r600g: remove unused variable
[mesa.git] / src / gallium / drivers / r600 / r600_pipe.h
index 0e4cfeb5b8032633918a7ad31c5961360668c5d6..7b6eb3509b41899b866c65cc7450e915c08a3669 100644 (file)
 #ifndef R600_PIPE_H
 #define R600_PIPE_H
 
-#include <pipe/p_state.h>
-#include <pipe/p_screen.h>
-#include <pipe/p_context.h>
-#include <util/u_math.h>
+#include "../../winsys/radeon/drm/radeon_winsys.h"
+
+#include "pipe/p_state.h"
+#include "pipe/p_screen.h"
+#include "pipe/p_context.h"
+#include "util/u_math.h"
 #include "util/u_slab.h"
-#include "util/u_vbuf_mgr.h"
+#include "util/u_vbuf.h"
 #include "r600.h"
 #include "r600_public.h"
 #include "r600_shader.h"
 #include "r600_resource.h"
 
-#define R600_MAX_CONST_BUFFERS 1
+#define R600_MAX_CONST_BUFFERS 2
 #define R600_MAX_CONST_BUFFER_SIZE 4096
 
 #ifdef PIPE_ARCH_BIG_ENDIAN
 #define R600_BIG_ENDIAN 0
 #endif
 
+enum r600_atom_flags {
+       /* When set, atoms are added at the beginning of the dirty list
+        * instead of the end. */
+       EMIT_EARLY = (1 << 0)
+};
+
+/* This encapsulates a state or an operation which can emitted into the GPU
+ * command stream. It's not limited to states only, it can be used for anything
+ * that wants to write commands into the CS (e.g. cache flushes). */
+struct r600_atom {
+       void (*emit)(struct r600_context *ctx, struct r600_atom *state);
+
+       unsigned                num_dw;
+       enum r600_atom_flags    flags;
+       bool                    dirty;
+
+       struct list_head        head;
+};
+
+struct r600_atom_surface_sync {
+       struct r600_atom atom;
+       unsigned flush_flags; /* CP_COHER_CNTL */
+};
+
 enum r600_pipe_state_id {
        R600_PIPE_STATE_BLEND = 0,
        R600_PIPE_STATE_BLEND_COLOR,
        R600_PIPE_STATE_CONFIG,
+       R600_PIPE_STATE_SEAMLESS_CUBEMAP,
        R600_PIPE_STATE_CLIP,
        R600_PIPE_STATE_SCISSOR,
        R600_PIPE_STATE_VIEWPORT,
@@ -68,12 +95,29 @@ enum r600_pipe_state_id {
        R600_PIPE_NSTATES
 };
 
+struct r600_pipe_fences {
+       struct r600_resource            *bo;
+       unsigned                        *data;
+       unsigned                        next_index;
+       /* linked list of preallocated blocks */
+       struct list_head                blocks;
+       /* linked list of freed fences */
+       struct list_head                pool;
+       pipe_mutex                      mutex;
+};
+
 struct r600_screen {
        struct pipe_screen              screen;
-       struct radeon                   *radeon;
-       struct r600_tiling_info         *tiling_info;
+       struct radeon_winsys            *ws;
+       unsigned                        family;
+       enum chip_class                 chip_class;
+       struct radeon_info              info;
+       struct r600_tiling_info         tiling_info;
        struct util_slab_mempool        pool_buffers;
+       struct r600_pipe_fences         fences;
+
        unsigned                        num_contexts;
+       unsigned                        use_surface;
 
        /* for thread-safe write accessing to num_contexts */
        pipe_mutex                      mutex_num_contexts;
@@ -81,13 +125,18 @@ struct r600_screen {
 
 struct r600_pipe_sampler_view {
        struct pipe_sampler_view        base;
-       struct r600_pipe_state          state;
+       struct r600_pipe_resource_state         state;
 };
 
 struct r600_pipe_rasterizer {
        struct r600_pipe_state          rstate;
-       bool                            flatshade;
+       boolean                         flatshade;
+       boolean                         two_side;
        unsigned                        sprite_coord_enable;
+       unsigned                        clip_plane_enable;
+       unsigned                        pa_sc_line_stipple;
+       unsigned                        pa_su_sc_mode_cntl;
+       unsigned                        pa_cl_clip_cntl;
        float                           offset_units;
        float                           offset_scale;
 };
@@ -95,19 +144,24 @@ struct r600_pipe_rasterizer {
 struct r600_pipe_blend {
        struct r600_pipe_state          rstate;
        unsigned                        cb_target_mask;
+       unsigned                        cb_color_control;
 };
 
 struct r600_pipe_dsa {
        struct r600_pipe_state          rstate;
        unsigned                        alpha_ref;
+       unsigned                        db_render_override;
+       unsigned                        db_render_control;
+       ubyte                           valuemask[2];
+       ubyte                           writemask[2];
 };
 
 struct r600_vertex_element
 {
        unsigned                        count;
        struct pipe_vertex_element      elements[PIPE_MAX_ATTRIBS];
-       struct u_vbuf_mgr_elements      *vmgr_elements;
-       struct r600_bo                  *fetch_shader;
+       struct u_vbuf_elements          *vmgr_elements;
+       struct r600_resource            *fetch_shader;
        unsigned                        fs_size;
        struct r600_pipe_state          rstate;
        /* if offset is to big for fetch instructio we need to alterate
@@ -120,9 +174,19 @@ struct r600_vertex_element
 struct r600_pipe_shader {
        struct r600_shader              shader;
        struct r600_pipe_state          rstate;
-       struct r600_bo                  *bo;
-       struct r600_bo                  *bo_fetch;
+       struct r600_resource            *bo;
+       struct r600_resource            *bo_fetch;
        struct r600_vertex_element      vertex_elements;
+       struct tgsi_token               *tokens;
+       unsigned        sprite_coord_enable;
+       unsigned        flatshade;
+       unsigned        pa_cl_vs_out_cntl;
+       struct pipe_stream_output_info  so;
+};
+
+struct r600_pipe_sampler_state {
+       struct r600_pipe_state          rstate;
+       boolean seamless_cube_map;
 };
 
 /* needed for blitter save */
@@ -130,14 +194,15 @@ struct r600_pipe_shader {
 
 struct r600_textures_info {
        struct r600_pipe_sampler_view   *views[NUM_TEX_UNITS];
+       struct r600_pipe_sampler_state  *samplers[NUM_TEX_UNITS];
        unsigned                        n_views;
-       void                            *samplers[NUM_TEX_UNITS];
        unsigned                        n_samplers;
+       bool                            samplers_dirty;
+       bool                            is_array_sampler[NUM_TEX_UNITS];
 };
 
 struct r600_fence {
        struct pipe_reference           reference;
-       struct r600_pipe_context        *ctx;
        unsigned                        index; /* in the shared bo */
        struct list_head                head;
 };
@@ -149,33 +214,34 @@ struct r600_fence_block {
        struct list_head                head;
 };
 
-struct r600_pipe_fences {
-       struct r600_bo                  *bo;
-       unsigned                        *data;
-       unsigned                        next_index;
-       /* linked list of preallocated blocks */
-       struct list_head                blocks;
-       /* linked list of freed fences */
-       struct list_head                pool;
-};
-
 #define R600_CONSTANT_ARRAY_SIZE 256
 #define R600_RESOURCE_ARRAY_SIZE 160
 
-struct r600_pipe_context {
+struct r600_stencil_ref
+{
+       ubyte ref_value[2];
+       ubyte valuemask[2];
+       ubyte writemask[2];
+};
+
+struct r600_context {
        struct pipe_context             context;
        struct blitter_context          *blitter;
-       unsigned                        family;
+       enum radeon_family              family;
+       enum chip_class                 chip_class;
+       unsigned                        r6xx_num_clause_temp_gprs;
        void                            *custom_dsa_flush;
        struct r600_screen              *screen;
-       struct radeon                   *radeon;
+       struct radeon_winsys            *ws;
        struct r600_pipe_state          *states[R600_PIPE_NSTATES];
-       struct r600_context             ctx;
        struct r600_vertex_element      *vertex_elements;
-       struct r600_pipe_state          fs_resource[PIPE_MAX_ATTRIBS];
+       struct r600_pipe_resource_state fs_resource[PIPE_MAX_ATTRIBS];
        struct pipe_framebuffer_state   framebuffer;
-       struct pipe_index_buffer        index_buffer;
        unsigned                        cb_target_mask;
+       unsigned                        cb_color_control;
+       unsigned                        pa_sc_line_stipple;
+       unsigned                        pa_su_sc_mode_cntl;
+       unsigned                        pa_cl_clip_cntl;
        /* for saving when using blitter */
        struct pipe_stencil_ref         stencil_ref;
        struct pipe_viewport_state      viewport;
@@ -184,91 +250,174 @@ struct r600_pipe_context {
        struct r600_pipe_shader         *ps_shader;
        struct r600_pipe_shader         *vs_shader;
        struct r600_pipe_state          vs_const_buffer;
-       struct r600_pipe_state          vs_const_buffer_resource[R600_MAX_CONST_BUFFERS];
+       struct r600_pipe_resource_state         vs_const_buffer_resource[R600_MAX_CONST_BUFFERS];
        struct r600_pipe_state          ps_const_buffer;
-       struct r600_pipe_state          ps_const_buffer_resource[R600_MAX_CONST_BUFFERS];
+       struct r600_pipe_resource_state         ps_const_buffer_resource[R600_MAX_CONST_BUFFERS];
        struct r600_pipe_rasterizer     *rasterizer;
+       struct r600_pipe_state          vgt;
+       struct r600_pipe_state          spi;
+       struct pipe_query               *current_render_cond;
+       unsigned                        current_render_cond_mode;
+       struct pipe_query               *saved_render_cond;
+       unsigned                        saved_render_cond_mode;
        /* shader information */
+       boolean                         two_side;
        unsigned                        sprite_coord_enable;
-       bool                            flatshade;
-       bool                            export_16bpc;
+       boolean                         export_16bpc;
        unsigned                        alpha_ref;
-       bool                            alpha_ref_dirty;
+       boolean                         alpha_ref_dirty;
+       unsigned                        nr_cbufs;
+       struct r600_textures_info       vs_samplers;
        struct r600_textures_info       ps_samplers;
 
-       struct r600_pipe_fences         fences;
-
-       struct u_vbuf_mgr               *vbuf_mgr;
+       struct u_vbuf                   *vbuf_mgr;
        struct util_slab_mempool        pool_transfers;
-       bool                            blit;
+       boolean                         have_depth_texture, have_depth_fb;
 
-};
+       unsigned default_ps_gprs, default_vs_gprs;
 
-struct r600_drawl {
-       struct pipe_draw_info   info;
-       struct pipe_context     *ctx;
-       unsigned                index_size;
-       unsigned                index_buffer_offset;
-       struct pipe_resource    *index_buffer;
+       /* States based on r600_state. */
+       struct list_head                dirty_states;
+       struct r600_atom_surface_sync   atom_surface_sync;
+       struct r600_atom                atom_r6xx_flush_and_inv;
+
+       /* Below are variables from the old r600_context.
+        */
+       struct radeon_winsys_cs *cs;
+
+       struct r600_range       *range;
+       unsigned                nblocks;
+       struct r600_block       **blocks;
+       struct list_head        dirty;
+       struct list_head        resource_dirty;
+       struct list_head        enable_list;
+       unsigned                pm4_dirty_cdwords;
+       unsigned                ctx_pm4_ndwords;
+       unsigned                init_dwords;
+
+       /* The list of active queries. Only one query of each type can be active. */
+       struct list_head        active_query_list;
+       unsigned                num_cs_dw_queries_suspend;
+       unsigned                num_cs_dw_streamout_end;
+
+       unsigned                backend_mask;
+       unsigned                max_db; /* for OQ */
+       unsigned                flags;
+       boolean                 predicate_drawing;
+       struct r600_range       ps_resources;
+       struct r600_range       vs_resources;
+       struct r600_range       fs_resources;
+       int                     num_ps_resources, num_vs_resources, num_fs_resources;
+
+       unsigned                num_so_targets;
+       struct r600_so_target   *so_targets[PIPE_MAX_SO_BUFFERS];
+       boolean                 streamout_start;
+       unsigned                streamout_append_bitmask;
+       unsigned                *vs_so_stride_in_dw;
 };
 
+static INLINE void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)
+{
+       atom->emit(rctx, atom);
+       atom->dirty = false;
+       if (atom->head.next && atom->head.prev)
+               LIST_DELINIT(&atom->head);
+}
+
+static INLINE void r600_atom_dirty(struct r600_context *rctx, struct r600_atom *state)
+{
+       if (!state->dirty) {
+               if (state->flags & EMIT_EARLY) {
+                       LIST_ADD(&state->head, &rctx->dirty_states);
+               } else {
+                       LIST_ADDTAIL(&state->head, &rctx->dirty_states);
+               }
+               state->dirty = true;
+       }
+}
+
 /* evergreen_state.c */
-void evergreen_init_state_functions(struct r600_pipe_context *rctx);
-void evergreen_init_config(struct r600_pipe_context *rctx);
+void evergreen_init_state_functions(struct r600_context *rctx);
+void evergreen_init_config(struct r600_context *rctx);
 void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
 void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
-void evergreen_fetch_shader(struct r600_vertex_element *ve);
-void *evergreen_create_db_flush_dsa(struct r600_pipe_context *rctx);
-void evergreen_polygon_offset_update(struct r600_pipe_context *rctx);
-void evergreen_pipe_set_buffer_resource(struct r600_pipe_context *rctx,
-                                       struct r600_pipe_state *rstate,
+void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
+void *evergreen_create_db_flush_dsa(struct r600_context *rctx);
+void evergreen_polygon_offset_update(struct r600_context *rctx);
+void evergreen_pipe_init_buffer_resource(struct r600_context *rctx,
+                                        struct r600_pipe_resource_state *rstate);
+void evergreen_pipe_mod_buffer_resource(struct pipe_context *ctx,
+                                       struct r600_pipe_resource_state *rstate,
                                        struct r600_resource *rbuffer,
-                                       unsigned offset, unsigned stride);
+                                       unsigned offset, unsigned stride,
+                                       enum radeon_bo_usage usage);
+boolean evergreen_is_format_supported(struct pipe_screen *screen,
+                                     enum pipe_format format,
+                                     enum pipe_texture_target target,
+                                     unsigned sample_count,
+                                     unsigned usage);
 
 /* r600_blit.c */
-void r600_init_blit_functions(struct r600_pipe_context *rctx);
+void r600_init_blit_functions(struct r600_context *rctx);
 void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
 void r600_blit_push_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
-void r600_flush_depth_textures(struct r600_pipe_context *rctx);
+void r600_flush_depth_textures(struct r600_context *rctx);
 
 /* r600_buffer.c */
+bool r600_init_resource(struct r600_screen *rscreen,
+                       struct r600_resource *res,
+                       unsigned size, unsigned alignment,
+                       unsigned bind, unsigned usage);
 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
                                         const struct pipe_resource *templ);
 struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen,
                                              void *ptr, unsigned bytes,
                                              unsigned bind);
-struct pipe_resource *r600_buffer_from_handle(struct pipe_screen *screen,
-                                             struct winsys_handle *whandle);
-void r600_upload_index_buffer(struct r600_pipe_context *rctx, struct r600_drawl *draw);
+void r600_upload_index_buffer(struct r600_context *rctx,
+                             struct pipe_index_buffer *ib, unsigned count);
+
+
+/* r600_pipe.c */
+void r600_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
+               unsigned flags);
 
 /* r600_query.c */
-void r600_init_query_functions(struct r600_pipe_context *rctx);
+void r600_init_query_functions(struct r600_context *rctx);
 
 /* r600_resource.c */
-void r600_init_context_resource_functions(struct r600_pipe_context *r600);
+void r600_init_context_resource_functions(struct r600_context *r600);
 
 /* r600_shader.c */
-int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader, const struct tgsi_token *tokens);
+int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader);
 void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
 int r600_find_vs_semantic_index(struct r600_shader *vs,
                                struct r600_shader *ps, int id);
 
 /* r600_state.c */
-void r600_init_state_functions(struct r600_pipe_context *rctx);
-void r600_init_config(struct r600_pipe_context *rctx);
+void r600_update_sampler_states(struct r600_context *rctx);
+void r600_init_state_functions(struct r600_context *rctx);
+void r600_init_config(struct r600_context *rctx);
 void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
 void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
-void r600_fetch_shader(struct r600_vertex_element *ve);
-void *r600_create_db_flush_dsa(struct r600_pipe_context *rctx);
-void r600_polygon_offset_update(struct r600_pipe_context *rctx);
-void r600_pipe_set_buffer_resource(struct r600_pipe_context *rctx,
-                                  struct r600_pipe_state *rstate,
+void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
+void *r600_create_db_flush_dsa(struct r600_context *rctx);
+void r600_polygon_offset_update(struct r600_context *rctx);
+void r600_pipe_init_buffer_resource(struct r600_context *rctx,
+                                   struct r600_pipe_resource_state *rstate);
+void r600_pipe_mod_buffer_resource(struct r600_pipe_resource_state *rstate,
                                   struct r600_resource *rbuffer,
-                                  unsigned offset, unsigned stride);
+                                  unsigned offset, unsigned stride,
+                                  enum radeon_bo_usage usage);
+void r600_adjust_gprs(struct r600_context *rctx);
+boolean r600_is_format_supported(struct pipe_screen *screen,
+                                enum pipe_format format,
+                                enum pipe_texture_target target,
+                                unsigned sample_count,
+                                unsigned usage);
 
 /* r600_texture.c */
 void r600_init_screen_texture_functions(struct pipe_screen *screen);
-void r600_init_surface_functions(struct r600_pipe_context *r600);
+void r600_init_surface_functions(struct r600_context *r600);
 uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
                                  const unsigned char *swizzle_view,
                                  uint32_t *word4_p, uint32_t *yuv_format_p);
@@ -276,12 +425,14 @@ unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
                                        unsigned level, unsigned layer);
 
 /* r600_translate.c */
-void r600_translate_index_buffer(struct r600_pipe_context *r600,
-                                struct pipe_resource **index_buffer,
-                                unsigned *index_size,
-                                unsigned *start, unsigned count);
+void r600_translate_index_buffer(struct r600_context *r600,
+                                struct pipe_index_buffer *ib,
+                                unsigned count);
 
 /* r600_state_common.c */
+void r600_init_common_atoms(struct r600_context *rctx);
+unsigned r600_get_cb_flush_flags(struct r600_context *rctx);
+void r600_texture_barrier(struct pipe_context *ctx);
 void r600_set_index_buffer(struct pipe_context *ctx,
                           const struct pipe_index_buffer *ib);
 void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
@@ -306,12 +457,27 @@ void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
 void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
 void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
                              struct pipe_resource *buffer);
+struct pipe_stream_output_target *
+r600_create_so_target(struct pipe_context *ctx,
+                     struct pipe_resource *buffer,
+                     unsigned buffer_offset,
+                     unsigned buffer_size);
+void r600_so_target_destroy(struct pipe_context *ctx,
+                           struct pipe_stream_output_target *target);
+void r600_set_so_targets(struct pipe_context *ctx,
+                        unsigned num_targets,
+                        struct pipe_stream_output_target **targets,
+                        unsigned append_bitmask);
+void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
+                              const struct pipe_stencil_ref *state);
 void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
+uint32_t r600_translate_stencil_op(int s_op);
+uint32_t r600_translate_fill(uint32_t func);
 
 /*
  * common helpers
  */
-static INLINE u32 S_FIXED(float value, u32 frac_bits)
+static INLINE uint32_t S_FIXED(float value, uint32_t frac_bits)
 {
        return value * (1 << frac_bits);
 }
@@ -326,4 +492,11 @@ static inline unsigned r600_tex_aniso_filter(unsigned filter)
         /* else */        return 4;
 }
 
+/* 12.4 fixed-point */
+static INLINE unsigned r600_pack_float_12p4(float x)
+{
+       return x <= 0    ? 0 :
+              x >= 4096 ? 0xffff : x * 16;
+}
+
 #endif