#include "util/u_transfer.h"
-struct r600_context;
-struct r600_screen;
+/* Texture transfer. */
+struct r600_transfer {
+ /* Base class. */
+ struct pipe_transfer transfer;
+ /* Buffer transfer. */
+ struct pipe_transfer *buffer_transfer;
+ unsigned offset;
+ struct pipe_resource *linear_texture;
+};
/* This gets further specialized into either buffer or texture
* structures. Use the vtbl struct to choose between the two
*/
struct r600_resource {
struct u_resource base;
- struct radeon_bo *bo;
+ struct r600_bo *bo;
u32 domain;
u32 flink;
- struct pb_buffer *pb;
+ u32 size;
};
struct r600_resource_texture {
struct r600_resource resource;
unsigned long offset[PIPE_MAX_TEXTURE_LEVELS];
unsigned long pitch[PIPE_MAX_TEXTURE_LEVELS];
- unsigned long width[PIPE_MAX_TEXTURE_LEVELS];
- unsigned long height[PIPE_MAX_TEXTURE_LEVELS];
unsigned long layer_size[PIPE_MAX_TEXTURE_LEVELS];
unsigned long pitch_override;
unsigned long bpt;
unsigned long size;
- unsigned tilled;
+ unsigned tiled;
unsigned array_mode;
unsigned tile_type;
unsigned depth;
unsigned dirty;
- struct radeon_bo *uncompressed;
- struct radeon_state *scissor[PIPE_MAX_TEXTURE_LEVELS];
- struct radeon_state *cb[8][PIPE_MAX_TEXTURE_LEVELS];
- struct radeon_state *db[PIPE_MAX_TEXTURE_LEVELS];
- struct radeon_state *viewport[PIPE_MAX_TEXTURE_LEVELS];
+ struct r600_resource_texture *flushed_depth_texture;
};
-void r600_init_context_resource_functions(struct r600_context *r600);
-void r600_init_screen_resource_functions(struct r600_screen *r600screen);
+void r600_init_screen_resource_functions(struct pipe_screen *screen);
/* r600_buffer */
u32 r600_domain_from_usage(unsigned usage);
const struct pipe_resource *base,
struct winsys_handle *whandle);
+#define R600_BUFFER_MAGIC 0xabcd1600
+#define R600_BUFFER_MAX_RANGES 32
+
+struct r600_buffer_range {
+ uint32_t start;
+ uint32_t end;
+};
+
+struct r600_resource_buffer {
+ struct r600_resource r;
+ uint32_t magic;
+ void *user_buffer;
+ struct r600_buffer_range ranges[R600_BUFFER_MAX_RANGES];
+ unsigned num_ranges;
+};
+
+/* r600_buffer */
+static INLINE struct r600_resource_buffer *r600_buffer(struct pipe_resource *buffer)
+{
+ if (buffer) {
+ assert(((struct r600_resource_buffer *)buffer)->magic == R600_BUFFER_MAGIC);
+ return (struct r600_resource_buffer *)buffer;
+ }
+ return NULL;
+}
+
+static INLINE boolean r600_buffer_is_user_buffer(struct pipe_resource *buffer)
+{
+ return r600_buffer(buffer)->user_buffer ? TRUE : FALSE;
+}
+
+int r600_texture_depth_flush(struct pipe_context *ctx,
+ struct pipe_resource *texture);
+
+extern int (*r600_blit_uncompress_depth_ptr)(struct pipe_context *ctx, struct r600_resource_texture *texture);
+
+/* r600_texture.c texture transfer functions. */
+struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
+ struct pipe_resource *texture,
+ struct pipe_subresource sr,
+ unsigned usage,
+ const struct pipe_box *box);
+void r600_texture_transfer_destroy(struct pipe_context *ctx,
+ struct pipe_transfer *trans);
+void* r600_texture_transfer_map(struct pipe_context *ctx,
+ struct pipe_transfer* transfer);
+void r600_texture_transfer_unmap(struct pipe_context *ctx,
+ struct pipe_transfer* transfer);
+
#endif