r600g: Close a memory leak of llvm byte streams
[mesa.git] / src / gallium / drivers / r600 / r600_resource.h
index 15b706dc3b8a5f6303bfe3515e804f0fc5dde395..a5a540439e623ffec8580fa8cd6e538226b2d172 100644 (file)
@@ -26,7 +26,8 @@
 #include "r600.h"
 
 /* flag to indicate a resource is to be used as a transfer so should not be tiled */
-#define R600_RESOURCE_FLAG_TRANSFER     PIPE_RESOURCE_FLAG_DRV_PRIV
+#define R600_RESOURCE_FLAG_TRANSFER            PIPE_RESOURCE_FLAG_DRV_PRIV
+#define R600_RESOURCE_FLAG_FLUSHED_DEPTH       (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
 
 struct r600_transfer {
        struct pipe_transfer            transfer;
@@ -34,40 +35,96 @@ struct r600_transfer {
        unsigned                        offset;
 };
 
-struct r600_resource_texture {
-       struct r600_resource            resource;
+struct compute_memory_item;
+
+struct r600_resource_global {
+       struct r600_resource base;
+       struct compute_memory_item *chunk;
+};
 
-       /* If this resource is a depth-stencil buffer on evergreen, this contains
-        * the depth part of the format. There is a separate stencil resource
-        * for the stencil buffer below. */
-       enum pipe_format                real_format;
+struct r600_texture {
+       struct r600_resource            resource;
 
-       unsigned                        offset[PIPE_MAX_TEXTURE_LEVELS];
-       unsigned                        pitch_in_bytes[PIPE_MAX_TEXTURE_LEVELS];  /* transfer */
-       unsigned                        pitch_in_blocks[PIPE_MAX_TEXTURE_LEVELS]; /* texture resource */
-       unsigned                        layer_size[PIPE_MAX_TEXTURE_LEVELS];
        unsigned                        array_mode[PIPE_MAX_TEXTURE_LEVELS];
        unsigned                        pitch_override;
        unsigned                        size;
        unsigned                        tile_type;
        bool                            is_depth;
-       unsigned                        dirty_db;
-       struct r600_resource_texture    *stencil; /* Stencil is in a separate buffer on Evergreen. */
-       struct r600_resource_texture    *flushed_depth_texture;
+       bool                            is_rat;
+       unsigned                        dirty_level_mask; /* each bit says if that mipmap is compressed */
+       struct r600_texture             *flushed_depth_texture;
        boolean                         is_flushing_texture;
        struct radeon_surface           surface;
+
+       /* FMASK and CMASK can only be used with MSAA textures for now.
+        * MSAA textures cannot have mipmaps. */
+       unsigned                        fmask_offset, fmask_size, fmask_bank_height;
+       unsigned                        cmask_offset, cmask_size, cmask_slice_tile_max;
 };
 
 #define R600_TEX_IS_TILED(tex, level) ((tex)->array_mode[level] != V_038000_ARRAY_LINEAR_GENERAL && (tex)->array_mode[level] != V_038000_ARRAY_LINEAR_ALIGNED)
 
+struct r600_fmask_info {
+       unsigned size;
+       unsigned alignment;
+       unsigned bank_height;
+};
+
+struct r600_cmask_info {
+       unsigned size;
+       unsigned alignment;
+       unsigned slice_tile_max;
+};
+
 struct r600_surface {
        struct pipe_surface             base;
-       unsigned                        aligned_height;
+
+       bool color_initialized;
+       bool depth_initialized;
+
+       /* Misc. color flags. */
+       bool alphatest_bypass;
+       bool export_16bpc;
+
+       /* Color registers. */
+       unsigned cb_color_info;
+       unsigned cb_color_base;
+       unsigned cb_color_view;
+       unsigned cb_color_size;         /* R600 only */
+       unsigned cb_color_dim;          /* EG only */
+       unsigned cb_color_pitch;        /* EG only */
+       unsigned cb_color_slice;        /* EG only */
+       unsigned cb_color_attrib;       /* EG only */
+       unsigned cb_color_fmask;        /* CB_COLORn_FMASK (EG) or CB_COLORn_FRAG (r600) */
+       unsigned cb_color_fmask_slice;  /* EG only */
+       unsigned cb_color_cmask;        /* CB_COLORn_CMASK (EG) or CB_COLORn_TILE (r600) */
+       unsigned cb_color_cmask_slice;  /* EG only */
+       unsigned cb_color_mask;         /* R600 only */
+       struct r600_resource *cb_buffer_fmask; /* Used for FMASK relocations. R600 only */
+       struct r600_resource *cb_buffer_cmask; /* Used for CMASK relocations. R600 only */
+
+       /* DB registers. */
+       unsigned db_depth_info;         /* DB_Z_INFO (EG) or DB_DEPTH_INFO (r600) */
+       unsigned db_depth_base;         /* DB_Z_READ/WRITE_BASE (EG) or DB_DEPTH_BASE (r600) */
+       unsigned db_depth_view;
+       unsigned db_depth_size;
+       unsigned db_depth_slice;        /* EG only */
+       unsigned db_stencil_base;       /* EG only */
+       unsigned db_stencil_info;       /* EG only */
+       unsigned db_prefetch_limit;     /* R600 only */
 };
 
+void r600_resource_destroy(struct pipe_screen *screen, struct pipe_resource *res);
 void r600_init_screen_resource_functions(struct pipe_screen *screen);
 
 /* r600_texture */
+void r600_texture_get_fmask_info(struct r600_screen *rscreen,
+                                struct r600_texture *rtex,
+                                unsigned nr_samples,
+                                struct r600_fmask_info *out);
+void r600_texture_get_cmask_info(struct r600_screen *rscreen,
+                                struct r600_texture *rtex,
+                                struct r600_cmask_info *out);
 struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
                                        const struct pipe_resource *templ);
 struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
@@ -79,7 +136,9 @@ static INLINE struct r600_resource *r600_resource(struct pipe_resource *r)
        return (struct r600_resource*)r;
 }
 
-int r600_texture_depth_flush(struct pipe_context *ctx, struct pipe_resource *texture, boolean just_create);
+bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
+                                    struct pipe_resource *texture,
+                                    struct r600_texture **staging);
 
 /* r600_texture.c texture transfer functions. */
 struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
@@ -94,10 +153,4 @@ void* r600_texture_transfer_map(struct pipe_context *ctx,
 void r600_texture_transfer_unmap(struct pipe_context *ctx,
                                 struct pipe_transfer* transfer);
 
-struct r600_context;
-
-void r600_upload_const_buffer(struct r600_context *rctx, struct r600_resource **rbuffer, uint32_t *offset);
-
-uint64_t r600_resource_va(struct pipe_screen *screen, struct pipe_resource *resource);
-
 #endif