* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
-
#ifndef R600_RESOURCE_H
#define R600_RESOURCE_H
-struct r600_context;
-struct r600_screen;
+#include "util/u_transfer.h"
+
+/* flag to indicate a resource is to be used as a transfer so should not be tiled */
+#define R600_RESOURCE_FLAG_TRANSFER PIPE_RESOURCE_FLAG_DRV_PRIV
+
+/* Texture transfer. */
+struct r600_transfer {
+ /* Base class. */
+ struct pipe_transfer transfer;
+ /* Buffer transfer. */
+ struct pipe_transfer *buffer_transfer;
+ unsigned offset;
+ struct pipe_resource *staging_texture;
+};
+
+/* This gets further specialized into either buffer or texture
+ * structures. Use the vtbl struct to choose between the two
+ * underlying implementations.
+ */
+struct r600_resource {
+ struct u_resource base;
+ struct r600_bo *bo;
+ u32 size;
+ unsigned bo_size;
+};
+
+struct r600_resource_texture {
+ struct r600_resource resource;
+ unsigned offset[PIPE_MAX_TEXTURE_LEVELS];
+ unsigned pitch_in_bytes[PIPE_MAX_TEXTURE_LEVELS];
+ unsigned pitch_in_pixels[PIPE_MAX_TEXTURE_LEVELS];
+ unsigned layer_size[PIPE_MAX_TEXTURE_LEVELS];
+ unsigned array_mode[PIPE_MAX_TEXTURE_LEVELS];
+ unsigned pitch_override;
+ unsigned size;
+ unsigned tiled;
+ unsigned tile_type;
+ unsigned depth;
+ unsigned dirty_db;
+ struct r600_resource_texture *flushed_depth_texture;
+ boolean is_flushing_texture;
+};
+
+#define R600_BUFFER_MAGIC 0xabcd1600
+
+struct r600_resource_buffer {
+ struct r600_resource r;
+ uint32_t magic;
+ void *user_buffer;
+};
+
+struct r600_surface {
+ struct pipe_surface base;
+ unsigned aligned_height;
+};
+
+void r600_init_screen_resource_functions(struct pipe_screen *screen);
+
+/* r600_texture */
+struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
+ const struct pipe_resource *templ);
+struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
+ const struct pipe_resource *base,
+ struct winsys_handle *whandle);
+
+/* r600_buffer */
+static INLINE struct r600_resource_buffer *r600_buffer(struct pipe_resource *buffer)
+{
+ if (buffer) {
+ assert(((struct r600_resource_buffer *)buffer)->magic == R600_BUFFER_MAGIC);
+ return (struct r600_resource_buffer *)buffer;
+ }
+ return NULL;
+}
+
+static INLINE boolean r600_is_user_buffer(struct pipe_resource *buffer)
+{
+ return r600_buffer(buffer)->user_buffer ? TRUE : FALSE;
+}
+
+int r600_texture_depth_flush(struct pipe_context *ctx, struct pipe_resource *texture);
+
+/* r600_texture.c texture transfer functions. */
+struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
+ struct pipe_resource *texture,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box);
+void r600_texture_transfer_destroy(struct pipe_context *ctx,
+ struct pipe_transfer *trans);
+void* r600_texture_transfer_map(struct pipe_context *ctx,
+ struct pipe_transfer* transfer);
+void r600_texture_transfer_unmap(struct pipe_context *ctx,
+ struct pipe_transfer* transfer);
+
+struct r600_pipe_context;
-void r600_init_context_resource_functions(struct r600_context *r600);
-void r600_init_screen_resource_functions(struct r600_screen *r600screen);
+void r600_upload_const_buffer(struct r600_pipe_context *rctx, struct r600_resource_buffer **rbuffer, uint32_t *offset);
#endif