r600g: set correct pitch/offset for depth textures in flushed state.
[mesa.git] / src / gallium / drivers / r600 / r600_pipe.h
index ba9fedf0b6cf55fea3ce3f5d4d8c777b1203aa7b..beb4db12b08069eab6adab00a990b2659e690b52 100644 (file)
@@ -53,6 +53,8 @@ enum r600_pipe_state_id {
        R600_PIPE_STATE_CONSTANT,
        R600_PIPE_STATE_SAMPLER,
        R600_PIPE_STATE_RESOURCE,
+       R600_PIPE_STATE_POLYGON_OFFSET,
+       R600_PIPE_STATE_FETCH_SHADER,
        R600_PIPE_NSTATES
 };
 
@@ -86,7 +88,15 @@ struct r600_vertex_element
        struct pipe_vertex_element      elements[PIPE_MAX_ATTRIBS];
        enum pipe_format                hw_format[PIPE_MAX_ATTRIBS];
        unsigned                        hw_format_size[PIPE_MAX_ATTRIBS];
-       boolean incompatible_layout;
+       boolean                         incompatible_layout;
+       struct r600_bo                  *fetch_shader;
+       unsigned                        fs_size;
+       struct r600_pipe_state          rstate;
+       /* if offset is to big for fetch instructio we need to alterate
+        * offset of vertex buffer, record here the offset need to add
+        */
+       unsigned                        vbuffer_need_offset;
+       unsigned                        vbuffer_offset[PIPE_MAX_ATTRIBS];
 };
 
 struct r600_pipe_shader {
@@ -101,20 +111,22 @@ struct r600_pipe_shader {
 #define NUM_TEX_UNITS 16
 
 struct r600_textures_info {
-       struct r600_pipe_sampler_view   *views[NUM_TEX_UNITS];
-       unsigned                        n_views;
+       struct r600_pipe_sampler_view   *views[NUM_TEX_UNITS];
+       unsigned                        n_views;
        void                            *samplers[NUM_TEX_UNITS];
-       unsigned                        n_samplers;
+       unsigned                        n_samplers;
 };
 
+/* vertex buffer translation context, used to translate vertex input that
+ * hw doesn't natively support, so far only FLOAT64 is unsupported.
+ */
 struct r600_translate_context {
        /* Translate cache for incompatible vertex offset/stride/format fallback. */
-       struct translate_cache *translate_cache;
-
+       struct translate_cache          *translate_cache;
        /* The vertex buffer slot containing the translated buffer. */
-       unsigned vb_slot;
-       /* Saved and new vertex element state. */
-       void *saved_velems, *new_velems;
+       unsigned                        vb_slot;
+       void                            *saved_velems;
+       void                            *new_velems;
 };
 
 #define R600_CONSTANT_ARRAY_SIZE 256
@@ -123,7 +135,6 @@ struct r600_translate_context {
 struct r600_pipe_context {
        struct pipe_context             context;
        struct blitter_context          *blitter;
-       struct pipe_framebuffer_state   *pframebuffer;
        unsigned                        family;
        void                            *custom_dsa_flush;
        struct r600_screen              *screen;
@@ -134,12 +145,15 @@ struct r600_pipe_context {
        struct pipe_framebuffer_state   framebuffer;
        struct pipe_index_buffer        index_buffer;
        struct pipe_vertex_buffer       vertex_buffer[PIPE_MAX_ATTRIBS];
-       unsigned                        nvertex_buffer;
+       struct pipe_resource            *real_vertex_buffer[PIPE_MAX_ATTRIBS];
+       unsigned                        nvertex_buffers;
+       unsigned                        nreal_vertex_buffers; /* with the translated vertex buffer */
        unsigned                        cb_target_mask;
        /* for saving when using blitter */
        struct pipe_stencil_ref         stencil_ref;
        struct pipe_viewport_state      viewport;
        struct pipe_clip_state          clip;
+       unsigned                        nvs_resource;
        struct r600_pipe_state          *vs_resource;
        struct r600_pipe_state          *ps_resource;
        struct r600_pipe_state          config;
@@ -152,23 +166,17 @@ struct r600_pipe_context {
        unsigned                        sprite_coord_enable;
        bool                            flatshade;
        struct u_upload_mgr             *upload_vb;
-       struct u_upload_mgr             *upload_ib;
        unsigned                        any_user_vbs;
-       struct r600_textures_info       ps_samplers;
-
-       unsigned vb_max_index;
-       struct r600_translate_context tran;
-
+       struct r600_textures_info       ps_samplers;
+       unsigned                        vb_max_index;
+       struct r600_translate_context   tran;
+       struct u_upload_mgr             *upload_const;
+       bool                            blit;
 };
 
 struct r600_drawl {
+       struct pipe_draw_info   info;
        struct pipe_context     *ctx;
-       unsigned                mode;
-       unsigned                min_index;
-       unsigned                max_index;
-       unsigned                index_bias;
-       unsigned                start;
-       unsigned                count;
        unsigned                index_size;
        unsigned                index_buffer_offset;
        struct pipe_resource    *index_buffer;
@@ -177,14 +185,20 @@ struct r600_drawl {
 /* evergreen_state.c */
 void evergreen_init_state_functions(struct r600_pipe_context *rctx);
 void evergreen_init_config(struct r600_pipe_context *rctx);
-void evergreen_draw(struct pipe_context *ctx, const struct pipe_draw_info *info);
 void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
 void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
 void *evergreen_create_db_flush_dsa(struct r600_pipe_context *rctx);
+void evergreen_polygon_offset_update(struct r600_pipe_context *rctx);
+void evergreen_pipe_add_vertex_attrib(struct r600_pipe_context *rctx,
+                                     struct r600_pipe_state *rstate,
+                                     unsigned index,
+                                     struct r600_resource *rbuffer,
+                                     unsigned offset, unsigned stride);
 
 /* r600_blit.c */
 void r600_init_blit_functions(struct r600_pipe_context *rctx);
-int r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
+void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
+void r600_flush_depth_textures(struct r600_pipe_context *rctx);
 
 /* r600_buffer.c */
 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
@@ -194,11 +208,12 @@ struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen,
                                              unsigned bind);
 unsigned r600_buffer_is_referenced_by_cs(struct pipe_context *context,
                                         struct pipe_resource *buf,
-                                        unsigned face, unsigned level);
+                                        unsigned level, int layer);
 struct pipe_resource *r600_buffer_from_handle(struct pipe_screen *screen,
                                              struct winsys_handle *whandle);
-int r600_upload_index_buffer(struct r600_pipe_context *rctx, struct r600_drawl *draw);
-int r600_upload_user_buffers(struct r600_pipe_context *rctx);
+void r600_upload_index_buffer(struct r600_pipe_context *rctx, struct r600_drawl *draw);
+void r600_upload_user_buffers(struct r600_pipe_context *rctx,
+                             int min_index, int max_index);
 
 /* r600_query.c */
 void r600_init_query_functions(struct r600_pipe_context *rctx);
@@ -207,7 +222,7 @@ void r600_init_query_functions(struct r600_pipe_context *rctx);
 void r600_init_context_resource_functions(struct r600_pipe_context *r600);
 
 /* r600_shader.c */
-int r600_pipe_shader_update(struct pipe_context *ctx, struct r600_pipe_shader *shader);
+int r600_pipe_shader(struct pipe_context *ctx, struct r600_pipe_shader *shader);
 int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader, const struct tgsi_token *tokens);
 void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
 int r600_find_vs_semantic_index(struct r600_shader *vs,
@@ -215,20 +230,31 @@ int r600_find_vs_semantic_index(struct r600_shader *vs,
 
 /* r600_state.c */
 void r600_init_state_functions(struct r600_pipe_context *rctx);
-void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
+void r600_spi_update(struct r600_pipe_context *rctx);
 void r600_init_config(struct r600_pipe_context *rctx);
 void *r600_create_db_flush_dsa(struct r600_pipe_context *rctx);
+void r600_polygon_offset_update(struct r600_pipe_context *rctx);
+void r600_pipe_add_vertex_attrib(struct r600_pipe_context *rctx,
+                                struct r600_pipe_state *rstate,
+                                unsigned index,
+                                struct r600_resource *rbuffer,
+                                unsigned offset, unsigned stride);
+
 /* r600_helper.h */
 int r600_conv_pipe_prim(unsigned pprim, unsigned *prim);
 
 /* r600_texture.c */
 void r600_init_screen_texture_functions(struct pipe_screen *screen);
+void r600_init_surface_functions(struct r600_pipe_context *r600);
 uint32_t r600_translate_texformat(enum pipe_format format,
-                                 const unsigned char *swizzle_view, 
+                                 const unsigned char *swizzle_view,
                                  uint32_t *word4_p, uint32_t *yuv_format_p);
+unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
+                                       unsigned level, unsigned layer);
 
 /* r600_translate.c */
-void r600_begin_vertex_translate(struct r600_pipe_context *rctx);
+void r600_begin_vertex_translate(struct r600_pipe_context *rctx,
+                                 int min_index, int max_index);
 void r600_end_vertex_translate(struct r600_pipe_context *rctx);
 void r600_translate_index_buffer(struct r600_pipe_context *r600,
                                 struct pipe_resource **index_buffer,
@@ -252,13 +278,16 @@ void r600_sampler_view_destroy(struct pipe_context *ctx,
 void r600_bind_state(struct pipe_context *ctx, void *state);
 void r600_delete_state(struct pipe_context *ctx, void *state);
 void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
-
 void *r600_create_shader_state(struct pipe_context *ctx,
                               const struct pipe_shader_state *state);
 void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
 void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
 void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
 void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
+void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
+                             struct pipe_resource *buffer);
+void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
+
 /*
  * common helpers
  */