r600g: remove r600_resource_buffer struct
[mesa.git] / src / gallium / drivers / r600 / r600_resource.h
index 5d9fe8cf9448942cf460a4fd7990a48d3795269a..632fbf195160ad6e5044b1a8dc36fc554fc56867 100644 (file)
 #define R600_RESOURCE_H
 
 #include "util/u_transfer.h"
+#include "util/u_vbuf_mgr.h"
+
+/* flag to indicate a resource is to be used as a transfer so should not be tiled */
+#define R600_RESOURCE_FLAG_TRANSFER     PIPE_RESOURCE_FLAG_DRV_PRIV
 
 /* Texture transfer. */
 struct r600_transfer {
@@ -32,7 +36,7 @@ struct r600_transfer {
        /* Buffer transfer. */
        struct pipe_transfer            *buffer_transfer;
        unsigned                        offset;
-       struct pipe_resource            *linear_texture;
+       struct pipe_resource            *staging_texture;
 };
 
 /* This gets further specialized into either buffer or texture
@@ -40,33 +44,47 @@ struct r600_transfer {
  * underlying implementations.
  */
 struct r600_resource {
-       struct u_resource               base;
+       struct u_vbuf_resource          b;
        struct r600_bo                  *bo;
-       u32                             domain;
-       u32                             flink;
        u32                             size;
+       unsigned                        bo_size;
 };
 
 struct r600_resource_texture {
        struct r600_resource            resource;
+
+       /* If this resource is a depth-stencil buffer on evergreen, this contains
+        * the depth part of the format. There is a separate stencil resource
+        * for the stencil buffer below. */
+       enum pipe_format                real_format;
+
        unsigned                        offset[PIPE_MAX_TEXTURE_LEVELS];
-       unsigned                        pitch_in_bytes[PIPE_MAX_TEXTURE_LEVELS];
-       unsigned                        pitch_in_pixels[PIPE_MAX_TEXTURE_LEVELS];
+       unsigned                        pitch_in_bytes[PIPE_MAX_TEXTURE_LEVELS];  /* transfer */
+       unsigned                        pitch_in_blocks[PIPE_MAX_TEXTURE_LEVELS]; /* texture resource */
        unsigned                        layer_size[PIPE_MAX_TEXTURE_LEVELS];
        unsigned                        array_mode[PIPE_MAX_TEXTURE_LEVELS];
        unsigned                        pitch_override;
        unsigned                        size;
-       unsigned                        tiled;
        unsigned                        tile_type;
        unsigned                        depth;
-       unsigned                        dirty;
-       struct r600_resource_texture    *flushed_depth_texture;
+       unsigned                        dirty_db;
+       struct r600_resource_texture    *stencil; /* Stencil is in a separate buffer on Evergreen. */
+       struct r600_resource_texture    *flushed_depth_texture;
+       boolean                         is_flushing_texture;
+
+       /* on some cards we have to use integer 64/128-bit types
+          for s3tc blits, do this until gallium grows int formats */
+       boolean force_int_type;
 };
 
-void r600_init_screen_resource_functions(struct pipe_screen *screen);
+#define R600_TEX_IS_TILED(tex, level) ((tex)->array_mode[level] != V_038000_ARRAY_LINEAR_GENERAL && (tex)->array_mode[level] != V_038000_ARRAY_LINEAR_ALIGNED)
+
+struct r600_surface {
+       struct pipe_surface             base;
+       unsigned                        aligned_height;
+};
 
-/* r600_buffer */
-u32 r600_domain_from_usage(unsigned usage);
+void r600_init_screen_resource_functions(struct pipe_screen *screen);
 
 /* r600_texture */
 struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
@@ -75,46 +93,17 @@ struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
                                                const struct pipe_resource *base,
                                                struct winsys_handle *whandle);
 
-#define R600_BUFFER_MAGIC 0xabcd1600
-#define R600_BUFFER_MAX_RANGES 32
-
-struct r600_buffer_range {
-       uint32_t start;
-       uint32_t end;
-};
-
-struct r600_resource_buffer {
-       struct r600_resource r;
-       uint32_t magic;
-       void *user_buffer;
-       struct r600_buffer_range ranges[R600_BUFFER_MAX_RANGES];
-       unsigned num_ranges;
-};
-
-/* r600_buffer */
-static INLINE struct r600_resource_buffer *r600_buffer(struct pipe_resource *buffer)
-{
-       if (buffer) {
-               assert(((struct r600_resource_buffer *)buffer)->magic == R600_BUFFER_MAGIC);
-               return (struct r600_resource_buffer *)buffer;
-    }
-    return NULL;
-}
-
-static INLINE boolean r600_buffer_is_user_buffer(struct pipe_resource *buffer)
+static INLINE struct r600_resource *r600_resource(struct pipe_resource *r)
 {
-    return r600_buffer(buffer)->user_buffer ? TRUE : FALSE;
+       return (struct r600_resource*)r;
 }
 
-int r600_texture_depth_flush(struct pipe_context *ctx,
-                            struct pipe_resource *texture);
-
-extern int (*r600_blit_uncompress_depth_ptr)(struct pipe_context *ctx, struct r600_resource_texture *texture);
+int r600_texture_depth_flush(struct pipe_context *ctx, struct pipe_resource *texture, boolean just_create);
 
 /* r600_texture.c texture transfer functions. */
 struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
                                                struct pipe_resource *texture,
-                                               struct pipe_subresource sr,
+                                               unsigned level,
                                                unsigned usage,
                                                const struct pipe_box *box);
 void r600_texture_transfer_destroy(struct pipe_context *ctx,
@@ -124,9 +113,8 @@ void* r600_texture_transfer_map(struct pipe_context *ctx,
 void r600_texture_transfer_unmap(struct pipe_context *ctx,
                                 struct pipe_transfer* transfer);
 
-struct r600_surface {
-       struct pipe_surface base;
-       unsigned aligned_height;
-};
+struct r600_pipe_context;
+
+void r600_upload_const_buffer(struct r600_pipe_context *rctx, struct r600_resource **rbuffer, uint32_t *offset);
 
 #endif