swr: fix build with mingw
[mesa.git] / src / gallium / drivers / r600 / r600_pipe.h
index 76539d66ec6e13a7031b1f3c2a654f0e08e03c41..e2c34d7807049aaaf7f18a0cbde1e6fb9c263b90 100644 (file)
 #ifndef R600_PIPE_H
 #define R600_PIPE_H
 
-#include "radeon/r600_pipe_common.h"
-#include "radeon/r600_cs.h"
-
-#include "r600_llvm.h"
+#include "r600_pipe_common.h"
+#include "r600_cs.h"
 #include "r600_public.h"
+#include "pipe/p_defines.h"
 
 #include "util/u_suballoc.h"
 #include "util/list.h"
 #include "util/u_transfer.h"
+#include "util/u_memory.h"
 
 #include "tgsi/tgsi_scan.h"
 
-#define R600_NUM_ATOMS 42
+#define R600_NUM_ATOMS 56
 
-#define R600_MAX_VIEWPORTS 16
+#define R600_MAX_IMAGES 8
+/*
+ * ranges reserved for images on evergreen
+ * first set for the immediate buffers,
+ * second for the actual resources for RESQ.
+ */
+#define R600_IMAGE_IMMED_RESOURCE_OFFSET 160
+#define R600_IMAGE_REAL_RESOURCE_OFFSET 168
 
 /* read caches */
 #define R600_CONTEXT_INV_VERTEX_CACHE          (R600_CONTEXT_PRIVATE_FLAG << 0)
 #define R600_CONTEXT_PS_PARTIAL_FLUSH          (R600_CONTEXT_PRIVATE_FLAG << 8)
 #define R600_CONTEXT_WAIT_3D_IDLE              (R600_CONTEXT_PRIVATE_FLAG << 9)
 #define R600_CONTEXT_WAIT_CP_DMA_IDLE          (R600_CONTEXT_PRIVATE_FLAG << 10)
+#define R600_CONTEXT_CS_PARTIAL_FLUSH           (R600_CONTEXT_PRIVATE_FLAG << 11)
 
 /* the number of CS dwords for flushing and drawing */
-#define R600_MAX_FLUSH_CS_DWORDS       16
-#define R600_MAX_DRAW_CS_DWORDS                47
-#define R600_TRACE_CS_DWORDS           7
+#define R600_MAX_FLUSH_CS_DWORDS       18
+#define R600_MAX_DRAW_CS_DWORDS                58
+#define R600_MAX_PFP_SYNC_ME_DWORDS    16
 
-#define R600_MAX_USER_CONST_BUFFERS 13
+#define EG_MAX_ATOMIC_BUFFERS 8
+
+#define R600_MAX_USER_CONST_BUFFERS 15
 #define R600_MAX_DRIVER_CONST_BUFFERS 3
 #define R600_MAX_CONST_BUFFERS (R600_MAX_USER_CONST_BUFFERS + R600_MAX_DRIVER_CONST_BUFFERS)
+#define R600_MAX_HW_CONST_BUFFERS 16
 
 /* start driver buffers after user buffers */
-#define R600_UCP_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS)
-#define R600_BUFFER_INFO_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS + 1)
+#define R600_BUFFER_INFO_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS)
+#define R600_UCP_SIZE (4*4*8)
+#define R600_CS_BLOCK_GRID_SIZE (8 * 4)
+#define R600_TCS_DEFAULT_LEVELS_SIZE (6 * 4)
+#define R600_BUFFER_INFO_OFFSET (R600_UCP_SIZE)
+
+/*
+ * We only access this buffer through vtx clauses hence it's fine to exist
+ * at index beyond 15.
+ */
+#define R600_LDS_INFO_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS + 1)
+/*
+ * Note GS doesn't use a constant buffer binding, just a resource index,
+ * so it's fine to have it exist at index beyond 15. I.e. it's not actually
+ * a const buffer, just a buffer resource.
+ */
 #define R600_GS_RING_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS + 2)
 /* Currently R600_MAX_CONST_BUFFERS just fits on the hw, which has a limit
  * of 16 const buffers.
  * In order to support d3d 11 mandated minimum of 15 user const buffers
  * we'd have to squash all use cases into one driver buffer.
  */
-#define R600_SAMPLE_POSITIONS_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS)
-
 #define R600_MAX_CONST_BUFFER_SIZE (4096 * sizeof(float[4]))
 
-#ifdef PIPE_ARCH_BIG_ENDIAN
-#define R600_BIG_ENDIAN 1
-#else
-#define R600_BIG_ENDIAN 0
-#endif
+/* HW stages */
+#define R600_HW_STAGE_PS 0
+#define R600_HW_STAGE_VS 1
+#define R600_HW_STAGE_GS 2
+#define R600_HW_STAGE_ES 3
+#define EG_HW_STAGE_LS 4
+#define EG_HW_STAGE_HS 5
+
+#define R600_NUM_HW_STAGES 4
+#define EG_NUM_HW_STAGES 6
 
 struct r600_context;
 struct r600_bytecode;
@@ -107,14 +135,16 @@ struct r600_db_state {
 
 struct r600_db_misc_state {
        struct r600_atom                atom;
-       bool                            occlusion_query_enabled;
+       bool                            occlusion_queries_disabled;
        bool                            flush_depthstencil_through_cb;
-       bool                            flush_depthstencil_in_place;
+       bool                            flush_depth_inplace;
+       bool                            flush_stencil_inplace;
        bool                            copy_depth, copy_stencil;
        unsigned                        copy_sample;
        unsigned                        log_samples;
        unsigned                        db_shader_control;
        bool                            htile_clear;
+       uint8_t                         ps_conservative_z;
 };
 
 struct r600_cb_misc_state {
@@ -122,7 +152,11 @@ struct r600_cb_misc_state {
        unsigned cb_color_control; /* this comes from blend state */
        unsigned blend_colormask; /* 8*4 bits for 8 RGBA colorbuffers */
        unsigned nr_cbufs;
+       unsigned bound_cbufs_target_mask;
        unsigned nr_ps_color_outputs;
+       unsigned ps_color_export_mask;
+       unsigned image_rat_enabled_mask;
+       unsigned buffer_rat_enabled_mask;
        bool multiwrite;
        bool dual_src_blend;
 };
@@ -132,8 +166,11 @@ struct r600_clip_misc_state {
        unsigned pa_cl_clip_cntl;   /* from rasterizer    */
        unsigned pa_cl_vs_out_cntl; /* from vertex shader */
        unsigned clip_plane_enable; /* from rasterizer    */
+       unsigned cc_dist_mask;      /* from vertex shader */
        unsigned clip_dist_write;   /* from vertex shader */
+       unsigned cull_dist_write;   /* from vertex shader */
        boolean clip_disable;       /* from vertex shader */
+       boolean vs_out_viewport;    /* from vertex shader */
 };
 
 struct r600_alphatest_state {
@@ -177,6 +214,8 @@ struct r600_framebuffer {
        bool export_16bpc;
        bool cb0_is_integer;
        bool is_msaa_resolve;
+       bool dual_src_blend;
+       bool do_update_surf_dirtiness;
 };
 
 struct r600_sample_mask {
@@ -188,6 +227,8 @@ struct r600_config_state {
        struct r600_atom atom;
        unsigned sq_gpr_resource_mgmt_1;
        unsigned sq_gpr_resource_mgmt_2;
+       unsigned sq_gpr_resource_mgmt_3;
+       bool dyn_gpr_enabled;
 };
 
 struct r600_stencil_ref
@@ -203,12 +244,6 @@ struct r600_stencil_ref_state {
        struct pipe_stencil_ref pipe_state;
 };
 
-struct r600_viewport_state {
-       struct r600_atom atom;
-       struct pipe_viewport_state state[R600_MAX_VIEWPORTS];
-       uint32_t dirty_mask;
-};
-
 struct r600_shader_stages_state {
        struct r600_atom atom;
        unsigned geom_enable;
@@ -223,7 +258,6 @@ struct r600_gs_rings_state {
 
 /* This must start from 16. */
 /* features */
-#define DBG_LLVM               (1 << 29)
 #define DBG_NO_CP_DMA          (1 << 30)
 /* shader backend */
 #define DBG_NO_SB              (1 << 21)
@@ -239,6 +273,7 @@ struct r600_screen {
        struct r600_common_screen       b;
        bool                            has_msaa;
        bool                            has_compressed_msaa_texturing;
+       bool                            has_atomics;
 
        /*for compute global memory binding, we allocate stuff here, instead of
         * buffers.
@@ -253,6 +288,7 @@ struct r600_pipe_sampler_view {
        struct r600_resource            *tex_resource;
        uint32_t                        tex_resource_words[8];
        bool                            skip_mip_address_reloc;
+       bool                            is_stencil_sampler;
 };
 
 struct r600_rasterizer_state {
@@ -267,8 +303,11 @@ struct r600_rasterizer_state {
        float                           offset_units;
        float                           offset_scale;
        bool                            offset_enable;
+       bool                            offset_units_unscaled;
        bool                            scissor_enable;
        bool                            multisample_enable;
+       bool                            clip_halfz;
+       bool                            rasterizer_discard;
 };
 
 struct r600_poly_offset_state {
@@ -276,6 +315,7 @@ struct r600_poly_offset_state {
        enum pipe_format                zs_format;
        float                           offset_units;
        float                           offset_scale;
+       bool                            offset_units_unscaled;
 };
 
 struct r600_blend_state {
@@ -303,19 +343,23 @@ struct r600_pipe_shader_selector {
        struct r600_pipe_shader *current;
 
        struct tgsi_token       *tokens;
+        struct nir_shader       *nir;
        struct pipe_stream_output_info  so;
        struct tgsi_shader_info         info;
 
        unsigned        num_shaders;
 
-       /* PIPE_SHADER_[VERTEX|FRAGMENT|...] */
-       unsigned        type;
+       enum pipe_shader_type   type;
+        enum pipe_shader_ir ir_type;
 
        /* geometry shader properties */
-       unsigned        gs_output_prim;
-       unsigned        gs_max_out_vertices;
-       unsigned        gs_num_invocations;
+       enum pipe_prim_type     gs_output_prim;
+       unsigned                gs_max_out_vertices;
+       unsigned                gs_num_invocations;
 
+       /* TCS/VS */
+       uint64_t        lds_patch_outputs_written_mask;
+       uint64_t        lds_outputs_written_mask;
        unsigned        nr_ps_max_color_exports;
 };
 
@@ -356,11 +400,17 @@ struct r600_textures_info {
        struct r600_samplerview_state   views;
        struct r600_sampler_states      states;
        bool                            is_array_sampler[NUM_TEX_UNITS];
+};
 
-       /* cube array txq workaround */
-       uint32_t                        *txq_constants;
-       /* buffer related workarounds */
-       uint32_t                        *buffer_constants;
+struct r600_shader_driver_constants_info {
+       /* currently 128 bytes for UCP/samplepos + sampler buffer constants */
+       uint32_t                        *constants;
+       uint32_t                        alloc_size;
+       bool                            texture_const_dirty;
+       bool                            vs_ucp_dirty;
+       bool                            ps_sample_pos_dirty;
+       bool                            cs_block_grid_size_dirty;
+       bool                            tcs_default_levels_dirty;
 };
 
 struct r600_constbuf_state
@@ -387,14 +437,6 @@ struct r600_cso_state
        struct r600_command_buffer *cb;
 };
 
-struct r600_scissor_state
-{
-       struct r600_atom                atom;
-       struct pipe_scissor_state       scissor[R600_MAX_VIEWPORTS];
-       uint32_t                        dirty_mask;
-       bool                            enable; /* r6xx only */
-};
-
 struct r600_fetch_shader {
        struct r600_resource            *buffer;
        unsigned                        offset;
@@ -405,6 +447,45 @@ struct r600_shader_state {
        struct r600_pipe_shader *shader;
 };
 
+struct r600_atomic_buffer_state {
+       struct pipe_shader_buffer buffer[EG_MAX_ATOMIC_BUFFERS];
+};
+
+struct r600_image_view {
+       struct pipe_image_view base;
+       uint32_t cb_color_base;
+       uint32_t cb_color_pitch;
+       uint32_t cb_color_slice;
+       uint32_t cb_color_view;
+       uint32_t cb_color_info;
+       uint32_t cb_color_attrib;
+       uint32_t cb_color_dim;
+       uint32_t cb_color_fmask;
+       uint32_t cb_color_fmask_slice;
+       uint32_t immed_resource_words[8];
+       uint32_t resource_words[8];
+       bool skip_mip_address_reloc;
+       uint32_t buf_size;
+};
+
+struct r600_image_state {
+       struct r600_atom atom;
+       uint32_t                        enabled_mask;
+       uint32_t                        dirty_mask;
+       uint32_t                        compressed_depthtex_mask;
+       uint32_t                        compressed_colortex_mask;
+       boolean                         dirty_buffer_constants;
+       struct r600_image_view views[R600_MAX_IMAGES];
+};
+
+/* Used to spill shader temps */
+struct r600_scratch_buffer {
+       struct r600_resource            *buffer;
+       boolean                                 dirty;
+       unsigned                                size;
+       unsigned                                item_size;
+};
+
 struct r600_context {
        struct r600_common_context      b;
        struct r600_screen              *screen;
@@ -413,8 +494,8 @@ struct r600_context {
 
        /* Hardware info. */
        boolean                         has_vertex_cache;
-       boolean                         keep_tiling_flags;
-       unsigned                        default_ps_gprs, default_vs_gprs;
+       unsigned                        default_gprs[EG_NUM_HW_STAGES];
+       unsigned                        current_gprs[EG_NUM_HW_STAGES];
        unsigned                        r6xx_num_clause_temp_gprs;
 
        /* Miscellaneous state objects. */
@@ -455,23 +536,27 @@ struct r600_context {
        struct r600_poly_offset_state   poly_offset_state;
        struct r600_cso_state           rasterizer_state;
        struct r600_sample_mask         sample_mask;
-       struct r600_scissor_state       scissor;
        struct r600_seamless_cube_map   seamless_cube_map;
        struct r600_config_state        config_state;
        struct r600_stencil_ref_state   stencil_ref;
        struct r600_vgt_state           vgt_state;
-       struct r600_viewport_state      viewport;
+       struct r600_atomic_buffer_state atomic_buffer_state;
+       /* only have images on fragment shader */
+       struct r600_image_state         fragment_images;
+       struct r600_image_state         compute_images;
+       struct r600_image_state         fragment_buffers;
+       struct r600_image_state         compute_buffers;
        /* Shaders and shader resources. */
        struct r600_cso_state           vertex_fetch_shader;
-       struct r600_shader_state        vertex_shader;
-       struct r600_shader_state        pixel_shader;
-       struct r600_shader_state        geometry_shader;
-       struct r600_shader_state        export_shader;
+       struct r600_shader_state        hw_shader_stages[EG_NUM_HW_STAGES];
        struct r600_cs_shader_state     cs_shader_state;
        struct r600_shader_stages_state shader_stages;
        struct r600_gs_rings_state      gs_rings;
        struct r600_constbuf_state      constbuf_state[PIPE_SHADER_TYPES];
        struct r600_textures_info       samplers[PIPE_SHADER_TYPES];
+
+       struct r600_shader_driver_constants_info driver_consts[PIPE_SHADER_TYPES];
+
        /** Vertex buffers for fetch shaders */
        struct r600_vertexbuf_state     vertex_buffer_state;
        /** Vertex buffers for compute shaders */
@@ -482,30 +567,61 @@ struct r600_context {
        struct r600_pipe_shader_selector *ps_shader;
        struct r600_pipe_shader_selector *vs_shader;
        struct r600_pipe_shader_selector *gs_shader;
+
+       struct r600_pipe_shader_selector *tcs_shader;
+       struct r600_pipe_shader_selector *tes_shader;
+
+       struct r600_pipe_shader_selector *fixed_func_tcs_shader;
+
        struct r600_rasterizer_state    *rasterizer;
        bool                            alpha_to_one;
        bool                            force_blend_disable;
+       bool                            gs_tri_strip_adj_fix;
        boolean                         dual_src_blend;
        unsigned                        zwritemask;
-       int                                     ps_iter_samples;
+       unsigned                        ps_iter_samples;
 
-       /* Index buffer. */
-       struct pipe_index_buffer        index_buffer;
+       /* The list of all texture buffer objects in this context.
+        * This list is walked when a buffer is invalidated/reallocated and
+        * the GPU addresses are updated. */
+       struct list_head                texture_buffers;
 
        /* Last draw state (-1 = unset). */
-       int                             last_primitive_type; /* Last primitive type used in draw_vbo. */
-       int                             last_start_instance;
+       enum pipe_prim_type             last_primitive_type; /* Last primitive type used in draw_vbo. */
+       enum pipe_prim_type             current_rast_prim; /* primitive type after TES, GS */
+       enum pipe_prim_type             last_rast_prim;
+       unsigned                        last_start_instance;
 
        void                            *sb_context;
        struct r600_isa         *isa;
+       float sample_positions[4 * 16];
+       float tess_state[8];
+       uint32_t cs_block_grid_sizes[8]; /* 3 for grid + 1 pad, 3 for block  + 1 pad*/
+       struct r600_pipe_shader_selector *last_ls;
+       struct r600_pipe_shader_selector *last_tcs;
+       unsigned last_num_tcs_input_cp;
+       unsigned lds_alloc;
+
+       struct r600_scratch_buffer scratch_buffers[MAX2(R600_NUM_HW_STAGES, EG_NUM_HW_STAGES)];
+
+       /* Debug state. */
+       bool                    is_debug;
+       struct radeon_saved_cs  last_gfx;
+       struct r600_resource    *last_trace_buf;
+       struct r600_resource    *trace_buf;
+       unsigned                trace_id;
+
+       bool cmd_buf_is_compute;
+       struct pipe_resource *append_fence;
+       uint32_t append_fence_id;
 };
 
-static inline void r600_emit_command_buffer(struct radeon_winsys_cs *cs,
+static inline void r600_emit_command_buffer(struct radeon_cmdbuf *cs,
                                            struct r600_command_buffer *cb)
 {
-       assert(cs->cdw + cb->num_dw <= cs->max_dw);
-       memcpy(cs->buf + cs->cdw, cb->buf, 4 * cb->num_dw);
-       cs->cdw += cb->num_dw;
+       assert(cs->current.cdw + cb->num_dw <= cs->current.max_dw);
+       memcpy(cs->current.buf + cs->current.cdw, cb->buf, 4 * cb->num_dw);
+       cs->current.cdw += cb->num_dw;
 }
 
 static inline void r600_set_atom_dirty(struct r600_context *rctx,
@@ -514,8 +630,6 @@ static inline void r600_set_atom_dirty(struct r600_context *rctx,
 {
        uint64_t mask;
 
-       atom->dirty = dirty;
-
        assert(atom->id != 0);
        assert(atom->id < sizeof(mask) * 8);
        mask = 1ull << atom->id;
@@ -531,15 +645,10 @@ static inline void r600_mark_atom_dirty(struct r600_context *rctx,
        r600_set_atom_dirty(rctx, atom, true);
 }
 
-void r600_trace_emit(struct r600_context *rctx);
-
 static inline void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)
 {
        atom->emit(&rctx->b, atom);
        r600_set_atom_dirty(rctx, atom, false);
-       if (rctx->screen->b.trace_bo) {
-               r600_trace_emit(rctx);
-       }
 }
 
 static inline void r600_set_cso_state(struct r600_context *rctx,
@@ -571,7 +680,8 @@ evergreen_create_sampler_view_custom(struct pipe_context *ctx,
                                     const struct pipe_sampler_view *state,
                                     unsigned width0, unsigned height0,
                                     unsigned force_level);
-void evergreen_init_common_regs(struct r600_command_buffer *cb,
+void evergreen_init_common_regs(struct r600_context *ctx,
+                               struct r600_command_buffer *cb,
                                enum chip_class ctx_chip_class,
                                enum radeon_family ctx_family,
                                int ctx_drm_minor);
@@ -586,27 +696,37 @@ void evergreen_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader
 void evergreen_update_es_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
 void evergreen_update_gs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
 void evergreen_update_vs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
+void evergreen_update_ls_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
+void evergreen_update_hs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
 void *evergreen_create_db_flush_dsa(struct r600_context *rctx);
 void *evergreen_create_resolve_blend(struct r600_context *rctx);
 void *evergreen_create_decompress_blend(struct r600_context *rctx);
 void *evergreen_create_fastclear_blend(struct r600_context *rctx);
-boolean evergreen_is_format_supported(struct pipe_screen *screen,
-                                     enum pipe_format format,
-                                     enum pipe_texture_target target,
-                                     unsigned sample_count,
-                                     unsigned usage);
+bool evergreen_is_format_supported(struct pipe_screen *screen,
+                                  enum pipe_format format,
+                                  enum pipe_texture_target target,
+                                  unsigned sample_count,
+                                  unsigned storage_sample_count,
+                                  unsigned usage);
 void evergreen_init_color_surface(struct r600_context *rctx,
                                  struct r600_surface *surf);
 void evergreen_init_color_surface_rat(struct r600_context *rctx,
                                        struct r600_surface *surf);
 void evergreen_update_db_shader_control(struct r600_context * rctx);
-
+bool evergreen_adjust_gprs(struct r600_context *rctx);
+void evergreen_setup_scratch_buffers(struct r600_context *rctx);
+uint32_t evergreen_construct_rat_mask(struct r600_context *rctx, struct r600_cb_misc_state *a,
+                                     unsigned nr_cbufs);
 /* r600_blit.c */
 void r600_init_blit_functions(struct r600_context *rctx);
 void r600_decompress_depth_textures(struct r600_context *rctx,
                                    struct r600_samplerview_state *textures);
+void r600_decompress_depth_images(struct r600_context *rctx,
+                                 struct r600_image_state *images);
 void r600_decompress_color_textures(struct r600_context *rctx,
                                    struct r600_samplerview_state *textures);
+void r600_decompress_color_images(struct r600_context *rctx,
+                                 struct r600_image_state *images);
 void r600_resource_copy_region(struct pipe_context *ctx,
                               struct pipe_resource *dst,
                               unsigned dst_level,
@@ -639,26 +759,30 @@ void *r600_create_resolve_blend(struct r600_context *rctx);
 void *r700_create_resolve_blend(struct r600_context *rctx);
 void *r600_create_decompress_blend(struct r600_context *rctx);
 bool r600_adjust_gprs(struct r600_context *rctx);
-boolean r600_is_format_supported(struct pipe_screen *screen,
-                                enum pipe_format format,
-                                enum pipe_texture_target target,
-                                unsigned sample_count,
-                                unsigned usage);
+bool r600_is_format_supported(struct pipe_screen *screen,
+                             enum pipe_format format,
+                             enum pipe_texture_target target,
+                             unsigned sample_count,
+                             unsigned storage_sample_count,
+                             unsigned usage);
 void r600_update_db_shader_control(struct r600_context * rctx);
+void r600_setup_scratch_buffers(struct r600_context *rctx);
 
 /* r600_hw_context.c */
 void r600_context_gfx_flush(void *context, unsigned flags,
                            struct pipe_fence_handle **fence);
 void r600_begin_new_cs(struct r600_context *ctx);
 void r600_flush_emit(struct r600_context *ctx);
-void r600_need_cs_space(struct r600_context *ctx, unsigned num_dw, boolean count_draw_in);
+void r600_need_cs_space(struct r600_context *ctx, unsigned num_dw, boolean count_draw_in, unsigned num_atomics);
+void r600_emit_pfp_sync_me(struct r600_context *rctx);
 void r600_cp_dma_copy_buffer(struct r600_context *rctx,
                             struct pipe_resource *dst, uint64_t dst_offset,
                             struct pipe_resource *src, uint64_t src_offset,
                             unsigned size);
 void evergreen_cp_dma_clear_buffer(struct r600_context *rctx,
                                   struct pipe_resource *dst, uint64_t offset,
-                                  unsigned size, uint32_t clear_value);
+                                  unsigned size, uint32_t clear_value,
+                                  enum r600_coherency coher);
 void r600_dma_copy_buffer(struct r600_context *rctx,
                          struct pipe_resource *dst,
                          struct pipe_resource *src,
@@ -675,6 +799,18 @@ void evergreen_dma_copy_buffer(struct r600_context *rctx,
                               uint64_t dst_offset,
                               uint64_t src_offset,
                               uint64_t size);
+void evergreen_setup_tess_constants(struct r600_context *rctx,
+                                   const struct pipe_draw_info *info,
+                                   unsigned *num_patches);
+uint32_t evergreen_get_ls_hs_config(struct r600_context *rctx,
+                                   const struct pipe_draw_info *info,
+                                   unsigned num_patches);
+void evergreen_set_ls_hs_config(struct r600_context *rctx,
+                               struct radeon_cmdbuf *cs,
+                               uint32_t ls_hs_config);
+void evergreen_set_lds_alloc(struct r600_context *rctx,
+                            struct radeon_cmdbuf *cs,
+                            uint32_t lds_alloc);
 
 /* r600_state_common.c */
 void r600_init_common_state_functions(struct r600_context *rctx);
@@ -684,7 +820,6 @@ void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom);
 void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom);
 void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom);
 void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom);
-void r600_emit_viewport_state(struct r600_context *rctx, struct r600_atom *atom);
 void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a);
 void r600_add_atom(struct r600_context *rctx, struct r600_atom *atom, unsigned id);
 void r600_init_atom(struct r600_context *rctx, struct r600_atom *atom, unsigned id,
@@ -697,25 +832,25 @@ void r600_sampler_states_dirty(struct r600_context *rctx,
                               struct r600_sampler_states *state);
 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state);
 void r600_set_sample_locations_constant_buffer(struct r600_context *rctx);
+void r600_setup_scratch_area_for_shader(struct r600_context *rctx,
+       struct r600_pipe_shader *shader, struct r600_scratch_buffer *scratch,
+       unsigned ring_base_reg, unsigned item_size_reg, unsigned ring_size_reg);
 uint32_t r600_translate_stencil_op(int s_op);
 uint32_t r600_translate_fill(uint32_t func);
 unsigned r600_tex_wrap(unsigned wrap);
-unsigned r600_tex_filter(unsigned filter);
 unsigned r600_tex_mipfilter(unsigned filter);
 unsigned r600_tex_compare(unsigned compare);
 bool sampler_state_needs_border_color(const struct pipe_sampler_state *state);
-struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
-                                               struct pipe_resource *texture,
-                                               const struct pipe_surface *templ,
-                                               unsigned width, unsigned height);
 unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
                                   const unsigned char *swizzle_view,
                                   boolean vtx);
 uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
                                  const unsigned char *swizzle_view,
-                                 uint32_t *word4_p, uint32_t *yuv_format_p);
-uint32_t r600_translate_colorformat(enum chip_class chip, enum pipe_format format);
-uint32_t r600_colorformat_endian_swap(uint32_t colorformat);
+                                 uint32_t *word4_p, uint32_t *yuv_format_p,
+                                 bool do_endian_swap);
+uint32_t r600_translate_colorformat(enum chip_class chip, enum pipe_format format,
+                                 bool do_endian_swap);
+uint32_t r600_colorformat_endian_swap(uint32_t colorformat, bool do_endian_swap);
 
 /* r600_uvd.c */
 struct pipe_video_codec *r600_uvd_create_decoder(struct pipe_context *context,
@@ -739,9 +874,9 @@ struct pipe_video_buffer *r600_video_buffer_create(struct pipe_context *pipe,
 #define R600_LOOP_CONST_OFFSET                 0X0003E200
 #define EG_LOOP_CONST_OFFSET               0x0003A200
 
-#define PKT_TYPE_S(x)                   (((x) & 0x3) << 30)
-#define PKT_COUNT_S(x)                  (((x) & 0x3FFF) << 16)
-#define PKT3_IT_OPCODE_S(x)             (((x) & 0xFF) << 8)
+#define PKT_TYPE_S(x)                   (((unsigned)(x) & 0x3) << 30)
+#define PKT_COUNT_S(x)                  (((unsigned)(x) & 0x3FFF) << 16)
+#define PKT3_IT_OPCODE_S(x)             (((unsigned)(x) & 0xFF) << 8)
 #define PKT3_PREDICATE(x)               (((x) >> 0) & 0x1)
 #define PKT3(op, count, predicate) (PKT_TYPE_S(3) | PKT_COUNT_S(count) | PKT3_IT_OPCODE_S(op) | PKT3_PREDICATE(predicate))
 
@@ -847,28 +982,28 @@ static inline void eg_store_loop_const(struct r600_command_buffer *cb, unsigned
 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw);
 void r600_release_command_buffer(struct r600_command_buffer *cb);
 
-static inline void radeon_compute_set_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
+static inline void radeon_compute_set_context_reg_seq(struct radeon_cmdbuf *cs, unsigned reg, unsigned num)
 {
        radeon_set_context_reg_seq(cs, reg, num);
        /* Set the compute bit on the packet header */
-       cs->buf[cs->cdw - 2] |= RADEON_CP_PACKET3_COMPUTE_MODE;
+       cs->current.buf[cs->current.cdw - 2] |= RADEON_CP_PACKET3_COMPUTE_MODE;
 }
 
-static inline void radeon_set_ctl_const_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
+static inline void radeon_set_ctl_const_seq(struct radeon_cmdbuf *cs, unsigned reg, unsigned num)
 {
        assert(reg >= R600_CTL_CONST_OFFSET);
-       assert(cs->cdw+2+num <= cs->max_dw);
-       cs->buf[cs->cdw++] = PKT3(PKT3_SET_CTL_CONST, num, 0);
-       cs->buf[cs->cdw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
+       assert(cs->current.cdw + 2 + num <= cs->current.max_dw);
+       radeon_emit(cs, PKT3(PKT3_SET_CTL_CONST, num, 0));
+       radeon_emit(cs, (reg - R600_CTL_CONST_OFFSET) >> 2);
 }
 
-static inline void radeon_compute_set_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
+static inline void radeon_compute_set_context_reg(struct radeon_cmdbuf *cs, unsigned reg, unsigned value)
 {
        radeon_compute_set_context_reg_seq(cs, reg, 1);
        radeon_emit(cs, value);
 }
 
-static inline void radeon_set_context_reg_flag(struct radeon_winsys_cs *cs, unsigned reg, unsigned value, unsigned flag)
+static inline void radeon_set_context_reg_flag(struct radeon_cmdbuf *cs, unsigned reg, unsigned value, unsigned flag)
 {
        if (flag & RADEON_CP_PACKET3_COMPUTE_MODE) {
                radeon_compute_set_context_reg(cs, reg, value);
@@ -877,7 +1012,7 @@ static inline void radeon_set_context_reg_flag(struct radeon_winsys_cs *cs, unsi
        }
 }
 
-static inline void radeon_set_ctl_const(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
+static inline void radeon_set_ctl_const(struct radeon_cmdbuf *cs, unsigned reg, unsigned value)
 {
        radeon_set_ctl_const_seq(cs, reg, 1);
        radeon_emit(cs, value);
@@ -886,11 +1021,6 @@ static inline void radeon_set_ctl_const(struct radeon_winsys_cs *cs, unsigned re
 /*
  * common helpers
  */
-static inline uint32_t S_FIXED(float value, uint32_t frac_bits)
-{
-       return value * (1 << frac_bits);
-}
-#define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
 
 /* 12.4 fixed-point */
 static inline unsigned r600_pack_float_12p4(float x)
@@ -899,12 +1029,21 @@ static inline unsigned r600_pack_float_12p4(float x)
               x >= 4096 ? 0xffff : x * 16;
 }
 
-/* Return if the depth format can be read without the DB->CB copy on r6xx-r7xx. */
-static inline bool r600_can_read_depth(struct r600_texture *rtex)
+static inline unsigned r600_get_flush_flags(enum r600_coherency coher)
 {
-       return rtex->resource.b.b.nr_samples <= 1 &&
-              (rtex->resource.b.b.format == PIPE_FORMAT_Z16_UNORM ||
-               rtex->resource.b.b.format == PIPE_FORMAT_Z32_FLOAT);
+       switch (coher) {
+       default:
+       case R600_COHERENCY_NONE:
+               return 0;
+       case R600_COHERENCY_SHADER:
+               return R600_CONTEXT_INV_CONST_CACHE |
+                      R600_CONTEXT_INV_VERTEX_CACHE |
+                      R600_CONTEXT_INV_TEX_CACHE |
+                      R600_CONTEXT_STREAMOUT_FLUSH;
+       case R600_COHERENCY_CB_META:
+               return R600_CONTEXT_FLUSH_AND_INV_CB |
+                      R600_CONTEXT_FLUSH_AND_INV_CB_META;
+       }
 }
 
 #define     V_028A6C_OUTPRIM_TYPE_POINTLIST            0
@@ -912,4 +1051,37 @@ static inline bool r600_can_read_depth(struct r600_texture *rtex)
 #define     V_028A6C_OUTPRIM_TYPE_TRISTRIP             2
 
 unsigned r600_conv_prim_to_gs_out(unsigned mode);
+
+void eg_trace_emit(struct r600_context *rctx);
+void eg_dump_debug_state(struct pipe_context *ctx, FILE *f,
+                        unsigned flags);
+
+struct r600_pipe_shader_selector *r600_create_shader_state_tokens(struct pipe_context *ctx,
+                                                                 const void *tokens,
+                                                                 enum pipe_shader_ir,
+                                                                 unsigned pipe_shader_type);
+int r600_shader_select(struct pipe_context *ctx,
+                      struct r600_pipe_shader_selector* sel,
+                      bool *dirty);
+
+void r600_delete_shader_selector(struct pipe_context *ctx,
+                                struct r600_pipe_shader_selector *sel);
+
+struct r600_shader_atomic;
+void evergreen_emit_atomic_buffer_setup_count(struct r600_context *rctx,
+                                             struct r600_pipe_shader *cs_shader,
+                                             struct r600_shader_atomic *combined_atomics,
+                                             uint8_t *atomic_used_mask_p);
+void evergreen_emit_atomic_buffer_setup(struct r600_context *rctx,
+                                       bool is_compute,
+                                       struct r600_shader_atomic *combined_atomics,
+                                       uint8_t atomic_used_mask);
+void evergreen_emit_atomic_buffer_save(struct r600_context *rctx,
+                                      bool is_compute,
+                                      struct r600_shader_atomic *combined_atomics,
+                                      uint8_t *atomic_used_mask_p);
+void r600_update_compressed_resource_state(struct r600_context *rctx, bool compute_only);
+
+void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type);
+void r600_update_driver_const_buffers(struct r600_context *rctx, bool compute_only);
 #endif