r600g: only set depth bit for hw accessible depth buffers.
[mesa.git] / src / gallium / drivers / r600 / r600_resource.h
index 95084a371bd3052f92d61040b7484b7347c69a88..8d34b864f823feb7f57608f69bf6a4783c2ec584 100644 (file)
  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
  * USE OR OTHER DEALINGS IN THE SOFTWARE.
  */
-
 #ifndef R600_RESOURCE_H
 #define R600_RESOURCE_H
 
-struct r600_context;
-struct r600_screen;
+#include "util/u_transfer.h"
+
+/* flag to indicate a resource is to be used as a transfer so should not be tiled */
+#define R600_RESOURCE_FLAG_TRANSFER     PIPE_RESOURCE_FLAG_DRV_PRIV
+
+/* Texture transfer. */
+struct r600_transfer {
+       /* Base class. */
+       struct pipe_transfer            transfer;
+       /* Buffer transfer. */
+       struct pipe_transfer            *buffer_transfer;
+       unsigned                        offset;
+       struct pipe_resource            *staging_texture;
+};
+
+/* This gets further specialized into either buffer or texture
+ * structures. Use the vtbl struct to choose between the two
+ * underlying implementations.
+ */
+struct r600_resource {
+       struct u_resource               base;
+       struct r600_bo                  *bo;
+       u32                             size;
+       unsigned                        bo_size;
+};
+
+struct r600_resource_texture {
+       struct r600_resource            resource;
+       unsigned                        offset[PIPE_MAX_TEXTURE_LEVELS];
+       unsigned                        pitch_in_bytes[PIPE_MAX_TEXTURE_LEVELS];
+       unsigned                        pitch_in_pixels[PIPE_MAX_TEXTURE_LEVELS];
+       unsigned                        layer_size[PIPE_MAX_TEXTURE_LEVELS];
+       unsigned                        array_mode[PIPE_MAX_TEXTURE_LEVELS];
+       unsigned                        pitch_override;
+       unsigned                        size;
+       unsigned                        tiled;
+       unsigned                        tile_type;
+       unsigned                        depth;
+       unsigned                        dirty_db;
+       struct r600_resource_texture    *flushed_depth_texture;
+       boolean                         is_flushing_texture;
+};
+
+#define R600_BUFFER_MAGIC 0xabcd1600
+
+struct r600_resource_buffer {
+       struct r600_resource            r;
+       uint32_t                        magic;
+       void                            *user_buffer;
+};
+
+struct r600_surface {
+       struct pipe_surface             base;
+       unsigned                        aligned_height;
+};
+
+void r600_init_screen_resource_functions(struct pipe_screen *screen);
+
+/* r600_texture */
+struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
+                                       const struct pipe_resource *templ);
+struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
+                                               const struct pipe_resource *base,
+                                               struct winsys_handle *whandle);
+
+/* r600_buffer */
+static INLINE struct r600_resource_buffer *r600_buffer(struct pipe_resource *buffer)
+{
+       if (buffer) {
+               assert(((struct r600_resource_buffer *)buffer)->magic == R600_BUFFER_MAGIC);
+               return (struct r600_resource_buffer *)buffer;
+       }
+       return NULL;
+}
+
+static INLINE boolean r600_is_user_buffer(struct pipe_resource *buffer)
+{
+       return r600_buffer(buffer)->user_buffer ? TRUE : FALSE;
+}
+
+int r600_texture_depth_flush(struct pipe_context *ctx, struct pipe_resource *texture);
+
+/* r600_texture.c texture transfer functions. */
+struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
+                                               struct pipe_resource *texture,
+                                               unsigned level,
+                                               unsigned usage,
+                                               const struct pipe_box *box);
+void r600_texture_transfer_destroy(struct pipe_context *ctx,
+                                  struct pipe_transfer *trans);
+void* r600_texture_transfer_map(struct pipe_context *ctx,
+                               struct pipe_transfer* transfer);
+void r600_texture_transfer_unmap(struct pipe_context *ctx,
+                                struct pipe_transfer* transfer);
+
+struct r600_pipe_context;
 
-void r600_init_context_resource_functions(struct r600_context *r600);
-void r600_init_screen_resource_functions(struct r600_screen *r600screen);
+void r600_upload_const_buffer(struct r600_pipe_context *rctx, struct r600_resource_buffer **rbuffer, uint32_t *offset);
 
 #endif