r600g: implement timestamp query and get_timestamp hook
[mesa.git] / src / gallium / drivers / r600 / r600_resource.h
index 8078a83c35f4a1b63b4e9e6b458bdfca28d914ec..0eaf10af160796fe3c6349b4e3923a5c14d7db55 100644 (file)
 #ifndef R600_RESOURCE_H
 #define R600_RESOURCE_H
 
-#include "util/u_transfer.h"
+#include "r600.h"
 
-struct r600_context;
-struct r600_screen;
+/* flag to indicate a resource is to be used as a transfer so should not be tiled */
+#define R600_RESOURCE_FLAG_TRANSFER            PIPE_RESOURCE_FLAG_DRV_PRIV
+#define R600_RESOURCE_FLAG_FLUSHED_DEPTH       (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
 
-/* This gets further specialized into either buffer or texture
- * structures. Use the vtbl struct to choose between the two
- * underlying implementations.
- */
-struct r600_resource {
-       struct u_resource               base;
-       struct radeon_bo                *bo;
-       u32                             domain;
-       u32                             flink;
-       struct pb_buffer                *pb;
+struct r600_transfer {
+       struct pipe_transfer            transfer;
+       struct r600_resource            *staging;
+       unsigned                        offset;
+};
+
+struct compute_memory_item;
+
+struct r600_resource_global {
+       struct r600_resource base;
+       struct compute_memory_item *chunk;
 };
 
 struct r600_resource_texture {
        struct r600_resource            resource;
-       unsigned long                   offset[PIPE_MAX_TEXTURE_LEVELS];
-       unsigned long                   pitch[PIPE_MAX_TEXTURE_LEVELS];
-       unsigned long                   width[PIPE_MAX_TEXTURE_LEVELS];
-       unsigned long                   height[PIPE_MAX_TEXTURE_LEVELS];
-       unsigned long                   layer_size[PIPE_MAX_TEXTURE_LEVELS];
-       unsigned long                   pitch_override;
-       unsigned long                   bpt;
-       unsigned long                   size;
-       unsigned                        tilled;
-       unsigned                        array_mode;
+
+       /* If this resource is a depth-stencil buffer on evergreen, this contains
+        * the depth part of the format. There is a separate stencil resource
+        * for the stencil buffer below. */
+       enum pipe_format                real_format;
+
+       unsigned                        offset[PIPE_MAX_TEXTURE_LEVELS];
+       unsigned                        pitch_in_bytes[PIPE_MAX_TEXTURE_LEVELS];  /* transfer */
+       unsigned                        layer_size[PIPE_MAX_TEXTURE_LEVELS];
+       unsigned                        array_mode[PIPE_MAX_TEXTURE_LEVELS];
+       unsigned                        pitch_override;
+       unsigned                        size;
        unsigned                        tile_type;
-       unsigned                        depth;
-       unsigned                        dirty;
-       struct radeon_bo                *uncompressed;
-       struct radeon_state             *scissor[PIPE_MAX_TEXTURE_LEVELS];
-       struct radeon_state             *cb[8][PIPE_MAX_TEXTURE_LEVELS];
-       struct radeon_state             *db[PIPE_MAX_TEXTURE_LEVELS];
-       struct radeon_state             *viewport[PIPE_MAX_TEXTURE_LEVELS];
+       bool                            is_depth;
+       bool                            is_rat;
+       unsigned                        dirty_db_mask; /* each bit says if that miplevel is dirty */
+       struct r600_resource_texture    *flushed_depth_texture;
+       boolean                         is_flushing_texture;
+       struct radeon_surface           surface;
 };
 
-void r600_init_context_resource_functions(struct r600_context *r600);
-void r600_init_screen_resource_functions(struct r600_screen *r600screen);
+#define R600_TEX_IS_TILED(tex, level) ((tex)->array_mode[level] != V_038000_ARRAY_LINEAR_GENERAL && (tex)->array_mode[level] != V_038000_ARRAY_LINEAR_ALIGNED)
+
+struct r600_surface {
+       struct pipe_surface             base;
+
+       bool color_initialized;
+       bool depth_initialized;
 
-/* r600_buffer */
-u32 r600_domain_from_usage(unsigned usage);
+       /* Misc. color flags. */
+       bool alphatest_bypass;
+       bool export_16bpc;
+
+       /* Color registers. */
+       unsigned cb_color_info;
+       unsigned cb_color_base;
+       unsigned cb_color_view;
+       unsigned cb_color_size;         /* R600 only */
+       unsigned cb_color_frag;         /* R600 only */
+       unsigned cb_color_tile;         /* R600 only */
+       unsigned cb_color_dim;          /* EG only */
+       unsigned cb_color_pitch;        /* EG only */
+       unsigned cb_color_slice;        /* EG only */
+       unsigned cb_color_attrib;       /* EG only */
+
+       /* DB registers. */
+       unsigned db_depth_info;         /* DB_Z_INFO (EG) or DB_DEPTH_INFO (r600) */
+       unsigned db_depth_base;         /* DB_Z_READ/WRITE_BASE (EG) or DB_DEPTH_BASE (r600) */
+       unsigned db_depth_view;
+       unsigned db_depth_size;
+       unsigned db_depth_slice;        /* EG only */
+       unsigned db_stencil_base;       /* EG only */
+       unsigned db_stencil_info;       /* EG only */
+       unsigned db_prefetch_limit;     /* R600 only */
+};
+
+void r600_resource_destroy(struct pipe_screen *screen, struct pipe_resource *res);
+void r600_init_screen_resource_functions(struct pipe_screen *screen);
 
 /* r600_texture */
 struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
@@ -75,4 +110,26 @@ struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
                                                const struct pipe_resource *base,
                                                struct winsys_handle *whandle);
 
+static INLINE struct r600_resource *r600_resource(struct pipe_resource *r)
+{
+       return (struct r600_resource*)r;
+}
+
+bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
+                                    struct pipe_resource *texture,
+                                    struct r600_resource_texture **staging);
+
+/* r600_texture.c texture transfer functions. */
+struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
+                                               struct pipe_resource *texture,
+                                               unsigned level,
+                                               unsigned usage,
+                                               const struct pipe_box *box);
+void r600_texture_transfer_destroy(struct pipe_context *ctx,
+                                  struct pipe_transfer *trans);
+void* r600_texture_transfer_map(struct pipe_context *ctx,
+                               struct pipe_transfer* transfer);
+void r600_texture_transfer_unmap(struct pipe_context *ctx,
+                                struct pipe_transfer* transfer);
+
 #endif