r600g: consolidate set_sampler_views functions
[mesa.git] / src / gallium / drivers / r600 / r600_pipe.h
index 02ffb1a1bd18cfbc65b4b0e05fbfc37068395a18..5966cefb75a0c495d85433a7a5f2a845e3a78da3 100644 (file)
@@ -26,6 +26,7 @@
 #ifndef R600_PIPE_H
 #define R600_PIPE_H
 
+#include "util/u_blitter.h"
 #include "util/u_slab.h"
 #include "r600.h"
 #include "r600_llvm.h"
@@ -34,6 +35,8 @@
 #include "r600_resource.h"
 #include "evergreen_compute.h"
 
+#define R600_MAX_ATOM                                          17
+
 #define R600_MAX_CONST_BUFFERS 2
 #define R600_MAX_CONST_BUFFER_SIZE 4096
 
 #define R600_BIG_ENDIAN 0
 #endif
 
-enum r600_atom_flags {
-       /* When set, atoms are added at the beginning of the dirty list
-        * instead of the end. */
-       EMIT_EARLY = (1 << 0)
-};
-
 /* This encapsulates a state or an operation which can emitted into the GPU
  * command stream. It's not limited to states only, it can be used for anything
  * that wants to write commands into the CS (e.g. cache flushes). */
 struct r600_atom {
        void (*emit)(struct r600_context *ctx, struct r600_atom *state);
-
+       unsigned                id;
        unsigned                num_dw;
-       enum r600_atom_flags    flags;
        bool                    dirty;
-
-       struct list_head        head;
 };
 
 /* This is an atom containing GPU commands that never change.
@@ -71,15 +65,13 @@ struct r600_command_buffer {
        unsigned pkt_flags;
 };
 
-struct r600_surface_sync_cmd {
-       struct r600_atom atom;
-       unsigned flush_flags; /* CP_COHER_CNTL */
-};
-
 struct r600_db_misc_state {
        struct r600_atom atom;
        bool occlusion_query_enabled;
        bool flush_depthstencil_through_cb;
+       bool copy_depth, copy_stencil;
+       unsigned copy_sample;
+       unsigned log_samples;
 };
 
 struct r600_cb_misc_state {
@@ -92,6 +84,24 @@ struct r600_cb_misc_state {
        bool dual_src_blend;
 };
 
+struct r600_alphatest_state {
+       struct r600_atom atom;
+       unsigned sx_alpha_test_control; /* this comes from dsa state */
+       unsigned sx_alpha_ref; /* this comes from dsa state */
+       bool bypass;
+       bool cb0_export_16bpc; /* from set_framebuffer_state */
+};
+
+struct r600_cs_shader_state {
+       struct r600_atom atom;
+       struct r600_pipe_compute *shader;
+};
+
+struct r600_sample_mask {
+       struct r600_atom atom;
+       uint16_t sample_mask; /* there are only 8 bits on EG, 16 bits on Cayman */
+};
+
 enum r600_pipe_state_id {
        R600_PIPE_STATE_BLEND = 0,
        R600_PIPE_STATE_BLEND_COLOR,
@@ -142,8 +152,6 @@ struct r600_screen {
        struct r600_tiling_info         tiling_info;
        struct r600_pipe_fences         fences;
 
-       bool                            use_surface_alloc;
-
        /*for compute global memory binding, we allocate stuff here, instead of
         * buffers.
         * XXX: Not sure if this is the best place for global_pool.  Also,
@@ -168,6 +176,7 @@ struct r600_pipe_rasterizer {
        float                           offset_units;
        float                           offset_scale;
        bool                            scissor_enable;
+       bool                            multisample_enable;
 };
 
 struct r600_pipe_blend {
@@ -175,6 +184,7 @@ struct r600_pipe_blend {
        unsigned                        cb_target_mask;
        unsigned                        cb_color_control;
        bool                            dual_src_blend;
+       bool                            alpha_to_one;
 };
 
 struct r600_pipe_dsa {
@@ -228,35 +238,41 @@ struct r600_pipe_shader {
 };
 
 struct r600_pipe_sampler_state {
-       struct r600_pipe_state          rstate;
-       boolean seamless_cube_map;
+       uint32_t                        tex_sampler_words[3];
+       uint32_t                        border_color[4];
+       bool                            border_color_use;
+       bool                            seamless_cube_map;
 };
 
 /* needed for blitter save */
 #define NUM_TEX_UNITS 16
 
-struct r600_samplerview_state
-{
+struct r600_seamless_cube_map {
+       struct r600_atom                atom;
+       bool                            enabled;
+};
+
+struct r600_samplerview_state {
        struct r600_atom                atom;
        struct r600_pipe_sampler_view   *views[NUM_TEX_UNITS];
        uint32_t                        enabled_mask;
        uint32_t                        dirty_mask;
-       uint32_t                        depth_texture_mask; /* which textures are depth */
+       uint32_t                        compressed_depthtex_mask; /* which textures are depth */
+       uint32_t                        compressed_colortex_mask;
 };
 
 struct r600_textures_info {
        struct r600_samplerview_state   views;
-
+       struct r600_atom                atom_sampler;
        struct r600_pipe_sampler_state  *samplers[NUM_TEX_UNITS];
        unsigned                        n_samplers;
-       bool                            samplers_dirty;
        bool                            is_array_sampler[NUM_TEX_UNITS];
 };
 
 struct r600_fence {
        struct pipe_reference           reference;
        unsigned                        index; /* in the shared bo */
-       struct r600_resource            *sleep_bo;
+       struct r600_resource            *sleep_bo;
        struct list_head                head;
 };
 
@@ -301,13 +317,16 @@ struct r600_context {
        boolean                         has_vertex_cache;
        unsigned                        r6xx_num_clause_temp_gprs;
        void                            *custom_dsa_flush;
+       void                            *custom_blend_resolve;
+       void                            *custom_blend_decompress;
+
        struct r600_screen              *screen;
        struct radeon_winsys            *ws;
        struct r600_pipe_state          *states[R600_PIPE_NSTATES];
        struct r600_vertex_element      *vertex_elements;
        struct pipe_framebuffer_state   framebuffer;
+       unsigned                        compressed_cb_mask;
        unsigned                        compute_cb_target_mask;
-       unsigned                        sx_alpha_test_control;
        unsigned                        db_shader_control;
        unsigned                        pa_sc_line_stipple;
        unsigned                        pa_cl_clip_cntl;
@@ -317,7 +336,6 @@ struct r600_context {
        struct pipe_clip_state          clip;
        struct r600_pipe_shader_selector        *ps_shader;
        struct r600_pipe_shader_selector        *vs_shader;
-       struct r600_pipe_compute        *cs_shader;
        struct r600_pipe_rasterizer     *rasterizer;
        struct r600_pipe_state          vgt;
        struct r600_pipe_state          spi;
@@ -331,9 +349,10 @@ struct r600_context {
        unsigned                        sprite_coord_enable;
        boolean                         flatshade;
        boolean                         export_16bpc;
-       unsigned                        alpha_ref;
-       boolean                         alpha_ref_dirty;
        unsigned                        nr_cbufs;
+       bool                            alpha_to_one;
+       bool                            multisample_enable;
+       bool                            cb0_is_integer;
 
        struct u_upload_mgr             *uploader;
        struct util_slab_mempool        pool_transfers;
@@ -341,23 +360,32 @@ struct r600_context {
        unsigned default_ps_gprs, default_vs_gprs;
 
        /* States based on r600_atom. */
-       struct list_head                dirty_states;
        struct r600_command_buffer      start_cs_cmd; /* invariant state mostly */
+       struct r600_atom                *atoms[R600_MAX_ATOM];
        /** Compute specific registers initializations.  The start_cs_cmd atom
         *  must be emitted before start_compute_cs_cmd. */
         struct r600_command_buffer      start_compute_cs_cmd;
-       struct r600_surface_sync_cmd    surface_sync_cmd;
-       struct r600_atom                r6xx_flush_and_inv_cmd;
+       struct r600_alphatest_state     alphatest_state;
        struct r600_cb_misc_state       cb_misc_state;
        struct r600_db_misc_state       db_misc_state;
        /** Vertex buffers for fetch shaders */
        struct r600_vertexbuf_state     vertex_buffer_state;
        /** Vertex buffers for compute shaders */
        struct r600_vertexbuf_state     cs_vertex_buffer_state;
-       struct r600_constbuf_state      vs_constbuf_state;
-       struct r600_constbuf_state      ps_constbuf_state;
+       struct r600_constbuf_state      constbuf_state[PIPE_SHADER_TYPES];
        struct r600_textures_info       vs_samplers;
        struct r600_textures_info       ps_samplers;
+       struct r600_seamless_cube_map   seamless_cube_map;
+       struct r600_cs_shader_state     cs_shader_state;
+       struct r600_sample_mask         sample_mask;
+
+       /* current external blend state (from state tracker) */
+       struct r600_pipe_blend          *blend;
+       /* state with disabled blending - used internally with blend_override */
+       struct r600_pipe_blend          *no_blend;
+
+       /* 1 - override current blend state with no_blend, 0 - use external state */
+       unsigned        blend_override;
 
        struct radeon_winsys_cs *cs;
 
@@ -408,63 +436,74 @@ struct r600_context {
 
        /* Index buffer. */
        struct pipe_index_buffer index_buffer;
+
+       /* Dummy CMASK and FMASK buffers used to get around the R6xx hardware
+        * bug where valid CMASK and FMASK are required to be present to avoid
+        * a hardlock in certain operations but aren't actually used
+        * for anything useful. */
+       struct r600_resource *dummy_fmask;
+       struct r600_resource *dummy_cmask;
 };
 
 static INLINE void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)
 {
        atom->emit(rctx, atom);
        atom->dirty = false;
-       if (atom->head.next && atom->head.prev)
-               LIST_DELINIT(&atom->head);
 }
 
 static INLINE void r600_atom_dirty(struct r600_context *rctx, struct r600_atom *state)
 {
-       if (!state->dirty) {
-               if (state->flags & EMIT_EARLY) {
-                       LIST_ADD(&state->head, &rctx->dirty_states);
-               } else {
-                       LIST_ADDTAIL(&state->head, &rctx->dirty_states);
-               }
-               state->dirty = true;
-       }
+       state->dirty = true;
 }
 
 /* evergreen_state.c */
+void evergreen_init_common_regs(struct r600_command_buffer *cb,
+                               enum chip_class ctx_chip_class,
+                               enum radeon_family ctx_family,
+                               int ctx_drm_minor);
+
 void evergreen_init_state_functions(struct r600_context *rctx);
 void evergreen_init_atom_start_cs(struct r600_context *rctx);
 void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
 void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
 void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
 void *evergreen_create_db_flush_dsa(struct r600_context *rctx);
+void *evergreen_create_resolve_blend(struct r600_context *rctx);
+void *evergreen_create_decompress_blend(struct r600_context *rctx);
 void evergreen_polygon_offset_update(struct r600_context *rctx);
 boolean evergreen_is_format_supported(struct pipe_screen *screen,
                                      enum pipe_format format,
                                      enum pipe_texture_target target,
                                      unsigned sample_count,
                                      unsigned usage);
-void evergreen_cb(struct r600_context *rctx, struct r600_pipe_state *rstate,
-                         const struct pipe_framebuffer_state *state, int cb);
-
-
+void evergreen_init_color_surface(struct r600_context *rctx,
+                                 struct r600_surface *surf);
 void evergreen_update_dual_export_state(struct r600_context * rctx);
 
 /* r600_blit.c */
+void r600_copy_buffer(struct pipe_context *ctx, struct
+                     pipe_resource *dst, unsigned dstx,
+                     struct pipe_resource *src, const struct pipe_box *src_box);
 void r600_init_blit_functions(struct r600_context *rctx);
-void r600_blit_uncompress_depth(struct pipe_context *ctx,
-               struct r600_resource_texture *texture,
-               struct r600_resource_texture *staging,
+void r600_blit_decompress_depth(struct pipe_context *ctx,
+               struct r600_texture *texture,
+               struct r600_texture *staging,
                unsigned first_level, unsigned last_level,
-               unsigned first_layer, unsigned last_layer);
-void r600_flush_depth_textures(struct r600_context *rctx,
-                              struct r600_samplerview_state *textures);
+               unsigned first_layer, unsigned last_layer,
+               unsigned first_sample, unsigned last_sample);
+void r600_decompress_depth_textures(struct r600_context *rctx,
+                                   struct r600_samplerview_state *textures);
+void r600_decompress_color_textures(struct r600_context *rctx,
+                                   struct r600_samplerview_state *textures);
+
 /* r600_buffer.c */
 bool r600_init_resource(struct r600_screen *rscreen,
                        struct r600_resource *res,
                        unsigned size, unsigned alignment,
                        unsigned bind, unsigned usage);
 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
-                                        const struct pipe_resource *templ);
+                                        const struct pipe_resource *templ,
+                                        unsigned alignment);
 
 /* r600_pipe.c */
 void r600_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
@@ -491,13 +530,15 @@ void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader
 /* r600_state.c */
 void r600_set_scissor_state(struct r600_context *rctx,
                            const struct pipe_scissor_state *state);
-void r600_update_sampler_states(struct r600_context *rctx);
 void r600_init_state_functions(struct r600_context *rctx);
 void r600_init_atom_start_cs(struct r600_context *rctx);
 void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
 void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
 void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
 void *r600_create_db_flush_dsa(struct r600_context *rctx);
+void *r600_create_resolve_blend(struct r600_context *rctx);
+void *r700_create_resolve_blend(struct r600_context *rctx);
+void *r600_create_decompress_blend(struct r600_context *rctx);
 void r600_polygon_offset_update(struct r600_context *rctx);
 void r600_adjust_gprs(struct r600_context *rctx);
 boolean r600_is_format_supported(struct pipe_screen *screen,
@@ -513,7 +554,7 @@ void r600_init_surface_functions(struct r600_context *r600);
 uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
                                  const unsigned char *swizzle_view,
                                  uint32_t *word4_p, uint32_t *yuv_format_p);
-unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
+unsigned r600_texture_get_offset(struct r600_texture *rtex,
                                        unsigned level, unsigned layer);
 
 /* r600_translate.c */
@@ -522,63 +563,19 @@ void r600_translate_index_buffer(struct r600_context *r600,
                                 unsigned count);
 
 /* r600_state_common.c */
-void r600_init_atom(struct r600_atom *atom,
+void r600_init_common_state_functions(struct r600_context *rctx);
+void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom);
+void r600_init_atom(struct r600_context *rctx, struct r600_atom *atom, unsigned id,
                    void (*emit)(struct r600_context *ctx, struct r600_atom *state),
-                   unsigned num_dw, enum r600_atom_flags flags);
-void r600_init_common_atoms(struct r600_context *rctx);
-unsigned r600_get_cb_flush_flags(struct r600_context *rctx);
-void r600_texture_barrier(struct pipe_context *ctx);
-void r600_set_index_buffer(struct pipe_context *ctx,
-                          const struct pipe_index_buffer *ib);
+                   unsigned num_dw);
 void r600_vertex_buffers_dirty(struct r600_context *rctx);
-void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
-                            const struct pipe_vertex_buffer *input);
 void r600_sampler_views_dirty(struct r600_context *rctx,
                              struct r600_samplerview_state *state);
-void r600_set_sampler_views(struct r600_context *rctx,
-                           struct r600_textures_info *dst,
-                           unsigned count,
-                           struct pipe_sampler_view **views);
-void *r600_create_vertex_elements(struct pipe_context *ctx,
-                                 unsigned count,
-                                 const struct pipe_vertex_element *elements);
-void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
-void r600_bind_blend_state(struct pipe_context *ctx, void *state);
-void r600_set_blend_color(struct pipe_context *ctx,
-                         const struct pipe_blend_color *state);
-void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
 void r600_set_max_scissor(struct r600_context *rctx);
-void r600_bind_rs_state(struct pipe_context *ctx, void *state);
-void r600_delete_rs_state(struct pipe_context *ctx, void *state);
-void r600_sampler_view_destroy(struct pipe_context *ctx,
-                              struct pipe_sampler_view *state);
-void r600_delete_state(struct pipe_context *ctx, void *state);
-void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
-void *r600_create_shader_state_ps(struct pipe_context *ctx,
-                   const struct pipe_shader_state *state);
-void *r600_create_shader_state_vs(struct pipe_context *ctx,
-                   const struct pipe_shader_state *state);
-void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
-void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
-void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
-void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state);
-void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
-                             struct pipe_constant_buffer *cb);
-struct pipe_stream_output_target *
-r600_create_so_target(struct pipe_context *ctx,
-                     struct pipe_resource *buffer,
-                     unsigned buffer_offset,
-                     unsigned buffer_size);
-void r600_so_target_destroy(struct pipe_context *ctx,
-                           struct pipe_stream_output_target *target);
-void r600_set_so_targets(struct pipe_context *ctx,
-                        unsigned num_targets,
-                        struct pipe_stream_output_target **targets,
-                        unsigned append_bitmask);
-void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
-                              const struct pipe_stencil_ref *state);
-void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
+void r600_draw_rectangle(struct blitter_context *blitter,
+                        unsigned x1, unsigned y1, unsigned x2, unsigned y2, float depth,
+                        enum blitter_attrib_type type, const union pipe_color_union *attrib);
 uint32_t r600_translate_stencil_op(int s_op);
 uint32_t r600_translate_fill(uint32_t func);
 unsigned r600_tex_wrap(unsigned wrap);
@@ -607,6 +604,11 @@ unsigned r600_tex_compare(unsigned compare);
 #define PKT3_PREDICATE(x)               (((x) >> 0) & 0x1)
 #define PKT3(op, count, predicate) (PKT_TYPE_S(3) | PKT_COUNT_S(count) | PKT3_IT_OPCODE_S(op) | PKT3_PREDICATE(predicate))
 
+#define RADEON_CP_PACKET3_COMPUTE_MODE 0x00000002
+
+/*Evergreen Compute packet3*/
+#define PKT3C(op, count, predicate) (PKT_TYPE_S(3) | PKT3_IT_OPCODE_S(op) | PKT_COUNT_S(count) | PKT3_PREDICATE(predicate) | RADEON_CP_PACKET3_COMPUTE_MODE)
+
 static INLINE void r600_store_value(struct r600_command_buffer *cb, unsigned value)
 {
        cb->buf[cb->atom.num_dw++] = value;
@@ -694,7 +696,7 @@ static INLINE void eg_store_loop_const(struct r600_command_buffer *cb, unsigned
        r600_store_value(cb, value);
 }
 
-void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw, enum r600_atom_flags flags);
+void r600_init_command_buffer(struct r600_context *rctx, struct r600_command_buffer *cb, unsigned id, unsigned num_dw);
 void r600_release_command_buffer(struct r600_command_buffer *cb);
 
 /*
@@ -736,6 +738,13 @@ static INLINE void r600_write_context_reg_seq(struct radeon_winsys_cs *cs, unsig
        cs->buf[cs->cdw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
 }
 
+static INLINE void r600_write_compute_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
+{
+       r600_write_context_reg_seq(cs, reg, num);
+       /* Set the compute bit on the packet header */
+       cs->buf[cs->cdw - 2] |= RADEON_CP_PACKET3_COMPUTE_MODE;
+}
+
 static INLINE void r600_write_ctl_const_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
 {
        assert(reg >= R600_CTL_CONST_OFFSET);
@@ -756,6 +765,12 @@ static INLINE void r600_write_context_reg(struct radeon_winsys_cs *cs, unsigned
        r600_write_value(cs, value);
 }
 
+static INLINE void r600_write_compute_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
+{
+       r600_write_compute_context_reg_seq(cs, reg, 1);
+       r600_write_value(cs, value);
+}
+
 static INLINE void r600_write_ctl_const(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
 {
        r600_write_ctl_const_seq(cs, reg, 1);