#include <errno.h>
#include "pipe/p_shader_tokens.h"
-#include "util/u_blitter.h"
#include "util/u_debug.h"
#include "util/u_memory.h"
#include "util/u_simple_shaders.h"
static const struct debug_named_value r600_debug_options[] = {
/* features */
#if defined(R600_USE_LLVM)
- { "nollvm", DBG_NO_LLVM, "Disable the LLVM shader compiler" },
+ { "llvm", DBG_LLVM, "Enable the LLVM shader compiler" },
#endif
{ "nocpdma", DBG_NO_CP_DMA, "Disable CP DMA" },
* pipe_context
*/
-static void r600_flush_from_st(struct pipe_context *ctx,
- struct pipe_fence_handle **fence,
- unsigned flags)
-{
- struct r600_context *rctx = (struct r600_context *)ctx;
- unsigned fflags;
-
- fflags = flags & PIPE_FLUSH_END_OF_FRAME ? RADEON_FLUSH_END_OF_FRAME : 0;
-
- /* flush gfx & dma ring, order does not matter as only one can be live */
- if (rctx->b.rings.dma.cs) {
- rctx->b.rings.dma.flush(rctx, fflags, NULL);
- }
- rctx->b.rings.gfx.flush(rctx, fflags, fence);
-}
-
static void r600_destroy_context(struct pipe_context *context)
{
struct r600_context *rctx = (struct r600_context *)context;
FREE(rctx);
}
-static struct pipe_context *r600_create_context(struct pipe_screen *screen, void *priv)
+static struct pipe_context *r600_create_context(struct pipe_screen *screen,
+ void *priv, unsigned flags)
{
struct r600_context *rctx = CALLOC_STRUCT(r600_context);
struct r600_screen* rscreen = (struct r600_screen *)screen;
rctx->b.b.screen = screen;
rctx->b.b.priv = priv;
rctx->b.b.destroy = r600_destroy_context;
- rctx->b.b.flush = r600_flush_from_st;
+ rctx->b.set_atom_dirty = (void *)r600_set_atom_dirty;
if (!r600_common_context_init(&rctx->b, &rscreen->b))
goto fail;
goto fail;
}
- rctx->b.rings.gfx.cs = ws->cs_create(ws, RING_GFX,
- r600_context_gfx_flush, rctx,
- rscreen->b.trace_bo ?
- rscreen->b.trace_bo->cs_buf : NULL);
- rctx->b.rings.gfx.flush = r600_context_gfx_flush;
+ rctx->b.gfx.cs = ws->cs_create(rctx->b.ctx, RING_GFX,
+ r600_context_gfx_flush, rctx,
+ rscreen->b.trace_bo ?
+ rscreen->b.trace_bo->cs_buf : NULL);
+ rctx->b.gfx.flush = r600_context_gfx_flush;
rctx->allocator_fetch_shader = u_suballocator_create(&rctx->b.b, 64 * 1024, 256,
0, PIPE_USAGE_DEFAULT, FALSE);
if (!rctx->isa || r600_isa_init(rctx, rctx->isa))
goto fail;
+ if (rscreen->b.debug_flags & DBG_FORCE_DMA)
+ rctx->b.b.resource_copy_region = rctx->b.dma_copy;
+
rctx->blitter = util_blitter_create(&rctx->b.b);
if (rctx->blitter == NULL)
goto fail;
case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
case PIPE_CAP_TEXTURE_MULTISAMPLE:
- case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
+ case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
+ case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
+ case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
+ case PIPE_CAP_SAMPLE_SHADING:
+ case PIPE_CAP_CLIP_HALFZ:
+ case PIPE_CAP_POLYGON_OFFSET_CLAMP:
+ case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
+ case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
+ case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
+ case PIPE_CAP_TGSI_TXQS:
return 1;
+ case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
+ return rscreen->b.info.drm_major == 2 && rscreen->b.info.drm_minor >= 43;
+
+ case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
+ return !R600_BIG_ENDIAN && rscreen->b.info.has_userptr;
+
case PIPE_CAP_COMPUTE:
return rscreen->b.chip_class > R700;
case PIPE_CAP_GLSL_FEATURE_LEVEL:
if (family >= CHIP_CEDAR)
- return 330;
+ return 410;
/* pre-evergreen geom shaders need newer kernel */
if (rscreen->b.info.drm_minor >= 37)
return 330;
/* Supported on Evergreen. */
case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
case PIPE_CAP_CUBE_MAP_ARRAY:
- case PIPE_CAP_TGSI_VS_LAYER:
+ case PIPE_CAP_TEXTURE_GATHER_SM5:
+ case PIPE_CAP_TEXTURE_QUERY_LOD:
+ case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
+ case PIPE_CAP_SAMPLER_VIEW_TARGET:
return family >= CHIP_CEDAR ? 1 : 0;
+ case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
+ return family >= CHIP_CEDAR ? 4 : 0;
+ case PIPE_CAP_DRAW_INDIRECT:
+ /* kernel command checker support is also required */
+ return family >= CHIP_CEDAR && rscreen->b.info.drm_minor >= 41;
/* Unsupported features. */
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
case PIPE_CAP_VERTEX_COLOR_CLAMPED:
case PIPE_CAP_USER_VERTEX_BUFFERS:
- case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
- case PIPE_CAP_TEXTURE_GATHER_SM5:
- case PIPE_CAP_TEXTURE_QUERY_LOD:
+ case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
+ case PIPE_CAP_VERTEXID_NOBASE:
+ case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
+ case PIPE_CAP_DEPTH_BOUNDS_TEST:
+ case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
+ case PIPE_CAP_SHAREABLE_SHADERS:
+ case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
+ case PIPE_CAP_CLEAR_TEXTURE:
return 0;
/* Stream output. */
return 1024;
case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
return 16384;
+ case PIPE_CAP_MAX_VERTEX_STREAMS:
+ return family >= CHIP_CEDAR ? 4 : 1;
+
+ case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
+ return 2047;
/* Texturing. */
case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
return 8;
case PIPE_CAP_MAX_VIEWPORTS:
- return 16;
+ return R600_MAX_VIEWPORTS;
/* Timer queries, present when the clock frequency is non zero. */
case PIPE_CAP_QUERY_TIME_ELAPSED:
return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600;
case PIPE_CAP_ENDIANNESS:
return PIPE_ENDIAN_LITTLE;
+
+ case PIPE_CAP_VENDOR_ID:
+ return 0x1002;
+ case PIPE_CAP_DEVICE_ID:
+ return rscreen->b.info.pci_id;
+ case PIPE_CAP_ACCELERATED:
+ return 1;
+ case PIPE_CAP_VIDEO_MEMORY:
+ return rscreen->b.info.vram_size >> 20;
+ case PIPE_CAP_UMA:
+ return 0;
+ case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
+ return rscreen->b.chip_class >= R700;
}
return 0;
}
case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
return 32;
case PIPE_SHADER_CAP_MAX_INPUTS:
- return 32;
+ return shader == PIPE_SHADER_VERTEX ? 16 : 32;
+ case PIPE_SHADER_CAP_MAX_OUTPUTS:
+ return shader == PIPE_SHADER_FRAGMENT ? 8 : 32;
case PIPE_SHADER_CAP_MAX_TEMPS:
return 256; /* Max native temporaries. */
- case PIPE_SHADER_CAP_MAX_ADDRS:
- /* XXX Isn't this equal to TEMPS? */
- return 1; /* Max native address registers */
- case PIPE_SHADER_CAP_MAX_CONSTS:
- return R600_MAX_CONST_BUFFER_SIZE;
+ case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
+ if (shader == PIPE_SHADER_COMPUTE) {
+ uint64_t max_const_buffer_size;
+ pscreen->get_compute_param(pscreen,
+ PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE,
+ &max_const_buffer_size);
+ return max_const_buffer_size;
+
+ } else {
+ return R600_MAX_CONST_BUFFER_SIZE;
+ }
case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
return R600_MAX_USER_CONST_BUFFERS;
case PIPE_SHADER_CAP_MAX_PREDS:
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
return 1;
case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
- return 0;
+ return 1;
case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
case PIPE_SHADER_CAP_SUBROUTINES:
return 0;
case PIPE_SHADER_CAP_INTEGERS:
+ case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
return 1;
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
return 16;
case PIPE_SHADER_CAP_PREFERRED_IR:
if (shader == PIPE_SHADER_COMPUTE) {
+#if HAVE_LLVM < 0x0306
return PIPE_SHADER_IR_LLVM;
+#else
+ return PIPE_SHADER_IR_NATIVE;
+#endif
} else {
return PIPE_SHADER_IR_TGSI;
}
+ case PIPE_SHADER_CAP_DOUBLES:
+ if (rscreen->b.family == CHIP_CYPRESS ||
+ rscreen->b.family == CHIP_CAYMAN || rscreen->b.family == CHIP_ARUBA)
+ return 1;
+ return 0;
+ case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
+ return 0;
+ case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
+ /* due to a bug in the shader compiler, some loops hang
+ * if they are not unrolled, see:
+ * https://bugs.freedesktop.org/show_bug.cgi?id=86720
+ */
+ return 255;
}
return 0;
}
rscreen->b.debug_flags |= DBG_COMPUTE;
if (debug_get_bool_option("R600_DUMP_SHADERS", FALSE))
rscreen->b.debug_flags |= DBG_FS | DBG_VS | DBG_GS | DBG_PS | DBG_CS;
- if (debug_get_bool_option("R600_HYPERZ", FALSE))
- rscreen->b.debug_flags |= DBG_HYPERZ;
- if (!debug_get_bool_option("R600_LLVM", TRUE))
- rscreen->b.debug_flags |= DBG_NO_LLVM;
+ if (!debug_get_bool_option("R600_HYPERZ", TRUE))
+ rscreen->b.debug_flags |= DBG_NO_HYPERZ;
+ if (debug_get_bool_option("R600_LLVM", FALSE))
+ rscreen->b.debug_flags |= DBG_LLVM;
if (rscreen->b.family == CHIP_UNKNOWN) {
fprintf(stderr, "r600: Unknown chipset 0x%04X\n", rscreen->b.info.pci_id);
rscreen->global_pool = compute_memory_pool_new(rscreen);
/* Create the auxiliary context. This must be done last. */
- rscreen->b.aux_context = rscreen->b.b.context_create(&rscreen->b.b, NULL);
+ rscreen->b.aux_context = rscreen->b.b.context_create(&rscreen->b.b, NULL, 0);
#if 0 /* This is for testing whether aux_context and buffer clearing work correctly. */
struct pipe_resource templ = {};