r600g: remove r600_resource_buffer struct
[mesa.git] / src / gallium / drivers / r600 / r600_resource.h
index 8d34b864f823feb7f57608f69bf6a4783c2ec584..632fbf195160ad6e5044b1a8dc36fc554fc56867 100644 (file)
@@ -24,6 +24,7 @@
 #define R600_RESOURCE_H
 
 #include "util/u_transfer.h"
+#include "util/u_vbuf_mgr.h"
 
 /* flag to indicate a resource is to be used as a transfer so should not be tiled */
 #define R600_RESOURCE_FLAG_TRANSFER     PIPE_RESOURCE_FLAG_DRV_PRIV
@@ -43,7 +44,7 @@ struct r600_transfer {
  * underlying implementations.
  */
 struct r600_resource {
-       struct u_resource               base;
+       struct u_vbuf_resource          b;
        struct r600_bo                  *bo;
        u32                             size;
        unsigned                        bo_size;
@@ -51,29 +52,33 @@ struct r600_resource {
 
 struct r600_resource_texture {
        struct r600_resource            resource;
+
+       /* If this resource is a depth-stencil buffer on evergreen, this contains
+        * the depth part of the format. There is a separate stencil resource
+        * for the stencil buffer below. */
+       enum pipe_format                real_format;
+
        unsigned                        offset[PIPE_MAX_TEXTURE_LEVELS];
-       unsigned                        pitch_in_bytes[PIPE_MAX_TEXTURE_LEVELS];
-       unsigned                        pitch_in_pixels[PIPE_MAX_TEXTURE_LEVELS];
+       unsigned                        pitch_in_bytes[PIPE_MAX_TEXTURE_LEVELS];  /* transfer */
+       unsigned                        pitch_in_blocks[PIPE_MAX_TEXTURE_LEVELS]; /* texture resource */
        unsigned                        layer_size[PIPE_MAX_TEXTURE_LEVELS];
        unsigned                        array_mode[PIPE_MAX_TEXTURE_LEVELS];
        unsigned                        pitch_override;
        unsigned                        size;
-       unsigned                        tiled;
        unsigned                        tile_type;
        unsigned                        depth;
        unsigned                        dirty_db;
+       struct r600_resource_texture    *stencil; /* Stencil is in a separate buffer on Evergreen. */
        struct r600_resource_texture    *flushed_depth_texture;
        boolean                         is_flushing_texture;
-};
-
-#define R600_BUFFER_MAGIC 0xabcd1600
 
-struct r600_resource_buffer {
-       struct r600_resource            r;
-       uint32_t                        magic;
-       void                            *user_buffer;
+       /* on some cards we have to use integer 64/128-bit types
+          for s3tc blits, do this until gallium grows int formats */
+       boolean force_int_type;
 };
 
+#define R600_TEX_IS_TILED(tex, level) ((tex)->array_mode[level] != V_038000_ARRAY_LINEAR_GENERAL && (tex)->array_mode[level] != V_038000_ARRAY_LINEAR_ALIGNED)
+
 struct r600_surface {
        struct pipe_surface             base;
        unsigned                        aligned_height;
@@ -88,22 +93,12 @@ struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
                                                const struct pipe_resource *base,
                                                struct winsys_handle *whandle);
 
-/* r600_buffer */
-static INLINE struct r600_resource_buffer *r600_buffer(struct pipe_resource *buffer)
-{
-       if (buffer) {
-               assert(((struct r600_resource_buffer *)buffer)->magic == R600_BUFFER_MAGIC);
-               return (struct r600_resource_buffer *)buffer;
-       }
-       return NULL;
-}
-
-static INLINE boolean r600_is_user_buffer(struct pipe_resource *buffer)
+static INLINE struct r600_resource *r600_resource(struct pipe_resource *r)
 {
-       return r600_buffer(buffer)->user_buffer ? TRUE : FALSE;
+       return (struct r600_resource*)r;
 }
 
-int r600_texture_depth_flush(struct pipe_context *ctx, struct pipe_resource *texture);
+int r600_texture_depth_flush(struct pipe_context *ctx, struct pipe_resource *texture, boolean just_create);
 
 /* r600_texture.c texture transfer functions. */
 struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
@@ -120,6 +115,6 @@ void r600_texture_transfer_unmap(struct pipe_context *ctx,
 
 struct r600_pipe_context;
 
-void r600_upload_const_buffer(struct r600_pipe_context *rctx, struct r600_resource_buffer **rbuffer, uint32_t *offset);
+void r600_upload_const_buffer(struct r600_pipe_context *rctx, struct r600_resource **rbuffer, uint32_t *offset);
 
 #endif