#ifndef R600_PIPE_H
#define R600_PIPE_H
-#include "radeon/r600_pipe_common.h"
-#include "radeon/r600_cs.h"
+#include "r600_pipe_common.h"
+#include "r600_cs.h"
#include "r600_public.h"
+#include "pipe/p_defines.h"
#include "util/u_suballoc.h"
#include "util/list.h"
#include "tgsi/tgsi_scan.h"
-#define R600_NUM_ATOMS 52
+#define R600_NUM_ATOMS 56
+
+#define R600_MAX_IMAGES 8
+/*
+ * ranges reserved for images on evergreen
+ * first set for the immediate buffers,
+ * second for the actual resources for RESQ.
+ */
+#define R600_IMAGE_IMMED_RESOURCE_OFFSET 160
+#define R600_IMAGE_REAL_RESOURCE_OFFSET 168
/* read caches */
#define R600_CONTEXT_INV_VERTEX_CACHE (R600_CONTEXT_PRIVATE_FLAG << 0)
#define R600_CONTEXT_PS_PARTIAL_FLUSH (R600_CONTEXT_PRIVATE_FLAG << 8)
#define R600_CONTEXT_WAIT_3D_IDLE (R600_CONTEXT_PRIVATE_FLAG << 9)
#define R600_CONTEXT_WAIT_CP_DMA_IDLE (R600_CONTEXT_PRIVATE_FLAG << 10)
+#define R600_CONTEXT_CS_PARTIAL_FLUSH (R600_CONTEXT_PRIVATE_FLAG << 11)
/* the number of CS dwords for flushing and drawing */
#define R600_MAX_FLUSH_CS_DWORDS 18
#define R600_MAX_DRAW_CS_DWORDS 58
#define R600_MAX_PFP_SYNC_ME_DWORDS 16
-#define R600_MAX_USER_CONST_BUFFERS 13
+#define EG_MAX_ATOMIC_BUFFERS 8
+
+#define R600_MAX_USER_CONST_BUFFERS 15
#define R600_MAX_DRIVER_CONST_BUFFERS 3
#define R600_MAX_CONST_BUFFERS (R600_MAX_USER_CONST_BUFFERS + R600_MAX_DRIVER_CONST_BUFFERS)
+#define R600_MAX_HW_CONST_BUFFERS 16
/* start driver buffers after user buffers */
#define R600_BUFFER_INFO_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS)
#define R600_UCP_SIZE (4*4*8)
+#define R600_CS_BLOCK_GRID_SIZE (8 * 4)
+#define R600_TCS_DEFAULT_LEVELS_SIZE (6 * 4)
#define R600_BUFFER_INFO_OFFSET (R600_UCP_SIZE)
+/*
+ * We only access this buffer through vtx clauses hence it's fine to exist
+ * at index beyond 15.
+ */
#define R600_LDS_INFO_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS + 1)
/*
* Note GS doesn't use a constant buffer binding, just a resource index,
- * so it's fine to have it exist at index 16.
+ * so it's fine to have it exist at index beyond 15. I.e. it's not actually
+ * a const buffer, just a buffer resource.
*/
#define R600_GS_RING_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS + 2)
/* Currently R600_MAX_CONST_BUFFERS just fits on the hw, which has a limit
unsigned cb_color_control; /* this comes from blend state */
unsigned blend_colormask; /* 8*4 bits for 8 RGBA colorbuffers */
unsigned nr_cbufs;
+ unsigned bound_cbufs_target_mask;
unsigned nr_ps_color_outputs;
+ unsigned ps_color_export_mask;
+ unsigned image_rat_enabled_mask;
+ unsigned buffer_rat_enabled_mask;
bool multiwrite;
bool dual_src_blend;
};
unsigned pa_cl_clip_cntl; /* from rasterizer */
unsigned pa_cl_vs_out_cntl; /* from vertex shader */
unsigned clip_plane_enable; /* from rasterizer */
+ unsigned cc_dist_mask; /* from vertex shader */
unsigned clip_dist_write; /* from vertex shader */
+ unsigned cull_dist_write; /* from vertex shader */
boolean clip_disable; /* from vertex shader */
boolean vs_out_viewport; /* from vertex shader */
};
bool cb0_is_integer;
bool is_msaa_resolve;
bool dual_src_blend;
+ bool do_update_surf_dirtiness;
};
struct r600_sample_mask {
struct r600_common_screen b;
bool has_msaa;
bool has_compressed_msaa_texturing;
+ bool has_atomics;
/*for compute global memory binding, we allocate stuff here, instead of
* buffers.
bool scissor_enable;
bool multisample_enable;
bool clip_halfz;
+ bool rasterizer_discard;
};
struct r600_poly_offset_state {
struct r600_pipe_shader *current;
struct tgsi_token *tokens;
+ struct nir_shader *nir;
struct pipe_stream_output_info so;
struct tgsi_shader_info info;
unsigned num_shaders;
- /* PIPE_SHADER_[VERTEX|FRAGMENT|...] */
- unsigned type;
+ enum pipe_shader_type type;
+ enum pipe_shader_ir ir_type;
/* geometry shader properties */
- unsigned gs_output_prim;
- unsigned gs_max_out_vertices;
- unsigned gs_num_invocations;
+ enum pipe_prim_type gs_output_prim;
+ unsigned gs_max_out_vertices;
+ unsigned gs_num_invocations;
/* TCS/VS */
uint64_t lds_patch_outputs_written_mask;
/* currently 128 bytes for UCP/samplepos + sampler buffer constants */
uint32_t *constants;
uint32_t alloc_size;
- bool vs_ucp_dirty;
bool texture_const_dirty;
+ bool vs_ucp_dirty;
bool ps_sample_pos_dirty;
+ bool cs_block_grid_size_dirty;
+ bool tcs_default_levels_dirty;
};
struct r600_constbuf_state
struct r600_pipe_shader *shader;
};
+struct r600_atomic_buffer_state {
+ struct pipe_shader_buffer buffer[EG_MAX_ATOMIC_BUFFERS];
+};
+
+struct r600_image_view {
+ struct pipe_image_view base;
+ uint32_t cb_color_base;
+ uint32_t cb_color_pitch;
+ uint32_t cb_color_slice;
+ uint32_t cb_color_view;
+ uint32_t cb_color_info;
+ uint32_t cb_color_attrib;
+ uint32_t cb_color_dim;
+ uint32_t cb_color_fmask;
+ uint32_t cb_color_fmask_slice;
+ uint32_t immed_resource_words[8];
+ uint32_t resource_words[8];
+ bool skip_mip_address_reloc;
+ uint32_t buf_size;
+};
+
+struct r600_image_state {
+ struct r600_atom atom;
+ uint32_t enabled_mask;
+ uint32_t dirty_mask;
+ uint32_t compressed_depthtex_mask;
+ uint32_t compressed_colortex_mask;
+ boolean dirty_buffer_constants;
+ struct r600_image_view views[R600_MAX_IMAGES];
+};
+
+/* Used to spill shader temps */
+struct r600_scratch_buffer {
+ struct r600_resource *buffer;
+ boolean dirty;
+ unsigned size;
+ unsigned item_size;
+};
+
struct r600_context {
struct r600_common_context b;
struct r600_screen *screen;
struct r600_config_state config_state;
struct r600_stencil_ref_state stencil_ref;
struct r600_vgt_state vgt_state;
+ struct r600_atomic_buffer_state atomic_buffer_state;
+ /* only have images on fragment shader */
+ struct r600_image_state fragment_images;
+ struct r600_image_state compute_images;
+ struct r600_image_state fragment_buffers;
+ struct r600_image_state compute_buffers;
/* Shaders and shader resources. */
struct r600_cso_state vertex_fetch_shader;
struct r600_shader_state hw_shader_stages[EG_NUM_HW_STAGES];
struct r600_rasterizer_state *rasterizer;
bool alpha_to_one;
bool force_blend_disable;
+ bool gs_tri_strip_adj_fix;
boolean dual_src_blend;
unsigned zwritemask;
- int ps_iter_samples;
+ unsigned ps_iter_samples;
/* The list of all texture buffer objects in this context.
* This list is walked when a buffer is invalidated/reallocated and
* the GPU addresses are updated. */
struct list_head texture_buffers;
- /* Index buffer. */
- struct pipe_index_buffer index_buffer;
-
/* Last draw state (-1 = unset). */
- int last_primitive_type; /* Last primitive type used in draw_vbo. */
- int last_start_instance;
+ enum pipe_prim_type last_primitive_type; /* Last primitive type used in draw_vbo. */
+ enum pipe_prim_type current_rast_prim; /* primitive type after TES, GS */
+ enum pipe_prim_type last_rast_prim;
+ unsigned last_start_instance;
void *sb_context;
struct r600_isa *isa;
float sample_positions[4 * 16];
float tess_state[8];
- bool tess_state_dirty;
+ uint32_t cs_block_grid_sizes[8]; /* 3 for grid + 1 pad, 3 for block + 1 pad*/
struct r600_pipe_shader_selector *last_ls;
struct r600_pipe_shader_selector *last_tcs;
unsigned last_num_tcs_input_cp;
unsigned lds_alloc;
+
+ struct r600_scratch_buffer scratch_buffers[MAX2(R600_NUM_HW_STAGES, EG_NUM_HW_STAGES)];
+
+ /* Debug state. */
+ bool is_debug;
+ struct radeon_saved_cs last_gfx;
+ struct r600_resource *last_trace_buf;
+ struct r600_resource *trace_buf;
+ unsigned trace_id;
+
+ bool cmd_buf_is_compute;
+ struct pipe_resource *append_fence;
+ uint32_t append_fence_id;
};
-static inline void r600_emit_command_buffer(struct radeon_winsys_cs *cs,
+static inline void r600_emit_command_buffer(struct radeon_cmdbuf *cs,
struct r600_command_buffer *cb)
{
assert(cs->current.cdw + cb->num_dw <= cs->current.max_dw);
void *evergreen_create_resolve_blend(struct r600_context *rctx);
void *evergreen_create_decompress_blend(struct r600_context *rctx);
void *evergreen_create_fastclear_blend(struct r600_context *rctx);
-boolean evergreen_is_format_supported(struct pipe_screen *screen,
- enum pipe_format format,
- enum pipe_texture_target target,
- unsigned sample_count,
- unsigned usage);
+bool evergreen_is_format_supported(struct pipe_screen *screen,
+ enum pipe_format format,
+ enum pipe_texture_target target,
+ unsigned sample_count,
+ unsigned storage_sample_count,
+ unsigned usage);
void evergreen_init_color_surface(struct r600_context *rctx,
struct r600_surface *surf);
void evergreen_init_color_surface_rat(struct r600_context *rctx,
struct r600_surface *surf);
void evergreen_update_db_shader_control(struct r600_context * rctx);
bool evergreen_adjust_gprs(struct r600_context *rctx);
+void evergreen_setup_scratch_buffers(struct r600_context *rctx);
+uint32_t evergreen_construct_rat_mask(struct r600_context *rctx, struct r600_cb_misc_state *a,
+ unsigned nr_cbufs);
/* r600_blit.c */
void r600_init_blit_functions(struct r600_context *rctx);
void r600_decompress_depth_textures(struct r600_context *rctx,
struct r600_samplerview_state *textures);
+void r600_decompress_depth_images(struct r600_context *rctx,
+ struct r600_image_state *images);
void r600_decompress_color_textures(struct r600_context *rctx,
struct r600_samplerview_state *textures);
+void r600_decompress_color_images(struct r600_context *rctx,
+ struct r600_image_state *images);
void r600_resource_copy_region(struct pipe_context *ctx,
struct pipe_resource *dst,
unsigned dst_level,
void *r700_create_resolve_blend(struct r600_context *rctx);
void *r600_create_decompress_blend(struct r600_context *rctx);
bool r600_adjust_gprs(struct r600_context *rctx);
-boolean r600_is_format_supported(struct pipe_screen *screen,
- enum pipe_format format,
- enum pipe_texture_target target,
- unsigned sample_count,
- unsigned usage);
+bool r600_is_format_supported(struct pipe_screen *screen,
+ enum pipe_format format,
+ enum pipe_texture_target target,
+ unsigned sample_count,
+ unsigned storage_sample_count,
+ unsigned usage);
void r600_update_db_shader_control(struct r600_context * rctx);
+void r600_setup_scratch_buffers(struct r600_context *rctx);
/* r600_hw_context.c */
void r600_context_gfx_flush(void *context, unsigned flags,
struct pipe_fence_handle **fence);
void r600_begin_new_cs(struct r600_context *ctx);
void r600_flush_emit(struct r600_context *ctx);
-void r600_need_cs_space(struct r600_context *ctx, unsigned num_dw, boolean count_draw_in);
+void r600_need_cs_space(struct r600_context *ctx, unsigned num_dw, boolean count_draw_in, unsigned num_atomics);
void r600_emit_pfp_sync_me(struct r600_context *rctx);
void r600_cp_dma_copy_buffer(struct r600_context *rctx,
struct pipe_resource *dst, uint64_t dst_offset,
const struct pipe_draw_info *info,
unsigned num_patches);
void evergreen_set_ls_hs_config(struct r600_context *rctx,
- struct radeon_winsys_cs *cs,
+ struct radeon_cmdbuf *cs,
uint32_t ls_hs_config);
void evergreen_set_lds_alloc(struct r600_context *rctx,
- struct radeon_winsys_cs *cs,
+ struct radeon_cmdbuf *cs,
uint32_t lds_alloc);
/* r600_state_common.c */
struct r600_sampler_states *state);
void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state);
void r600_set_sample_locations_constant_buffer(struct r600_context *rctx);
+void r600_setup_scratch_area_for_shader(struct r600_context *rctx,
+ struct r600_pipe_shader *shader, struct r600_scratch_buffer *scratch,
+ unsigned ring_base_reg, unsigned item_size_reg, unsigned ring_size_reg);
uint32_t r600_translate_stencil_op(int s_op);
uint32_t r600_translate_fill(uint32_t func);
unsigned r600_tex_wrap(unsigned wrap);
void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw);
void r600_release_command_buffer(struct r600_command_buffer *cb);
-static inline void radeon_compute_set_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
+static inline void radeon_compute_set_context_reg_seq(struct radeon_cmdbuf *cs, unsigned reg, unsigned num)
{
radeon_set_context_reg_seq(cs, reg, num);
/* Set the compute bit on the packet header */
cs->current.buf[cs->current.cdw - 2] |= RADEON_CP_PACKET3_COMPUTE_MODE;
}
-static inline void radeon_set_ctl_const_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
+static inline void radeon_set_ctl_const_seq(struct radeon_cmdbuf *cs, unsigned reg, unsigned num)
{
assert(reg >= R600_CTL_CONST_OFFSET);
assert(cs->current.cdw + 2 + num <= cs->current.max_dw);
radeon_emit(cs, (reg - R600_CTL_CONST_OFFSET) >> 2);
}
-static inline void radeon_compute_set_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
+static inline void radeon_compute_set_context_reg(struct radeon_cmdbuf *cs, unsigned reg, unsigned value)
{
radeon_compute_set_context_reg_seq(cs, reg, 1);
radeon_emit(cs, value);
}
-static inline void radeon_set_context_reg_flag(struct radeon_winsys_cs *cs, unsigned reg, unsigned value, unsigned flag)
+static inline void radeon_set_context_reg_flag(struct radeon_cmdbuf *cs, unsigned reg, unsigned value, unsigned flag)
{
if (flag & RADEON_CP_PACKET3_COMPUTE_MODE) {
radeon_compute_set_context_reg(cs, reg, value);
}
}
-static inline void radeon_set_ctl_const(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
+static inline void radeon_set_ctl_const(struct radeon_cmdbuf *cs, unsigned reg, unsigned value)
{
radeon_set_ctl_const_seq(cs, reg, 1);
radeon_emit(cs, value);
/*
* common helpers
*/
-static inline uint32_t S_FIXED(float value, uint32_t frac_bits)
-{
- return value * (1 << frac_bits);
-}
/* 12.4 fixed-point */
static inline unsigned r600_pack_float_12p4(float x)
#define V_028A6C_OUTPRIM_TYPE_TRISTRIP 2
unsigned r600_conv_prim_to_gs_out(unsigned mode);
+
+void eg_trace_emit(struct r600_context *rctx);
+void eg_dump_debug_state(struct pipe_context *ctx, FILE *f,
+ unsigned flags);
+
+struct r600_pipe_shader_selector *r600_create_shader_state_tokens(struct pipe_context *ctx,
+ const void *tokens,
+ enum pipe_shader_ir,
+ unsigned pipe_shader_type);
+int r600_shader_select(struct pipe_context *ctx,
+ struct r600_pipe_shader_selector* sel,
+ bool *dirty);
+
+void r600_delete_shader_selector(struct pipe_context *ctx,
+ struct r600_pipe_shader_selector *sel);
+
+struct r600_shader_atomic;
+void evergreen_emit_atomic_buffer_setup_count(struct r600_context *rctx,
+ struct r600_pipe_shader *cs_shader,
+ struct r600_shader_atomic *combined_atomics,
+ uint8_t *atomic_used_mask_p);
+void evergreen_emit_atomic_buffer_setup(struct r600_context *rctx,
+ bool is_compute,
+ struct r600_shader_atomic *combined_atomics,
+ uint8_t atomic_used_mask);
+void evergreen_emit_atomic_buffer_save(struct r600_context *rctx,
+ bool is_compute,
+ struct r600_shader_atomic *combined_atomics,
+ uint8_t *atomic_used_mask_p);
+void r600_update_compressed_resource_state(struct r600_context *rctx, bool compute_only);
+
+void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type);
+void r600_update_driver_const_buffers(struct r600_context *rctx, bool compute_only);
#endif