
}
+ if (getenv("R600_TRACE"))
+ rctx->is_debug = true;
r600_init_common_state_functions(rctx);
switch (rctx->b.chip_class) {
rctx->b.family == CHIP_CAICOS ||
rctx->b.family == CHIP_CAYMAN ||
rctx->b.family == CHIP_ARUBA);
+
+ rctx->append_fence = pipe_buffer_create(rctx->b.b.screen, PIPE_BIND_CUSTOM,
+ PIPE_USAGE_DEFAULT, 32);
break;
default:
R600_ERR("Unsupported chip class %d.\n", rctx->b.chip_class);
}
rctx->b.gfx.cs = ws->cs_create(rctx->b.ctx, RING_GFX,
- r600_context_gfx_flush, rctx,
- rscreen->b.trace_bo ?
- rscreen->b.trace_bo->cs_buf : NULL);
+ r600_context_gfx_flush, rctx, false);
rctx->b.gfx.flush = r600_context_gfx_flush;
- rctx->allocator_fetch_shader = u_suballocator_create(&rctx->b.b, 64 * 1024, 256,
- 0, PIPE_USAGE_DEFAULT, FALSE);
+ rctx->allocator_fetch_shader =
+ u_suballocator_create(&rctx->b.b, 64 * 1024,
+ 0, PIPE_USAGE_DEFAULT, 0, FALSE);
if (!rctx->allocator_fetch_shader)
goto fail;
rctx->blitter->draw_rectangle = r600_draw_rectangle;
r600_begin_new_cs(rctx);
- r600_query_init_backend_mask(&rctx->b); /* this emits commands and must be last */
rctx->dummy_pixel_shader =
util_make_fragment_cloneinput_shader(&rctx->b.b, 0,
/* Supported features (boolean caps). */
case PIPE_CAP_NPOT_TEXTURES:
case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
- case PIPE_CAP_TWO_SIDED_STENCIL:
+ case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
case PIPE_CAP_ANISOTROPIC_FILTER:
case PIPE_CAP_POINT_SPRITE:
case PIPE_CAP_OCCLUSION_QUERY:
- case PIPE_CAP_TEXTURE_SHADOW_MAP:
case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
+ case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
case PIPE_CAP_TEXTURE_SWIZZLE:
case PIPE_CAP_DEPTH_CLIP_DISABLE:
+ case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
case PIPE_CAP_SHADER_STENCIL_EXPORT:
case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
- case PIPE_CAP_SM3:
+ case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
+ case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
+ case PIPE_CAP_VERTEX_SHADER_SATURATE:
case PIPE_CAP_SEAMLESS_CUBE_MAP:
case PIPE_CAP_PRIMITIVE_RESTART:
case PIPE_CAP_CONDITIONAL_RENDER:
case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
- case PIPE_CAP_USER_INDEX_BUFFERS:
- case PIPE_CAP_USER_CONSTANT_BUFFERS:
case PIPE_CAP_START_INSTANCE:
case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
- case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
+ case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
case PIPE_CAP_TEXTURE_MULTISAMPLE:
case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
case PIPE_CAP_TGSI_TXQS:
+ case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
+ case PIPE_CAP_INVALIDATE_BUFFER:
+ case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
+ case PIPE_CAP_QUERY_MEMORY_INFO:
+ case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
+ case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
+ case PIPE_CAP_CLEAR_TEXTURE:
+ case PIPE_CAP_TGSI_MUL_ZERO_WINS:
+ case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
+ case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
+ case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
return 1;
+ case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
+ /* Optimal number for good TexSubImage performance on Polaris10. */
+ return 64 * 1024 * 1024;
+
case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
- return rscreen->b.info.drm_major == 2 && rscreen->b.info.drm_minor >= 43;
+ return rscreen->b.info.drm_minor >= 43;
case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
return !R600_BIG_ENDIAN && rscreen->b.info.has_userptr;
return 0;
case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
- return MIN2(rscreen->b.info.vram_size, 0xFFFFFFFF);
+ return MIN2(rscreen->b.info.max_alloc_size, INT_MAX);
case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
return R600_MAP_BUFFER_ALIGNMENT;
case PIPE_CAP_GLSL_FEATURE_LEVEL:
if (family >= CHIP_CEDAR)
- return 410;
+ return 430;
/* pre-evergreen geom shaders need newer kernel */
if (rscreen->b.info.drm_minor >= 37)
return 330;
return 140;
+ case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
+ return 140;
+
/* Supported except the original R600. */
case PIPE_CAP_INDEP_BLEND_ENABLE:
case PIPE_CAP_INDEP_BLEND_FUNC:
case PIPE_CAP_TEXTURE_QUERY_LOD:
case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
case PIPE_CAP_SAMPLER_VIEW_TARGET:
+ case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
+ case PIPE_CAP_TGSI_CLOCK:
+ case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
+ case PIPE_CAP_QUERY_BUFFER_OBJECT:
return family >= CHIP_CEDAR ? 1 : 0;
case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
return family >= CHIP_CEDAR ? 4 : 0;
/* kernel command checker support is also required */
return family >= CHIP_CEDAR && rscreen->b.info.drm_minor >= 41;
+ case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
+ return family >= CHIP_CEDAR ? 0 : 1;
+
+ case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
+ return 8;
+
+ case PIPE_CAP_MAX_GS_INVOCATIONS:
+ return 32;
+
+ /* shader buffer objects */
+ case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
+ return 1 << 27;
+ case PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS:
+ return 8;
+
/* Unsupported features. */
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
case PIPE_CAP_DEPTH_BOUNDS_TEST:
case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
case PIPE_CAP_SHAREABLE_SHADERS:
- case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
- case PIPE_CAP_CLEAR_TEXTURE:
+ case PIPE_CAP_DRAW_PARAMETERS:
+ case PIPE_CAP_MULTI_DRAW_INDIRECT:
+ case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
+ case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
+ case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
+ case PIPE_CAP_GENERATE_MIPMAP:
+ case PIPE_CAP_STRING_MARKER:
+ case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
+ case PIPE_CAP_TGSI_VOTE:
+ case PIPE_CAP_MAX_WINDOW_RECTANGLES:
+ case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
+ case PIPE_CAP_NATIVE_FENCE_FD:
+ case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
+ case PIPE_CAP_FBFETCH:
+ case PIPE_CAP_INT64:
+ case PIPE_CAP_INT64_DIVMOD:
+ case PIPE_CAP_TGSI_TEX_TXF_LZ:
+ case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
+ case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
+ case PIPE_CAP_TGSI_BALLOT:
+ case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
+ case PIPE_CAP_POST_DEPTH_COVERAGE:
+ case PIPE_CAP_BINDLESS_TEXTURE:
+ case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
+ case PIPE_CAP_QUERY_SO_OVERFLOW:
+ case PIPE_CAP_MEMOBJ:
+ case PIPE_CAP_LOAD_CONSTBUF:
+ case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
+ case PIPE_CAP_TILE_RASTER_ORDER:
+ case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
+ case PIPE_CAP_CONTEXT_PRIORITY_MASK:
+ case PIPE_CAP_FENCE_SIGNAL:
+ case PIPE_CAP_CONSTBUF0_FLAGS:
+ case PIPE_CAP_PACKED_UNIFORMS:
+ case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
+ case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
+ case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
+ case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
+ case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
+ case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
+ case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
+ case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
+ return 0;
+
+ case PIPE_CAP_DOUBLES:
+ if (rscreen->b.family == CHIP_ARUBA ||
+ rscreen->b.family == CHIP_CAYMAN ||
+ rscreen->b.family == CHIP_CYPRESS ||
+ rscreen->b.family == CHIP_HEMLOCK)
+ return 1;
+ return 0;
+ case PIPE_CAP_CULL_DISTANCE:
+ return 1;
+
+ case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
+ if (family >= CHIP_CEDAR)
+ return 256;
return 0;
case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
return rscreen->b.has_streamout ? 4 : 0;
case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
+ case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
return rscreen->b.has_streamout ? 1 : 0;
case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
return family >= CHIP_CEDAR ? 4 : 1;
case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
- return 2047;
+ /* Should be 2047, but 2048 is a requirement for GL 4.4 */
+ return 2048;
/* Texturing. */
- case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
+ case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
+ if (family >= CHIP_CEDAR)
+ return 16384;
+ else
+ return 8192;
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
if (family >= CHIP_CEDAR)
return 15;
return 12;
case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
/* textures support 8192, but layered rendering supports 2048 */
- return rscreen->b.info.drm_minor >= 9 ? 2048 : 0;
+ return 2048;
/* Render targets. */
case PIPE_CAP_MAX_RENDER_TARGETS:
case PIPE_CAP_MAX_VIEWPORTS:
return R600_MAX_VIEWPORTS;
+ case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
+ case PIPE_CAP_RASTERIZER_SUBPIXEL_BITS:
+ return 8;
/* Timer queries, present when the clock frequency is non zero. */
case PIPE_CAP_QUERY_TIME_ELAPSED:
- return rscreen->b.info.r600_clock_crystal_freq != 0;
+ return rscreen->b.info.clock_crystal_freq != 0;
case PIPE_CAP_QUERY_TIMESTAMP:
return rscreen->b.info.drm_minor >= 20 &&
- rscreen->b.info.r600_clock_crystal_freq != 0;
+ rscreen->b.info.clock_crystal_freq != 0;
case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
case PIPE_CAP_MIN_TEXEL_OFFSET:
case PIPE_CAP_MAX_TEXEL_OFFSET:
return 7;
+ case PIPE_CAP_MAX_VARYINGS:
+ return 32;
+
case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600;
case PIPE_CAP_ENDIANNESS:
return PIPE_ENDIAN_LITTLE;
case PIPE_CAP_VENDOR_ID:
- return 0x1002;
+ return ATI_VENDOR_ID;
case PIPE_CAP_DEVICE_ID:
return rscreen->b.info.pci_id;
case PIPE_CAP_ACCELERATED:
return 0;
case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
return rscreen->b.chip_class >= R700;
+ case PIPE_CAP_PCI_GROUP:
+ return rscreen->b.info.pci_domain;
+ case PIPE_CAP_PCI_BUS:
+ return rscreen->b.info.pci_bus;
+ case PIPE_CAP_PCI_DEVICE:
+ return rscreen->b.info.pci_dev;
+ case PIPE_CAP_PCI_FUNCTION:
+ return rscreen->b.info.pci_func;
+
+ case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTERS:
+ if (rscreen->b.family >= CHIP_CEDAR && rscreen->has_atomics)
+ return 8;
+ return 0;
+ case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTER_BUFFERS:
+ if (rscreen->b.family >= CHIP_CEDAR && rscreen->has_atomics)
+ return EG_MAX_ATOMIC_BUFFERS;
+ return 0;
+
+ default:
+ return u_pipe_screen_get_param_defaults(pscreen, param);
}
- return 0;
}
-static int r600_get_shader_param(struct pipe_screen* pscreen, unsigned shader, enum pipe_shader_cap param)
+static int r600_get_shader_param(struct pipe_screen* pscreen,
+ enum pipe_shader_type shader,
+ enum pipe_shader_cap param)
{
struct r600_screen *rscreen = (struct r600_screen *)pscreen;
case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
if (shader == PIPE_SHADER_COMPUTE) {
uint64_t max_const_buffer_size;
- pscreen->get_compute_param(pscreen,
+ pscreen->get_compute_param(pscreen, PIPE_SHADER_IR_TGSI,
PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE,
&max_const_buffer_size);
- return max_const_buffer_size;
+ return MIN2(max_const_buffer_size, INT_MAX);
} else {
return R600_MAX_CONST_BUFFER_SIZE;
}
case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
return R600_MAX_USER_CONST_BUFFERS;
- case PIPE_SHADER_CAP_MAX_PREDS:
- return 0; /* nothing uses this */
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
return 1;
case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
return 1;
case PIPE_SHADER_CAP_SUBROUTINES:
+ case PIPE_SHADER_CAP_INT64_ATOMICS:
+ case PIPE_SHADER_CAP_FP16:
return 0;
case PIPE_SHADER_CAP_INTEGERS:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
return 16;
case PIPE_SHADER_CAP_PREFERRED_IR:
- if (shader == PIPE_SHADER_COMPUTE) {
-#if HAVE_LLVM < 0x0306
- return PIPE_SHADER_IR_LLVM;
-#else
- return PIPE_SHADER_IR_NATIVE;
-#endif
- } else {
- return PIPE_SHADER_IR_TGSI;
- }
- case PIPE_SHADER_CAP_DOUBLES:
- if (rscreen->b.family == CHIP_CYPRESS ||
- rscreen->b.family == CHIP_CAYMAN || rscreen->b.family == CHIP_ARUBA)
+ return PIPE_SHADER_IR_TGSI;
+ case PIPE_SHADER_CAP_SUPPORTED_IRS: {
+ int ir = 0;
+ if (shader == PIPE_SHADER_COMPUTE)
+ ir = 1 << PIPE_SHADER_IR_NATIVE;
+ if (rscreen->b.family >= CHIP_CEDAR)
+ ir |= 1 << PIPE_SHADER_IR_TGSI;
+ return ir;
+ }
+ case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
+ if (rscreen->b.family == CHIP_ARUBA ||
+ rscreen->b.family == CHIP_CAYMAN ||
+ rscreen->b.family == CHIP_CYPRESS ||
+ rscreen->b.family == CHIP_HEMLOCK)
return 1;
return 0;
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
- case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
+ case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
+ case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
+ return 0;
+ case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
+ case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
+ if (rscreen->b.family >= CHIP_CEDAR &&
+ (shader == PIPE_SHADER_FRAGMENT || shader == PIPE_SHADER_COMPUTE))
+ return 8;
+ return 0;
+ case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
+ if (rscreen->b.family >= CHIP_CEDAR && rscreen->has_atomics)
+ return 8;
+ return 0;
+ case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
+ /* having to allocate the atomics out amongst shaders stages is messy,
+ so give compute 8 buffers and all the others one */
+ if (rscreen->b.family >= CHIP_CEDAR && rscreen->has_atomics) {
+ return EG_MAX_ATOMIC_BUFFERS;
+ }
+ return 0;
+ case PIPE_SHADER_CAP_SCALAR_ISA:
return 0;
case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
/* due to a bug in the shader compiler, some loops hang
return r600_resource_create_common(screen, templ);
}
-struct pipe_screen *r600_screen_create(struct radeon_winsys *ws)
+struct pipe_screen *r600_screen_create(struct radeon_winsys *ws,
+ const struct pipe_screen_config *config)
{
struct r600_screen *rscreen = CALLOC_STRUCT(r600_screen);
if (debug_get_bool_option("R600_DEBUG_COMPUTE", FALSE))
rscreen->b.debug_flags |= DBG_COMPUTE;
if (debug_get_bool_option("R600_DUMP_SHADERS", FALSE))
- rscreen->b.debug_flags |= DBG_FS | DBG_VS | DBG_GS | DBG_PS | DBG_CS | DBG_TCS | DBG_TES;
+ rscreen->b.debug_flags |= DBG_ALL_SHADERS | DBG_FS;
if (!debug_get_bool_option("R600_HYPERZ", TRUE))
rscreen->b.debug_flags |= DBG_NO_HYPERZ;
- if (debug_get_bool_option("R600_LLVM", FALSE))
- rscreen->b.debug_flags |= DBG_LLVM;
if (rscreen->b.family == CHIP_UNKNOWN) {
fprintf(stderr, "r600: Unknown chipset 0x%04X\n", rscreen->b.info.pci_id);
rscreen->b.has_cp_dma = rscreen->b.info.drm_minor >= 27 &&
!(rscreen->b.debug_flags & DBG_NO_CP_DMA);
+ rscreen->b.barrier_flags.cp_to_L2 =
+ R600_CONTEXT_INV_VERTEX_CACHE |
+ R600_CONTEXT_INV_TEX_CACHE |
+ R600_CONTEXT_INV_CONST_CACHE;
+ rscreen->b.barrier_flags.compute_to_L2 = R600_CONTEXT_CS_PARTIAL_FLUSH | R600_CONTEXT_FLUSH_AND_INV;
+
rscreen->global_pool = compute_memory_pool_new(rscreen);
/* Create the auxiliary context. This must be done last. */
rscreen->b.aux_context = rscreen->b.b.context_create(&rscreen->b.b, NULL, 0);
+ rscreen->has_atomics = rscreen->b.info.drm_minor >= 44;
#if 0 /* This is for testing whether aux_context and buffer clearing work correctly. */
struct pipe_resource templ = {};
templ.usage = PIPE_USAGE_DEFAULT;
struct r600_resource *res = r600_resource(rscreen->screen.resource_create(&rscreen->screen, &templ));
- unsigned char *map = ws->buffer_map(res->cs_buf, NULL, PIPE_TRANSFER_WRITE);
+ unsigned char *map = ws->buffer_map(res->buf, NULL, PIPE_TRANSFER_WRITE);
memset(map, 0, 256);
}
#endif
+ if (rscreen->b.debug_flags & DBG_TEST_DMA)
+ r600_test_dma(&rscreen->b);
+
+ r600_query_fix_enabled_rb_mask(&rscreen->b);
return &rscreen->b.b;
}