#ifndef R600_PIPE_H
#define R600_PIPE_H
+#include "util/u_blitter.h"
#include "util/u_slab.h"
#include "r600.h"
#include "r600_llvm.h"
#include "r600_resource.h"
#include "evergreen_compute.h"
+#define R600_MAX_ATOM 17
+
#define R600_MAX_CONST_BUFFERS 2
#define R600_MAX_CONST_BUFFER_SIZE 4096
#define R600_BIG_ENDIAN 0
#endif
-enum r600_atom_flags {
- /* When set, atoms are added at the beginning of the dirty list
- * instead of the end. */
- EMIT_EARLY = (1 << 0)
-};
-
/* This encapsulates a state or an operation which can emitted into the GPU
* command stream. It's not limited to states only, it can be used for anything
* that wants to write commands into the CS (e.g. cache flushes). */
struct r600_atom {
void (*emit)(struct r600_context *ctx, struct r600_atom *state);
-
+ unsigned id;
unsigned num_dw;
- enum r600_atom_flags flags;
bool dirty;
-
- struct list_head head;
};
/* This is an atom containing GPU commands that never change.
unsigned pkt_flags;
};
-struct r600_surface_sync_cmd {
- struct r600_atom atom;
- unsigned flush_flags; /* CP_COHER_CNTL */
-};
-
struct r600_db_misc_state {
struct r600_atom atom;
bool occlusion_query_enabled;
bool flush_depthstencil_through_cb;
bool copy_depth, copy_stencil;
unsigned copy_sample;
+ unsigned log_samples;
};
struct r600_cb_misc_state {
unsigned default_ps_gprs, default_vs_gprs;
/* States based on r600_atom. */
- struct list_head dirty_states;
struct r600_command_buffer start_cs_cmd; /* invariant state mostly */
+ struct r600_atom *atoms[R600_MAX_ATOM];
/** Compute specific registers initializations. The start_cs_cmd atom
* must be emitted before start_compute_cs_cmd. */
struct r600_command_buffer start_compute_cs_cmd;
- struct r600_surface_sync_cmd surface_sync_cmd;
- struct r600_atom r6xx_flush_and_inv_cmd;
struct r600_alphatest_state alphatest_state;
struct r600_cb_misc_state cb_misc_state;
struct r600_db_misc_state db_misc_state;
struct r600_vertexbuf_state vertex_buffer_state;
/** Vertex buffers for compute shaders */
struct r600_vertexbuf_state cs_vertex_buffer_state;
- struct r600_constbuf_state vs_constbuf_state;
- struct r600_constbuf_state ps_constbuf_state;
+ struct r600_constbuf_state constbuf_state[PIPE_SHADER_TYPES];
struct r600_textures_info vs_samplers;
struct r600_textures_info ps_samplers;
struct r600_seamless_cube_map seamless_cube_map;
/* Index buffer. */
struct pipe_index_buffer index_buffer;
+
+ /* Dummy CMASK and FMASK buffers used to get around the R6xx hardware
+ * bug where valid CMASK and FMASK are required to be present to avoid
+ * a hardlock in certain operations but aren't actually used
+ * for anything useful. */
+ struct r600_resource *dummy_fmask;
+ struct r600_resource *dummy_cmask;
};
static INLINE void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)
{
atom->emit(rctx, atom);
atom->dirty = false;
- if (atom->head.next && atom->head.prev)
- LIST_DELINIT(&atom->head);
}
static INLINE void r600_atom_dirty(struct r600_context *rctx, struct r600_atom *state)
{
- if (!state->dirty) {
- if (state->flags & EMIT_EARLY) {
- LIST_ADD(&state->head, &rctx->dirty_states);
- } else {
- LIST_ADDTAIL(&state->head, &rctx->dirty_states);
- }
- state->dirty = true;
- }
+ state->dirty = true;
}
/* evergreen_state.c */
unsigned size, unsigned alignment,
unsigned bind, unsigned usage);
struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
- const struct pipe_resource *templ);
+ const struct pipe_resource *templ,
+ unsigned alignment);
/* r600_pipe.c */
void r600_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
void *r600_create_db_flush_dsa(struct r600_context *rctx);
+void *r600_create_resolve_blend(struct r600_context *rctx);
+void *r700_create_resolve_blend(struct r600_context *rctx);
+void *r600_create_decompress_blend(struct r600_context *rctx);
void r600_polygon_offset_update(struct r600_context *rctx);
void r600_adjust_gprs(struct r600_context *rctx);
boolean r600_is_format_supported(struct pipe_screen *screen,
unsigned count);
/* r600_state_common.c */
-void r600_init_atom(struct r600_atom *atom,
+void r600_init_common_state_functions(struct r600_context *rctx);
+void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom);
+void r600_init_atom(struct r600_context *rctx, struct r600_atom *atom, unsigned id,
void (*emit)(struct r600_context *ctx, struct r600_atom *state),
- unsigned num_dw, enum r600_atom_flags flags);
-void r600_init_common_atoms(struct r600_context *rctx);
-unsigned r600_get_cb_flush_flags(struct r600_context *rctx);
-void r600_texture_barrier(struct pipe_context *ctx);
-void r600_set_index_buffer(struct pipe_context *ctx,
- const struct pipe_index_buffer *ib);
+ unsigned num_dw);
void r600_vertex_buffers_dirty(struct r600_context *rctx);
-void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
- const struct pipe_vertex_buffer *input);
void r600_sampler_views_dirty(struct r600_context *rctx,
struct r600_samplerview_state *state);
-void r600_set_sampler_views(struct pipe_context *pipe,
- unsigned shader,
- unsigned start,
- unsigned count,
- struct pipe_sampler_view **views);
-void r600_bind_vs_samplers(struct pipe_context *ctx, unsigned count, void **states);
-void r600_bind_ps_samplers(struct pipe_context *ctx, unsigned count, void **states);
-void *r600_create_vertex_elements(struct pipe_context *ctx,
- unsigned count,
- const struct pipe_vertex_element *elements);
-void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
-void r600_bind_blend_state(struct pipe_context *ctx, void *state);
-void r600_set_blend_color(struct pipe_context *ctx,
- const struct pipe_blend_color *state);
-void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
void r600_set_max_scissor(struct r600_context *rctx);
-void r600_bind_rs_state(struct pipe_context *ctx, void *state);
-void r600_delete_rs_state(struct pipe_context *ctx, void *state);
-void r600_sampler_view_destroy(struct pipe_context *ctx,
- struct pipe_sampler_view *state);
-void r600_delete_sampler(struct pipe_context *ctx, void *state);
-void r600_delete_state(struct pipe_context *ctx, void *state);
-void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
-void *r600_create_shader_state_ps(struct pipe_context *ctx,
- const struct pipe_shader_state *state);
-void *r600_create_shader_state_vs(struct pipe_context *ctx,
- const struct pipe_shader_state *state);
-void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
-void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
-void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
-void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state);
-void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
- struct pipe_constant_buffer *cb);
-struct pipe_stream_output_target *
-r600_create_so_target(struct pipe_context *ctx,
- struct pipe_resource *buffer,
- unsigned buffer_offset,
- unsigned buffer_size);
-void r600_so_target_destroy(struct pipe_context *ctx,
- struct pipe_stream_output_target *target);
-void r600_set_so_targets(struct pipe_context *ctx,
- unsigned num_targets,
- struct pipe_stream_output_target **targets,
- unsigned append_bitmask);
-void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask);
-void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
- const struct pipe_stencil_ref *state);
-void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
+void r600_draw_rectangle(struct blitter_context *blitter,
+ unsigned x1, unsigned y1, unsigned x2, unsigned y2, float depth,
+ enum blitter_attrib_type type, const union pipe_color_union *attrib);
uint32_t r600_translate_stencil_op(int s_op);
uint32_t r600_translate_fill(uint32_t func);
unsigned r600_tex_wrap(unsigned wrap);
r600_store_value(cb, value);
}
-void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw, enum r600_atom_flags flags);
+void r600_init_command_buffer(struct r600_context *rctx, struct r600_command_buffer *cb, unsigned id, unsigned num_dw);
void r600_release_command_buffer(struct r600_command_buffer *cb);
/*