#include <tgsi/tgsi_util.h>
#include <util/u_blitter.h>
#include <util/u_double_list.h>
+#include <util/u_format_s3tc.h>
#include <util/u_transfer.h>
#include <util/u_surface.h>
#include <util/u_pack_color.h>
dc++;
#endif
r600_context_flush(&rctx->ctx);
+
+ /* XXX This shouldn't be really necessary, but removing it breaks some tests.
+ * Needless buffer reallocations may significantly increase memory consumption,
+ * so getting rid of this call is important. */
+ u_upload_flush(rctx->vbuf_mgr->uploader);
+}
+
+static void r600_update_num_contexts(struct r600_screen *rscreen,
+ int diff)
+{
+ pipe_mutex_lock(rscreen->mutex_num_contexts);
+ if (diff > 0) {
+ rscreen->num_contexts++;
+
+ if (rscreen->num_contexts > 1)
+ util_slab_set_thread_safety(&rscreen->pool_buffers,
+ UTIL_SLAB_MULTITHREADED);
+ } else {
+ rscreen->num_contexts--;
+
+ if (rscreen->num_contexts <= 1)
+ util_slab_set_thread_safety(&rscreen->pool_buffers,
+ UTIL_SLAB_SINGLETHREADED);
+ }
+ pipe_mutex_unlock(rscreen->mutex_num_contexts);
}
static void r600_destroy_context(struct pipe_context *context)
free(rctx->states[i]);
}
- u_upload_destroy(rctx->upload_ib);
- u_upload_destroy(rctx->upload_const);
u_vbuf_mgr_destroy(rctx->vbuf_mgr);
+ util_slab_destroy(&rctx->pool_transfers);
+
+ r600_update_num_contexts(rctx->screen, -1);
FREE(rctx);
}
if (rctx == NULL)
return NULL;
+
+ r600_update_num_contexts(rscreen, 1);
+
rctx->context.winsys = rscreen->screen.winsys;
rctx->context.screen = screen;
rctx->context.priv = priv;
return NULL;
}
- rctx->vbuf_mgr = u_vbuf_mgr_create(&rctx->context, 1024 * 1024, 16,
- U_VERTEX_FETCH_BYTE_ALIGNED);
- if (!rctx->vbuf_mgr) {
- r600_destroy_context(&rctx->context);
- return NULL;
- }
+ util_slab_create(&rctx->pool_transfers,
+ sizeof(struct pipe_transfer), 64,
+ UTIL_SLAB_SINGLETHREADED);
- rctx->upload_ib = u_upload_create(&rctx->context, 128 * 1024, 16,
- PIPE_BIND_INDEX_BUFFER);
- if (rctx->upload_ib == NULL) {
- r600_destroy_context(&rctx->context);
- return NULL;
- }
-
- rctx->upload_const = u_upload_create(&rctx->context, 1024 * 1024, 256,
- PIPE_BIND_CONSTANT_BUFFER);
- if (rctx->upload_const == NULL) {
+ rctx->vbuf_mgr = u_vbuf_mgr_create(&rctx->context, 1024 * 1024, 256,
+ PIPE_BIND_VERTEX_BUFFER |
+ PIPE_BIND_INDEX_BUFFER |
+ PIPE_BIND_CONSTANT_BUFFER,
+ U_VERTEX_FETCH_DWORD_ALIGNED);
+ if (!rctx->vbuf_mgr) {
r600_destroy_context(&rctx->context);
return NULL;
}
rctx->blitter = util_blitter_create(&rctx->context);
if (rctx->blitter == NULL) {
- FREE(rctx);
+ r600_destroy_context(&rctx->context);
return NULL;
}
case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
case PIPE_CAP_DEPTH_CLAMP:
case PIPE_CAP_SHADER_STENCIL_EXPORT:
+ case PIPE_CAP_INSTANCED_DRAWING:
return 1;
/* Unsupported features (boolean caps). */
case PIPE_CAP_STREAM_OUTPUT:
case PIPE_CAP_PRIMITIVE_RESTART:
case PIPE_CAP_INDEP_BLEND_FUNC: /* FIXME allow this */
- case PIPE_CAP_INSTANCED_DRAWING:
- case PIPE_CAP_ARRAY_TEXTURES:
return 0;
+ case PIPE_CAP_ARRAY_TEXTURES:
+ /* fix once the CS checker upstream is fixed */
+ return debug_get_bool_option("R600_ARRAY_TEXTURE", FALSE);
+
/* Texturing. */
case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
radeon_decref(rscreen->radeon);
+ util_slab_destroy(&rscreen->pool_buffers);
+ pipe_mutex_destroy(rscreen->mutex_num_contexts);
FREE(rscreen);
}
r600_init_screen_resource_functions(&rscreen->screen);
rscreen->tiling_info = r600_get_tiling_info(radeon);
+ util_format_s3tc_init();
+
+ util_slab_create(&rscreen->pool_buffers,
+ sizeof(struct r600_resource_buffer), 64,
+ UTIL_SLAB_SINGLETHREADED);
+
+ pipe_mutex_init(rscreen->mutex_num_contexts);
return &rscreen->screen;
}