r600g: bypass alpha for integer types (v2)
[mesa.git] / src / gallium / drivers / r600 / r600_pipe.h
index 96df79b9bf324461d09b7c293a92ef29cc1da417..3a5f5509b62bbaeac565e0d6117130557ba24def 100644 (file)
@@ -124,6 +124,7 @@ struct r600_screen {
 
        unsigned                        num_contexts;
        bool                            use_surface_alloc;
+       int                             glsl_feature_level;
 
        /* for thread-safe write accessing to num_contexts */
        pipe_mutex                      mutex_num_contexts;
@@ -151,6 +152,7 @@ struct r600_pipe_blend {
        struct r600_pipe_state          rstate;
        unsigned                        cb_target_mask;
        unsigned                        cb_color_control;
+       bool                            dual_src_blend;
 };
 
 struct r600_pipe_dsa {
@@ -159,13 +161,13 @@ struct r600_pipe_dsa {
        ubyte                           valuemask[2];
        ubyte                           writemask[2];
        bool                            is_flush;
+       unsigned                        sx_alpha_test_control;
 };
 
 struct r600_vertex_element
 {
        unsigned                        count;
        struct pipe_vertex_element      elements[PIPE_MAX_ATTRIBS];
-       struct u_vbuf_elements          *vmgr_elements;
        struct r600_resource            *fetch_shader;
        unsigned                        fs_size;
        struct r600_pipe_state          rstate;
@@ -181,6 +183,7 @@ struct r600_pipe_shader {
        unsigned        sprite_coord_enable;
        unsigned        flatshade;
        unsigned        pa_cl_vs_out_cntl;
+       unsigned        ps_cb_shader_mask;
        struct pipe_stream_output_info  so;
 };
 
@@ -225,6 +228,21 @@ struct r600_stencil_ref
        ubyte writemask[2];
 };
 
+struct r600_constant_buffer
+{
+       struct pipe_resource            *buffer;
+       unsigned                        buffer_offset;
+       unsigned                        buffer_size;
+};
+
+struct r600_constbuf_state
+{
+       struct r600_atom                atom;
+       struct r600_constant_buffer     cb[PIPE_MAX_CONSTANT_BUFFERS];
+       uint32_t                        enabled_mask;
+       uint32_t                        dirty_mask;
+};
+
 struct r600_context {
        struct pipe_context             context;
        struct blitter_context          *blitter;
@@ -237,9 +255,11 @@ struct r600_context {
        struct radeon_winsys            *ws;
        struct r600_pipe_state          *states[R600_PIPE_NSTATES];
        struct r600_vertex_element      *vertex_elements;
-       struct r600_pipe_resource_state fs_resource[PIPE_MAX_ATTRIBS];
        struct pipe_framebuffer_state   framebuffer;
        unsigned                        cb_target_mask;
+       unsigned                        fb_cb_shader_mask;
+       unsigned                        sx_alpha_test_control;
+       unsigned                        cb_shader_mask;
        unsigned                        cb_color_control;
        unsigned                        pa_sc_line_stipple;
        unsigned                        pa_cl_clip_cntl;
@@ -249,10 +269,6 @@ struct r600_context {
        struct pipe_clip_state          clip;
        struct r600_pipe_shader         *ps_shader;
        struct r600_pipe_shader         *vs_shader;
-       struct r600_pipe_state          vs_const_buffer;
-       struct r600_pipe_resource_state         vs_const_buffer_resource[R600_MAX_CONST_BUFFERS];
-       struct r600_pipe_state          ps_const_buffer;
-       struct r600_pipe_resource_state         ps_const_buffer_resource[R600_MAX_CONST_BUFFERS];
        struct r600_pipe_rasterizer     *rasterizer;
        struct r600_pipe_state          vgt;
        struct r600_pipe_state          spi;
@@ -270,7 +286,7 @@ struct r600_context {
        struct r600_textures_info       vs_samplers;
        struct r600_textures_info       ps_samplers;
 
-       struct u_vbuf                   *vbuf_mgr;
+       struct u_upload_mgr             *uploader;
        struct util_slab_mempool        pool_transfers;
        boolean                         have_depth_texture, have_depth_fb;
 
@@ -282,9 +298,10 @@ struct r600_context {
        struct r600_surface_sync_cmd    surface_sync_cmd;
        struct r600_atom                r6xx_flush_and_inv_cmd;
        struct r600_db_misc_state       db_misc_state;
+       struct r600_atom                vertex_buffer_state;
+       struct r600_constbuf_state      vs_constbuf_state;
+       struct r600_constbuf_state      ps_constbuf_state;
 
-       /* Below are variables from the old r600_context.
-        */
        struct radeon_winsys_cs *cs;
 
        struct r600_range       *range;
@@ -318,8 +335,7 @@ struct r600_context {
        boolean                 predicate_drawing;
        struct r600_range       ps_resources;
        struct r600_range       vs_resources;
-       struct r600_range       fs_resources;
-       int                     num_ps_resources, num_vs_resources, num_fs_resources;
+       int                     num_ps_resources, num_vs_resources;
 
        unsigned                num_so_targets;
        struct r600_so_target   *so_targets[PIPE_MAX_SO_BUFFERS];
@@ -334,6 +350,15 @@ struct r600_context {
        /* With rasterizer discard, there doesn't have to be a pixel shader.
         * In that case, we bind this one: */
        void                    *dummy_pixel_shader;
+
+       boolean                 dual_src_blend;
+       unsigned color0_format;
+
+       /* Vertex and index buffers. */
+       bool                    vertex_buffers_dirty;
+       struct pipe_index_buffer index_buffer;
+       struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
+       unsigned                nr_vertex_buffers;
 };
 
 static INLINE void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)
@@ -364,13 +389,6 @@ void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader
 void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
 void *evergreen_create_db_flush_dsa(struct r600_context *rctx);
 void evergreen_polygon_offset_update(struct r600_context *rctx);
-void evergreen_pipe_init_buffer_resource(struct r600_context *rctx,
-                                        struct r600_pipe_resource_state *rstate);
-void evergreen_pipe_mod_buffer_resource(struct pipe_context *ctx,
-                                       struct r600_pipe_resource_state *rstate,
-                                       struct r600_resource *rbuffer,
-                                       unsigned offset, unsigned stride,
-                                       enum radeon_bo_usage usage);
 boolean evergreen_is_format_supported(struct pipe_screen *screen,
                                      enum pipe_format format,
                                      enum pipe_texture_target target,
@@ -393,9 +411,6 @@ struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
 struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen,
                                              void *ptr, unsigned bytes,
                                              unsigned bind);
-void r600_upload_index_buffer(struct r600_context *rctx,
-                             struct pipe_index_buffer *ib, unsigned count);
-
 
 /* r600_pipe.c */
 void r600_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
@@ -428,12 +443,6 @@ void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shad
 void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
 void *r600_create_db_flush_dsa(struct r600_context *rctx);
 void r600_polygon_offset_update(struct r600_context *rctx);
-void r600_pipe_init_buffer_resource(struct r600_context *rctx,
-                                   struct r600_pipe_resource_state *rstate);
-void r600_pipe_mod_buffer_resource(struct r600_pipe_resource_state *rstate,
-                                  struct r600_resource *rbuffer,
-                                  unsigned offset, unsigned stride,
-                                  enum radeon_bo_usage usage);
 void r600_adjust_gprs(struct r600_context *rctx);
 boolean r600_is_format_supported(struct pipe_screen *screen,
                                 enum pipe_format format,
@@ -487,6 +496,7 @@ void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
 void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
 void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
 void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
+void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state);
 void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
                              struct pipe_resource *buffer);
 struct pipe_stream_output_target *