* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
-
#ifndef R600_RESOURCE_H
#define R600_RESOURCE_H
+#include "util/u_transfer.h"
+
struct r600_context;
struct r600_screen;
+/* This gets further specialized into either buffer or texture
+ * structures. Use the vtbl struct to choose between the two
+ * underlying implementations.
+ */
+struct r600_resource {
+ struct u_resource base;
+ struct radeon_ws_bo *bo;
+ u32 domain;
+ u32 flink;
+ u32 size;
+};
+
+struct r600_resource_texture {
+ struct r600_resource resource;
+ unsigned long offset[PIPE_MAX_TEXTURE_LEVELS];
+ unsigned long pitch[PIPE_MAX_TEXTURE_LEVELS];
+ unsigned long width[PIPE_MAX_TEXTURE_LEVELS];
+ unsigned long height[PIPE_MAX_TEXTURE_LEVELS];
+ unsigned long layer_size[PIPE_MAX_TEXTURE_LEVELS];
+ unsigned long pitch_override;
+ unsigned long bpt;
+ unsigned long size;
+ unsigned tiled;
+ unsigned array_mode;
+ unsigned tile_type;
+ unsigned depth;
+ unsigned dirty;
+ struct r600_resource_texture *flushed_depth_texture;
+};
+
void r600_init_context_resource_functions(struct r600_context *r600);
-void r600_init_screen_resource_functions(struct r600_screen *r600screen);
+void r600_init_screen_resource_functions(struct pipe_screen *screen);
+
+/* r600_buffer */
+u32 r600_domain_from_usage(unsigned usage);
+
+/* r600_texture */
+struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
+ const struct pipe_resource *templ);
+struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
+ const struct pipe_resource *base,
+ struct winsys_handle *whandle);
+
+#define R600_BUFFER_MAGIC 0xabcd1600
+#define R600_BUFFER_MAX_RANGES 32
+
+struct r600_buffer_range {
+ uint32_t start;
+ uint32_t end;
+};
+
+struct r600_resource_buffer {
+ struct r600_resource r;
+ uint32_t magic;
+ void *user_buffer;
+ struct r600_buffer_range ranges[R600_BUFFER_MAX_RANGES];
+ unsigned num_ranges;
+};
+
+/* r600_buffer */
+static INLINE struct r600_resource_buffer *r600_buffer(struct pipe_resource *buffer)
+{
+ if (buffer) {
+ assert(((struct r600_resource_buffer *)buffer)->magic == R600_BUFFER_MAGIC);
+ return (struct r600_resource_buffer *)buffer;
+ }
+ return NULL;
+}
+
+static INLINE boolean r600_buffer_is_user_buffer(struct pipe_resource *buffer)
+{
+ return r600_buffer(buffer)->user_buffer ? TRUE : FALSE;
+}
+int r600_texture_depth_flush(struct pipe_context *ctx,
+ struct pipe_resource *texture);
#endif