r600g: consolidate checking whether CS is full
[mesa.git] / src / gallium / drivers / r600 / r600_resource.h
index 8ca27699206b09dfe48bd420f21298e3eff88192..ee10f3447eda112fe36f71b99f758934e66cbddb 100644 (file)
@@ -24,6 +24,7 @@
 #define R600_RESOURCE_H
 
 #include "util/u_transfer.h"
+#include "util/u_vbuf_mgr.h"
 
 /* flag to indicate a resource is to be used as a transfer so should not be tiled */
 #define R600_RESOURCE_FLAG_TRANSFER     PIPE_RESOURCE_FLAG_DRV_PRIV
@@ -38,41 +39,30 @@ struct r600_transfer {
        struct pipe_resource            *staging_texture;
 };
 
-/* This gets further specialized into either buffer or texture
- * structures. Use the vtbl struct to choose between the two
- * underlying implementations.
- */
-struct r600_resource {
-       struct u_resource               base;
-       struct r600_bo                  *bo;
-       u32                             size;
-       unsigned                        bo_size;
-};
-
 struct r600_resource_texture {
        struct r600_resource            resource;
+
+       /* If this resource is a depth-stencil buffer on evergreen, this contains
+        * the depth part of the format. There is a separate stencil resource
+        * for the stencil buffer below. */
+       enum pipe_format                real_format;
+
        unsigned                        offset[PIPE_MAX_TEXTURE_LEVELS];
-       unsigned                        pitch_in_bytes[PIPE_MAX_TEXTURE_LEVELS];
-       unsigned                        pitch_in_pixels[PIPE_MAX_TEXTURE_LEVELS];
+       unsigned                        pitch_in_bytes[PIPE_MAX_TEXTURE_LEVELS];  /* transfer */
+       unsigned                        pitch_in_blocks[PIPE_MAX_TEXTURE_LEVELS]; /* texture resource */
        unsigned                        layer_size[PIPE_MAX_TEXTURE_LEVELS];
        unsigned                        array_mode[PIPE_MAX_TEXTURE_LEVELS];
        unsigned                        pitch_override;
        unsigned                        size;
-       unsigned                        tiled;
        unsigned                        tile_type;
        unsigned                        depth;
-       unsigned                        dirty;
+       unsigned                        dirty_db;
+       struct r600_resource_texture    *stencil; /* Stencil is in a separate buffer on Evergreen. */
        struct r600_resource_texture    *flushed_depth_texture;
+       boolean                         is_flushing_texture;
 };
 
-#define R600_BUFFER_MAGIC 0xabcd1600
-
-struct r600_resource_buffer {
-       struct r600_resource            r;
-       uint32_t                        magic;
-       void                            *user_buffer;
-       bool                            uploaded;
-};
+#define R600_TEX_IS_TILED(tex, level) ((tex)->array_mode[level] != V_038000_ARRAY_LINEAR_GENERAL && (tex)->array_mode[level] != V_038000_ARRAY_LINEAR_ALIGNED)
 
 struct r600_surface {
        struct pipe_surface             base;
@@ -88,25 +78,12 @@ struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
                                                const struct pipe_resource *base,
                                                struct winsys_handle *whandle);
 
-/* r600_buffer */
-static INLINE struct r600_resource_buffer *r600_buffer(struct pipe_resource *buffer)
+static INLINE struct r600_resource *r600_resource(struct pipe_resource *r)
 {
-       if (buffer) {
-               assert(((struct r600_resource_buffer *)buffer)->magic == R600_BUFFER_MAGIC);
-               return (struct r600_resource_buffer *)buffer;
-       }
-       return NULL;
+       return (struct r600_resource*)r;
 }
 
-static INLINE boolean r600_buffer_is_user_buffer(struct pipe_resource *buffer)
-{
-       if (r600_buffer(buffer)->uploaded)
-               return FALSE;
-       return r600_buffer(buffer)->user_buffer ? TRUE : FALSE;
-}
-
-int r600_texture_depth_flush(struct pipe_context *ctx, struct pipe_resource *texture);
-int (*r600_blit_uncompress_depth_ptr)(struct pipe_context *ctx, struct r600_resource_texture *texture);
+int r600_texture_depth_flush(struct pipe_context *ctx, struct pipe_resource *texture, boolean just_create);
 
 /* r600_texture.c texture transfer functions. */
 struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
@@ -122,14 +99,7 @@ void r600_texture_transfer_unmap(struct pipe_context *ctx,
                                 struct pipe_transfer* transfer);
 
 struct r600_pipe_context;
-struct r600_upload *r600_upload_create(struct r600_pipe_context *rctx,
-                                       unsigned default_size,
-                                       unsigned alignment);
-void r600_upload_flush(struct r600_upload *upload);
-void r600_upload_destroy(struct r600_upload *upload);
-int r600_upload_buffer(struct r600_upload *upload, unsigned offset,
-                       unsigned size, struct r600_resource_buffer *in_buffer,
-                       unsigned *out_offset, unsigned *out_size,
-                       struct r600_bo **out_buffer);
+
+void r600_upload_const_buffer(struct r600_pipe_context *rctx, struct r600_resource **rbuffer, uint32_t *offset);
 
 #endif