u_vbuf_mgr: s/u_vbuf_mgr_/u_vbuf_
[mesa.git] / src / gallium / drivers / r600 / r600_pipe.h
index 0e4cfeb5b8032633918a7ad31c5961360668c5d6..1deedf6cbf61f955988e341d2cf52041fc3e2445 100644 (file)
 #ifndef R600_PIPE_H
 #define R600_PIPE_H
 
-#include <pipe/p_state.h>
-#include <pipe/p_screen.h>
-#include <pipe/p_context.h>
-#include <util/u_math.h>
+#include "../../winsys/radeon/drm/radeon_winsys.h"
+
+#include "pipe/p_state.h"
+#include "pipe/p_screen.h"
+#include "pipe/p_context.h"
+#include "util/u_math.h"
 #include "util/u_slab.h"
 #include "util/u_vbuf_mgr.h"
 #include "r600.h"
@@ -50,6 +52,7 @@ enum r600_pipe_state_id {
        R600_PIPE_STATE_BLEND = 0,
        R600_PIPE_STATE_BLEND_COLOR,
        R600_PIPE_STATE_CONFIG,
+       R600_PIPE_STATE_SEAMLESS_CUBEMAP,
        R600_PIPE_STATE_CLIP,
        R600_PIPE_STATE_SCISSOR,
        R600_PIPE_STATE_VIEWPORT,
@@ -65,13 +68,16 @@ enum r600_pipe_state_id {
        R600_PIPE_STATE_RESOURCE,
        R600_PIPE_STATE_POLYGON_OFFSET,
        R600_PIPE_STATE_FETCH_SHADER,
+       R600_PIPE_STATE_SPI,
        R600_PIPE_NSTATES
 };
 
 struct r600_screen {
        struct pipe_screen              screen;
+       struct radeon_winsys            *ws;
        struct radeon                   *radeon;
-       struct r600_tiling_info         *tiling_info;
+       struct radeon_info              info;
+       struct r600_tiling_info         tiling_info;
        struct util_slab_mempool        pool_buffers;
        unsigned                        num_contexts;
 
@@ -81,12 +87,14 @@ struct r600_screen {
 
 struct r600_pipe_sampler_view {
        struct pipe_sampler_view        base;
-       struct r600_pipe_state          state;
+       struct r600_pipe_resource_state         state;
 };
 
 struct r600_pipe_rasterizer {
        struct r600_pipe_state          rstate;
-       bool                            flatshade;
+       boolean                         clamp_vertex_color;
+       boolean                         clamp_fragment_color;
+       boolean                         flatshade;
        unsigned                        sprite_coord_enable;
        float                           offset_units;
        float                           offset_scale;
@@ -106,7 +114,7 @@ struct r600_vertex_element
 {
        unsigned                        count;
        struct pipe_vertex_element      elements[PIPE_MAX_ATTRIBS];
-       struct u_vbuf_mgr_elements      *vmgr_elements;
+       struct u_vbuf_elements  *vmgr_elements;
        struct r600_bo                  *fetch_shader;
        unsigned                        fs_size;
        struct r600_pipe_state          rstate;
@@ -123,6 +131,12 @@ struct r600_pipe_shader {
        struct r600_bo                  *bo;
        struct r600_bo                  *bo_fetch;
        struct r600_vertex_element      vertex_elements;
+       struct tgsi_token               *tokens;
+};
+
+struct r600_pipe_sampler_state {
+       struct r600_pipe_state          rstate;
+       boolean seamless_cube_map;
 };
 
 /* needed for blitter save */
@@ -130,9 +144,11 @@ struct r600_pipe_shader {
 
 struct r600_textures_info {
        struct r600_pipe_sampler_view   *views[NUM_TEX_UNITS];
+       struct r600_pipe_sampler_state  *samplers[NUM_TEX_UNITS];
        unsigned                        n_views;
-       void                            *samplers[NUM_TEX_UNITS];
        unsigned                        n_samplers;
+       bool                            samplers_dirty;
+       bool                            is_array_sampler[NUM_TEX_UNITS];
 };
 
 struct r600_fence {
@@ -165,14 +181,15 @@ struct r600_pipe_fences {
 struct r600_pipe_context {
        struct pipe_context             context;
        struct blitter_context          *blitter;
-       unsigned                        family;
+       enum radeon_family              family;
+       enum chip_class                 chip_class;
        void                            *custom_dsa_flush;
        struct r600_screen              *screen;
        struct radeon                   *radeon;
        struct r600_pipe_state          *states[R600_PIPE_NSTATES];
        struct r600_context             ctx;
        struct r600_vertex_element      *vertex_elements;
-       struct r600_pipe_state          fs_resource[PIPE_MAX_ATTRIBS];
+       struct r600_pipe_resource_state fs_resource[PIPE_MAX_ATTRIBS];
        struct pipe_framebuffer_state   framebuffer;
        struct pipe_index_buffer        index_buffer;
        unsigned                        cb_target_mask;
@@ -184,24 +201,37 @@ struct r600_pipe_context {
        struct r600_pipe_shader         *ps_shader;
        struct r600_pipe_shader         *vs_shader;
        struct r600_pipe_state          vs_const_buffer;
-       struct r600_pipe_state          vs_const_buffer_resource[R600_MAX_CONST_BUFFERS];
+       struct r600_pipe_resource_state         vs_const_buffer_resource[R600_MAX_CONST_BUFFERS];
        struct r600_pipe_state          ps_const_buffer;
-       struct r600_pipe_state          ps_const_buffer_resource[R600_MAX_CONST_BUFFERS];
+       struct r600_pipe_resource_state         ps_const_buffer_resource[R600_MAX_CONST_BUFFERS];
        struct r600_pipe_rasterizer     *rasterizer;
+       struct r600_pipe_state          vgt;
+       struct r600_pipe_state          spi;
+       struct pipe_query               *current_render_cond;
+       unsigned                        current_render_cond_mode;
+       struct pipe_query               *saved_render_cond;
+       unsigned                        saved_render_cond_mode;
        /* shader information */
+       boolean                         clamp_vertex_color;
+       boolean                         clamp_fragment_color;
+       boolean                         spi_dirty;
        unsigned                        sprite_coord_enable;
-       bool                            flatshade;
-       bool                            export_16bpc;
+       boolean                         flatshade;
+       boolean                         export_16bpc;
        unsigned                        alpha_ref;
-       bool                            alpha_ref_dirty;
+       boolean                         alpha_ref_dirty;
+       unsigned                        nr_cbufs;
+       struct r600_textures_info       vs_samplers;
        struct r600_textures_info       ps_samplers;
 
        struct r600_pipe_fences         fences;
 
        struct u_vbuf_mgr               *vbuf_mgr;
        struct util_slab_mempool        pool_transfers;
-       bool                            blit;
+       boolean                         blit;
+       boolean                         have_depth_texture, have_depth_fb;
 
+       unsigned default_ps_gprs, default_vs_gprs;
 };
 
 struct r600_drawl {
@@ -217,13 +247,20 @@ void evergreen_init_state_functions(struct r600_pipe_context *rctx);
 void evergreen_init_config(struct r600_pipe_context *rctx);
 void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
 void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
-void evergreen_fetch_shader(struct r600_vertex_element *ve);
+void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
 void *evergreen_create_db_flush_dsa(struct r600_pipe_context *rctx);
 void evergreen_polygon_offset_update(struct r600_pipe_context *rctx);
-void evergreen_pipe_set_buffer_resource(struct r600_pipe_context *rctx,
-                                       struct r600_pipe_state *rstate,
+void evergreen_pipe_init_buffer_resource(struct r600_pipe_context *rctx,
+                                        struct r600_pipe_resource_state *rstate);
+void evergreen_pipe_mod_buffer_resource(struct r600_pipe_resource_state *rstate,
                                        struct r600_resource *rbuffer,
-                                       unsigned offset, unsigned stride);
+                                       unsigned offset, unsigned stride,
+                                       enum radeon_bo_usage usage);
+boolean evergreen_is_format_supported(struct pipe_screen *screen,
+                                     enum pipe_format format,
+                                     enum pipe_texture_target target,
+                                     unsigned sample_count,
+                                     unsigned usage);
 
 /* r600_blit.c */
 void r600_init_blit_functions(struct r600_pipe_context *rctx);
@@ -237,10 +274,13 @@ struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
 struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen,
                                              void *ptr, unsigned bytes,
                                              unsigned bind);
-struct pipe_resource *r600_buffer_from_handle(struct pipe_screen *screen,
-                                             struct winsys_handle *whandle);
 void r600_upload_index_buffer(struct r600_pipe_context *rctx, struct r600_drawl *draw);
 
+
+/* r600_pipe.c */
+void r600_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
+               unsigned flags);
+
 /* r600_query.c */
 void r600_init_query_functions(struct r600_pipe_context *rctx);
 
@@ -248,23 +288,32 @@ void r600_init_query_functions(struct r600_pipe_context *rctx);
 void r600_init_context_resource_functions(struct r600_pipe_context *r600);
 
 /* r600_shader.c */
-int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader, const struct tgsi_token *tokens);
+int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader);
 void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
 int r600_find_vs_semantic_index(struct r600_shader *vs,
                                struct r600_shader *ps, int id);
 
 /* r600_state.c */
+void r600_update_sampler_states(struct r600_pipe_context *rctx);
 void r600_init_state_functions(struct r600_pipe_context *rctx);
 void r600_init_config(struct r600_pipe_context *rctx);
 void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
 void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
-void r600_fetch_shader(struct r600_vertex_element *ve);
+void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
 void *r600_create_db_flush_dsa(struct r600_pipe_context *rctx);
 void r600_polygon_offset_update(struct r600_pipe_context *rctx);
-void r600_pipe_set_buffer_resource(struct r600_pipe_context *rctx,
-                                  struct r600_pipe_state *rstate,
+void r600_pipe_init_buffer_resource(struct r600_pipe_context *rctx,
+                                   struct r600_pipe_resource_state *rstate);
+void r600_pipe_mod_buffer_resource(struct r600_pipe_resource_state *rstate,
                                   struct r600_resource *rbuffer,
-                                  unsigned offset, unsigned stride);
+                                  unsigned offset, unsigned stride,
+                                  enum radeon_bo_usage usage);
+void r600_adjust_gprs(struct r600_pipe_context *rctx);
+boolean r600_is_format_supported(struct pipe_screen *screen,
+                                enum pipe_format format,
+                                enum pipe_texture_target target,
+                                unsigned sample_count,
+                                unsigned usage);
 
 /* r600_texture.c */
 void r600_init_screen_texture_functions(struct pipe_screen *screen);