gallium: add PIPE_SHADER_CAP_MAX_SHADER_IMAGES
[mesa.git] / src / gallium / drivers / r600 / r600_pipe.c
index 972c6735ace41a90dee67c0e0074a416e384b6e7..7fb4108a188486047f99814f1b0bc2b22ee324d6 100644 (file)
@@ -543,6 +543,7 @@ static int r600_get_shader_param(struct pipe_screen* pscreen, unsigned shader, e
        case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
        case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
        case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
+       case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
                return 0;
        case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
                /* due to a bug in the shader compiler, some loops hang